home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Frostbyte's 1980s DOS Shareware Collection
/
floppyshareware.zip
/
floppyshareware
/
GLEN
/
HYPEREZ.ZIP
/
REF
< prev
next >
Wrap
Text File
|
1980-01-01
|
4KB
|
91 lines
<sum01 1 17>
Starting HyperRez <SUM01>
HR.EXE HyperRez -- Binary program file
<START.TXT> HyperRez -- "Home" file
<HELP.TXT> F1-Helps -- Summary
HRK.EXE HRK -- HyperRez keystroke program
<READ.ME> HyperRez -- Getting started
Commands of HyperRez <SUM02>
<LINK22> HyperRez -- Up and Down arrows
<LINK38> HyperRez -- Alternate Wordstar commands
<LINK41> HyperRez -- Status line information
<LINK42> HyperRez -- Starting and stopping the program
<LINK23> HyperRez -- Right and Left arrows
<LINK06> HyperRez -- Page control (PgUp, PgDn, Home, End)
<LINK07> HyperRez -- Vertical scroll control -- Plus (+) Minus (-)
<LINK01> HyperRez -- Major four (4) commands of HyperRez
<LINK08> HyperRez -- Horizontal scroll -- Ctrl-Right/Left
<LINK09> HyperRez -- Termination -- Esc, Alt-S, Alt-T
Details of HyperRez <SUM03>
<LINK19> HyperRez -- Linking knowledge, programs, and data
<LINK21> HyperRez -- Link graphic files (Color-Tx format)
<LINK15> HyperRez -- Royalty-free usage of program
<LINK17> HyperRez -- Classroom usage
<REF> HyperRez -- Listing of hypertext nodes
<LINK03> HyperRez -- Hypertext jumps, types of -- (ASCII/graphic)
<LINK10> HyperRez -- Automatic subdirectory jumps
<LINK12> HyperRez -- Program specifications
<LINK20> HyperRez -- Spreadsheet example
<LINK13> HyperRez -- Advantages of angle-bracket hypertext jumps
<LINK02> HyperRez -- Use, purpose, and advantages
HyperRez Graphics <SUM04>
<GRAPHIC> Color-TX -- Example, three graphs
<GRAPHIC.2> Color-Tx -- Example, single graph
<GRAPHIC.1> Color-Tx -- Example, flashing box
Uses for hypertext <SUM05>
<LINK44> Hypertext -- Uses in Public Relations
<LINK45> Hypertext -- Uses in Advertising
<LINK46> Hypertext -- Uses in Documentation
<LINK47> Hypertext -- Uses in Training
<LINK48> Hypertext -- Uses in Knowledge Systems
<LINK49> Hypertext -- Uses in Transferring Craftsmanship
Types of hypertext <SUM06>
<LINK50> Hypertext -- Levels of sophistication
<LINK51> Hypertext -- Jumps within files
<LINK52> Hypertext -- "Explanatory" jumps
<LINK53> Hypertext -- "Transitive" jumps
<LINK54> Hypertext -- Jumps across files
<LINK55> Hypertext -- "Linguistic" approaches
<LINK56> Hypertext -- "Semantic" approaches
<LINK30> Hypertext -- Building semantic taxonomies
<LINK57> Hypertext -- "Boundary" approaches
<LINK58> Hypertext -- "Multi-axis" approaches
<LINK59> Hypertext -- Summary of approaches
Supporting software <SUM07>
<LINK25> Hypertext -- Construction speed
<LINK27> Hypertext -- Construction software
<LINK61> Hypertext -- Using MaxThink software
<LINK62> Hypertext -- Using Houdini software
<LINK63> Hypertext -- Using other programs
Browsing hypertext <SUM08>
<LINK32> Hypertext -- Browsing, without a goal
<LINK34> Hypertext -- Browsing, easy to use
<LINK33> Hypertext -- Browsing, without subject knowledge
<LINK36> Hypertext -- Browsing, speed of
<LINK35> Hypertext -- Browsing, location in system
Philosophy of hypertext <SUM09>
<LINK43> Hypertext -- What is it?
<LINK28> Hypertext -- Importance to society
<LINK04> Hypertext -- Definition and benefits of
<LINK37> Hypertext -- Formats for representing knowledge
<LINK29> Hypertext -- Competitive viewpoints
<LINK14> Hypertext -- Copyright law and hypertext
<LINK31> Hypertext -- Classes of software
<LINK64> Hypertext -- Expert systems and hypertext
Mechanics of hypertext <SUM10>
<LINK60> Hypertext -- Talents needed
<LINK16> Hypertext -- Advantages of ASCII files
<LINK05> Hypertext -- Arrow keys are better than a mouse
<LINK39> Hypertext -- Screen design guidelines
<LINK40> Hypertext -- Creation for self or others
<LINK26> Hypertext -- Problems with textual databases