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- ================================================================
- Title : IMPZONE 2
- Author : John A Warren - Derby, England
- E-mail Address : CIS:100270,1053
- or in the UK, leave a message on:
-
- GREY CASTLE BBS 0332-756414
-
- PLEASE send me your comments.
- All E-Mail will be answered.
-
- Additional Credits : All at ID of course.
-
- : Mathew Walker (Savannah, Georgia)
- Chief Play Tester (US)
-
- : Paul Rowan (Nottingham, England)
- Chief Play Tester (UK)
-
- Description : `Acorn Hardas' rides again - Following on from my
- experiences with `The Imp Zone' and the comments
- I received, here's the sequel.
- It seems the favourite part of Imp Zone was the
- Turkey Shoot off the pseudo bridge. That was
- developed further in IZ2. Just look out when you
- get to looking down on the Green Nuke Pit where you
- started from, it gets VERY hot in Ultra Violent
- Mode, don't be in too much of a rush to be
- confrontational, you must use your wits and take
- them by the `back door' Paul wanted some difficult
- secrets, I accomodated him with one `corker', if
- you can't get 3 x 100% watch the DEMO, it shows
- you most of the secrets.
-
- Most of all, I just hope it gives a few people as
- much pleasure playing it as it gave me to construct.
- JUST HAVE FUN but be careful out there!
-
- ---------------------------
-
- The file is IMPZONE2.WAD and is level E1M1, i.e.
- episode 1 mission 1. It supports all levels of
- violence.
-
- Instructions : DOOM -FILE IMPZONE2.WAD
-
-
- Disclaimer : Sorry!
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : E1M1
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes (Keys readily available in this mode)
- Difficulty Settings : All
- New Sounds : No
- New Graphics : No
- Demos Replaced : Yes, DEMO1
-
- * Construction *
-
- Base : New level from scratch
-
- Build Time : A fraction of the time of The Impzone
-
- Editors used : DEU 5.2 by Raphaƫl Quinet & Brendon J. Wyber
-
-
- Known Bugs : I experienced some slowing of my 486/33 when
- entering the `Warehouse Office', I couldn't
- find a reason and so changed the Office Wall
- Texture, I think (hope) that cured it.
-
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-
- * Where to get this WAD *
-
- CompuServe, Gamers+ Forum, Library 8 (Action Game Aids).
-
- Please upload to every and all BBS's to aid my endeavors to
- spread a little please.
-