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- Hang Sim Version 1.4 update.
- ----------------------------
-
- the major changes from version 1.3 are:
-
- 1. theraml model improved, Wing tips at thermals.
-
- 2. Auto thermalling mode (autopilot), to toggle use "A"
-
- 3. golas, and hoop course exists.
-
- 4. claps applause etc.. when hitting goals.
-
- 5. cloud model improved.
-
- 6. lighting model changed by time of day and overall improved.
-
- Hang Sim Version 1.3 update.
- ----------------------------
-
- the major changes from version 1.2 are:
-
- 1. thermals animated and improved.
-
- 2. animation of pilot improved.
-
- 3. dynamic objects added.
-
- 4. flight model refined (wing tip stall added).
-
- 5. ground interference check improved.
-
-
- Hang Sim Version 1.2 update.
- ----------------------------
-
- the major changes from version 1.1 are:
-
- 1. Pilot's body was animated during all phases of flight.
-
- 2. Variometer added with adio output.
-
- 3. thermal activeity added.
-
-
- Hang Sim Version 1.1 update.
- ----------------------------
-
- the major changes from version 1.0 are:
-
- 1. Hang Glider dynamics corrected allowing real steep banks.
- a spin will usually follow rather than tucking.
-
- 2. wind data is available through 'w' key
-
- 3. windowed mode is available (defined in index.txt file)
- is allows screen captures on any PC, the window size is
- determined by available video memory, so if you don't get a full
- screen at 1024x768 switch screen mode to 800x600.
-
- 4. mouse cursors reflect the mode of operation - control, view etc..
-
- 5. speed warning at VNE added (with buzzer)
-
- 6. structural damage and crash characteristics added (with scream)
- it is recommended to view it from chase view !
-
- 7. unique clouds added.
-
- 8. running mode corrected (improved sound and speed)
-
- 9. sky color changes with altitude.
-
- ------------------------------------------------------------
-
- Ilan's Flight Sim Demo Version 1.1 24/5/98
-
-
- Minimum Requirements:
- ---------------------
-
- * Pentium 133
-
- * Windows 95
-
- * DirectX 5.0
-
- * 3D Graphic accelerator with 4MB.
-
- Welcome to the best Hang Gliding simulation ever !
- --------------------------------------------------
-
- This Demo actually is the real thing, hoever some
- features were disabled in it:
-
- * Demo time is limited to 15 minutes of flight time.
-
- * Only one type of Hang Glider is available.
-
- * Only one scenery can be chosen.
-
- however, this game offers many advanced features that
- also exist in the retail version, these include:
-
- * A highly realistic flight model designed and tested
- by an aeronatical angineer which is also a pilot of
- hang gliders and conventional aircraft.
-
- * A very detailed true to life scenry which is based upon
- aerial photography and digital topography combined.
-
- * This simulator makes use of advanced graphic 3d acceleration
- and sound mixing through the use of DirectX 5.0 .
-
- * Full support for the latest 3D graphic accelerators and future
- ones through maximum use of resources available.
-
- * Advanced Day/Night lighting , Fog , texture belnding , Z buffering
- and a unique method for mipmapping.
-
- * Unparralelled Ground and wind effect, in this simulation you start
- with a constant wind coming from the east , try to catch the ridge
- effect ! (try it again in accelerated time !).
-
- * Advanced yet easy to use virtual cockpit, allowing 360 deg
- look aroung while manuevering the glider.
-
-
- Controls the Keys:
- ------------------
-
- This simulation is currently controlled by the mouse,
- the reason for that is that in a Hang Glider the controlls
- are actually reversed - pushing the control bar forwards
- will actuall put you in a climb and not in a dive as you
- would expect in a conventional aircraft.
-
- If one is accustomed to flying conventional aircraft of even
- simulators it could be extremely disorienting to use the joystick
- in this manner, so i have chosen to use the mouse for now.
-
- Furthermore, the mouse movement seems to conform with one's actual
- control input when the hands are placed on the actual control bar
- and this gives a true to life sensation.
-
- Glider Control
- --------------
- Pitch up - Mouse Forward + Left Button
- Pitch Down - Mouse Back + Left Button
- Roll left - Mouse Right + Left Button
- Roll Right - Mouse Left + Left Button
- Space Bar - toggle running on the ground.
- A - toggle auto thermalling ON/OFF
-
- To keep control position after mouse button relese -
- applies also to virtual cockpit and chase view
-
- Panning Reset ON/OFF - F12
-
- Engine Control
- --------------
- Motor OFF - Left Arrow
- Motor 1500 rpm - Right Arrow
- Motor rpm Up - Up Arrow
- Motor rpm Down - Down Arrow
- Running (Active only on the ground) - Space
-
- (Motor RPM can be even negative to give an airbrake effect !)
-
- Time Control
- ------------
- Increase Hour - PgUp
- Decrease Hour - PgDown
- Increase Simulation Rate - F4
- Decrease Simulation Rate - F3
- Frame Rate counter - F7
-
- Fog Control
- -----------
- Increase Fog distance - Home
- Decrease Fog Distance - End
-
- Viewing Angle
- -------------
- Icrease View Angle - Insert
- Decrease View Angle - Delete
-
- Launch Site locations
- ---------------------
- Store Launch site - Backspace
- Recall Next Site - Tab
-
- Views
- -----
- Pilots view - F1
- Virtual cockpit - F2
- Virtual cockpit control - Right Mouse Button + Movement
- Move Hang Position forwards - ]
- Move Hang Position Backwards - [
- Query Screen Mode - /
- Increase Screen Mode - .
- Decrease Screen Mode - ,
-
- Sound control
- -------------
- Toggle Sound ON/OFF - F5
- Toggle MIDI ON/OFF - m
- Increase Volume - +
- Decrease Volume - -
-
- Head Up Display
- ---------------
- Toggle HUD/Variometer/OFF - F6
-
- Frame Rate Counter
- ------------------
- Toggle FPS ON/OFF - F7
-
- Ground resolution
- -----------------
- Increase Ground Resolution - F8
- Decrease Ground Resolution - F9
-
- Global Reaset
- -------------
- Global Reset of Controls, Fog ,Views / Panick Mode - F11
-
- Wind
- ----
- Query wind direction and strength - w
-
- Panning Reset
- -------------
- To keep Your view direction each time you release the
- mouse, or to keep your control input use Panning Reset OFF
- To keep The glider Level or View direction to BoreSight
- use Panning Reset ON
-
- Toggle Panning Reset ON/OFF - F12
-
-
- -------------------------------------------------------------
-
- Additional Features:
- --------------------
-
- The application can be launched in windowd mode or fullscreen
- this parameter can be set in [index.txt] file.
-
- As you can feel, there is a constant wind coming from the east,
- at a constant 10 m/sec, this causes quit a dramatic ridge effect.
- especially noticable while increasing simulation rate.
-
- wind direction and velocity can be manually changed by editing
- the parameter file [index.txt].
-
- This simulation is built to expand , therefore sceneries , Gliders
- and sounds were all kept in an open format .
- Full Description of this format Will Follow in the near future
- thus allowing Simmers to customize this simulation and even create
- their own private fantasies.
-
- In the mean time various parameters, such as initial window size,
- clouds on/off , and more can be changed using the files in the data
- directory :
-
- index.txt - general parameter file, contains various parameters that
- can be changed manually , in the the final application
- would be controlled by wrapper program.
-
- further detailes will follow in the near future..
-
- --------------------
-
- Your comments are welcome, especially on how to make this a commercial
- product.
-
- --------------------
-
- Happy Landings And peacefull soarings.
-
- Ilan Papini.
-
- ilanp@netvision.net.il
-