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1996-09-25
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Universal Game Editor Module for Wizardry Gold
Created by D. Melanson using Hartman Game Utilities' UGE v 1.0
Wizardry Gold, a.k.a. the updated version of Crusaders of the
Dark Savant. Another 1st-person perspective game filled with classes,
races, monsters, quests, and treasures. And, once again, you may have
a little trouble avoiding dying when attacked by monsters who just
pop out of nowhere...so, once again, through trial and error (mostly
error), I've devised an editor module for Jack Hartman's Universal
Game Editor that can even the odds...and even greatly tip them in your
favor.
For those of you unfamiliar with my previous work (for shame!)
this is now the 22nd module I've created for U.G.E. I do not charge
any registration fee for these modules...they're freeware, as far as
I'm concerned. However, I DO ask that if you use my modules, please
register UGE with Jack Hartman (jhartman@ix.netcom.com) Other modules
include ones for Stonekeep, Anvil of Dawn, Might & Magic III, IV, V,
Swords of Xeen, Heroes of Might & Magic, Front Page Sports Football
(93 version only), Ravenloft: Strahd's Possession and Stone Prophet,
Druid: Daemons Of The Mind, and several others as well...
Now then, let's get down to business:
I.> Okay, I've downloaded and unzipped the files. Where do I put them
and how do I set them up in UGE?
First, make sure you have the base UGE program (available as
UGE10.ZIP from various Websites out there). Unzip that into a
directory (probably call it C:\UGE or something like that). Then
unzip (or copy, if you've already unzipped it) the files WIZGOLD.MDL
and WIZGOLD.LST into the same directory.
To start UGE in DOS, type CD \UGE, followed by UGE, and Enter.
To start UGE in Windows 95, create a new shortcut, with the
command line C:\UGE\UGE.EXE, then double click on the
shortcut to start.
You should see a "registration screen." Press any key to
bypass it for now (once the program is registered, this disappears).
Now you should see a blue screen which may or may not have some games
listed to the left side of the screen. Press the "A" key to Add a
game to the list. Type in "Wizardry Gold" in the box that appears,
then press Enter. Now a list of files will appear on the screen on
the right. Use the arrow keys to highlight the file "WIZGOLD.MDL" and
press Enter. Now a listing of your hard drive will appear. Use the
arrow keys to select the directory where your Wizardry Gold game is
stored, then look for files with the three-letter extension .SGM These
are the Saved Game files. Select the file you want to modify (i.e.
when you tell Wizardry Gold to Load a game, it gives you a list of
game names...same exact name. For example, if you named one game
"Helpme.sgm" in Wizardry Gold, that is the file name you want to select
in UGE to be able to modify the game). Press Enter.
IF YOU GET AN ERROR THAT READS "File is Wrong Size" or
something along those lines: Special note...this module ONLY works with
saved games with parties who have six members. Wizardry Gold's saved
game files vary in size according to how many members are in the party.
As six is the maximum, it is the "assumed" number this module handles.
If you have a party with fewer characters in the file you want to
modify, you're stuck. (Note: "Dead" characters are still in the party,
as they can be resurrected later)
Now a new game should appear in the list on the left...
"Wizardry Gold." Highlight it with the arrow keys and hit Enter to
begin modifying your game. When you finish making changes, hit ESC
twice, then look down the bottom of the screen to determine what key
you have to press to exit the editor (this also disappears after the
editor is registered). When you go back into Wizardry Gold and Load
the game you just modified, you should see the changes immediately.
II.> Okay, so what the heck do all these numbers mean?
The numbers are values that the game uses to figure out the
capabilities of your characters. Here's how they work in the editor:
Name: Obvious. 8 letter maximum.
Race: Setting this number changes what race you are. See Table
1 for Race type.
Profession/Class: Setting this number changes what class or
profession you have. See Table 2 for Class types.
Experience Points or XP: Self-explanatory.
Character Level: Also self-explanatory
Monster Kill Statistic: Well, I don't know what it's worth,
but I let you edit it. (shrug)
Sex: 0 is male, 1 is female.
Strength, Intelligence, etc.: Base Attributes. What you see is
what you have.
Gold Pieces: How much gold you're carrying.
(fill in) Skill: Your ability level in each of the 34 skills.
These can range from 0 to 100. A 0 means you have no
idea how to do it. A 100 means you're a phenomenal
expert...
Current & Max Hit Points: Your "current" condition (hit point
wise) and "maximum" number of hits. Can be set
ridiculously high (okay, let's see somebody kill you
when you've got 30,000 hit points...)
Current & Max Stamina: Your "current" stamina level and its
normal maximum. Can also be set ridiculously high.
Current & Max (Magic Type) Points: Each of the six realms of
power (Fire, Water, Air, Earth, Mental, Divine) has
its own set of spell points. And yes, unlike some
other games, ANY character can cast spells, provided
he or she has the spell skills...read on. (NOTE:
Being able to cast these spells requires high levels
set in Oratory, Thaumaturgy, Alchemy, etc...) These
can also be set ridiculously high.
(Magic Type) Spells: For each of the six spell realms, your
character can "learn" certain spells. There is a semi-
complex way in which these six fields determine which
spells you have, but to save time, if you want to give
your character ALL the available spells, fill in the
number 65535 in each of these fields.
NOTES ON SPELL-CASTING: You'll note each spell has seven "power
levels." Your character, at low levels, will NOT be able to cast
spells at a high "power level," regardless of Oratory skill OR
available spell points. So, to make sure you can cast these spells,
set your character level to a high point as well. (Imagine your
opponent's surprise when the fighter who was only 1st level a moment
ago suddenly becomes 30th level and fires off a 7th-power-level Nuclear
Blast spell at him!)
Items: You'll note each item (10 available to edit) has certain
features...Type, Weight, Identity, #, and Appearance.
Type determines what the item actually IS...see Table
3 below for item Types. Weight is the amount added
to your "total weight carried," in 10ths of a pound
(so a value of 50 here indicates the item weighs 5
pounds). And yes, you can make every object weightless
by setting this value to 0 if you like...it'll show
up as the "normal" weight when you Assay the item,
but it won't add anything against your Carrying
Capacity. Identity is simply how well you know what
the item is. Setting this value to 128 lets your
character know exactly what the item is. Certain items
(arrows, darts, etc) can have more than one in a single
slot...the number field allows you to edit how many
you have (your ninja has 200 shuriken? Cool!) Finally,
appearance is how the item appears in the character
screen. It doesn't change what the item IS, just what
it looks like to you. So, if you're lazy, you can
leave this alone and everything'll function fine...just
look a little funny. I didn't bother figuring out the
entire table for appearance...I think the item table
was ENOUGH work for this module! Feel free to
experiment with this variable.
TABLE 1: Race Types
0=Human 1=Elf 2=Dwarf 3=Gnome
4=Hobbit 5=Faerie 6=Lizardman 7=Dracon
8=Rawulf 9=Felpurr 10=Mook
TABLE 2: Class Types
0=Fighter 1=Mage 2=Priest 3=Thief
4=Ranger 5=Alchemist 6=Bard 7=Psionic
8=Valkyrie 9=Bishop 10=Lord 11=Samurai
12=Monk 13=Ninja
TABLE 3: Item Types (Note: Some of these items ARE cursed. Watch out
for anything that sounds related to death..."Death Shroud," etc...)
1=Dagger 2=Main Gauche 3=Baslard 4=Wakizashi
5=Rapier 6=Cutlass 7=Tarnished Sword 8=Longsword
9=Broadsword 10=Katana 11=Bastad Sword 12=Claymore
13=Bearded War Axe 14=Battle Axe 15=Annointed Flail
16=War Sceptre 17=Mace 18=Staff 19=Morning Star
20=Hammer 21=War Hammer 22=Spear 23=Awl Pike
24=Quarterstaff 25=Bo 26=Hablerd 27=Bite Dagger
28=Feather Darts 29=Sling 30=Bullet Stone
31=Short Bow 32=Long Bow 33=Willow Arrow 34=Light Crossbow
35=Quarrel 36=Poignard 37=Stiletto 38=Walriblade
39=Ninjato 40=Flamberge 41=Zweihander 42=No-Dachi
43=Bipennis 44=Zizka Star 45=Bec de Corbin 46=Bullwhip
47=Shuriken 48=Sai 49=Nunchuka 50=Lance
51=Monstrance 52=Fauchard 53=Naginata 54=Chromatic Lyre
55=Poet's Lute 56=Spike Stone 57=Shrike Arrow 58=Barbed Arrow
59=Angel's Tongue 60=Poison Dagger 61=Spear +2
62=Broadsword +1 63=Vorpal Blade 64=Dragon Slayer
65=Bushido Blade 66=Poison Dart 67=Crusader's 2-H Axe +1
68=Hayai Bo 69=Holy Basher 70=Lute of Soth 71=Pipes Of Doom
72=Impaling Stone 73=Ta-Li Stone 74=Enchanted Bow
75=Armor Piercer 76=Viper Arrow 77=Heavy Crossbow
78=Hunter's Quarrel 79=Siren's Wail 80=Thieves' Dagger
81=Blade Cuisinart 82=Spear Of Death 83=Sword of Fire
84=Axe of Many Runes 85=Maiden Head 86=Vulcan Hammer
87=Raven's Bill 88=Cat O'Nine Tails 89=Horn of Prometheus
90=Silent Lyre 91=Wrist Rocket 92=Medusa Stone 93=Great Bow
94=Mystic Arrow 95=Peacemaker 96=Seige Arbalest
97=Lightning Bolt 98=Tomb Of Demons 99=Lyre Of Cakes
100=Sword of 4 Winds 101=Stave of 12 Stars 102=Sword of Hearts
103=Saint Bastard 104=Fang 105=Estoc De Olivia
106=The Avenger 107=Maramasa Blade 108=Excaliber
109=Blades of Aesir 110=Diamond Eyes 111=Maenad's Lance
112=Zatoichi Bo 113=Faust Halberd 114=Elven Bow
115=Rammbus Staff 116=Wakazashi +1 117=Death Star
118=Stun Rod 119=Shock Rod 120=Cloth Shirt 121=Cloth Pants
122=Robes (U) 123=Robes (L) 124=Fur Halter 125=Chamois Skirt
126=Suede Doublet 127=Suede Boots 128=Skullcap
129=Feathered Hat 130=Sandals 131=Buskins
132=Fur Legging 133=Quilt Tunic 134=Quilt Legging
135=Leather Cuirass 136=Leather Hauberk 137=Leather Legging
138=Leather Helm 139=Cuir Gauntlets 140=Leather Boots
141=Buckler Shield 142=Breastplate 143=Steel Helm
144=Tarnished Mail 145=Chain Hauberk 146=Chain Chausses
147=Mail Coif 148=Mail Mittens 149=Chain Hosen
150=Round Shield 151=Oliveskin Doublet 152=Plate Mail (U)
153=Plate Mail(L) 154=Bascinet 155=Steel Gauntlets
156=Solleret 157=Heater Shield 158=Ninja Garb (U)
159=Ninja Garb (L) 160=Ninja Cowl 161=Tabi Boots
162=Wizard's Cone 163=Mitre 164=Death Shroud
165=Robes(U)+1 166=Robes(L)+1 167=Do-Maru(U) 168=Do-Maru(L)
169=Bracers Of Defense 170=Bronze Cuirass 171=Leather Greaves
172=Studded Hauberk 173=Studded Chausses 174=Oliveskin Leggings
175=Phrygian Cap 176=Helm & Coif 177=Kabuto
178=Silken Gloves 179=Chamois Gloves 180=Copper Gloves
181=Shield Of Soaring 182=Chain Mail+1(U) 183=Chain Mail+1(L)
184=Jazeraint Tunic 185=Jazeraint Skirt 186=Bronze Greaves
187=Tosei-Do(U) 188=Tosei-Do(L) 189=Deathmail
190=Plate Mail+2(U) 191=Plate Mail+2(L) 192=Burgonet Helm
193=Bascinet & Camail 194=Cap of Wiles 195=Silver Gloves
196=Silver Solleret 197=Magnetic Boots 198=Dragon Kite
199=Annointed Cloak 200=Plate Mail+3(U) 201=Plate Mail+3(L)
202=Chainmail Pants+2 203=Chainmail Doublet+2 204=Faerie Cap
205=Mitre de Sanct 206=Cloak of Fortune 207=Staff of Doom
208=Robes of Enchant(U) 209=Robes Of Enchant(L) 210=Gown of Death(U)
211=Gown of Death(L) 212=Dragon Kite 213=Armet
214=Mantis Gloves 215=Forest Cape 216=Iufstneps Badge
217=Iufstftufs Badge 218=Heaume 219=Flak Vest
220=Flak Jacket 221=Stud-cuir skirt+2 222=Stud-cuir bra+2
223=Ebony Plate(U) 224=Ebony Plate(L) 225=Hi-kame-do(U)
226=Hi-kame-do(L) 227=Rock crystals 228=Brimstone nuggets
229=Aromatic Salts 230=Manta Roots 231=Lion's Claws
232=Ju-Ju Stones 233=Dragon's Teeth 234=Displacer Cloak
235=Crusader Helm 236=Ebony Heaume 237=Coif & Divine Mail
238=Gown of Divinemail(U) 239=Gown of Divinemail(L)
240=Emerald Talisman 241=Shadow Cloak 242=Ring of Invisible
243=Amulet of Healing 244=Ring of Stars 245=Silver Cross
246=Valentine Necklace 247=Jeweled Cushion 248=Rubber white bear
249=Black Belt of 5 Flowers 250=Helazoid Pendant
251=Vitriolic Warder 252=Midnight Cloak 253=Medicine Bag
254=Light Shield 255=Scarab Necklace 256=Light Sword
257=Frontier Phaser 258=Power Pack 259=Cobaltine Powerglove
260=Garland of Roses 261=PK Crystal 262=Cameo Locket
263=Diamond Ring 264=Musket 265=Blunderbuss
266=Powder & Shot 267=Ring of Truth 268=Ring of Resounding
269=Ring of Shielding 270=Mystic's Ring 271=Ring Pro. Frost
272=Ring Pro. Magic 273=Bat Necklace 274=Amulet of Spiders
275=Amulet of Stillness 276=Amulet of Airs 277=Amulet of Illusion
278=Amulet of Life 279=Amulet of Might 280=Amulet of Youth
281=Ankh of Speed 282=Ankh of Dexterity 283=Ankh of Sanctity
284=Anka of Life 285=Ankh of Death 286=Ankh of Healing
287=Cross of Turning 288=Cross of Protection 289=Book of Demons
290=Mana Stone 291=Stone Pro. Airs 292=Stone of New Life
293=Staff of Charming 294=Staff of Blessing 295=Stave of Silence
296=Staff Pro. Paralysis 297=Haunting Stick
298=Stave Pro. Undead 299=Winterwand 300=Pandora's Wand
301=Crystal Wand 302=Wand of Winds 303=Bag of Death
304=Bag of Tricks 305=Sparkle Stix 306=Icicle Stix
307=Cracker Stix 308=Fire Stix 309=Rocket Stix
310=Amulet of Asphyxiate 311=Amulet Pro. Magic
312=Amulet of Rainbows 313=Rod of Sprites
(314 to 326 are Potions)
314=Resurrect 315=Cask of Ill Repute 316=Light Heal 317=Med. Heal
318=Heavy Heal 319=Med. Stamina 320=Heavy Stamina
321=Cure Lt. Condition 322=Cure Poison 323=Cure Paralysis
324=Cure Stone 325=Cure Disease 326=Superman
327=Cherry Bomb 328=Fire Bomb 329=Poison Bomb 330=Acid Bomb
331=Stink Bomb 332=Holy Water 333=Invisibil. Potion
(334 to 362 are Scrolls)
334=Magic Screen 335=Magic Missile 336=Terror
337=Dispel Undead 338=Slow 339=Knock-Knock
340=Hold Monster 341=Whipping Rocks 342=Missile Protect.
343=Armorplate 344=Enchanted Blade 345=Haste
346=Fireball 347=Blink 348=Illusion 349=Conjure
350=Levitate 351=Zap Undead 352=Resurrect 353=Armormelt
354=Crush 355=Confusion 356=Wizard Eye 357=Remove Curse
358=Restfull 359=Healfull 360=Blades 361=Locate Object
362=Locate Person
(363 to 380 are Books)
363=Shielding 364=Airs 365=Resting 366=Barriers
367=Knocks 368=Direction 369=Detection 370=Haste
371=Watchbells 372=Blessings 373=Charming 374=Levitation
375=Firewalls 376=Seeing 377=Unhexing 378=Banishing
379=Anti-Magic 380=Icewalls
381=Skeleton Powder 382=Talc of Tamaris 383=Powder of Creation
384=Faerie Dust 385=Sneeze Powder 386=Flash Powder
387=Snake Dust 388=Bone Dust 389=Crushed Widows
390=Dungore's Malt Ale 391=Bread Rolls 392=Golden Apples
393=Bunch of Bananas 394=Moser's Mojo Tea
395=Bottle of Old Jake's 396=Milk of Magmanasia (bad pun...)
397=Faerie Stick 398=Gossamer Gown(U) 399=Gossamer Gown(L)
(400 through 410 are informational tablets/scrolls...)
400=Temple 401=Boat 402=Serpent 403=Dragon
404=Sphinx 405=Crypt 406=Legend 407=Crystal
408=Star 409=Globe 410=Fools
411=Journey Map Kit (Provides automap) 412=Book of Relics
413=Filcher's Band 414=Flynn's Cap 415=Goatfoot Boots
416=Knock Picks 417,418=Nothing 419=Cane of Corpus 420=Iron Key
421=Parchment 422=Skull Bones 423=Black Wafer 424=Prison Key
425=Letter of Boerigard 426=Iron Key 427=Pewter Key
428=Copper Penny 429=Rebus Egge 430=Deadman's Hair
431=Old City Access Key 432=Book of Fables 433=Control Card
434=Nothing 435=Key of the Gorn King 436=Armory Key
437=Crown Key 438=Key of Azure 439=Ring Of Steel Keys
440=Murkatos' Last Words 441=Bonsai Tree 442=Bone Comb & Brushes
443=Polished Steelplate 444=Gem of Power 445=Salted Munkmeat
446=Munk Innards 447=Well Coins 448=Bean of Pentacles
449=Bean of Wands 450=Bean of Swords 451=Bean of Cups
452=Diamond Coin 453=Amber Coin 454=Ruby Coin
455=Emerald Coin 456=Moonstone 457=Smoking Pipe
458=Mysterious Pastille 459=Pipe &?Pastille 460=Cable Trolley
461=Note of Xen Xheng 462=Finger Rod 463=Longstem Spade
464=Tydnab Emyt 465=Crux of Crossing 466 & 467=Finger Rods
468=Thermal Pineapple 469=Mystery Ray 470=Ymnu's Pan
471=T'Rang Portbook 472=TX-Coder 473=Red rubber ball
474=Brass Key 475=Silver Key 476=Signet Ring 477=Feather Weight
478=Ring of Reflextion 479=Wooden Dowel 480=Black Pyramid
481=Lodestone 482=Rubber band 483=Tarnished Key
484=Spool Handle 485=Painted Ball 486=Black Ball
487=Bar & Rope 488=250' Vine 489=500' Vine 490=750' Vine
491=1000' Vine 492=Necromatic Helm 493=Golden Teeth
494=Golden Ears 495=Golden Nose 496=Golden Eyes
497=Elysiad of Divinity 498=Majestik Wand 499=Red Rosis
500=Purple Plumac 501=White Dahlia 502=Yellow Lione
503=Blue Mythia 504=Notched Shaft 505=Rusted Keys
506=Munk's Key 507=Key of Good Keep 508=Onyx Key
509=Key of the Temple 510=Holy Covenant 511=Wikum's Powerglobe
512=Practice Target 513=Humpa Card
(514-519 are I.U.F. Orders #1-6)
520=Yamo's Dispatch 521=Jonga Powder 522=Golden Idols
523=Key of the Beast 524=Key of the Stone
(525-529 are all Coffer Keys)
530=Key of Acension 531=Chrome Key 532=Cornu of Demonspawn
533=Ring of Demons 534=Ashes of Diam 535=Stone of Gates
536=Book of Immortals 537=Jewel of the Sun 538=Coil of the Serpent
539=Credit Card 540=Storage Key 541=Key of Light
542=Helazoid's Banner 543=Ring of the Globe 544=Locket of the Tomb
545=Key of the Dragon 546=Key of Tombs 547=Key of Crypts
548=Key of Skulls 549=Key of Gorrors 550=Key of the Gate
551=Key of Waters 552=Vitalia's Device 553=ASTRAL DOMINAE (!!)
554=Comm-link device 555=Old City Key 556=Rosis & Mythia
557=Plumac & Lione 558=Orchid Ambrosia 559=Dahlia Water
560=Snakespeed 561=Golden Medallion 562=Old Gate Key
563=Sea Shells 564=Freckled White Ball 565=Beanie
566=Gnarled Wheel 567=Umbrella 568=1 Rubber Shoe
569 & 570=Parchments
Well, that's about it for this module. I welcome comments at
overkill@ici.net, but please, NO REQUESTS! I don't have every game,
and not every game is editable with UGE! In the meantime, good luck!
-DM (Overkill/Mortuai)
(overkill@ici.net)