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Igromania 1999 March
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18_03_1999.iso
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DLH.exe
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1198.DLM
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iward
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iwar-d.sai
Wrap
INI File
|
1998-04-26
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7KB
|
178 lines
[COMMANDS]
*DESCR =
*DESCOLOUR = 0x00000000
Autopilot_beenden_/_Bildsch._verl. = MK1Bh, BK1Bh,
KMD_Arbeitsstation = MK70h, BK70h,
NAV_Arbeitsstation = MK71h, BK71h,
WAF_Arbeitsstation = MK72h, BK72h,
MAR_Arbeitsstation = MK73h, BK73h,
Autopilot_NΣhern = MK75h, BK75h,
Autopilot_Formieren = MK76h, BK76h,
Autopilot_Docken = MK77h, BK77h,
Autopilot_Geschw._Ziel_anpassen = MK78h, BK78h,
Wingman_Statusreport = MK31h, BK31h,
Wingman_Formation_beitreten = MK32h, BK32h,
Wingman_Ziel_angreifen = MK33h, BK33h,
Wingman_Ziel_verteidigen = MK34h, BK34h,
Wingman_Formation_mit_Ziel = MK35h, BK35h,
Wingman_Stop = MK36h, BK36h,
Wingman_Zurⁿckziehen = MK37h, BK37h,
Wingman_mit_Ziel_docken = MK38h, BK38h,
Geschwindigkeit_erh÷hen = MK6Bh, BK6Bh,
Geschwindigkeit_senken = MK6Dh, BK6Dh,
Rakete_auswΣhlen = MK08h, BK08h,
Ziel_zuletzt_angreifendes_Schiff = MK51h, BK51h,
Ziel_nΣchstgelegene_Waffe = MK57h, BK57h,
Ziel_Gegner_auswΣhlen = MK45h, BK45h,
Ziel_nΣhester_Gegner = MK52h, BK52h,
Abkoppeln = MK55h, BK55h,
Pause = MK50h, BK50h,
Kanone_wΣhlen = MK0Dh, BK0Dh,
VorwΣrtsgeschw._Override = MK41h, BK41h,
AusgewΣhlte_Waffe_abfeuern = MK20h, BK20h,
Vorheriger_Kontakt = MKBEh, BKBEh,
NΣchster_Kontakt = MKBCh, BKBCh,
Aktueller_Kontakt_als_Ziel = MKBDh, BKBDh,
Sofortschild = MX2Dh, BX2Dh,
Leuchtrakete_abfeuern = MX2Eh, BX2Eh,
Options-Bildschirm = MK10h, MK4Fh, BK4Fh, BK10h,
Spiel_beenden = MK10h, MK51h, BK51h, BK10h,
Direktormodus = MK10h, MK44h, BK44h, BK10h,
Ziel_bestimmen = MK54h, BK54h,
Wingmen_Menⁿ = MK30h, BK30h,
RⁿckwΣrtsgeschw._Override = MK59h, BK59h,
[PCD]
GG = ""
A1,C = COM, SQ,0x00000000,"",,10,1
A1,1 = Wingman_Statusreport,,"Wingman",0x00000000,0
A1,2 = ,,"Statusreport",0x00000000,0
D6,C = COM, CIR,0x00000000,"",,10,1
D6,1 = KMD_Arbeitsstation,,"KMD",0x00000000,0
D6,2 = ,,"Arbeits-",0x00000000,0
D6,3 = ,,"Station",0x00000000,0
D7,C = COM, CIR,0x00000000,"",,10,1
D7,1 = NAV_Arbeitsstation,,"NAV",0x00000000,0
D7,2 = ,,"Arbeits-",0x00000000,0
D7,3 = ,,"Station",0x00000000,0
E6,C = COM, CIR,0x00000000,"",,10,1
E6,1 = WAF_Arbeitsstation,,"WAF",0x00000000,0
E6,2 = ,,"Arbeits-",0x00000000,0
E6,3 = ,,"Station",0x00000000,0
E7,C = COM, CIR,0x00000000,"",,10,1
E7,1 = MAR_Arbeitsstation,,"MAR",0x00000000,0
E7,2 = ,,"Arbeits-",0x00000000,0
E7,3 = ,,"Station",0x00000000,0
A6,C = COM, RD,0x00000000,"",,10,1
A6,1 = Autopilot_NΣhern,,"Autopilot ",0x00000000,0
A6,2 = ,,"NΣhern",0x00000000,0
A7,C = COM, RD,0x00000000,"",,10,1
A7,1 = Autopilot_Formieren,,"Autopilot",0x00000000,0
A7,2 = ,,"Formieren",0x00000000,0
B6,C = COM, RD,0x00000000,"",,10,1
B6,1 = Autopilot_Docken,,"Autopilot",0x00000000,0
B6,2 = ,,"Docken",0x00000000,0
B7,C = COM, RD,0x00000000,"Arial",,9,1
B7,1 = Autopilot_Geschw._Ziel_anpassen,,"Autopilot",0x00000000,0
B7,2 = ,,"Geschwindigkeit",0x00000000,0
B7,3 = ,,"anpassen",0x00000000,0
A2,C = COM, SQ,0x00000000,"",,10,1
A2,1 = Wingman_Formation_beitreten,,"Wingman",0x00000000,0
A2,2 = ,,"Formation",0x00000000,0
A2,3 = ,,"beitreten",0x00000000,0
A3,C = COM, SQ,0x00000000,"",,10,1
A3,1 = Wingman_Ziel_angreifen,,"Wingman",0x00000000,0
A3,2 = ,,"Ziel",0x00000000,0
A3,3 = ,,"angreifen",0x00000000,0
A4,C = COM, SQ,0x00000000,"",,10,1
A4,1 = Wingman_Ziel_verteidigen,,"Wingman",0x00000000,0
A4,2 = ,,"Ziel",0x00000000,0
A4,3 = ,,"verteidigen",0x00000000,0
A5,C = COM, SQ,0x00000000,"",,10,1
A5,1 = Wingman_Formation_mit_Ziel,,"Wingman",0x00000000,0
A5,2 = ,,"Formation mit",0x00000000,0
A5,3 = ,,"Ziel eingehen",0x00000000,0
B1,C = COM, SQ,0x00000000,"",,10,1
B1,1 = Wingman_Stop,,"Wingman",0x00000000,0
B1,2 = ,,"Stop",0x00000000,0
B2,C = COM, SQ,0x00000000,"",,10,1
B2,1 = Wingman_Zurⁿckziehen,,"Wingman",0x00000000,0
B2,2 = ,,"Rⁿckzug",0x00000000,0
B3,C = COM, SQ,0x00000000,"",,10,1
B3,1 = Wingman_mit_Ziel_docken,,"Wingman",0x00000000,0
B3,2 = ,,"mit Ziel",0x00000000,0
B3,3 = ,,"docken",0x00000000,0
B4,C = COM, SQ,0x00000000,"",,10,1
B4,1 = Wingmen_Menⁿ,,"Wingmen",0x00000000,0
B4,2 = ,,"Menⁿ",0x00000000,0
HU,C = COM, NN,0x00000000,"",,10,1
HU,1 = Geschwindigkeit_erh÷hen,,"",0x00000000,0
HD,C = COM, NN,0x00000000,"",,10,0
HD,1 = Geschwindigkeit_senken,,"Geschwindigk",0x00000000,0
S1,C = COM, NN,0x00000000,"",,10,1
S1,1 = Kanone_wΣhlen,,"Kan",0x00000000,0
S1,2 = ,,"one",0x00000000,0
S2,C = COM, NN,0x00000000,"",,10,1
S2,1 = Rakete_auswΣhlen,,"Rak",0x00000000,0
S2,2 = ,,"ete",0x00000000,0
HR,C = COM, NN,0x00000000,"",,10,0
HR,1 = NΣchster_Kontakt,,"NΣchster Kon",0x00000000,0
HL,C = COM, NN,0x00000000,"",,10,0
HL,1 = Vorheriger_Kontakt,,"Vorheriger K",0x00000000,0
D1,C = COM, RD,0x00000000,"",,10,1
D1,1 = Ziel_nΣchstgelegene_Waffe,,"NΣchstgelegene",0x00000000,0
D1,2 = ,,"Waffe",0x00000000,0
D2,C = COM, RD,0x00000000,"",,10,1
D2,1 = Ziel_bestimmen,,"Ziel ",0x00000000,0
D2,2 = ,,"bestimmen",0x00000000,0
D3,C = COM, RD,0x00000000,"",,10,1
D3,1 = Ziel_nΣhester_Gegner,,"NΣchsgelegener",0x00000000,0
D3,2 = ,,"Gegner",0x00000000,0
C2,C = COM, RD,0x00000000,"",,10,1
C2,1 = Ziel_Gegner_auswΣhlen,,"Gegner",0x00000000,0
C2,2 = ,,"auswΣhlen",0x00000000,0
E2,C = COM, RD,0x00000000,"",,10,1
E2,1 = Ziel_zuletzt_angreifendes_Schiff,,"Zuletzt",0x00000000,0
E2,2 = ,,"angreifendes",0x00000000,0
E2,3 = ,,"Schiff",0x00000000,0
E2,4 = ,,"auswΣhlen",0x00000000,0
F2,C = COM, NN,0x00000000,"",,10,1
F2,1 = Pause,,"Pau",0x00000000,0
F2,2 = ,,"se",0x00000000,0
S3,C = COM, NN,0x00000000,"",,10,1
S3,1 = Options-Bildschirm,,"Opti",0x00000000,0
S3,2 = ,,"onen",0x00000000,0
B5,C = COM, NN,0x00000000,"",,10,1
B5,1 = Sofortschild,,"",0x00000000,0
F1,C = COM, NN,0x00000000,"",,10,1
F1,1 = Leuchtrakete_abfeuern,,"Leuchtrakete",0x00000000,0
F1,2 = ,,"abfeuern",0x00000000,0
D5,C = COM, SQ,0x00000000,"",,10,1
D5,1 = Sofortschild,,"Sofort-",0x00000000,0
D5,2 = ,,"schild",0x00000000,0
C5,C = COM, SQ,0x00000000,"Arial",,9,1
C5,1 = VorwΣrtsgeschw._Override,,"VorwΣrts-",0x00000000,0
C5,2 = ,,"geschwindigkeit",0x00000000,0
C5,3 = ,,"Override",0x00000000,0
E5,C = COM, SQ,0x00000000,"Arial",,9,1
E5,1 = RⁿckwΣrtsgeschw._Override,,"RⁿckwΣrts-",0x00000000,0
E5,2 = ,,"geschwindigkeit",0x00000000,0
E5,3 = ,,"Override",0x00000000,0
[PCDCOMPILED0]
0
74
228, 13, 153, 67, 238, 144, 61, 228, 15, 57, 72, 22, 2, 50, 136, 28, 34, 139, 200, 36, 50, 146, 60, 36, 19, 1, 32, 19, 0, 32, 3, 0,
0, 100, 11, 121, 66, 142, 0, 50, 146, 204, 35, 247, 0, 32, 67, 0, 32, 103, 200, 62, 242, 15, 144, 173, 128, 188, 2, 228, 42, 32, 179, 0,
249, 65, 94, 146, 117, 228, 28, 90, 182, 3,
[PCDCOMPILED1]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
[PCDCOMPILED2]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
[PCDCOMPILED3]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,