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Igromania 1999 March
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18_03_1999.iso
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DLH.exe
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1198.DLM
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darkreign
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darkreig.sai
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INI File
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1998-02-26
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5KB
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135 lines
[COMMANDS]
*DESCR =
*DESCOLOUR = 0x00000000
Gruppe_1_zuordnen = MK11h, MK31h, BK31h, BK11h,
Gruppe_2_zuordnen = MK11h, MK32h, BK32h, BK11h,
Gruppe_3_zuordnen = MK11h, MK33h, BK33h, BK11h,
Gruppe_4_zuordnen = MK11h, MK34h, BK34h, BK11h,
Gruppe_5_zuordnen = MK11h, MK35h, BK35h, BK11h,
Gruppe_6_zuordnen = MK11h, MK36h, BK36h, BK11h,
Gruppe_7_zuordnen = MK11h, MK37h, BK37h, BK11h,
Gruppe_1 = MK31h, BK31h,
Gruppe_2 = MK32h, BK32h,
Gruppe_3 = MK33h, BK33h,
Gruppe_4 = MK34h, BK34h,
Gruppe_5 = MK35h, BK35h,
Gruppe_6 = MK36h, BK36h,
Gruppe_7 = MK37h, BK37h,
Zurⁿck = MK20h, BK20h,
Menⁿ_Pfade = MK50h, BK50h,
Hauptmenⁿ = MK1Bh, BK1Bh,
Wegpunkt_setzen = MK09h, BK09h,
Menⁿ_Bauen = MK42h, BK42h,
Menⁿ_Kommunikation = MK43h, BK43h,
Menⁿ_Befehle = MK4Fh, BK4Fh,
Menⁿ_Spezial = MKDCh, BKDCh,
Pause = MK13h, BK13h,
Angreifen = MK41h, BK41h,
Angreifen_ohne_Bewegung = MK10h, MK41h, BK41h, BK10h,
Alle_Einheiten_auswΣhlen = MK11h, MK45h, BK45h, BK11h,
Formation_bewegen = MK46h, BK46h,
Hauptquartier = MK48h, BK48h,
Reparieren/Heilen = MK52h, BK52h,
Stoppen = MK53h, BK53h,
Verstreuen = MK58h, BK58h,
Einheiten_umdrehen = MK54h, BK54h,
Menⁿ_Komm.+Nachr. = MK0Dh, BK0Dh,
Karte_rechts = MX27h, BX27h,
Karte_links = MX25h, BX25h,
Karte_oben = MX26h, BX26h,
Karte_unten = MX28h, BX28h,
Selbstzerst÷rung = MK10h, MK44h, BK44h, BK10h,
Sonderfunktion_aktivieren = MK49h, BK49h,
NΣchste_Einheit_auswΣhlen = MK4Eh, BK4Eh,
[PCD]
GG = ""
A2,C = COM, RD,0x00000000,"",,10,1
A2,1 = Gruppe_2,,"Gruppe 2",0x00000000,0
A2,2 = Gruppe_2_zuordnen,,"Zuordnen",0x00000000,0
A1,C = COM, RD,0x00000000,"",,10,1
A1,1 = Gruppe_1,,"Gruppe 1",0x00000000,0
A1,2 = Gruppe_1_zuordnen,,"Zuordnen",0x00000000,0
D1,C = COM, SQ,0x00000000,"",,10,1
D1,1 = Sonderfunktion_aktivieren,,"Sonder-",0x00000000,0
D1,2 = ,,"funktionen",0x00000000,0
D7,C = COM, SQ,0x00000000,"",,10,1
D7,1 = Selbstzerst÷rung,,"Selbst-",0x00000000,0
D7,2 = ,,"zerst÷rung",0x00000000,0
C1,C = COM, SQ,0x00000000,"",,10,0
C1,1 = Angreifen,,"Angreifen",0x00000000,0
C2,C = COM, SQ,0x00000000,"",,10,1
C2,1 = Angreifen_ohne_Bewegung,,"Angreifen ",0x00000000,0
C2,2 = ,,"ohne",0x00000000,0
C2,3 = ,,"Bewegen",0x00000000,0
C3,C = COM, SQ,0x00000000,"",,10,0
C3,1 = Stoppen,,"Stoppen",0x00000000,0
C4,C = COM, SQ,0x00000000,"",,10,1
C4,1 = Alle_Einheiten_auswΣhlen,,"Alle ",0x00000000,0
C4,2 = ,,"Einheiten",0x00000000,0
C5,C = COM, SQ,0x00000000,"",,10,1
C5,1 = Einheiten_umdrehen,,"Einheiten ",0x00000000,0
C5,2 = ,,"umdrehen",0x00000000,0
C6,C = COM, SQ,0x00000000,"",,10,0
C6,1 = Verstreuen,,"Verstreuen",0x00000000,0
C7,C = COM, SQ,0x00000000,"",,10,1
C7,1 = Reparieren/Heilen,,"Reparieren/",0x00000000,0
C7,2 = ,,"Heilen",0x00000000,0
B1,C = COM, CIR,0x00000000,"",,10,1
B1,1 = Menⁿ_Bauen,,"Menⁿ ",0x00000000,0
B1,2 = ,,"Bauen",0x00000000,0
B2,C = COM, CIR,0x00000000,"",,10,1
B2,1 = Menⁿ_Befehle,,"Menⁿ ",0x00000000,0
B2,2 = ,,"Befehle",0x00000000,0
B3,C = COM, CIR,0x00000000,"",,10,1
B3,1 = Menⁿ_Kommunikation,,"Menⁿ ",0x00000000,0
B3,2 = ,,"Kommuni-",0x00000000,0
B3,3 = ,,"kation",0x00000000,0
B4,C = COM, CIR,0x00000000,"",,10,1
B4,1 = Menⁿ_Komm.+Nachr.,,"Menⁿ ",0x00000000,0
B4,2 = ,,"Komm.&",0x00000000,0
B4,3 = ,,"Nachr.",0x00000000,0
B5,C = COM, CIR,0x00000000,"",,10,1
B5,1 = Menⁿ_Pfade,,"Menⁿ ",0x00000000,0
B5,2 = ,,"Pfade",0x00000000,0
B6,C = COM, CIR,0x00000000,"",,10,1
B6,1 = Menⁿ_Spezial,,"Menⁿ ",0x00000000,0
B6,2 = ,,"Spezial",0x00000000,0
B7,C = COM, CIR,0x00000000,"",,10,0
B7,1 = Hauptmenⁿ,,"Hauptmenⁿ",0x00000000,0
S1,C = SHIFT, NN,0x00000000,"Arial",,9,0
A3,C = COM, RD,0x00000000,"",,10,1
A3,1 = Gruppe_3,,"Gruppe 3",0x00000000,0
A3,2 = Gruppe_3_zuordnen,,"Zuordnen",0x00000000,0
A4,C = COM, RD,0x00000000,"",,10,1
A4,1 = Gruppe_4,,"Gruppe 4",0x00000000,0
A4,2 = Gruppe_4_zuordnen,,"Zuordnen",0x00000000,0
A5,C = COM, RD,0x00000000,"",,10,1
A5,1 = Gruppe_5,,"Gruppe 5",0x00000000,0
A5,2 = Gruppe_5_zuordnen,,"Zuordnen",0x00000000,0
A6,C = COM, RD,0x00000000,"",,10,1
A6,1 = Gruppe_6,,"Gruppe 6",0x00000000,0
A6,2 = Gruppe_6_zuordnen,,"Zuordnen",0x00000000,0
A7,C = COM, RD,0x00000000,"",,10,1
A7,1 = Gruppe_7,,"Gruppe 7",0x00000000,0
A7,2 = Gruppe_7_zuordnen,,"Zuordnen",0x00000000,0
HU,C = COM, NN,0x00000000,"",,10,1
HU,1 = Karte_oben,,"Kar-",0x00000000,0
HU,2 = ,,"te",0x00000000,0
[PCDCOMPILED0]
1
64
228, 13, 153, 67, 238, 144, 61, 228, 15, 25, 68, 14, 1, 114, 128, 236, 32, 11, 200, 58, 242, 131, 172, 33, 227, 0, 25, 128, 150, 13, 32, 75,
208, 179, 9, 228, 9, 249, 66, 142, 0, 50, 2, 0, 0, 0, 90, 246, 0, 0, 0, 0, 0, 0, 144, 157, 0, 0, 0, 0, 0, 0, 0, 0,
[PCDCOMPILED1]
49
232, 217, 27, 244, 108, 14, 122, 118, 7, 61, 219, 131, 158, 253, 65, 207, 6, 161, 103, 135, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
[PCDCOMPILED2]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,
[PCDCOMPILED3]
34
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0,