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Igromania 1999 March
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18_03_1999.iso
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DLH.exe
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0298.DLM
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NFS2SE
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LOG.TXT
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1997-12-25
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69 lines
------------------------------------------------
--------READ-CASH.TXT-TO-MAKE-100.000$----------
------------------------------------------------
================================================
= The UNofficial CarEditor v0.4 =
= for The Need for Speed 2 (NFS2 SE) =
= =
= Written by Mike 'Thommson' =
= =
= ⌐1997 Mike 'Thommson' =
= E-Mail: nfs2editor@hotmail.com =
= =
= http://members.tripod.com/~nfs2editor/ =
================================================
[25. December 1997]
- After one month break comes out a new version of CarEditor v0.4
with cool features:
- TextureEditor
- Afine TextureMapping
- Vertices Deselection
- NFS2 SE support
- and much more
[16. November 1997]
- TrackEditor v2.1
[06. November 1997]
- TrackEditor v2.0
[12. October 1997]
- Model Viewer2 for NFS2 is out
- TextureMapping (buggy yet)
[3. October 1997]
- New 0.3b (MFC) Version of CarEditor for NeedForSpeed2
- Fully written in MFC
- Easier and Better control
[17. September 1997]
- Track Editor JOKE Version is out
- The same 3D/Editor Engine as TRUE 3D CarEditor
[6. September 1997]
- The sequel for Car Viewer+Editor is out, TRUE CarEditor
- New Surface
- 3D CarEditor (4 ViewWindows)
- Import&Export of GEO files (to 3D_ASCII)
[30. August 1997]
- Bugs removed (100% tested)
- Better README file
[24. August 1997]
- The Second Verison is out
- New Surface (higher Resolution, higher Speed)
- Shows the full CarModel at once
- Solid Rendering
- Beautifull buttons
- Import of ASC files
- Export of GEO files
[13. August 1997]
- The First Version is out