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Resource Library: Graphics
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graphics-16000.iso
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msdos
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raytrace
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rayshade
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rotate.h
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C/C++ Source or Header
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1991-07-18
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1KB
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42 lines
/*
* rotate.h
*
* Copyright (C) 1989, 1991, Craig E. Kolb
* All rights reserved.
*
* This software may be freely copied, modified, and redistributed
* provided that this copyright notice is preserved on all copies.
*
* You may not distribute this software, in whole or in part, as part of
* any commercial product without the express consent of the authors.
*
* There is no warranty or other guarantee of fitness of this software
* for any purpose. It is provided solely "as is".
*
* $Id: rotate.h,v 4.0 91/07/17 14:31:26 kolb Exp Locker: kolb $
*
* $Log: rotate.h,v $
* Revision 4.0 91/07/17 14:31:26 kolb
* Initial version.
*
*/
#ifndef ROTATE_H
#define ROTATE_H
#define TransRotateCreate() TransCreate((TransRef)RotateCreate(), RotateMethods())
#define TransRotateSetX(t, v) TransAssoc(t, &((Rotate *)t->tr)->x, v)
#define TransRotateSetY(t, v) TransAssoc(t, &((Rotate *)t->tr)->y, v)
#define TransRotateSetZ(t, v) TransAssoc(t, &((Rotate *)t->tr)->z, v)
#define TransRotateSetTheta(t, v) TransAssoc(t, &((Rotate *)t->tr)->theta, v)
typedef struct {
Float x, y, z, theta;
} Rotate;
extern Rotate *RotateCreate();
extern TransMethods *RotateMethods();
extern void RotatePropagate();
#endif /* ROTATE_H */