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The Fred Fish Collection 1.5
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ffcollection-1-5-1992-11.iso
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300-399
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ff361.lzh
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XColor-Lib
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INCLUDE_FILES
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Libraries_XColor.h
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C/C++ Source or Header
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1990-08-11
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126 lines
#ifndef LIBRARIES_XCOLOR_H
#define LIBRARIES_XCOLOR_H
/*
XColor.library
main include file
© by Roger Fischlin
created 24.1.90 by Ølli
revised 26.1.90: changed request structure to correctly
reflect assembler code
*/
#ifndef EXEC_LIBRARIES_H
#include <exec/libraries.h>
#endif
#ifndef INTUITION_INTUITION_H
#include <intuition/intuition.h>
#endif
#ifndef LIBRARIES_DOS_H
#include <libraries/dos.h>
#endif
#define XCOLORNAME "xcolor.library"
#define XC_VERSION 34
/* Library Base */
struct XColorBase {
struct Library Libnode;
BPTR XCb_Seglist;
struct IntuitionBase *XCb_IntuitionBase;
struct GfxBase *XCb_GfxBase;
struct MathBase *XCb_MathBase;
struct List *XCb_List;
};
/* color/colour-compatibility definitions */
#define CheckColour() CheckColor()
#define ColourMapAddress ColorMapAdress()
#define ExchangeColours() ExchangeColors()
#define CopyColours() CopyColors()
#define ColourNumber() ColorNumber()
#define ColourRequester() ColorRequester()
/* ColorRequester structur */
#define ColourRequest ColorRequest
struct ColorRequest {
struct Screen *Screen; /* screen to open into */
UBYTE TextColor,BackColor,GBorderColor,GTextColor; /* rendering colo(u)rs */
ULONG Flags; /* see definitions below */
SHORT LeftEdge,TopEdge; /* position for req window */
struct TextAttr *Font; /* which font to use */
ULONG DefaultEntries; /* default color settings */
USHORT *DefaultColorMap;
VOID (*JMPWindow)(); /* special functions to call */
VOID (*JMPMessage)();
VOID (*JMPMode)();
VOID (*JMPDraw)();
UBYTE *ScreenTitle,*DefaultWTitle;
ULONG im_Class; /* IntuiMsg reply */
USHORT im_Code,im_Qualifier;
APTR im_IAddress;
USHORT im_MouseX,im_MouseY;
struct Window *WindowPointer; /* We present: The Window */
ULONG UndoSize; /* Let the user think about his sins */
USHORT *UndoBuffer;
USHORT Undo;
ULONG Color; /* the current colo(u)r */
ULONG MemorySize,*Memory; /* keep track of the mem */
struct NewWindow *NewWindow;
ULONG Mode; /* the current mode */
UBYTE *WindowTitle; /* the current windowtitle */
ULONG Reserved[10]; /* set to ZERO */
};
#define TextColour TextColor
#define BackColour BackColor
#define GBorderColour GBorderColor
#define GTextColour GTextColor
#define DefaultColourMap DefaultColorMap
#define Colour Color
/* Flag definitions for ColorReq-structure */
#define FLAG_HSV 1
#define FLAG_RGB 0
#define FLAG_HEX 2
#define FLAG_NORMAL 0
#define FLAG_NOWINDOWDEPTH 4
#define FLAG_NOWINDOWDRAG 8
#define FLAG_RMBTRAP 16
/* return codes */
#define CR_NOTHING 0
#define CR_REMAKE 1
#define CR_NEWMODE 2
#define CR_EXIT 3
#define CR_NEWCOLOR 4
#define CR_UPDATECOLOR 5
#define CR_NEWCOLOUR 4
#define CR_UPDATECOLOUR 5
/* modes */
#define MODE_COLOUR 0
#define MODE_COLOR 0
#define MODE_COPY 1
#define MODE_EXCHG 2
#define MODE_SPREAD 3
/* returns from ColorRequester() */
#define CR_OK 0
#define CR_NoMemory -1
#define CR_ViewPortused -2
#define CR_NoWindow -3
/* for RGBtoHSV */
struct HSV {
ULONG HSV_H,HSV_S,HSV_V;
};
#endif