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- // Persistance of Vision Raytracer V1.0
- // Texture include file for hillham.MDL scene.
- // StrWay.INC
- // This file was generated for POV-Ray V1.0 by
- // MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
- //
-
- //
- // NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
- //
-
- // ******* T E X T U R E S *******
-
-
-
- // $MRY$: 'Stone6'
-
-
- // $MRY$: 'walltext'
- #declare walltext = texture {
- ambient 0.40
- diffuse 0.50
- brilliance 0.80
- phong 0.60
- phong_size 20.00
- image_map {
- gif "c:\povray\scenes\brick.gif" map_type 0 interpolate 4
- }
- }
-
-
-
- // $MRY$: 'Stone5'
-
-
- // $MRY$: 'FloorTexture'
- #declare FloorTexture = texture {
- ambient 0.10
- diffuse 0.50
- brilliance 1.00
- phong 0.60
- phong_size 20.00
- reflection 0.500
- checker
- color red 0.130 green 0.370 blue 0.310
- color red 1.0 green 1.0 blue 1.0
- }
-