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- // CYLINDER
- object {
- intersection {
- intersection {
- quadric {Cylinder_Y}
- plane {<0.0 1.0 0.0> -0.5 inverse}
- plane {<0.0 1.0 0.0> 0.5 }
- }
- scale <0.1 1 0.1>
- rotate <90 -5 0>
- translate <-0.05 -0.150759 -2.47479>
- }
- texture { FISHTEX }
- }
-
- // CYLINDER
- object {
- intersection {
- intersection {
- quadric {Cylinder_Y}
- plane {<0.0 1.0 0.0> -0.5 inverse}
- plane {<0.0 1.0 0.0> 0.5 }
- }
- scale <0.1 1 0.1>
- rotate <90 5 0>
- translate <0.05 -0.150759 -2.47479>
- }
- texture { FISHTEX }
- }
-
- // SPHERE
- object {
- sphere {<0 -0.150759 -3> 0.1}
- texture { FISHTEX }
- }
-
- // CYLINDER
- object {
- intersection {
- intersection {
- quadric {Cylinder_Y}
- plane {<0.0 1.0 0.0> -0.5 inverse}
- plane {<0.0 1.0 0.0> 0.5 }
- }
- scale <0.1 1 0.1>
- rotate <90 -5 0>
- translate <-0.05 -0.250759 -2.47479>
- }
- texture { FISHTEX }
- }
-
- // CYLINDER
- object {
- intersection {
- intersection {
- quadric {Cylinder_Y}
- plane {<0.0 1.0 0.0> -0.5 inverse}
- plane {<0.0 1.0 0.0> 0.5 }
- }
- scale <0.1 1 0.1>
- rotate <90 5 0>
- translate <0.05 -0.250759 -2.47479>
- }
- texture { FISHTEX }
- }
-
- // SPHERE
- object {
- sphere {<0 -0.250759 -3> 0.1}
- texture { FISHTEX }
- }
-