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- // Persistance of Vision Raytracer V2.0
- // Texture include file for CALA.MDL scene.
- //
- // This file was generated for POV-Ray V2.0 by
- // MORAY.EXE (c) '91 '92 '93 SoftTronics by Lutz Kretzschmar + Markus Lutz
- //
-
- //
- // NOTE: Do *NOT* remove the comment lines containing '$MRY$'.
- //
-
- // ******* T E X T U R E S *******
-
-
-
- // $MRY$: 'Cala_Tex'
- #declare Cala_Tex = texture {
- pigment {
- gradient z
- color_map {
- [0.0 color DarkGreen]
- [0.63 color Green]
- [0.72 color White]
- [1.0 color White]
- }
- scale 40
- translate <0, 0, -23>
- }
- finish {ambient 0.1}
- }
-
-
- // $MRY$: 'Texture02'
- #declare Texture02 = texture {
- pigment { color red 1.000 green 1.000 blue 0.000 }
- finish {
- ambient 0.10
- diffuse 0.50
- brilliance 1.00
- }
- }
-