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- //----- The Atrium Walk
-
- #declare WalkColor1 =
- texture {
- color Gray45
- ambient .2
- diffuse .7
- phong .3
- phong_size 20
- .04
- reflection .2
- }
-
- #declare WalkColor2 =
- texture {
- color Gray60
- ambient .2
- diffuse .7
- phong .3
- phong_size 20
- .04
- reflection .2
- }
-
- #declare WaterColor1 =
- texture {
- color CadetBlue
- ambient .2
- diffuse .7
- phong .3
- phong_size 20
- reflection .4
- }
-
-
-
- #declare Walk =
- composite {
- object {
- union {
- box { UnitBox scale <8 .1 31.9> translate <0 0 -45.9> }
- box { UnitBox scale <32.6 .1 8> translate <40.6 0 -69.8> }
- }
- texture { WalkColor1 }
- }
-
- //--- Inside Walk
- object {
- union {
- box { UnitBox scale <5 .2 30.5> translate <0 0 -44.5> }
- box { UnitBox scale <34.1 .2 5> translate <39.1 0 -69.9> }
- }
- texture { WalkColor2 }
- }
-
- //--- Pool Rim
- composite {
- object {
- difference {
- box { UnitBox scale <26 .5 12.1> translate <34 0 -49.7> }
- box { UnitBox scale <23 1 9.1> translate <34 0 -49.7> }
- }
- texture { WalkColor1 }
- }
-
- //--- Pool Water
- object {
- box { UnitBox scale <26 .05 12.1> translate <34 0 -49.7> }
- texture { WaterColor1 }
- }
- bounded_by {
- box { UnitBox scale <27 .7 13.1> translate <34 0 -49.7> }
- }
- }
- }
-
-
- composite { Walk rotate <0 10 0> }
-
-