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- // Simulated landscape lights
- #declare postlt=composite
- {
- object {
- intersection {
- quadric{ Cylinder_Z scale <3.000000 3.000000 3.000000>}
- plane { <0.0 0.0 1.0> 18.0 }
- plane { <0.0 0.0 -1.0> 0.1 }
- }
- texture {
- Metal
- color Brown
- }
- }
-
- object {
- union{
- intersection {
- quadric {Cylinder_Z scale <3.000000 3.000000 3.000000>}
- plane { <0.0 0.0 1.0> 24.0 }
- plane { <0.0 0.0 -1.0> 18}
- }
- light_source { <0 0 21> color Gray50}
- }
- texture {
- color White
- ambient 1
- diffuse 0
- }
- no_shadow
- }
-
- object {
- intersection {
- quadric {Cylinder_Z scale <3.000000 3.000000 3.000000>}
- plane { <0.0 0.0 1.0> 30.0 }
- plane { <0.0 0.0 -1.0> 24.0}
- }
- texture {
- Metal
- color Brown
- }
- }
-
- bounded_by {
- intersection {
- plane { <1.0 0.0 0.0> 3.0 }
- plane { <-1.0 0.0 0.0> 3.0 }
- plane { <0.0 1.0 0.0> 3.0 }
- plane { <0.0 -1.0 0.0> 3.0 }
- plane { <0.0 0.0 1.0> 32.0 }
- plane { <0.0 0.0 -1.0> 0.0 }
- }
- }
- }
- // place the post lights
- composite{
- postlt
- translate <433.729 -272.366 0>
- }
-
- composite{
- postlt
- translate <683.122 -24.947 0>
- }
-
- composite{
- postlt
- translate <913.710 204.378 0>
- }
-