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- // list03.pov
- // Persistence of Vision Raytracer
- /* Listing 3 erzeugt Bild 4 */
-
- #include "shapes.inc"
- #include "colors.inc"
- #include "textures.inc"
-
- camera {
- location <0.0, 4.0, -2.5>
- direction <0.0, 0.0, 1.0>
- up <0.0, 1.0, 0.0>
- right <1.333333, 0.0, 0.0>
- look_at <0.0, 2.0, 7.0>
- }
-
- object {
- intersection {
- sphere { <2.5, 2.5, 7.0> 2.0 }
- object { Cube scale 1.7
- translate <2.5, 2.5, 7.0> }
- pigment { colour White }
- }
- }
-
- object {
- difference {
- object {Cube scale 1.7
- translate <-2.5, 2.5, 7.0> }
- sphere { <-2.5 2.5 7.0> 2.0 }
- pigment { colour White }
- }
- }
-
- object {
- plane {<0.0, 1.0, 0.0>, -4.5 }
- pigment { colour Blue }
- }
-
- /* Lichtquelle */
- object {
- light_source {
- <2.0, 20.0, 0.0> colour White }
- }
-