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- ================================================================
- Title : The Remains of Hell
- Filename : REMAINS.WAD
- Author : Jason Dyer
- Email Address : jdyer@indirect.com
- Misc. Author Info : Don't ask.
-
- Description : Before the first DOOM missions, you were one of
- the ones "voluntarily" sent through the portal
- that caused so many problems in the first place.
- You were immediately captured and tortured
- repeatedly.
- (long expanse of time skipped)
- After the end of DOOM 2, with many of the structures
- destroyed, you were transferred to some underground
- caverns. During the confusion, you managed to slip
- a pistol in your pocket. Now, all you have to
- do is escape, and hopefully find your way back home.
- See the extra info on the bottom for more ramblings.
-
- Additional Credits to : The authors of all the various programs I used.
- ================================================================
-
- * Play Information *
-
- Episode and Level # : MAP09-MAP13
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : Yes
- New Music : Yes
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : EDMAP, DRAW256, Graphic Workshop, VPIC, POVRAY,
- DEUTEX, DOOMVIEW, IDBSP, CMF2MID, RMB, MIDI2MUS
- Known Bugs : None
-
- * Copyright / Permissions *
-
- Authors MAY NOT use this level as a base to build additional levels.
- You MAY distribute this DOOM add-on in any electronic format (BBS,
- Diskette, CD, etc) as long as you include this file intact.
- If you want to use the graphics, go ahead, but tell me first.
-
- * Extra Info *
-
- LEVEL 1 Underground Caverns
- Starting with only a pistol and your wits, you must escape from this
- makeshift prison.
- LEVEL 2 Volcano
- Prepare to be toasted.
- LEVEL 3 The Void
- One of the most surreal DOOM experiences you'll ever have.
- LEVEL 4 Nuclear Ruins
- A vaguely familiar building, now ruined by a meltdown.
- LEVEL 5 The Gate
- You have activated the gateway to escape, but it will take five minutes
- for it to open. Can you last that long?
-
- Technical stuff:
- Level 1 music: THEWALL.MID. (Pink Floyd)
- Level 2 music: PHANTOM.MID. (Andrew Lloyd Weber)
- Level 3 music: MKING.MID. (Classical)
- Level 4 music: DEDSOULS.MID. (Nine Inch Nails)
- Level 5 music: MARS.MID (Holst)
- The MOSSWALL, REDMETAL, BROWNCOL, and BLUEWALL graphics were raytraced using
- POVRAY.
- The SMOKYWAL graphic is a section from a picture of a sunset, flipped over
- vertically and horizontally.
- The BROKEN graphic is from ZION.WAD by Peter Grundy, PeterG9468@aol.com.
- The SMOKYWA2 is part of the picture of an eagle with an altered palette.
-
- Spoilers/Hints:
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- LEVEL 1:
- How do I get the soulsphere?
- You have to use the archville's "jump". Obviously, you need the invulnerable
- to do this.
- How do I get the chainsaw?
- First you have to visit the room in the top right of the map with the blue
- key door and get the two skull keys there. Then go to the archville room,
- open the two doors, and you will find the chainsaw.
- Is there a computer map anywhere?
- Yes, in the top right blue key room. Look for an unusually straight wall.
- LEVEL 2:
- Where is the red key?
- In the room with the heart on the pillar, you can pass through one of
- the walls. NOTE: have the yellow key with you before you do this.
- Where is the blue skull key?
- A room to the far west on the map has two switches. One of them lowers a
- lift that lets you get across the gap in the bridge. The other one lowers
- a section of wall. You can then jump from the stairs adjacent to the yellow
- key room to this lowered floor. The blue skull key is in the rooms beyond.
- Is there a computer map anywhere?
- Yes, in the room with several chaingunners and one renevant there is
- a secret wall.
- LEVEL 3:
- Help! I keep getting lost!
- There is a computer map you can get very early on, but it will not help you
- much. Use decorations and corpses as landmarks. Try to draw out what you
- think the level might look like on paper. Or, if you don't mind the cancer
- and/or mutations it may cause, you can use IDDT.
- I keep getting hurt and I can't see a monster anywhere.
- Spectres match pretty well with the surroundings. (The good news is that
- there aren't that many.)
- How do I kill the cyberdemon?
- With teleport frag. The appropriate teleporter is lowered by a switch
- on one of the pillars.
- LEVEL 4:
- Where is the red key?
- There is none. I suppose someone else already took it. Guess you'll have
- to find another way through.
- LEVEL 5:
- Help! I'm dying!
- Sorry, no help here. Somehow you have to last the full 5 minutes.
-