home *** CD-ROM | disk | FTP | other *** search
- DOOM Version : II
- Title : Gotohell (10/02/95)
- Filename : gotohell.wad
- Author : Wayne Radford
- Email Address : wayner6@iceonline.com
- Misc. Author Info :
-
- Description : A tidy little level, specifically
- designed for deathmatch.
-
- Happy frags, and traps for everyone.
- This wad is designed for people who
- like to ambush from all points, and
- who really enjoy a mad, freeforall
- dash for the toughest weapons on the
- level. Killing as they go.
-
- Warning! The most powerful weapons
- place you in direct peril. Get them
- at your own risk. All of the traps
- can be maneuvered safely... but I
- won't tell you how, here.
-
- Note: This level can also be played
- in single mode, but it is more fun
- in deathmatch. Either way, there are
- enough monsters to keep you busy.
-
- ** Try NIGHTMARE level if you are psychotic.
- All weapons are available.
-
- Additional Credits to : Lee Patterson, Hank Leukhart, Raphael Quinet,
- the author of DCK 2.0, and those gods at ID.
-
- ================================================================
-
- * Play Information *
-
- Episode and Level # : map 01
- Single Player : Yes
- Cooperative 2-4 Player : Yes
- Deathmatch 2-4 Player : Yes
- Difficulty Settings : Yes
- New Sounds : No
- New Graphics : No
- New Music : No
- Demos Replaced : None
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DEU 5.2c for Doom II, and DCK 2.0
-
- Known Bugs : None! (I'm shit-happy proud about this.)
- Especially the aligned textures and traps.
-
- * Copyright / Permissions *
-
- Authors may NOT use this level as a base to build additional
- levels.
-
- You MAY distribute this WAD, provided you include this file, with
- no modifications. You may distribute this file in any electronic
- format (BBS, Diskette, CD, etc) as long as you include this file
- intact.
-
-