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- ==============================================================================
- Title : Gore Galore (for DOOM 2)
- Filename(s) : GOREG3.WAD
- Release Date : 12/18/94
- Author : Ian Springer
- Email Address : ips@eden.rutgers.edu
- Misc. Author Info : computer science major and Net-DOOM addict at
- Rutgers U.; this is my first WAD so bug reports,
- criticisms, & suggestions for improvement would
- be greatly appreciated; plz send me feedback via
- email; this is the third (and hopefully final)
- release of the level; I believe that I have
- eliminated all of the bugs that existed in the
- previous releases (correct me if I'm wrong :);
- I have also added a few small things to spice up
- the level and improved textures in several rooms;
- I would suggest deleting GOREG.WAD and GOREG2.WAD
- since you will have no further use for these
- buggy versions of the level. I have not included
- my Music/SFX WAD which was included with the first
- two releases of Gore Galore (GOREGSND.WAD). If
- you don't have this great sound WAD, I have
- uploaded it to all the DOOM FTP sites separately
- as SUPERSFX.ZIP. (look in NEWSTUFF2 or sounds)
-
- Description : This level is designed especially for DeathMatch
- 2.0, but it is also an excellent single-player
- experience (although it will take a DOOM guru to
- beat it on Ultra-Violence). At first, the level
- will seem rather large for a DM level, but I can
- assure you that once all the players become
- familiar with the map's layout, this level provides
- the ultimate DeathMatch environment. There are
- many intricacies present which are not essential
- for a simple rowdy DM game, but they will truly
- enhance the game for those who take the time to
- figure them out. Have fun!
-
- Additional Credits to : # all the studs at iD for DOOM, DOOM 2, and IDBSP
- # Brendon Wyber and Raphael Quinet (Authors of DEU)
- # the dudes from UN who hacked DEU to make DEU2
- # Jeff Rabenhorst (Author of EdMap)
- # Ben Colten, Anthony Gaeta, Matt Gamble,
- Kyle Sung, and Rich William
- (for playtesting & finding all the nasty bugs :)
- Thanx for the help guys! Much appreciated.
- ==============================================================================
-
- * Play Information *
-
- Game Type (Doom / Doom2): Doom 2
- Episode and Level # : Level 01
- Single Player : Yes
- Cooperative 2-4 Player : Yes, for all you pathetic pussies out there
- Deathmatch 2-4 Player : ABSOLUTELY! (best w/ -altdeath & -nomonsters)
- Difficulty Settings : Yes
- New Sounds : No (must get GOREGSND.WAD or SUPERSFX.WAD)
- New Graphics : No
- New Music : No (must get GOREGSND.WAD or SUPERSFX.WAD)
- Demos Replaced : Nope
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Deu2 and EdMap 1.23
- Build time : 40-50 hours
- Known Bugs : None! (I just hope I'm right this time...)
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels, as long as
- they let me know via email and give me the due credit.
-
- You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,
- CD, etc.) as long as you include this text file, with no modifications.
-
- * Where to get this WAD * (like you need to know..)
-
- FTP sites:
- ---------
-
- ftp.cdrom.com:/pub/doom/doom2/NEWSTUFF
- /pub/doom/doom2/wads (if not in NEWSTUFF)
-
- ftp.orst.edu:/pub/doom/doom2/NEWSTUFF
- /pub/doom/doom2/wads (if not in NEWSTUFF)
-
- Newsgroups:
- ----------
-
- alt.binaries.doom
-