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- ==============================================================================
- Title : Gore Galore (for DOOM 2)
- Filename : GOREG.WAD
- Release Date : 12/10/94
- Author : Ian Springer
- Email Address : ips@eden.rutgers.edu
- Misc. Author Info : computer science major and Net-DOOM addict at
- Rutgers U.; this is my first WAD so comments,
- criticisms, & suggestions for improvement would
- be greatly appreciated; plz send me feedback via
- email; if I get enough feedback, I will release
- a 2nd improved release of this level
-
- Description : This level is designed especially for DeathMatch
- 2.0, but it is also an excellent single-player
- experience (although it will take a DOOM guru to
- beat it on Ultra-Violence). At first, the level
- will seem rather large for a DM level, but I can
- assure you that once all the players become
- familiar with the map's layout, this level provides
- the ultimate DeathMatch environment. There are
- many intricacies present which are not essential
- for a simple rowdy DM game, but they will truly
- enhance the game for those who take the time to
- figure them out. Have fun!
-
- Additional Credits to : iD Software
- Authors of DEU and those who hacked it to make DEU2
- Author of EdMap
- Ben Colten, Anthony Gaeta, and Matt Gamble
- (for playtesting the level)
- ==============================================================================
-
- * Play Information *
-
- Game Type (Doom / Doom2): Doom 2
- Episode and Level # : Level 01
- Single Player : Yes
- Cooperative 2-4 Player : Yes, for all you pathetic pussies out there
- Deathmatch 2-4 Player : YOU BET! (best w/ -altdeath & -nomonsters)
- Difficulty Settings : Yes
- New Sounds : Yes (in GOREGSND.WAD)
- New Graphics : No
- New Music : Yes (Terminator ][ - also in GOREGSND.WAD)
- Demos Replaced : Nope
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : Deu2 and EdMap 1.23
- Build time : 40-50 hours
- Known Bugs : Things look a bit fucked up when looking into the
- exit room from the hallway when the crusher is
- activated; if you know how to fix this little
- quirk, please email me. Thanx.
-
- * Copyright / Permissions *
-
- Authors MAY use this level as a base to build additional levels, as long as
- they let me know via email and give me the due credit.
-
- You may distribute this WAD in any electronic format (FTP, UseNET, BBS, Disk,
- CD, etc.) as long as you include this text file, with no modifications.
-
- * Where to get this WAD *
-
- FTP sites:
- ---------
-
- ftp.orst.edu:/pub/doom/doom2/NEWSTUFF
- /pub/doom/doom2/wads (if not in NEWSTUFF)
-
- ftp.cdrom.com:/pub/doom/doom2/NEWSTUFF
- /pub/doom/doom2/wads (if not in NEWSTUFF)
-
- Newsgroups:
- ----------
-
- alt.binaries.doom
-