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Freelog Special Issue 2
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Freelog_HS_3_Setp_Oct_Nov_2000_CD2.mdx
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saturn01.msn
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1999-08-05
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133 lines
/*
* Find alien comm station in saturn's rings
*/
Verbose
/* Set up Titan Base */
Include titanbase.inc
/* Player */
Cursor { TitanBase -1000 }
Player { }
Briefing
{
Mission: Dead Ringer\\
Telemetry indicates that the aliens may be hiding
a communications station within the rings of Saturn. The
tech guys say the most likely location is the
Cassini division, a wide gap in the rings. The station is
probably heavily defended and shielded.
Your mission is to search the rings for the comm station
and, if it exists, destroy it.\\
Good hunting!
}
/* Bad guys */
Cursor { Saturn +120000 }
Object
{
Name CommStation
Model comm1.tri
Strategy DoNothing
Score 1
MaxShields 500
}
Cursor { CommStation +0 +2000 }
Object { Name Fighter1 Model light2.tri Strategy Hunt2 }
Cursor { CommStation +0 -2000 }
Object { Name Fighter2 Model light2.tri Strategy Hunt1 }
Cursor { CommStation +0 +0 +2000 }
Object { Name Fighter3 Model light2.tri Strategy Hunt2 }
Cursor { CommStation +0 +0 -2000 }
Object { Name Fighter4 Model light2.tri Strategy Hunt1 }
Event
{
Name loadsuccess
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value saturn03.msn
}
Event
{
Name loadfailure
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value saturn02.msn
}
Cursor { TitanBase }
Event
{
Name returnfailure
Disabled
Trigger StopNear
Value 1000
Action Enable
Value loadfailure
Action Message
Value
{
[TitanBase] Mission failed! You didn't destory the comm
station. Await further orders.
}
}
Event
{
Name returnsuccess
Disabled
Trigger StopNear
Value 1000
Action Enable
Value loadsuccess
Action Message
Value
{
[TitanBase] Great job! Without that comm station the
aliens will have a rough time. Await further orders.
}
}
Event
{
Trigger Depart
Value 10000
Action Enable
Value returnfailure
}
Event
{
Trigger Score
Value 1
Action Enable
Value returnsuccess
Action Disable
Value returnfailure
Action Message
Value
{
[computer] Mission successful. Return to base.
}
}