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Freelog Special Issue 2
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Freelog_HS_3_Setp_Oct_Nov_2000_CD2.mdx
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mars1.msn
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1999-08-05
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/*
* Go to Mars science station
*/
Verbose
Include iobase.inc
Waypoint { }
/* Player */
Cursor { -700 +200 }
Player { }
Include marssci.inc
Waypoint { }
Briefing
{
Mission: Inward to Mars\\
The alien construction appears to be some kind of energy
collection device. It has been moved to the Mars Science
Station for further study.\\
Proceed to Mars and rendezvous with the Science Station.
}
/* Solar collector */
Cursor { MarsSci +5000 +0 -5000 }
Include coll1.inc
/* Bad guys */
Cursor { MarsSci +1000 +1000 +9000 }
Cursor { +0 +0 +3000 }
Object { Name Alpha1 Model light1.tri Strategy hunt3 Score 1 }
Cursor { +0 +0 -3000 }
Cursor { -2000 -2000 -2000 }
Object { Name Alpha2 Model light1.tri Strategy hunt3 Score 1 }
Cursor { +2000 +2000 +2000 }
/* Destroyer */
Cursor { MarsSci -1000 -1000 +8000 }
Object
{
Name Destroyer
Model dest1.tri
Strategy Hunt3
Score 1
TurnRate 0.1
Speed 0.001
MaxShields 200
Weapon 3
}
Weapon
{
Index 9
Yield 30
Color 0x00ffff
Renderer 2
}
Cursor { +0 +2000 -2000 }
Object { Name AlphaAce Model heavy1.tri Strategy hunt4 Weapon 9 Score 1 }
Cursor { +0 -2000 +2000 }
Event
{
Name loadsuccess
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value mars2.msn
}
Cursor { MarsSci }
Event
{
Name returnsuccess
Disabled
Trigger StopNear
Value 1000
Action Enable
Value loadsuccess
Action Message
Value
{
[MarsSci] Welcome to Mars! Stand by for further orders.
}
}
Event
{
Name loadfailure
Disabled
Trigger Alarm
Value 10.0
Action LoadMission
Value lose.msn
}
/* MarsSci is going down */
Event
{
Trigger Shields
Value { MarsSci 200 }
Action Message
Value
{
[MarsSci] She's breaking up!
}
}
/* Lose if MarsSci destroyed */
Cursor { MarsSci }
Event
{
Trigger Destroy
Value MarsSci
Action Message
Value
{
[MarsSci] Augh!!!
}
Action Enable
Value loadfailure
Action Boom
Value 3.0
}
/* Got all the bad guys */
Event
{
Trigger Score
Value 4
Action Enable
Value returnsuccess
Action Message
Value
{
[MarsSci] Nice shooting! The station is safe and you
are cleared to dock.
}
}