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marbles.txt
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INI File
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2000-06-05
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3KB
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88 lines
[This info is also available in the game under the menu option 'Help']
Marbles 1.1
It has come to my knowledge that this game originates from
an old unix game called SAME. The guy who told me this also
informed me of an error in the scoring scheme. As of this
version the game doesn't end before you fail to empty the
board. If you empty a board then you simply get a new board
and continue to collect points.
There are a few other things that need to be fixed but I'll
wait with that until July as I'm having way to much to do at
work right now. (Yes, a highscore list is one of those
things... :) )
The game is freeware but I would appreciate if you would
send me an email with the subject MARBLE_USER if you use it.
I'll use it to get an idea of how many users this game have
(e.g. if there's any idea of publishing updates). Your
email will NOT be used for any other purpose.
Please send the email to:
magnus.drougge@wirelessindependent.se
The rules are simple.
The board consists of three types of balls laid out in a
rectangular grid. Balls are removed in groups. Single balls
are not removable. A group is formed when a ball has a
least on neighbour of the same type. Neighbouring balls are
the one immediately above, below or beside the ball in
question.
An example:
XXX
XOX
OXX
If any of the balls marked with an X is clicked then all
those balls are removed as they form a single group. The
balls marked with O's are not removable as they have no
neighbours.
When a ball is removed then all the remaining balls directly
above it falls down to fill up the hole. If an entire column
is empty then the right side of the board is moved to the
left. The goal is to remove all balls from the board.
Example:
XXX
XOX
OXX
When the X balls are removed an empty space under the center
ball appears. The center ball will fall down and form a group
with the remaining ball. Remove the group and the board is
empty!
###
###
OO#
If emptying the board from balls does not appeal to you then
you can go for scores instead. Each removed group rewards you
with points (n*(n-1) where n is the number of balls in the
group). This means that a large group give you more points than
two smaller groups adding up to the large one. If you don't
understand, don't worry. You'll get the idea once you've played
a few boards.
That's it!
In the next release (if there's any interest):
Highscore list, nicer layout, levels with increasing number of
troubles (those of you who played Squarez some years ago knows
what I mean), some sort of beamable record database etc.
/Magnus Drougge
Karlskrona, Sweden
2000-05-23