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- /*
- * Copyright (C) 1994, Silicon Graphics, Inc.
- * All Rights Reserved.
- *
- * This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
- * the contents of this file may not be disclosed to third parties, copied or
- * duplicated in any form, in whole or in part, without the prior written
- * permission of Silicon Graphics, Inc.
- *
- * RESTRICTED RIGHTS LEGEND:
- * Use, duplication or disclosure by the Government is subject to restrictions
- * as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
- * and Computer Software clause at DFARS 252.227-7013, and/or in similar or
- * successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
- * rights reserved under the Copyright Laws of the United States.
- */
- /*_______________________________________________________________________
- |
- | blixsound.h - handles all the sound effects for blix.
- |
- |
- | (c) 1994 Frans van Hoesel, Xtreme Graphics Software.
- |
- */
-
-
- #ifndef BLIXSOUND_H__SEEN
-
-
- #define SFX_WELCOME 0
- #define SFX_BEEP 1
- #define SFX_EXPLOSION 2
- #define SFX_EXPLOSION_L 3
- #define SFX_LIFT 4
- #define SFX_LIFT_L 5
- #define SFX_TUNE_A 6
- #define SFX_TUNE_B 7
- #define SFX_TUNE_C 8
- #define SFX_DONK 9
- #define SFX_PLANET 10
- #define SFX_POP 11
- #define SFX_END 12
- #define SFX_N_SOUNDS 13
-
- void end_sound(void ) ;
- int init_sound(void ) ;
- void set_volume(int level ) ;
- void sfx(int sound ) ;
- void sfx_pan(int sound, int pan);
- int toggle_sound(void ) ;
- int volume_change(int direction ) ;
- int toggle_tune(void);
- void tune_off(void);
-
- extern int no_sfx;
- extern int current_tune;
- extern int playing_tune;
-
- #define BLIXSOUND_H__SEEN
- #endif
-