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- to compile programs in the above-indicated sub- directories/trees,
- one must load libglut. inst-able images of GLUT v3.1 are located at
- toolbox/src/exampleCode/opengl/GLUT/inst/
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- ~opengl1/examples/lighting README
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- Copyright 1991-1996, Silicon Graphics, Inc.
- Technical Education Development
- All Rights Reserved.
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- normals.c - demonstrates how to specify normals for lighting.
- The red lines represent the direction of the normals.
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- Left Mousebutton - move eye position
- Middle Mousebutton - change twist angle
- Right Mousebutton - move up / down to zoom in / out
- Escape Key - exit the program
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- materials.c - Use material properties to change the color and
- reflection models for some objects
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- Left Mousebutton - move eye position
- Middle Mousebutton - change twist angle
- Right Mousebutton - move up / down to zoom in / out
- <R> Key - reset viewpoint
- Escape Key - exit the program
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- colorMaterial.c - demonstrates the use of glColorMaterial
- to quickly change material properties.
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- Escape key - exit the program
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- lightIntensity.c - Use light properties to change the color
- of the light in our scene.
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- Left Mousebutton - move eye position
- Middle Mousebutton - change twist angle
- Right Mousebutton - move up / down to zoom in / out
- <a> Key - toggle ambient light intensity on/off
- <d> Key - toggle diffuse light intensity on/off
- <s> Key - toggle specular light intensity on/off
- <R> Key - reset viewpoint
- Escape Key - exit the program
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