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-
- THE FINAL FRONTIER - CONTRIBUTIONS
- ------------------------------------
-
-
- As with any magazine, be it on paper, disk or whatever, we need your
- contributions to make it work. We need articles (for our regular series or
- just one-off items) either on paper or on disk, artwork, music (original
- tunes only - we can't accept conversions of tunes from the films, original
- series or The Next Generation because of the current situation with Paramount
- - just to be on the safe side!), animations (preferably as ANIM files - we
- can crunch these), demos, utilities and anything else as long as it is STAR
- TREK or STAR TREK: THE NEXT GENERATION orientated.
-
- If you send software, we would prefer it to be uncrunched (unless it is a
- multi-load) as we can crunch them ourselves with PowerPacker Professional. We
- would also prefer software in a CLI-runnable form. We can't accept software
- that needs entire disks or uses special disk formats. This only causes us
- problems when compiling the disks.
-
-
- ART
- ---
-
- All art must be ORIGINAL - we will not accept any digitised images from
- episodes or the films, whether they are touched up or not except in RARE
- circumstances. Please send the art to us as standard IFF, HAM or executable
- files (do NOT crunch either of these).
-
- If you want to send art on paper, we do have access to a scanner, but we
- would prefer art that is no wider than 4 inches as this is the width of the
- scanner! We can scan larger images, but this involves joining two or more
- scans together! Either that, or we have to use a photocopier to reduce the
- image and, unless it's just line art, the quality will deteriorate!
-
- We are also after art to use as backdrops for our menu screens. These can be
- in any resolution, but please make sure that the images will look good with
- white text overlayed and that the art will not obscure the text in any way.
-
-
- PHOTOS
- ------
-
- If you send in photos for the convention reports or to accompany any reviews/
- articles that you have written, please make sure that your name and address
- is written on the back of each photo so we can make sure that all the photos
- are returned to their correct owners! If you want any specific captions to go
- with the photos, write those on the back as well. ALL photos will be
- returned.
-
-
- ANIMATIONS
- ----------
-
- If you send in animations, please make sure that, again, they are not
- digitised and that they need no more than 1 MEG to run. Also, leave them in
- an uncrunched format and make sure that the animation (with all it's player
- and sound files if any) takes up a MAXIMUM of 750K. Any larger than this and
- we can't use it. However, if the animation is really good, we may be
- interested as long as it is a silent animation using the Anim #5 format as
- these can be crunched with Powerpacker. However, they must be exceptionally
- good, as large anims will need more than 1 MEG to decrunch!
-
-
- MUSIC
- -----
-
- As far as music is concerned we would rather you send the tunes to us as
- modules (specify what version of what utility you use) along with the
- appropriate source code (preferably for DEVPAC) so we can compile them. We
- would rather have the tunes as modules as we can pass them on to programmers
- or artists to join up with other work. However, if you insist on compiling
- them, please make sure that they are FULLY multi-tasking and that they need
- BOTH mice buttons to stop them. Also could you make sure that they will run
- on a standard A500. If you do compile your music then please DON'T crunch
- them! We would rather use PowerPacker Professional on them - it's more
- efficient than any others! Finally could you leave 3 or 4 seconds free at the
- end of the tune before starting it again - it just sounds better.
-
- As I said earlier, we only want original tunes. We can't use conversions of
- tunes from the films/episodes because of the restrictions Paramount are
- placing on PD software.
-
-
- GAMES
- -----
-
- Although we'd love to see them, we can't use any TREK-related games that are
- sent to us at the moment because of the current situation with Paramount. If
- this changes in the near future, we'll let you know. There's no point in
- sending non-Trek based games as there's no real point in us using up disk
- space on these!
-
-
- ARTICLES
- --------
-
- The type of article is entirely up to you - we'll use almost anything!
- However we'd love to see reviews, fiction, character studies and anything
- else! We'd also like to hear from you for our Reader's Letters - we want your
- comments on this mag and on anything to do with TREK or the NEXT GENERATION.
-
- If you want to send in your articles on disk, we can also accept Atari ST and
- PC formatted 3.5-inch disks as well as Amiga disks, as long as the files are
- just ASCII files. Please note that if you use Atari or PC disks then please
- limit the size of the files to 720K per disk and make sure the disks are
- formatted to 360K or 720K only as we can't read high-density disks.
-
- Again, as with all other files, we don't want articles crunched - this will
- only cause problems if we decided to link two or more articles together.
- Also, please limit the width of your articles to 75 columns.
-
-
- DEMOS
- -----
-
- If you send in demos then we ask that you include your REAL name in any text
- and that there is NO swearing in the scrollers. If you do use foul language,
- we will format the disk IMMEDIATELY. All the graphics, sound and fonts must
- be brand new and exclusive to the particular demo. Finally we would be
- grateful if you could make sure that the demo will run on a standard A500 and
- that there are NO compatibility problems for Kickstart 1.2 or 2.0 or owners
- of 1 Meg machines etc. Again, we would prefer the demos uncrunched.
-
- If there are any coders out there who want to create a demo, but you don't
- know a musician, then let us know. We are going to try and build up a library
- of spare tunes ready to send out to coders etc. or to use on the disk.
-
-
- OTHER CODERS
- ------------
-
- We are also looking for a couple of coders to join our regular team to work
- on each issue, creating intros, custom bootblocks, designing a new menu
- system and generally helping out in all areas of coding. As with everything
- else, we can't pay for your work, but we will be extremely grateful!
-
-
- PRINTERS(!)
- -----------
-
- We are also looking for one or two people with printers who are willing to
- print out copies of articles and artwork for us from each issue. We would
- prefer the printers to be Laser, Bubblejet or 24-pin Dot Matrix printers and
- if possible in colour for printing of artwork. Again, as with all the other
- contributors, you'll get a copy of each issue for helping out. The reason for
- this is that one or two of our major readers (Titan Books, Richard Arnold and
- Guy Vardaman for example) do not have access to an Amiga so we have to send
- the magazine to them on paper (or on disk as a text-only mag in the case of
- Richard and Guy). If we could send them the art as well, it would help them
- get the "feel" of the magazine.
-
-
- UNUSED MATERIAL
- ---------------
-
- Unfortunately, we can't return disks or articles as this is a non-profit
- making mag and we can't afford it, and even if you included an SAE we
- couldn't as we need to hold on to the material until it is used - we still
- have several items that we couldn't fit into this edition. Sorry! There is
- one article appearing in the next issue that has over 300K of graphics to
- accompany it!
-
- However, if we DON'T use you work then your disks/articles will be returned
- as soon as possible. So if you don't get your work back within 8 weeks then
- it is safe to assume that we're going to use it. Obviously, for overseas
- readers, allow up to 10 weeks for your unused contributions to be returned.
-
-
-
-
- When you send in contributions of any kind, please take note of the following
- points:-
-
-
- 1. We will not accept anything that has been submitted to any magazine for
- use on their cover-disks.
-
- 2. All software sent becomes the copyright of THE FINAL FRONTIER. We do this
- to try to protect our contributors from being ripped off by P.D.
- libraries etc. By keeping the copyright, we can act on behalf of ALL of
- our authors, having the edge over an individual trying to stop libraries
- using their work without their permission. We have already had to take
- steps to stop one PD library from selling THE FINAL FRONTIER and we
- expect that we'll have to do the same in the future.
-
- 3. All contributions must be your own work - we can't accept P.D. titles for
- copyright reasons.
-
- 4. All those whose contributions are used will receive a free copy of the
- issue that their program/article etc. appears in. Please note that we
- can't send out free issues to those who send in letters or contributions
- to our Reader's Chart, our Trivia section or to the Screw-Ups - Sorry!
- Note that if you would like a personal response to reader's letters you
- must include a SAE. We will publish as many of the letters we receive as
- possible each issue. However, we will reply to ALL that include a SAE
- (outside U.K. send a blank, formatted, checked disk).
-
- 5. All contributors will also be entitled to a free advert in the current
- issue. There is no restriction to the size, but we can only offer text-
- adverts for free - if you want to send us an advert as a piece of IFF art
- then you must pay for it.
-
- 6. When sending in letters for our letters section, please specify whether
- you want us to withhold your name and/or address, otherwise we will
- publish them in full. We give you this warning so that:
-
- a) You can be held responsible for what you are saying!
-
- b) Other TREK fans can get in touch with you (and probably will!).
-
- 7. When contributing, please tell us your FULL name so we can credit you
- properly - this also covers ourselves incase anyone sends in copyrighted
- material. Please specify if you don't want us to use your real name, but
- for legal reasons we need to know it.
-
- 8. The material must be EXCLUSIVE to THE FINAL FRONTIER. We will accept non-
- exclusive material in some cases, as we have with the music for the first
- three issues, but we would rather have NEW material created for THE FINAL
- FRONTIER. This is basically to make sure that the quality of the magazine
- is as high as possible and that we don't fill the disks with old
- articles, art and music.
-
- 9. In any articles etc. please make sure that there is NO swearing in your
- text. THE FINAL FRONTIER is a "family" fanzine and is aimed at a general
- audience, so the text content should try and reflect that.
-
-
- Sorry about all those, but it's better to find out now than later!
-
-
-
- Send all contributions to:-
-
-
- THE FINAL FRONTIER THE FINAL FRONTIER
- c/o Simon Plumbe c/o Colin Gunn
- 14 Rousdon Grove 26 Alfred Street
- Great Barr OR Fenton
- Birmingham Stoke-On-Trent
- B43 5HN Staffs
- ENGLAND ST4 2HH
- ENGLAND
-
-
- Note - Please make sure that all contributions arrive before 17th November
- 1992 for inclusion in Issue 4. All items received after this date will
- be considered for inclusion in Issue 5 unless the release of the mag
- is delayed (again!) and then we may use them in our fourth issue.
-