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- CrossMaze - Crossword puzzle game, Version 1.0a, created on 03/25/87
- (C) COPYRIGHT 1992 by James Kevin Butts; ALL RIGHTS RESERVED
-
- AMIGA VERSION
- -------------
- Usage: Crossmaze [?] | [words] [[MAZE] maze]
-
- WINDOWS VERSION
- ---------------
- Usage: WIN CROSSMAZ
-
- License
-
- This material is © Copyright 1992 by James Kevin Butts --
- All rights reserved.
-
- It may be distributed freely as long as the following
- restrictions are met:
-
- The distributor may charge a fee to recover distribution
- costs. The fee for diskette distribution should not be more than
- the cost to obtain the same diskette from Fred Fish.
-
- The distributor agrees to cease distributing the programs and
- data involved if requested to do so by the author(s).
-
- You may copy and distribute verbatim copies of the program's
- executable code and documentation as you receive it, in any
- medium, provided that you publish only the original, unmodified
- program, with all copyright notices and disclaimers of warranty
- intact and including all the accompanying documentation, example
- files and anything else that came with the original.
-
- The author will not be liable for any damage arising from the
- failure of this program to perform as described, or any
- destruction of other programs or data residing on a system
- attempting to run the program. While I know of no damaging
- errors, the user of this program uses it at his or her own
- risk.
-
- This program is freely distributable but is also shareware. I
- only ask for $5 if you find you enjoy this game.
-
- As an alternative, groups of 10 or more people can purchase a
- group license for $2 per person. Suggest it to your local users
- group!!!
-
- If you have any comments, ideas what could or should be
- improved, bug reports or just like to chat a bit, please feel
- free to contact me at the following address.
-
- James Kevin Butts
- 2065 Sunlake BLVD #1408
- Huntsville, AL 35824
-
- AMIGA VERSION
- -------------
- Included files : CrossMaze CrossMaze.info
- WORDS WORDS.info
- CrossMaze.DOC CrossMaze.DOC.info
-
- WINDOWS VERSION
- ---------------
- Included files : CrossMaz.exe
- WORDS
- CrossMaz.DOC
-
- FROM AMIGADOS
- -------------
-
- The default word file is called "WORDS".
- The default save game file is called "Save-Maze".
-
- These are the all the legal commands :
-
- CROSSMAZE
-
- CROSSMAZE MAZE Save-Maze
-
- CROSSMAZE Words
-
- CROSSMAZE Words MAZE Save-Maze
- CROSSMAZE Words Save-Maze
-
- FROM AMIGA WORKBENCH
- --------------------
-
- The CrossMaze icon specifies which file of words will be loaded using the
- tool type "WORDS=..." where ... is the name of the file of words.
- (Tool Types are entered from WorkBench through the Info command.)
-
- The CrossMaze icon is initially set to specify the default words file. So
- to run CrossMaze from the WorkBench simply double click on the CrossMaze
- icon.
-
- You may load a saved game by using extended selection without having to
- change the tool types in the CrossMaze icon. Simply press the shift key and
- click on the files you want to load into CrossMaze. Then double click on
- CrossMaze while still holding down the shift key.
-
- NOTE : CrossMaze will recognize a game file only if it is with its icon
- which specifies the tool type "FILETYPE=MAZE".
-
- NOTE : CrossMaze will recognize the word file only if it is with its icon
- which specifies the tool type "FILETYPE=WORDFILE".
-
-
- FROM WINDOWS
- ------------
-
- Unlike the Amiga version, the Windows version does not have any parameters.
- The word file must always be called WORDS and a saved maze can be loaded
- from the menu.
-
- USAGE : WIN CROSSMAZ
-
- DESCRIPTION
- -----------
-
- This program creates a maze of 10, 20, or 30 words between 8 and 10 letters
- in length. These words are presented to you in a list along with the maze.
- Your goal is to put all the words in the maze so that they all fit. The
- words do not HAVE to be placed back in the same way that CrossMaze built the
- maze (there may be more than one solution).
-
- This program makes heavy use of INTUITION. The possible menu options are :
-
- FILE START NEW GAME HELP SETTINGS TIMERS
- ---- -------------- ---- -------- ------
- QUIT BEGIN NEW GAME FORFEIT TURN 10 WORDS NO TIMER
- ABOUT ... LOAD GAME BACKUP A MOVE 20 WORDS UP TIMER
- SAVE GAME START ME OFF 30 WORDS 30 SECONDS
- PRINT GAME START OVER SINGLE PLAYER 1 MINUTE
- SHOW SOLVED MAZE TWO PLAYERS 2 MINUTES
- INSTRUCTIONS EXTRA WORD 3 MINUTES
- 5 MINUTES
-
- To start a new game simply select the menu option. First you might want
- to set some options though. Under the SETTINGS menu you can set the
- size of the game and the number of players. The menu item EXTRA WORD
- will cause an extra word to be fixed during the two player game.
-
- On the Amiga version, after selecting BEGIN NEW GAME, two gadgets will
- appear : ABORT and RESTART. If the generation of the game bogs down push
- restart and if you change your mind about a playing a game you can always
- push abort. I have never seen it fail to make a maze within a few
- seconds on an Amiga 3000.
-
- On the Windows version, after selecting BEGIN NEW GAME, the program simply
- builds the game without presenting any option to abort. Wait for the
- maze to appear.
-
- During the game, your available moves are performed using the mouse and
- the menu commands in the HELP menu column. Because these commands work
- differently or are unavailable between single and two player mode,
- they will be explained separately.
-
- SINGLE PLAYER
- -------------
-
- Once the maze appears, four menu items are of interest. START ME OFF
- will fill in the first word in the maze should you need help. START OVER
- will clear your maze should you decide you've screwed up. SHOW SOLVED
- MAZE will quell your curiosity if you decide to give up. BACKUP A MOVE
- will remove words in reverse order which you have inserted in the maze.
- (FORFEIT TURN is disabled in SINGLE PLAYER MODE)
-
- To place a word in the maze, first point at a word in one of the two word
- lists located on either side of the maze. Single click the left mouse
- button to select the word. You will notice in the box in the upper left
- corner that the length of the word is listed under SELECTED WORD. Next
- point at a slot in the maze and single click to select the slot. It will
- become highlighted. SELECTED SLOT will indicate the length of the slot
- in the upper left corner of the screen. Now you can double click on either
- the selected slot or the selected word. The word from the word list will
- appear in the maze if it will fit.
-
- Actually an extra step was added above to explain the game clearly. Once
- you have selected the word with a single click, you may double click on
- a slot in the maze. Thus you will be selecting and inserting the word
- in the same step. Furthermore, you can single click on the slot first
- and then double click on a word from the word list.
-
- So the simple rule here is to make sure you have selected both a slot and
- a word before double clicking.
-
- To remove a word from the maze just double click on the slot. The game
- determines that there is a word already in the slot and reasons that you
- want to remove it rather than insert another on top of it! The word
- does not have to be selected in the word list first.
-
- In Single Player Mode, only two timer options are available : NO TIMER,
- and UP TIMER. NO TIMER will cause play without a timer. UP TIMER will
- cause a timer to be displayed that will present the elapsed time during
- this game.
-
- TWO PLAYER
- ----------
-
- In two player mode only FORFEIT TURN and SHOW SOLVED MAZE are available.
- BACKUP A MOVE, START ME OFF, AND START OVER are disabled.
-
- Words are inserted and removed from the maze as described above. However,
- these actions are more complex because of the effects they have on your
- score!
-
- When the game starts, each player has an assigned color: BLUE or RED.
- Each player is assigned 5 words which are marked in his color in the
- word list. The remaining words in the word list are PURPLE indicating
- that they are not available to either player yet.
-
- Each player may only insert his own words in the maze. When a player
- inserts a word, he is assigned another word from the remaining PURPLE
- words. When there are no more PURPLE words, then the player receives
- no new word.
-
- When a player inserts one of his words in the maze, it is drawn in the
- maze using his color. If his word crosses one of his opponent's words
- then that word is changed to his color. A player will receive one point
- for each letter. He will also receive one point for each letter in
- words captured from his opponent.
-
- A player may remove one of his own words. If there are no more PURPLE
- words and the player has fewer than five words then the word is added
- back to the word list using his color. However, if the player already
- has five words but his opponent does not then his opponent will receive
- the word. If both players already have five words then the word is
- added back as PURPLE. This action will cost 20 points.
-
- A player may choose to remove a word owned by his opponent. If that word
- is in the correct position in the solution it remains in the maze as his
- opponent's word and the opponent will receive 10 points. If the word is
- not in the correct position in the solution it is removed from the maze
- and added to the word list and the challenger will receive 10 points. If
- there are no more PURPLE words and the challenger has fewer than five
- words then the word is added back to the word list using his color.
- However, if the challenger already has five words but his opponent does
- not then his opponent will receive the word. If both players already
- have five words then the word is added back as PURPLE.
-
- NOTE : In single player mode, there may be more than one solution... As
- long as you can fit all the words in, you win. However, in the
- two player mode, the computer determines the winner of a
- challenge by the one solution that it built to start the game.
-
- Each player is only allowed two forfeits during each game. Once they are
- used up, a player without an available place to put one of his words will
- have to remove one of his own words or challenge one of his opponent's.
-
- Once a player has placed all of his words in the maze, it will no longer
- be his turn again. His opponent will continue placing words in the maze
- until he also runs out. However, the last player may challenge one of
- his opponent's words and if the last player already has five words then
- the challenged word goes to his opponent. In this way, his opponent is
- back in the game.
-
- In two player mode, CrossMaze uses specific colors to indicate the
- availability of words and slots :
-
- MAZE COLORS LIST COLORS
- CONDITION COLOR CONDITION COLOR
- ------------- ----- ------------------ -----
- BACKGROUND BLACK BACKGROUND BLACK
- NOT IN MAZE GREEN IN MAZE GREEN
- PLAYER 1 IN RED PLAYER 1 AVAILABLE RED
- PLAYER 2 IN BLUE PLAYER 2 AVAILABLE BLUE
- SELECTED WORD YELLOW SELECTED WORD YELLOW
- CROSSED IN PURPLE
-
- NOTE : definition of CROSSED IN - In maze, if a blue word and a red word
- cross each other then letter is marked as PURPLE indicating that
- both players may remove that letter.
-
- In Two Player Mode, all timer options are available except UP TIMER.
- NO TIMER will cause play without a timer. The remaining menu options
- indicate the amount of time allowed for each move in the game. If the
- time elapses then it becomes the other player's turn and he gains 10
- points.
-
- COMMON COMMANDS
- ---------------
-
- You can save or load an old game. You may also print the maze and
- solution to the printer or to file.
-
- NOTE : the PRINT GAME menu option under Windows does not work in quite the
- standard way. A dialog box appears requesting a filename. CrossMaze
- will generate a file that looks something like this (except bigger) :
-
- [FORMFEED]
- [COMPRESSED MODE]
- [1/8th LINE SPACING]
- +-+
- | |
- +-+ +-+
- | | | |
- +-+-+-+-+
- | | | | |
- +-+-+-+-+
- | |
- +-+
-
- [NORMAL MODE]
- [1/6th LINE SPACING]
- ANT ODD
- STUD
-
- [FORMFEED]
- A
- N O
- STUD
- D
-
- [NORMAL MODE]
- [1/6th LINE SPACING]
- ANT ODD
- STUD
-
- Where [...] is a printer command. They are hardcoded to the following
- Epson compatible commands :
-
- COMMAND ASCII HEX CODE
- ------- --------------
- [FORMFEED] FORMFEED
- [COMPRESSED MODE] 0FH
- [NORMAL MODE] 12H
- [1/8th LINE SPACING] ESCAPE '0'
- [1/6th LINE SPACING] ESCAPE '2'
-
- For this file to work your printer must be Epson compatible. To
- print the maze after generating the file simply go to DOS and type
- COPY <filename> LPT1: where <filename> is the name of the file.
-
- That's about it!! The other commands are obvious. And there is the menu
- option "Instructions", of course. Have fun.
-