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- <?xml version="1.0" encoding="UTF-8"?>
- <!--
- ScummC
- Copyright (C) 2008 Alban Bedel
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License
- as published by the Free Software Foundation; either version 2
- of the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- -->
- <?xml-stylesheet href="html.xslt" type="text/xsl"?>
- <man name="zpnn2bmp" long-name="ScummC's zplane converter">
-
- <description>
- <cmd>zpnn2bmp</cmd> allow to convert ZPnn blocks from SCUMM games to
- bmp files that can be used with <cmd>scc</cmd>.
- </description>
-
- <command name="zpnn2bmp">
- <param-group name="options">
- <param name="o" arg="file.bmp" default="zplane.bmp">
- Set the output filename.
- </param>
- <param name="w" arg="w" required="true">
- Set the zplane width.
- </param>
- <param name="h" arg="h" required="true">
- Set the zplane height.
- </param>
- </param-group>
- <file name="file.zpnn" required="true"/>
- </command>
-
- </man>
-