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- From: gordonf@intouch.bc.ca
- Subject: Win95 FAQ Part 12 of 14: MS-DOS Games
- Message-ID: <19981108.8D7FAB8.124AC@ras4vpn10.reelwest.bc.ca>
- Date: Sun, 8 Nov 98 20:11:45
- Approved: news-answers-request@MIT.EDU
- Followup-To: comp.os.ms-windows.win95.misc
- Summary: These postings list many questions asked in said newsgroups,
- and answers them as best as I can. I make references to other
- Web sites and FAQs when appropriate. Visit the WWW home of
- this FAQ (http://www.orca.bc.ca/win95) for the appropriate
- links. This section is the 12th: MS-DOS Games
- Organization: Personal and Win95 FAQ maintainence
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- Xref: senator-bedfellow.mit.edu comp.os.ms-windows.win95.misc:326247 comp.os.ms-windows.setup.win95:77863 comp.os.ms-windows.networking.win95:59688 comp.os.ms-windows.apps.compatibility.win95:17917 comp.os.ms-windows.apps.utilities.win95:62552 comp.answers:33805 news.answers:144050
-
- Archive-name: windows/win95/faq/part12
- Last-Modified: 1998/11/08
- Posting-Frequency: Every two months
- URL: http://www.orca.bc.ca/win95/faq12.htm
-
- Subject: 12. Running MS-DOS games
-
- * 12.1. Why you should run your DOS games in DOS sessions under
- Windows 95
- + 12.1.1. I only get 540 KB free and I have no CONFIG.SYS or
- AUTOEXEC.BAT. Are you lying to me?
- * 12.2. Quick lesson on PIF files
- + 12.2.1. I installed DirectX 3 and now my DOS games won't
- run in a DOS session... why?
- * 12.3. How do I use upper memory in Windows 95?
- + 12.3.1. Why you should run your DOS games in DOS sessions
- under Windows 95
- * 12.4. How do I use EMS or XMS memory?
- * 12.5. How do I use DPMI memory and DPMI programs?
- + 12.5.1. How come Strike Commander (tm) doesn't work? (And
- other VCPI games)
- * 12.6. How do I speed up this DOS game?
- * 12.7. Why do DOS programs "stutter" in a DOS session?
- * 12.8. Why shouldn't I use EMM386 (or other memory manager)?
- + 12.8.1. Why you should run your DOS games in DOS sessions
- under Windows 95
- * 12.9. How do I set up network games?
- + 12.9.1. How to set up your network card
- + 12.9.2. Why you should run your DOS games in DOS sessions
- under Windows 95
- * 12.10. Why do you keep telling me to run my games under Win95?
- + 12.10.1. Why you should run your DOS games in DOS
- sessions under Windows 95
- * 12.11. But this game won't run under Win95! How can I get it
- to work?
- + 12.11.1. How you can do away with "boot disks" forever!
- + 12.11.2. How to make network games work without running
- Win95
- + 12.11.3. When (and when not) to use Intel's Configuration
- Manager in Single Mode DOS
-
- ------------------------------
-
- Subject: 12.1. Why you should run your DOS games in DOS sessions under Windows 95
-
- The big speech... here it comes. Skip it if you don't want to read
- about it.
-
- Win95 does all of its hardware control, its network control, its
- drivers, its protocols, whatever, in '386 protected mode, so none of
- its software really needs to run in conventional memory, or in upper
- memory. You get minimum 604 KB free conventional memory, no matter
- what hardware or drivers for Win95 you have loaded.
-
- In addition to this, all of the MS-DOS software interrupts, hardware
- interrupts, function hooks, etc operate in protected mode also. This
- means that DOS programs can still work, even though there aren't any
- DOS drivers handling the hooks. Win95 only provides a basic real mode
- driver set for basic compatibility (HIMEM, SETVER, IFSHLP, COMMAND);
- everything else runs outside of the DOS session. The protected mode
- hooks are re-entrant, so multiple DOS sessions can use them. They are
- also faster in many cases; CD-ROM performance greatly improves, for
- example.
-
- Win95 will also virtualize I/O spaces, if you enable that feature in a
- DOS program's properties. This is similar to what Windows NT does, but
- not as robust. This will prevent the programs from accessing the
- hardware directly. If a "protected" DOS program crashes, it won't take
- the rest of the system with it. "Protection" will, however, add to the
- CPU overhead and may cause a program not to run at all, which is why
- it's an option.
-
- NOTE: Don't confuse this direct hardware access with the DirectX API;
- DirectX programs run in protected Win32 sessions by design, and access
- the hardware through an absolute minimal API. DirectX has nothing to
- do with DOS programs accessing hardware directly.
-
- So, with all this benefit, and not eating any conventional memory and
- still providing a nice compatible DOS box, you should run your DOS
- games in DOS sessions in Win95.
-
- So, hide or delete your CONFIG.SYS, remove all TSRs in AUTOEXEC.BAT,
- get Win95 drivers for all your hardware, and read on.
-
- * 12.1.1. I only get 540 KB free and I have no CONFIG.SYS or
- AUTOEXEC.BAT. Are you lying to me?
-
- Well, no. It's just when I wrote this thing it was before 4.00.950B
- (OSR2). Apparently, 950B likes to add a few things to MSDOS.SYS: now a
- configuration file instead of program code.
-
- The [options] section of MSDOS.SYS has these and probably many more
- switches that affect conventional memory usage:
-
- [Options]
- DoubleBuffer=
- Drvspace=
- Dblspace=
-
- These cause extra modules, named DBLBUF and DRVSPACE, to load into
- conventional memory.
-
- DBLBUF is a module that uses conventional memory as a read and write
- buffer for old devices like 8-bit SCSI adapters. If you use IDE or PCI
- SCSI you can remove DBLBUF=1 entirely or set it to zero.
-
- DRVSPACE is the real mode DriveSpace driver, needed to read compressed
- drives in real mode. Normally, this loads as part of the MSDOS module
- so Win95 can unload it when it starts, but this switch loads
- DRVSPACE.SYS explicitly, wether you use compressed drives ir not.
- Removing these lines causes the system to load DRVSPACE.SYS as part of
- MSDOS (as it should) ONLY if compressed drives exist.
-
- To properly edit MSDOS.SYS, go to a DOS prompt and type:
-
- attrib -h -s -r msdos.sys
-
- You may then edit this file with Notepad or EDIT.COM or whatever.
-
- ------------------------------
-
- Subject: 12.2. Quick lesson on PIF files
-
- You can maximize a game's performance in a DOS session by fine tuning
- its session settings. Right-click on the executable that runs the game
- (batch file, COM file, EXE file, whatever), and select Properties. Hit
- the "Program" tab and, if necessary, change the command line used to
- run the game. Insert any parameters it needs, change the working
- directory, whatever. Hit the "Advanced" button and quickly see the
- "Prevent MS-DOS programs from detecting Windows" switch. If a game
- claims it can't run under Windows, turn on this switch. Now the game
- will think it's running in DOS. Hah, sucker! Ignore the rest of this
- window for now; hopefully we won't have to resort to the rest of the
- stuff here.
-
- Have a look at the other tabs; I'll cover them each in turn with each
- question.
-
- Win95 will save the changes you make here in a PIF file, or a
- "Shortcut to MS-DOS Program". Whenever you bring up properties for the
- program, it will bring up its PIF file.
-
- * 12.2.1. I installed DirectX 3 and now my DOS games won't run in a
- DOS session. Why?
-
- I had a whole e-mail quoted to me regarding this... here it is in its
- entirety:
-
- From: Paul Grillo <PGrillo@Relay.com>
- Subject: Re: your FAQ
-
- Thanks for the tip on the PIF fix. Attached is a note confirming that the
- problem stems from directx3, and a kind of rude fix to it. In case you're
- interested.
-
- I found the solution to this problem. (thanks to Stefano
- dacyas@mbox.vol.it)
-
- > ------------------------------------------------------------------
- > Sure, no problem. It's a rather odd fix, but it works, got it from
- > some DirectX dude at Microsoft. Find the file VJOYD.VXD from DirectX2
- > or your original Win95 disks/CD/whatever and overwrite the one that
- > DirectX3 installs. This will fix the problem. The Microsoft guy says
- > you sacrifice some accuracy with the joystick, but I don't see any
- > difference.
- > ------------------------------------------------------------------
-
- To extract VJOYD.VXD from Win95 cd use command "extract.exe /a /l
- c:\windows\system win95_02.cab vjoyd.vxd"
-
- (I put this solution on the news writing an answer to my question, but
- in a few days that answer has been expired)
-
- REMEMBER TO REBOOT AFTER SUBSTITUTING THAT FILE.
-
- Bye
-
- Basically, the VJOYD.VXD from DirectX 3 is broken. When you replace it
- with the VJOYD from DirectX 2 or earlier, or even with the original
- Win95 version, Win95 will let you run DOS games in a DOS session
- again. Strange. DirectX 5 corrects this problem too.
-
- ------------------------------
-
- Subject: 12.3. How do I use upper memory?
-
- There's no such thing as "upper memory" under Win95, and no need to
- worry about it either, if you have Win95 drivers for all your stuff
- and run your games under Win95.
-
- I cover how to use upper memory in Single Mode MS-DOS later.
-
- ------------------------------
-
- Subject: 12.4. How do I use EMS or XMS memory?
-
- In the program's properties, hit the Memory tab. You'll notice the
- defaults for these settings is "Auto"; this means Win95 will allocate
- memory as needed for this program to run. This can cause a lot of
- extra disk swapping, so you should find out what the game needs (Check
- its manual) and set the EMS and XMS values to match.
-
- Example 1: TIE Fighter (TM) (Floppy version) by LucasArts: TIE
- requires 2048 KB of EMS memory (Expanded memory), so set the EMS value
- to 2048 KB, and set XMS to None.
-
- Example 2: The Seventh Guest (TM) by Virgin/Trilobyte: T7G needs 4096
- KB of XMS memory (Extended memory), so set its XMS setting to 4096 and
- its EMS setting to None.
-
- Example 3: DOOM (TM) by id Software: DOOM doesn't use EMS or XMS
- memory, so set both of these values to None. Leave the DPMI (DOS
- protected mode interface) memory on Auto.
-
- Notice that all games use one kind of extra memory or another, but not
- two at once. You can always set one and turn the other off. This will
- ease Win95's job of guessing what the game needs. Of course, if a game
- runs completely in conventional memory, turn off everything BUT
- conventional memory.
-
- Oh yeah, that "Protected" switch is in here; turn it on if you think
- this program causes Win95 to crash. That switch can make LINKS 386
- operate in a DOS session where it otherwise wouldn't, for example.
-
- ------------------------------
-
- Subject: 12.5. How do I use DPMI memory and DPMI programs?
-
- If a program doesn't claim to use XMS or EMS memory, chances are it's
- a protected mode program. DOOM by id and Descent (TM) by InterPlay are
- two such programs.
-
- In this program's Memory tab, turn off EMS and XMS memory, and set
- DPMI to whatever the game requires, or leave it on Auto. Auto mode
- will make Win95 allocate more RAM to the game as needed, but it will
- cause extra disk swapping. Set this to the game's recommended value,
- no higher than your total memory actually installed in the computer.
-
- If the game does its own disk swapping (like Descent does), fix the
- DPMI memory value to the game's recommended value and don't use Auto.
- There's no point in having Win95 and the game do swapping at the same
- time.
-
- Some DPMI games do bizarre stuff and may crash Win95 the first time
- running. If so, turn on the "Protected" switch just below the
- conventional memory setting. This will virtualize most of the I/O
- space in that game's DOS session. Turning on "Prevent DOS programs
- from detecting Windows" might help too. If the game does hardware
- detection, try by-passing it and specifying your video and sound card
- properties in the game manually. Descent has troubles detecting sound
- cards in a DOS session, for example.
-
- * 12.5.1. How come Strike Commander (TM) doesn't work? (And other
- VCPI programs)
-
- Breidavick Gistiheimili told me that Strike Commander wouldn't run in
- a DOS Session because it couldn't communicate with the "EMS Memory
- Manager". In reality, SC requires VCPI services. Win95 DOS sessions
- don't support VCPI unfortunately. EMM386 normally provides VCPI
- services in real mode.
-
- If you run a game in a DOS session and get a mysterious message to the
- effect that it wants EMM386, it's most likely that it wants VCPI
- memory. You will have to resort to the Single mode DOS techniques
- below to make the game run.
-
- ------------------------------
-
- Subject: 12.6. How do I speed up this DOS game?
-
- The first time you try running a "standard" DOS game, it will try to
- run in a window on your desktop. Type ALT-ENTER to switch it to a full
- screen.
-
- To fix that setting in place, bring up the program's properties, hit
- the Screen tab, and set the screen usage to Full Screen. There are
- other screen controls here:
-
- "Fast ROM Emulation" works if the video driver emulates its BIOS in
- protected mode. Newest drivers from Cirrus Logic, for example, emulate
- their BIOSes in 32-bit DLLs. Try turning it off if you can't get VESA
- games working, though a properly written Win95 video driver should
- emulate VESA video modes in protected mode.
-
- "Dynamic memory allocation" specifies that Win95 will grab system
- memory as needed to update the game's display. Try turning this off if
- the display jitters, or the hard drive goes crazy as the display
- updates itself.
-
- ------------------------------
-
- Subject: 12.7. Why do DOS programs "stutter" in a DOS session?
-
- DOOM will freeze on occasion, precisely four times, then continue on
- normally.
-
- John Goulden enlightened me on this behaviour. I used to think it had
- something to do with the VGA BIOS emulation or such stuff, but when I
- saw games like System Shock still animating some parts while freezing
- during game play, I thought it had to be something else. John says:
-
- This will also happen if network drivers are loaded but no network is
- connected. If the 'stutter' occurs four times in rapid succession, at
- intervals of precisely ten minutes, it is very likely Windows 95 polling
- for the nonexistent network. Remove the unneeded drivers and the problem
- goes away.
-
- I wondered why this didn't happen on a non-networked machine.
-
- Specifically, it seems to happen on systems that run Client for
- NetWare. The pausing might come from the client trying to reconnect to
- disconnected servers, or otherwise polling for a nonexistent network
- or server. Likewise, this pausing won't happen if you only have the
- Dial-up Adapter and TCP/IP protocol (No clients or services).
-
- This problem only seems to happen with DPMI games; particularly those
- that use the DOS4GW extender.
-
- ------------------------------
-
- Subject: 12.8. Why shouldn't I use EMM386 (or other memory manager)?
-
- A real mode memory manager will interfere with Win95's protected mode
- memory management. If you include NOEMS in CONFIG.SYS, for example, no
- program in a DOS session can access EMS memory. Delete or hide your
- CONFIG.SYS and let Win95 provide EMS memory in DOS sessions.
-
- For those of you who paid money for Quarterdeck's QEMM 8.0: SUCKERS!
- Take it back and get your money back!
-
- ------------------------------
-
- Subject: 12.9. How do I set up network games?
-
- Most of the net games use IPX protocol to communicate between several
- game computers on the network. Microsoft's "IPX/SPX Compatible"
- protocol works with these games.
-
- First, install your network card and load a Win95 driver for it. Then
- add IPX/SPX Protocol. If all you're doing is playing network games you
- can remove all other network components, such as Clients. If
- necessary, read up on How to set up a network card.
-
- Then run the game in its DOS session and set it up to use the network.
- It should find the hooks needed to use IPX and play normally, as
- though you loaded an IPX.COM driver. If not, complain to the game
- maker.
-
- A handful of old network games use NetBIOS to work with more networks.
- In this case you can use any network protocol, such as NetBEUI, to
- link the machines together. All the real mode NetBIOS hooks are there
- as well. To use both IPX and NetBIOS games, use the IPX/SPX protocol
- and turn on "I want to run NetBIOS over IPX" in IPX/SPX Properties.
-
- Modem games work by using the COM devices from DOS, so you don't need
- to use Dial-up Networking just to play a game over the modem. If,
- however, the game doesn't support modeming but DOES support IPX
- networking, you could try using IPX over the dial-up adapter, and rig
- one computer as a dial-up server. This is a bit extreme, as IPX over
- PPP is quite slow.
-
- ------------------------------
-
- Subject: 12.10. Why do you keep telling me to run my games under Win95?
-
- I thought I answered this question at the top of this section! So
- you can save yourself the hassles of multi-config, loading crap high,
- running out of conventional memory, boot disks, whatever!
-
- Win95 can do DOS's jobs a lot quicker and with a lot less overhead.
- Yes, everything works. Yes, CD-ROM drives work. Yes, network cards
- work. Yes, you can do EMS/XMS/DPMI. Yes, sound cards work. Get a sound
- card that has Win95 drivers for it. Yes, visit Advanced Gravis for
- a Win95 driver. Or just trade your hardware in for hardware with Win95
- support.
-
- ------------------------------
-
- Subject: 12.11. But this game won't run under Win95! How can I get it to work?
-
- OK ok ok ok... so you can't live without playing this game (Star Trek:
- A Final Unity (TM) by Spectrum Holobyte falls into this category) and
- you can't run it in a DOS session. Or maybe you can; bring up the
- program's properties, hit the Program tab, hit "Advanced", and hit
- "Prevent DOS programs from detecting Windows". This'll make the
- "smarty" programs run in a DOS session.
-
- If that didn't work, read on.
-
- * 12.11.1. How to make a special DOS setup for this program that
- won't run in Win95:
-
- 1. Bring up properties for its start-up program again, and hit the
- Program tab.
- 2. Hit Advanced, and turn on MS-DOS mode. This will make Win95 exit
- before running the game. And since all the Win95 CD-ROM, netcard,
- etc drivers will unload when you run this:
- 3. Hit "Specify a new MS-DOS Configuration". This will activate the
- two text boxes below, so you can feed a special CONFIG.SYS and
- AUTOEXEC.BAT for this program.
- 4. Fill in the empty spaces for CONFIG.SYS and AUTOEXEC.BAT. All your
- normal DOS drivers, memory managers, and TSRs should go in here.
- You can also copy from your CONFIG.DOS, and press CTRL-V (Paste)
- to copy it here; that does work. Be sure you use Win95 versions of
- HIMEM and EMM386, and other DOS version-specific drivers.
- 5. Save your changes and run the program. You should get a warning
- that you're about to enter MS-DOS mode. If you OK it, Win95 will
- re-boot your computer and run your special CONFIG.SYS and
- AUTOEXEC.BAT. When you exit the game, the system will re-boot into
- Win95 using the original DOS configuration (which should be
- empty!)
-
- With this setup, you can specify a DOS configuration just for this
- program without polluting your Win95 configuration. You will have to
- load all the real mode components necessary to make your hardware
- work, including real mode sound card and CD-ROM drivers. Net cards
- I'll cover later.
-
- Some useful stuff to include in these files are:
- * HIMEM.SYS and EMM386.EXE: Yes, definitely include that in the
- special CONFIG.SYS you make. Use the Win95 versions.
- * SMARTDRV.EXE: You should have real mode disk caching here. Again,
- Win95 comes with its own version of SmartDrive.
- * PAUSE: Put this at the end of the special AUTOEXEC.BAT so you can
- prevent your game from starting right away. You can always press
- CTRL-C here and fine-tune the CONFIG.SYS and AUTOEXEC.BAT, and
- re-boot to try again. When Win95 finally re-starts, it will copy
- your changes to the program's properties. Now that's cool.
- * LOCK C: If you want to run Windows 3.1 this way (Yes it is
- possible) and you want 32-bit disk/file access, include this
- command. LOCK will allow direct disk writes by DOS programs,
- including Win 3.1's memory manager and FASTDISK drivers. Some DOS
- games that do disk swapping may also require this command. Use
- this with caution; it also allows viruses to do their dirty work.
- * MSCDEX.EXE: If you use a real mode CD-ROM driver, you obviously
- need MSCDEX to mount it and run it. Load MSCDEX before SmartDrive,
- so SmartDrive can cache CD-ROM reads. Save on conventional memory
- this way by specifying /M:4 (minimal buffer size). Win95 keeps
- this file in %WINDIR%\COMMAND.
- * MOUSE.EXE or MOUSE.COM: A must for mouse driven games.
-
- Keep in mind, that "MS-DOS Mode", or "Single Mode MS-DOS" is MS-DOS
- through and through, except for the LOCK and the direct disk access
- inhibitor. You can use all the MS-DOS memory management techniques you
- learned back in DOS 5.0. You might also want to disable the
- DriveSpace Driver if you use disk compression, and you can't get
- enough conventional memory. You could also try running MEMMAKER, if
- you're really desperate, in this configuration; add the old DOS
- utilities from OTHER\OLDMSDOS, then while you're in a special DOS
- configuration, run MEMMAKER. As long as you keep Win95 booting in this
- mode (where it says "Win95 is now starting your MS-DOS based
- program..."); the changes that MEMMAKER makes will only affect this
- particular configuration; it won't affect your normal Win95
- configuration.
-
- This above technique replaces boot disks and Multi-Boot entirely! If
- you use PIF files that specify MS-DOS mode, you can throw away all
- your boot disks and your multi-boot CONFIG.SYS file. You can even set
- up multiple PIFs for the same program; re-name the PIF file that the
- Properties sheet made up, and bring up Properties for the program
- again; it will build a new PIF file.
-
- Another cool trick is to look for an "Exit to DOS" file in your Win95
- directory, bring up its properties, and set it up to use a new MS-DOS
- configuration. This way, whenever you "Restart computer in MS-DOS
- mode", you will run this configuration. Real handy for running a bunch
- of games without having to make a special configuration for each. In
- this mode, type EXIT or WIN to return to Win95. You can also edit the
- custom startup files within DOS mode; when Win95 finally re-starts, it
- will update the .PIF file with the changes you made.
-
- * 12.11.2. How to make network games work without running Win95
-
- Network Setup not only installs protected mode drivers for your card;
- it also installs NDIS 2.0 real mode components specifically for MS-DOS
- mode. You will need to install a Win95 net card driver and IPX/SPX
- Protocol for this to work.
-
- In the special AUTOEXEC.BAT you make for MS-DOS mode games, include:
-
- NET START NWLINK
-
- This will load a real mode protocol manager, net card driver, and
- Microsoft's IPX compatible protocol. You can go a step further and
- type NET START NWREDIR to load a NETX compatible client for NetWare,
- if you need to get to your games stored on the NetWare server, and you
- installed Microsoft's Client for NetWare. These components will try to
- load high if you have upper memory available. Put this at the
- beginning of the special AUTOEXEC.BAT, to improve upper memory usage.
-
- * 12.11.3. When (and when not) to use Intel's Configuration Manager
- in Single Mode DOS
-
- If you use a PnP sound card and you want to use Single Mode DOS to run
- those pesky games, you may need to add this line in your special
- config.sys:
-
- device=C:\(whatever)\dwmcfg.sys
-
- This line performs the same PnP magic that Win95 does when it normally
- starts. You MUST include it BEFORE EMM386.EXE so it doesn't interfere
- with EMS memory and upper memory. Don't worry; it doesn't stay in
- memory so no need to load it high.
-
- However, systems with PnP BIOSes may NOT need this. Depending on how
- well your PnP BIOS configures your cards, you can get away with just
- loading your normal sound card drivers (SB16.SYS and CTMMSYS.SYS for
- example) and it will use the I/O, IRQ, and DMA settings you chose in
- Win95's Device Manager. This works because the BIOS and Win95 store
- this config info in the NVRAM on your system board.
-
- So, for PnP sound cards in Single mode DOS, you CAN use DWMCFG but
- load it BEFORE HIMEM.SYS and EMM386.EXE. Use it only if you HAVE to;
- Non-PnP systems will need it, but most PnP systems will not.
-
- --
- ==============================================================================
- = I am Gordon of Winterpeg. Junk mail is futile. Post MakeMoneyFast =
- = Find out why: http://spam.abuse.net/spam/ Or eat pink meat from a can =
- = World's best computer: http://www.amiga.de/ they're both the same =
- = Windows 95 FAQ: http://www.orca.bc.ca/win95/ http://ga.to/mmf/ =
- ==============================================================================
-
-