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- X-Last-Updated: 1996/08/30
- From: wolf@netheaven.com (Wolfram v.Kiparski)
- Newsgroups: rec.models.rockets,rec.answers,news.answers
- Subject: rec.models.rockets FAQ Part 08 - Boost and Rocket Gliders
- Followup-To: rec.models.rockets
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- Reply-To: wolf@netheaven.com
- Summary: This posting contains a list of Frequently Asked Questions
- (and their answers) about Model and High Power Consumer Rocketry
- Approved: news-answers-request@MIT.EDU
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- Archive-name: model-rockets/gliders
- Rec-models-rockets-archive-name: rockets-faq/part08
- Posting-Frequency: monthly
- Last-modified: 1996 April 26
- URL: http://dtm-corp.com/~sven/rockets/rmrfaq.toc.html
-
- Rec.Models.Rockets FAQ (Frequently Asked Questions): PART 08 OF 14
-
- BOOST GLIDER AND ROCKET GLIDERS
-
- 8.1 R/C Rocket Gliders
-
- The D-G powered R/C rocket gliders now available are presenting some new
- problems to ModRoc'ers, who are more used to making balsa wings, fins, etc.,
- then built-up wings. Here is a set of tips submitted by Iskandar Taib, a long
- time model plane enthusiast, and others. There is an excellent FAQ in the
- rec.models.rc news group. It includes very good information on how to get
- started into R/C flying, tips on where to buy equipment, etc.
- ------------------------------------------
- 8.1.1. Have there been any construction reviews of R/C rocket gliders?
-
- Aerotech Phoenix: August, 1992, "Model Builder Magazine"
- Estes Astroblaster: September, 1992, "Model Builder Magazine"
-
- Both articles are written from the perspective of experienced R/C
- aircraft modelers. They both contain good construction and flying
- tips.
- ------------------------------------------
- 8.1.2. I'm building the 'XXX' R/C Rocket Glider and it uses foam core wings.
- Are there any things I should know about working with foam?
-
- The first thing to know is that certain paints and glues dissolve
- foam. Both the stuff made out of white beads (referred to as "bead-
- board") and the blue (Dow Styrofoam (tm) ) or pink (DuPont Foamular)
- extruded foam will behave in the same way. Once sheeted a foam wing
- can sometimes be finished in a paint that ordinarily dissolves foam
- if one is careful about not putting too much on at a time. Here is
- a list of what will dissolve styrofoam and what won't:
-
- Will dissolve foam:
-
- Nitrate and butyrate dope
- Ambroid
- "Model Airplane Cement" (you know what I mean)
- Polyester resin (sold as "fiberglass resin" at K-Mart)
- Thick and thin cyanoacrylates (excepting UFO)
- Paints from spray cans
- Dope and paint thinners
- Gasoline
- Dope thinner, acetone
- Solvent-based contact cements
-
- Won't dissolve foam:
-
- Polyurethane paints and varnishes (inc. Rustoleum)
- White or aliphatic glues (Elmer's, Titebond)
- Epoxies
- Ethanol or methanol (sometimes used to thin epoxies)
- UFO superglues
- Water-based contact cements (eg. Southern Sorghum)
-
- Follow the instructions provided and you won't go wrong. Most struc-
- tural building is done with white glue and epoxy is used for sheeting
- the wing and/or putting down fiberglass, graphite or kevlar cloth.
- ------------------------------------------
- 8.1.3. Any tips for sheeting the wings on my Aerotech Phoenix?
-
- The Phoenix kit requires that you sheet the wing with balsa using epoxy
- as the glue. Aerotech also recommends that you vacuum-bag the wing for
- the lightest wings possible. Vacuum bagging is a fairly new technique
- that I will describe later.
-
- The process involves preparing the wing skins, mixing the epoxy (need-
- less to say, the 24 hour laminating variety, spreading it on the skins
- with a squeegee, scraping most of it off, applying the skins to the
- core, then assembling everything together in the core beds (the pieces
- left over after the core is cut), and putting lots of weight on top
- of the whole thing. Oh yeah.. the wing has to be kept straight so
- you'd have to do this on a very flat surface. The more pressure you
- can put on this, the better glue joint you'll have, and the less glue
- you'll have to use, which makes for a lighter wing.
-
- VACUUM BAGGING
-
- This is where the vacuum bagging comes in. The core bed/sheeting/core
- assembly is put into a large bag which is sealed on all sides. Then the
- air is pumped out of the bag. This is supposedly the equivalent of pi-
- ling hundreds of pounds of weights on the core. In fact they tell you
- to limit the vacuum to so many inches Hg otherwise the cores will crush.
-
- Vacuum bagging is also useful if you are going to lay up fiberglass
- on top of the balsa wing skins. Fiberglass cloth is now available in
- very light weights and people often use it in lieu of a covering film
- or fabric.
-
- The way it used to be done was that the cloth was laid down and a thin-
- ned (with alcohol) epoxy brushed into it. Then excess epoxy was removed
- using rolls of toilet paper (discarding layers as they became saturated).
-
- With vacuum bagging one lays down a sheet of drafting mylar on top of
- the wet glass cloth, then puts the assembly in core beds. The assembly
- is then vacuum-bagged. After curing the mylar sheets are removed and
- you end up with a glass-like finish that is extremely light since all
- excess epoxy has been squeezed out. This also obviates the need for
- lots of the filling and sanding usually necessary before painting.
- ------------------------------------------
- 8.1.4. How about help with my Estes Astroblaster wings?
-
- The Astro Blaster kit uses contact cement for sheeting the wings. The
- cement is of the water based variety. It is applied to both skin and core
- and is allowed to dry. After this has occurred, the skins and core can
- then be brought together. This is a little trickier, since you don't get
- a second chance.. Once the core touches the skin you can't separate them
- without breaking something. The skins are just 1/32" thick so one
- has to be gentle with them.
- ------------------------------------------
- 8.1.5. How do you repair damaged foam wings?
-
- Repairing foam is fairly easy. One simply hacks out the damaged piece,
- glues in a block of foam and carves and sands to shape. Carving is best
- done with a brand new utility knife (the kind that has break-off points)
- and sanding can be done with a sanding block. Sheeting is replaced in
- the same manner - cut out the damaged piece and glue on a replacement.
- A little glass cloth or carbon fiber matte over the break helps too.
- ------------------------------------------
- 8.1.6. Some more uses of foam in rocketry...
-
- Foam is interesting stuff to play with. You can cut wing cores using a
- hot wire and 1/16" ply or formica templates. Parts for rockets can be
- made by simple carving and sanding.
-
- Even more interesting is making lightweight wings and other parts using
- foam, silkspan and thinned white glue. Someone called Ron St. Jean built
- lots of competition free flight models in this manner. The silkspan is
- applied wet over the foam, and thinned white glue is brushed on. When
- the silkspan dries it shrinks, and the result is an incredibly strong and
- stiff structures. One could conceivably use this method for nose cones
- or complex scale models. In England, foam and brown wrapping paper is
- used for complex ducted fan models (someone actually flies a seven foot
- long scale Concorde constructed like this).
-
- If one uses heavier paper (eg. grocery sacks) perhaps one can dissolve
- the foam once the white glue is set (use acetone or dope thinner for
- this). For rockets imagine something shaped like a V2 made like this.
- Once the foam was dissolved you'd end up with a light weight craft paper
- tube of the proper shape, boat tail and all.
- ------------------------------------------
- 8.1.7. I need to cut the piano wire control rods. Bolt cutters don't work
- well, as the metal is too hard. Any ideas?
-
- From: ntaib@silver.ucs.indiana.edu (Iskandar Taib)
- What you want to do is get your hands on a reinforced cutting wheel
- like the House of Balsa Tuf-Grind. The Dremel ones tend to shatter and
- throw pieces at high speed. If you use them harden them with thin
- superglue.
- ------------------------------------------
- 8.2 Free Flight Boost and Rocket Gliders
-
- Copyright (c) 1996 by Robert G. Kaplow. Permission granted for non-profit
- distribution and may be reproduced by any group or individual for
- non-profit use, provided that the source and author of this document is
- acknowledged. The distribution and reproduction of this document for
- commercial use without permission of the author is specifically denied.
- Any other use requires the permission of the author.
- Feedback can be sent to Robert_Kaplow@hccompare.com.
- ------------------------------------------
- 8.2.1 What is the difference between a Boost/Glider and a Rocket/Glider?
-
- In a Boost/Glider (referred to as a BG in the rest of the FAQ), only a
- portion of the rocket as launched is required to come down gliding. In a
- Rocket/Glider (RG), the entire model remains in one piece, and the whole
- thing glides down. Typically, this distinction is only important in NAR
- competition, where these two classes are distinguished. An RG is a legal
- entry in BG events, but a BG is not a legal entry in RG events.
-
- The other thing to distinguish is a philosophical distinction between a
- BOOST/glider and a boost/GLIDER. The question is which half of the flight
- the emphasis is on. A BOOST/glider is a rocket that happens to have glide
- recovery. In reality, it probably doesn't glide that well. The Space Shuttle
- kit is a good example of this type of glider. A boost/GLIDER on the other
- hand is a high performance glider that is carried aloft by a rocket motor.
- These are the type of models typically seen in competition, and the topic of
- most of this FAQ.
-
- Also note that regardless of the emphasis, all of these gliders are launched
- vertically, like other model rockets. Horizontal launch and shallow climbing
- supported by wing lift doesn't work for these models, and is prohibited by
- the safety code.
- ------------------------------------------
- 8.2.2 What are some types of gliders?
-
- Early BGs were rear engine designs. The first was built by John Schultz and
- Vern Estes in 1961. They usually looked like delta-winged jets or X rockets.
- The old Estes Space Plane is an example of this style.
-
- In 1963 Larry Renger invented the front engine BG with the Sky Slash design
- winner. It was basically a hand launched glider with a motor pod hung on the
- front. The old Estes Falcon followed this style. A few years later, Larry
- invented the detachable "pop" pod. Almost all gliders today are front engine
- design, and pop pods are the most common of the BGs flown today. The old
- Centuri Swift and Estes Dragonfly were Pop Pod designs.
-
- Parasite gliders are small gliders attached to the outside of larger
- conventional model rockets. They can be as simple as a small foam glider
- hooked to an extra launch lug on the side of a standard model rocket. Many
- of the popular mass market kits fall into this category, including the Estes
- Manta, ARV Condor, Space Shuttle and the old Orbital Transport, and the
- Quest Aurora.
-
- Flex-wing (FW) gliders were inspired by the Rogallo wing that was intended
- as the recovery device for the Gemini program. They are basically 3 sticks
- with a lightweight plastic covering. They fold for boost inside a long
- skinny rocket, and eject like a parachute. NAR competition rules prohibit
- "flexies" as they are called in BG and RG events, and create a separate
- category for them.
-
- Gliders are further broken down into categories describing how they look or
- work. Some of them are fixed pod, pop pod, swing wing, slide wing, box wing,
- t-rail, slide pod, no moving parts, canard, auto-elevator, variable camber,
- flop wing, scissor wing, flying wing, swept wing, delta wing, Rogallo wing,
- etc.
- ------------------------------------------
- 8.2.3 What are all these funny names I see referenced?
-
- Until the 1979 Pink Book revision, different power classes were designated
- by names. For gliders, the names were of flying creatures. Here is a decoder
- table:
-
- 1/4A Gnat
- 1/2A Hornet
- A Sparrow
- B Swift
- C Hawk
- D [no official name, sometimes called Deagle or Falcon]
- E Eagle
- F Condor
- G [no official name, but commonly referenced as Dragon]
- ------------------------------------------
- 8.2.4 I'm just starting. What kits or plans are available?
-
- Several model rocket manufacturers make glider kits. Very few make really
- good gliders. Among the non-spectacular performers are the Estes Space
- Shuttle and Tomcat, and assorted parasite and foam gliders.
-
- The Quest Flat Cat is an improvement on an old design that can fly
- reasonably well. QCR has several glider kits, including a good booklet on
- flex-wing gliders. Edmonds Aerospace offers several glider kits. Eclipse has
- a few glider kits as well. The Estes Trans-Wing and MRC Thermal Hawk are
- reasonable fliers. Apogee had glider kits, but I don't know what their
- status is today. NCR glider kits are gone, but plans may resurface in the
- future.
-
- My favorite BG plan for the beginner is the Flanigan Flyer, designed by
- Chris Flanigan of the MIT Rocket Society. Plans for it can be found in the
- MIT Competition Notebook available from NARTS. It is suitable for A-C 18mm
- motors. Guppy's Fish & Chips (1/2A) and High Performance Sparrow (A) BG were
- some of my favorites, but are very touchy to trim (more about that later).
- Try Mark Bundick's Parksley Eagle for 13mm 1/2A & A motors, available from
- NARTS in the "NIRA Glider Plans from 'The Leading Edge'" reprint. There are
- several other glider related NIRA Reprints also available from NARTS.
-
- [I'm looking for a C/D BG recommendation - rgk]
-
- For a first RG, I recommend the Seattle Special, by George Riebesehl. Plans
- for this model are also in the "NIRA Glider Plans from 'The Leading Edge'"
- reprint. It flies on A-C 18mm motors.
-
- [I'm looking for a 1/2A RG and C/D RG recommendation - rgk]
-
-
- For a FW, I recommend the QCR kit and manual. This proved good enough for
- NAR V.P. Trip Barber, a fellow FW hater, to take a first place with at
- NARAM-37, building the glider on the field. Also refer to George Gassaways
- articles in American Spacemodelling, December 1980 and September 1986.
-
- Many more plans are available from NARTS or NARTREK publications.
- ------------------------------------------
- 8.2.5 Why do most gliders have the rudder under the fuselage?
-
- This is probably more for historical rather than technical reasons. Since
- the motor is on top, a conventionally placed rudder would be in the exhaust.
- In reality, some glider tails are far enough from the exhaust that it
- doesn't matter. The real question should be "Why do airplanes have the
- rudder on top?" :-)
- ------------------------------------------
- 8.2.6 These things are very different from what I've built before. Are there
- any tips for building them?
-
- Lots of them. The most important things to consider are to build light,
- strong, and warp-free. Weight is the enemy of a glider. A weak glider will
- break easily. A warped glider is very difficult to make glide properly. All
- three of these problems are hard to fix later.
-
- In order to keep surfaces straight, I recommend the use of a building board.
- A scrap of kitchen counter, larger than the finished model is perfect for
- this purpose. All planing, sanding, cutting, and gluing is done on this work
- surface. It should have at least one straight perpendicular edge.
-
- The flying surfaces of a glider need to be airfoiled to work best. Unlike
- other rocket parts, a glider wing needs a non-symmetric airfoil. The standard
- fin airfoil shape, split in half, is a good place to begin. To rapidly shape
- a wing airfoil, use a device called a razor plane. Much like its big brother
- used for carpentry, this tool shaves off wood quickly. The difference is
- that it uses a razor blade or equivalent to do so. Many different types are
- available. My personal favorite is the David Combi. An inexpensive nylon one
- is available from Master Airscrew. These and many other handy tools can be
- found in model airplane catalogs. The SIG catalog in particular is an
- excellent source of many materials needed to build and fly gliders,
- including these two razor planes.
-
- Once roughly shaped, a sanding block is needed to get everything smooth. A
- 6" piece of 1x2 is perfect to wrap 1/6 of a sheet of sandpaper around (or
- 1/3 of a sheet around a 12" block). Use thumb tacks to hold the sheet in
- place. Sanding across the grain removes wood fast, sanding with the grain
- gives a nice final finish. Start with 100 grit, and work down to 400. The
- stab and rudder are similarly airfoiled, usually symmetrically.
-
- In order to glide, your glider will need dihedral. This is the upward
- tilting or curving of the wings. Some designs use multiple joints, trihedral
- or polyhedral. To do this, cut the wing in half (or thirds, quarters, etc.
- as per the plan). A razor saw is the best tool to do this, but a modelling
- knife and a straight egde will do. Tilt each tip up the required amount on
- your building board. Use a handy scrap or a piece of 1x2 to prop the wing
- pieces up. Now bevel the root edges using a sanding block and the edge of
- the building board so that they are once again perpendicular to your work
- surface.
-
- The two edges can now be glued together. Standard wood glues can be used for
- this, either carpenters, CA, epoxy, or Amberoid or Duco. I particularly like
- Amberoid or Duco cement for gliders because it can be dissolved to remove
- parts that end up misaligned.
-
- The wing, stab, and rudder are now glued to the fuselage of the glider. Take
- care to align things accurately. Typically a design will call for a tilt in
- the wing or stab, in order to make the glider gently turn in flight. This
- prevents very long chases to retrieve your glider. Also designs will
- frequently include a few degrees incidence in the stab. By putting the stab
- at a slight angle to the wing, it aids in the transition of the glider from
- boost to glide, and prevents the "death dive" where the glider flys straight
- down.
- ------------------------------------------
- 8.2.7 Should I paint my glider?
-
- Most competition models are not painted in a normal sense. Many gliders are
- left unpainted at all. Some modelers will color the model with magic marker
- or a thin layer of model airplane dope for visibility. Others will apply a
- coat or two of clear dope to prevent warping. I personally prefer Jap Tissue
- and dope (discussed later), as it adds both strength and color to the model,
- at a very minimal weight penalty.
-
- Conventional finishing techniques of filler, primer, paint, and decals
- should be left to models where glide performance is not a concern.
- ------------------------------------------
- 8.2.8 Can I convert a hand launched glider (HLG) to rocket power?
-
- Yes. The cheap balsa "snap together" toy gliders (i.e. North Pacific) are
- *NOT* strong enough for flight conversion, however many HLG kits and plans
- are convertible. Plans for Jetex models are usually too flimsy for model
- rocket power. A wealth of HLG plans are available from the Academy of Model
- Aeronautics (AMA), National Free Flight Society (NFFS), Zaic yearbooks, and
- some of the other RC modeling magazines. I highly recommend the NFFS
- newsletter and journals as sources of free flight glider information.
- Usually, all you need to do is to add a pop pod to the HLG, and perhaps
- invert the rudder.
-
- The references at the end of this part of the FAQ list several good HLG
- plans.
- ------------------------------------------
- 8.2.9 I'd like to design my own glider. How do I know if it will work? How do
- I compute the CP for a glider?
-
- Glider stability is similar to a rocket stability, but a bit more
- complicated. The equivalent to a rocket Center of Pressure (CP) is called
- the Neutral Point (NP) of a glider. There is an article on how to calculate
- this in the 1980 MIT Journal available from NARTS. Just as a rocket CG needs
- to be ahead of the CP, a glider CG must be ahead of its NP for it to be
- stable. 10-20% of the wing cord (the distance from the leading edge to
- trailing edge of the wing) is a good margin for free flight models. RC
- models can get by with much smaller margins.
-
- There are several good articles on Boost Glider Stability in old Model
- Rocketry Magazine and Model Rocketeers. Reprints of many of these are
- available from NARTS and/or NARTREK.
- ------------------------------------------
- 8.2.10 What motor should I use to fly my glider?
-
- Typically, you want a short delay, and a low average thrust for a glider.
- For example, a B class model would probably do better with a B4-2 than a
- B4-4 or a B6-2. Be careful of motors with large ignition spikes, like the
- A10-3 or C5-3, unless you want to re-kit your model. Core burning motors,
- including most composite motors are not usually suitable for gliders.
- ------------------------------------------
- 8.2.11 This thing looks weird sitting on the pad. How do I launch a glider?
-
- Since the motor is near the front of the glider. there isn't much left of a
- 3' launch rod once you put a glider on the pad. Frequently the glider will
- fall off the pod while sitting on the pad. The other big problem is that
- once the motor ignites, the clips fall, and can catch in the wings or stab
- of the glider.
-
- The solution to all of these problems is to launch gliders from a "Power
- Tower". This is nothing more than a 3' dowel with a launch rod on the top.
- Sharpen one end of the dowel, and pound it into the ground. You can drill a
- hole for the rod, or just tape it in place. I like to bevel the end of the
- dowel at a 45 degree angle. A scrap ceramic tile with a hole drilled near an
- edge makes a good blast deflector. Make sure that the exhaust is directed
- AWAY from the glider, and not back into the wing! The pod now sits on the
- deflector, and the glider hangs below the rod, against the dowel.
-
- To prevent the clips from catching the tail, you can either tape the clip
- lead to the dowel, or better yet, use a second launch rod about a foot away
- as a gantry, so the clips fall away from the glider. A couple more rods are
- handy if it is a bit windy to prevent the glider from blowing off the pod,
- or twisting on the pad.
-
- I've gone one step farther, and made a miniature version of a Chad Pad,
- using 2 2' pieces of 1x2, a 1/4-20 carriage bolt, and a blind nut (T-nut) in
- the end of the 3' dowel. The base of the Chad Pad has extra holes in each
- "leg" for extra launch rods to hold the wing and ignition leads.
- ------------------------------------------
- 8.2.12 My glider looped and crashed into the ground. What is wrong?
-
- First check for a warp or misalignment in the wing or stab. These are the
- most common cause of boost problems, and the reason that accurate building
- is so critical. If anything is found, fix it.
-
- Most gliders will have some pitch down at ignition and early boost, and
- gradually change to a pitch up condition near burnout. This results in an
- "S" shaped flight profile. If the deviation is minor, don't worry about it.
- A slight roll during boost will keep your glider headed in the right
- direction.
-
- Models that have boost problems can often be helped with a longer and/or
- heavier pod. Extending the fuselage to put the motor farther in front of the
- wing also helps. A longer rod may help boost also, as will avoiding high
- winds when launching.
-
- If the model pitches down severely under thrust, the pylon may be too tall
- or the thrust may be misaligned. If the model pitches up under thrust, the
- pylon may be too low, or the thrust misaligned. If the model starts
- straight, then starts pitching up, the wing lift is causing the problem.
- ------------------------------------------
- 8.2.13 My glider shredded. What is wrong?
-
- It was either not strong enough, or the motor was too powerful. If the motor
- was too powerful, then the fix is obvious. Use a less powerful motor next
- time. Beware of cored motors, they love to shred gliders. This includes the
- ignition spike of the C5-3, A10-3, B8, and almost all composites. A few
- composites, like the AeroTech/Apogee C4, D3, and E6 are designed for
- gliders.
-
- There are several things that can be done to strengthen gliders. Spruce is
- often used for the fuselage to increase its strength, but at a significant
- weight penalty. Wings can be made of thicker wood, although this increases
- the weight of the glider. When trying to maximize performance, it becomes
- important to select the density of the balsa used in your glider. Lighter
- wood (6#/ft^3) will save weight, while denser balsa (10#/ft^3) is stronger.
- Use the lighter wood for wings and stabs, the denser for fuselages, which is
- still lighter than spruce.
-
- You also need to consider the grain of the balsa. "A" grain wood has the
- grain running perpendicular to the surface. It is very flexible. It is not a
- good choice for wings, but is excellent for sheeting built up surfaces, or
- rolling balsa tubes. "C" grain wood has the grain running parallel to the
- surface. It has a mottled appearance, and is very stiff. It is ideal for
- wings and stabs. "B" grain is between A and C, and should be used where
- stiffness is not an issue, such as fuselages.
-
- The SIG catalog is an excellent reference on the subject of balsa density
- and grain.
-
- Higher aspect ratio wings are weaker than low aspect ratio wings. Try
- redesigning your wing or tail to lower the aspect ratio.
-
- An excellent way to strengthen balsa without adding much weight is to tissue
- the glider wings. This is an art in itself. You will need some "Jap" tissue
- (from SIG or Peck Polymers) and some clear dope. I have found that SIG
- Nitrate dope is less likely to warp the wings. The tissue comes in assorted
- colors to decorate your model. Use 2 colors, with a darker color on the
- bottom, for visibility in the air, and a lighter color on top for visibility
- on the ground. Green is a poor choice for the top, but Blue surprisingly
- looks pretty dark in the sky. A couple primer coats of dope are applied to
- the balsa surfaces. Another coat is used to stick the tissue down to the
- balsa. More coats over the tissue soak thru and bond the tissue to the
- balsa, and fill in the pores.
-
- Two other ways to make lighter wings particularly on large gliders are built
- up construction, and foam cores. A wing can be built of balsa strips, and
- covered with tissue. This can yield a very strong but lightweight wing. Foam
- is commonly used in RC models, and can be used in some of the larger gliders
- (C-D and up) covered with fiberglass or tissue. Uncovered foam from meat
- trays can be used for some mini-motor designs. These techniques are beyond
- the scope of this FAQ.
-
- The leading edge of a wing is prone to nicks and dings from running into
- things. This can be reinforced with a thin strip of spruce, or a thin piece
- of nylon or Kevlar line glued along the edge.
-
- For the ultimate in strength and low weight, all parts of a glider can be
- reinforced with carbon fiber or Kevlar. This is applied either with Amberoid
- or an Epoxy resin.
- ------------------------------------------
- 8.2.14 The pod stuck on my boost/glider and the thing crashed. What is wrong?
-
- You've just been shot down by the "Red Baron". If it stuck, try sanding to
- loosen things up a bit. Check the action of the pod when deploying.
- Streamers or parachutes have a nasty habit of catching on things that you
- didn't want them to, like glider wings. Sometimes fastening the recovery
- system to the pod in a different manner will fix the problem. Some pod
- systems are specifically designed to prevent this problem, Try one of them.
-
- You can also have the opposite problem, where the pod falls off too soon,
- sometimes under power. First check the fit. If it is too loose, use tape to
- make it tighter. This could also happen at launch, where the glider is blown
- off the pod by wind, or just after launch due to a structural failure.
- ------------------------------------------
- 8.2.15 My glider glides like the space shuttle (or worse). What is wrong?
-
- Unless you are very good and very lucky, your glider will need several
- adjustments before it glides well. The process of making these adjustments
- is called trimming. The goal is to get a glider that transitions quickly and
- flies smoothly, gently circling overhead. If you are right-handed, you will
- probably have best luck trimming your glider to circle to the LEFT. If you
- are left handed, reverse all the following references to left and right.
-
- All trimming is done with the model in glide configuration. For a BG, this
- means without the pod, For an RG, it means with a spent motor casing
- installed, and wing, pod, or whatever deployed as it will be in flight.
-
- The first step in trimming is to locate the CG at the proper position. If
- you are lucky, the instructions or plans will tell you where to locate the
- CG. If not, you will need to compute the Neutral Point (CP), or use a
- typical location like 1/3 of the wing cord from the leading edge. Gliders
- are often tail heavy. Add weight to the nose if necessary to get the glider
- to balance 10-20% of the wing cord in front of the NP.
-
- All the rest of the trimming should be done by controlled warping of the
- flying surfaces. Start by getting the model to glide straight, which is much
- easier if it was built without any warps. In an open area gently toss the
- glider forward, releasing it with both the wings and fuselage level. Note
- its action. If the model dives (drops its nose), warp the stab trailing edge
- UP a bit. If the model stalls (noses up, then suddenly drops, often straight
- into the ground) warp the trailing edge of the stab DOWN a bit. The best
- glide us usually right on the edge of a stall.
-
- I like to warp both wing tip trailing edges up to prevent tip stalls, and the
- center portion of each wing down to increase the wing lift.
-
- Then add a left turn until the model has a slow flat circular glide. Some
- turn is often added during construction by tilting the wing in the direction
- of the desired turn, or tilting the stab in the OPPOSITE direction. Turn can
- be increased by warping the trailing edge of the OPPOSITE wing down a bit. I
- try to avoid warping the inner wing panel trailing edges up at all, as this
- can lead to spiral dives. Turn can also be adjusted with the rudder.
-
- For a left roll on boost, warp the left tip of the stab trailing edge up,
- and the right tip down. This works at high speed, but has little effect at
- glide speeds. Use wing warp, stab tilt, and a bit of rudder to increase or
- decrease the turn as needed.
-
- Try a few harder throws. The glider should quickly settle down into a flat
- gentle circle. Continue adjusting the surfaces until you get this result.
-
- Now you are ready for a serious hand launch. This is an art form in itself.
- Throw the model up as hard as you can, at a 45 degree angle up and to
- your right, and with the wing banked at the same 45 degree angle. The model
- should slowly roll to the left, changing from a right turn to a left turn.
- If you are lucky, the model will be gently circling 30 or more feet
- overhead. If not, it probably smacked the ground, so pick it up and try
- again. Go back and check the trim with a gentle toss, and if all is OK, try
- again. You may want to vary the angles between 30-60 degrees each, until you
- find what works best for you and your model.
-
- Now you are ready for the first launch. Pick a reduced power motor, just
- enough to get the glider to a reasonable altitude, and launch it. Use a
- power tower as described previously. Carefully observe the boost,
- transition, and glide. Watch out for a "death dive" where the glider never
- transitions and comes straight down. This can be fixed with increased stab
- incidence or warping the trailing edge of the stab up. Also watch for
- "spiral dive" where the model turns very tightly and crashes into the
- ground. This is caused by too much turn, or a wing that isn't producing
- enough lift. Try reducing the turn or warping down the inside edge of the
- inboard wing.
-
- Continue to adjust the flying surfaces until you get the flight you want.
- Now move up to the desired motor size, and fly again. Soon you'll need to
- read the answer to the next question.
- ------------------------------------------
- 8.2.16 My glider never came down and flew away. What is wrong?
-
- If it went in a straight line, you need to re-trim the glider to circle as
- it glides. Perhaps your field was too small. Find a larger place to fly.
-
- If neither of these is the case, you probably just found a thermal. Air is
- not static. It moves around due to uneven heating and cooling. A hawk
- circling overhead, without flapping its wings is in a thermal. When air is
- heated, it rises. Whatever is in that air goes up with it, be it bird,
- rocket, or airplane. If the air is rising faster than the sink rate of your
- model, the model will rise in the air. In general, this is good, as it
- allows your model to fly much longer. It stops being good when you lose the
- model!
-
- This is a "good" problem. it means you've solved most of the problems you've
- encountered, and have (had?) a pretty good glider. Picking thermals is an
- art that is beyond this FAQ. Now we have to find a way to get the glider
- back. These devices are called dethermalizers (DT) because they are designed
- to get your model out of a thermal.
-
- This is done by transforming a good glider into a bad glider. There are two
- parts to this transformation. The first is some sort of timer, to cause the
- action to occur when you choose. The second is an actuating device that
- de-stabilizes the glide.
-
- Timers come in several forms. Most common is dethermalizer fuse. This looks
- more like cotton rope, and burns very slowly, typically 1/4" per minute. By
- having this fuse burn a string or rubber band, we can actuate a device in
- flight. Be sure to use a snuffer tube with the fuse, to prevent the fuse
- from falling free and starting a grass file. Other more sophisticated timers
- are built from small spring wound motors, or a viscous fluid like STP or
- silly putty with a piston slowly moving thru the fluid.
-
- There are many actuating devices used. The simplest is a drop weight. Since
- we often need to add weight to the nose of a glider when trimming, this
- weight can be dropped, with a string going either to the tail or INSIDE wing
- (if you go to the outside wing, all you will do is change the glider from a
- left turn to a right turn, or vice versa). By shifting the weight, the
- glider will now severely stall (tail), or spiral (inside wing) into the
- ground.
-
- The "beer can" DT was popular at MIT because of its first step, empty a can
- of beer! A piece of the aluminum can is deployed as a flap from the INSIDE
- of the fuselage. This acts as a drag break, and causes the glider to slowly
- spiral down.
-
- Often a DT consists of a flap, either on the wing or stab, that pops up and
- alters the trim of a glider, causing it to spiral dive or stall. One problem
- with these is that if not set properly, they can mess up the trim of your
- glider, eliminating the need for a DT in the first place.
-
- Another problem with many DTs, especially those that produce a stall or
- gentle spiral, is that in a strong thermal, they may be insufficient to
- recover the model. Finally, the DT action may bring the glider down so hard
- that it is damaged on landing.
-
- I like the pop up wing DT used on the Gold Rush (Model Aviation May 1985
- page 64). The entire wing is hinged, and pops up about 60 degrees. This
- effectively turns the entire wing into a drag break, sending the fuselage
- straight down. The model lands nose first, protecting the delicate tail from
- damage. A variation of this totally cuts the wing loose, except for a string
- that ties the wing to the tail. The fuselage falls like an arrow, nose
- first, with the wing fluttering behind. Another nice feature for the serious
- competitor is that the hinge pin can be removed, making the model very easy
- to pack for shipping.
- ------------------------------------------
- 8.2.17 References: (kits, books, publications, catalogs)
-
- Kits:
-
- Apogee Maxima A
- Maxima B
- Eclipse ???
- Edmonds Deltie
- Deltie-C
- Deltie Thunder
- Ivee
- Ivee-C
- Estes
- #2075 ARV Condor
- #2097 Manta
- #1284 Space Shuttle
- #2086 Tomcat
- #2112 TransWing
- MRC Thermal Hawk
- QCR Auta Sight FWs
- Easy Slide RGs
- Edmonds Canard RGs
- Folded Wing RGs
- Never Loop BGs
- Dethermalizer kit
- Quest #3002 Aurora
- #3006 Flat Cat
-
- Plans:
-
- Name Number Source
- ---- ------ ------
- Athena NFFS plans
- Bo Weevil NFFS 1973
- Catharsis BH-151 Bill Hannah ???
- Challenger MA August 1985 page 67
- Flip SIG kit
- Gold Rush MA May 1985 page 64
- Pigeon SIG kit
- Polly AMA #263 MA May 1979 page 50
- Roll Out AMA #201 MA
- Roscoe 18 AMA #509 MA May 1986 page 60
- Semi Pro AMA #124 MA January 1976 page 22
- Stomper AMA #510 MA May 1986 page 60
- Supersweep 22 NFFS 1976, AAM December 1974
- Sweepette 18 NFFS 1982
- Thermic Jetco kit
- Wasp VI AMA #343 MA August 1981 page 57, NFFS 85
- Zenith AMA #705 MA December 1991 page 61
-
- Books:
-
- "Flying Hand Launched Gliders" John Kaufmann, William Morrow 1974
- (out of print, often found in the children's section of libraries)
-
- "Handbook of Model Rocketry", G Harry Stine, Wiley 1994,
-
- "Hey, kid, ya wanna build and airplane?", Bill Hannan, Model
- Builder
-
- "Model Rocket Design and Construction", Tim Van Milligan, Kalmbach
- 1995 email: 102374.2533@compuserve.com
-
- "Throw it out of sight" Lawrence Abrams
-
- ???, Bill Winter, 1951
-
- Publications:
-
- NARTREK, c/o Lew Proudfoot 310 Dover Court Allen, TX 75002 e-mail
- lewis_proudfoot@comsys.rockwell.com or Dr40Lew@aol.com
-
- NARTS, P.O. Box 1482, Saugus, MA 01906 e-mail
- 73320.1253@compuserve.com
-
- NFFS digest, 19 Frederick Dr. Newport News, VA 23601 $15/year
-
- NFFS plans, 10115 Newbold Dr. St. Louis, MO 63137
-
- NFFS publications, 4858 Moorpark Ave. San Jose, CA 95129
-
- Zaic yearbooks, Model Aero Publications, P O Box 135, Northridge, CA
- 91343
-
- Catalogs:
-
- Apogee Components Inc., 19828 North 43rd Drive, Glendale, AZ 85308
- email: 71441.1111@compuserve.com
-
- Eclipse Components, 570 Buckeye Dr, Colorado Springs, CO 80919
- email: 102100.1566@compuserve.com
-
- Edmonds Aerospace, 13326 Preuit Place, Herndon, VA 22070
- email: RobEdmonds@aol.com
-
- QCR, 7021 Forest View Drive, Springfield, VA 22150
-
- SIG, 401 S Front St, Montezuma, IA 50171 (800)247-5008
- ---------------------------------------
- Copyright (c) 1996 Wolfram von Kiparski, editor.
- Refer to Part 00 for the full copyright notice.
-
-
-