home *** CD-ROM | disk | FTP | other *** search
- Path: senator-bedfellow.mit.edu!bloom-beacon.mit.edu!howland.erols.net!netnews.com!xfer02.netnews.com!news.voicenet.com!news2.best.com!nntp1.ba.best.com!not-for-mail
- From: doosh@best.com (Tom Holub)
- Newsgroups: rec.games.netrek,rec.answers,news.answers
- Subject: rec.games.netrek FAQ List
- Supersedes: <netrekFAQ_1004702400@best.com>
- Followup-To: rec.games.netrek
- Date: Sun, 2 Dec 2001 12:00:05 +0000 (UTC)
- Organization: The ISP formerly known as Best
- Lines: 880
- Approved: news-answers-request@MIT.Edu
- Distribution: world
- Message-ID: <netrekFAQ_1007294401@best.com>
- Reply-To: doosh@best.com
- NNTP-Posting-Host: shell3.ba.best.com
- Content-Type: text/html
- X-Trace: nntp1.ba.best.com 1007294405 50798 206.184.139.134 (2 Dec 2001 12:00:05 GMT)
- X-Complaints-To: abuse@best.com
- NNTP-Posting-Date: Sun, 2 Dec 2001 12:00:05 +0000 (UTC)
- Xref: senator-bedfellow.mit.edu rec.games.netrek:79261 rec.answers:70334 news.answers:220239
-
- Archive-Name: games/netrek/faq
- <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
- <html>
-
- <title>Netrek FAQ list</title>
- <BODY BGCOLOR="#FFFFFF" TEXT="#111100" LINK="#336699" ALINK="AA0000"
- VLINK="#996600">
-
- <h2 align=center>Netrek FAQ list</h2>
-
- Last-Updated: 8 Aug 2001<br>
- Changes: Added UDP_PORTSWAP info, thanks to Adam Schuetze
-
-
- <p>
- <h3>Table of Contents</h3>
-
- <ol>
- <a href="#1">
- <li>What is Netrek?
- </a>
-
- <a href="#2">
- <li>It sounds interesting; how do I get started?
- </a>
-
- <a href="#3">
- <li>What's the difference between Xtrek and Netrek?
- </a>
-
- <a href="#4">
- <li>I've seen a game called Nettrek for the Macintosh; is that the
- same thing as Netrek?
- </a>
-
- <a href="#5">
- <li>What platforms are supported?
- </a>
-
- <a href="#6">
- <li>I'm playing on my Mac/IBM PC/Amiga, but I can't seem to fit all the
- windows on the screen. Is there a version that will run in 640x480?
- </a>
-
- <a href="#7">
- <li>I would like to start a new server; what kind of hardware
- will I need?
- </a>
-
- <a href="#8">
- <li>I'm trying to start a new server, and I'm having problems.
- Where can I get help?
- </a>
-
- <a href="#9">
- <li>How do I get people to play my server?
- </a>
-
- <a href="#10">
- <li>I compiled the client source, but every time I try to connect
- to a server it kicks me out or tells me to get a 'blessed' binary. What
- gives?
- </a>
-
- <a href="#11">
- <li>The game runs fine, but when the Netrek window comes up, I
- can't type anything into it. How can I fix this?
- </a>
-
- <a href="#12">
- <li>OK, the game runs fine and I found a server and logged in, but there
- doesn't seem to be anyone else around. How can I find a game with
- people in it?
- </a>
-
- <a href="#13">
- <li>OK, now I'm in a game with other people. What do I do?
- </a>
-
- <a href="#14">
- <li>When I'm playing the game, people keep sending messages to me. How can
- I talk back to them?
- </a>
-
- <a href="#15">
- <li>I would like to change what some of the keys do; for example, I'd
- like 't' instead of 'T' to activate my tractor beam. Is there a way
- to change this?
- </a>
-
- <a href="#16">
- <li>How does the rating/promotion system work?
- </a>
-
- <a href="#17">
- <li>I keep dying. How can I get better at the game?
- </a>
-
- <a href="#18">
- <li>What is 't-mode'?
- </a>
-
- <a href="#19">
- <li>What does DI stand for, anyway?
- </a>
-
- <a href="#20">
- <li>What is UDP?
- </a>
-
- <a href="#21">
- <li>Some of the servers and clients are called 'RSA'; what does that mean?
- </a>
-
- <a href="#22">
- <li>What is the INL (International Netrek League)?
- </a>
-
- <a href="#23">
- <li>What is the INHL (International Netrek Hockey League)?
- </a>
-
- <a href="#24">
- <li>What is the WNL (Weenie Netrek League)?
- </a>
-
- <a href="#25">
- <li>What is the Draft League?
- </a>
-
- <a href="#26">
- <li>Pickup games are full of twinks. How can I find games with clued teams?
- </a>
-
- <a href="#27">
- <li>I have some ideas and/or bug fixes for the INL Server; where should I
- send them?
- </a>
-
- <a href="#28">
- <li>I'm looking at stats from a clue/INL game; what do all the abbreviations
- mean?
- </a>
-
- <a href="#29">
- <li>I just played a clue/INL game; where can I get the stats?
- </a>
-
- <a href="#30">
- <li>How can I record and view recordings of netrek games?
- </a>
-
- <a href="#31">
- <li>Where can I get the most recent copy of this FAQ list?
- </a>
-
- <a href="#32">
- <li>My GPA has fallen 25% since I started playing Netrek last semester.
- How do you find time to do your homework and still make Admiral?
- </a>
-
- </ol>
-
- <ol>
-
- <a name="1"><h4>
- <li>What is Netrek?
- </h4></a>
-
- <strong>The short version:</strong> Netrek is a 16-player
- two-dimensional graphical real-time battle simulation with a Star Trek
- theme. A game is divided into two teams of 8 players (or fewer), who
- dogfight each other and attempt to conquer each other's planets.
- <p>
-
- <strong>The long version:</strong> Netrek is the probably the first
- video game which can accurately be described as a "sport." It has more
- in common with basketball than with arcade games or Quake. Its vast and
- expanding array of tactics and strategies allows for many different play
- styles; the best players are the ones who think fastest, not necessarily
- the ones who twitch most effectively. It can be enjoyed as a twitch
- game, since the dogfighting system is extremely robust, but the things
- that really set Netrek apart from other video games are the team and
- strategic aspects. Team play is dynamic and varied, with roles
- constantly changing as the game state changes. Strategic play is
- explored in organized league games; after 6+ years of league play,
- strategies are still being invented and refined.
- <p>
-
- The game itself has existed for over 10 years, and has a solid
- playerbase, including some people who have been playing for nearly as
- long as the game has existed.
- <p>
-
- All netrek clients and servers are completely free of charge, although
- there are several people working on commercial netrek variants or
- derivatives.
-
-
- <a name="2"><h4>
- <li>It sounds interesting; how do I get started?
- </h4></a>
-
- First, you need to get a client binary for your machine; read the
- <a href="http://www.best.com/~doosh/netrek/netrekFTP.html">Netrek FTP List
- </a> to find an FTP site. The client should run on anything that
- runs X Windows, although the slower your machine is, the harder it's
- going to be to play. Slow networks are even harder to play with.
- <p>
-
- If you don't know how to use FTP, ask your local guru about it.
- <p>
-
- If you don't have access to FTP, you can use the mail server at
- decwrl.dec.com. Mail <a href="mailto:ftpmail@decwrl.dec.com">
- ftpmail@decwrl.dec.com</a> with 'help' in the body
- (nothing else) and you'll get an automatic reply with instructions.
- <p>
-
- If the filename ends in .Z, you need to uncompress it with 'uncompress'.
- If it ends in .gz, you need to uncompress it with 'gunzip'.
- <p>
-
- Once you have the binary, rename it to something logical like 'netrek'
- and run it with 'netrek -m'. This will contact the <a href="#12">Metaserver
- </a> to find a list of currently active games. Click on the game you want
- to join; it might be a good idea to join an empty server to get used to
- the controls before you get in a game with actual people. On most servers,
- "*" will send in a practice robot if there is no one else in the game;
- you can use the practice robot to practice aiming and dodging.
- <p>
-
- If you get a 'netrek: Permission denied' message, try 'chmod 755 netrek'.
- After the game is over, try 'man chmod.'
- <p>
-
- <a name="3"><h4>
- <li>What's the difference between Xtrek and Netrek?
- </h4></a>
-
- Xtrek is a precursor to Netrek. It has many of the same elements,
- but it doesn't work as well because it isn't set up as a client-server
- combination.
- <p>
-
- Netrek is often called Xtrek. This causes much confusion.
- This newsgroup really is dedicated to Netrek, but feel free to talk about
- Xtrek if you want; many people here have played both.
- <p>
-
- <a name="4"><h4>
- <li>I've seen a game called Nettrek for the Macintosh; is that the
- same thing as Netrek?
- </h4></a>
-
- No. Nettrek is in the same family as Netrek (it's unclear which was
- created first), but it's not the same game. It runs over AppleTalk
- and doesn't have a whole lot of complexity. If you're interested in it,
- the original version can be found in most net archive sites that support
- Mac games. The most recent version is a commercial program called
- "Nettrek 3.0 - The Real Version," and is published by Premiere Technology,
- Inc.
-
- <a name="5"><h4>
- <li>What platforms are supported?
- </h4></a>
-
- Netrek was originally developed on Unix, and usable compiled binaries are
- available for all major Unix-based OS'es. If you have a strange OS,
- you may need to compile the freely-available source code.
- <p>
-
- There are now two different clients available for Windows machines.
- The older, less flashy but more mature one is Cow 2.2. The newer,
- prettier but less mature one is Netrek 1999.
- <p>
-
- There is a playable client for PowerMacs running MacOS only;
- it's very raw, but the game play is crisp, although having one button sucks.
- <p>
-
- If you are running Linux on your Mac, there are several clients that should
- work.
- <p>
-
- If you are running Linux or FreeBSD on your IBM PC, there are several
- clients available.
- <p>
-
- There is a playable client for the Amiga that runs over AmiTCP, either
- SLIP/PPP or direct connection.
- <p>
-
- To find any of these clients, go to the Netrek FTP list at
-
- <a href="http://www.best.com/~doosh/netrek/netrekFTP.html">
-
- http://www.best.com/~doosh/netrek/netrekFTP.html
-
- </a>
-
- and search for your platform name.
-
-
- <a name="6"><h4>
- <li>I'm playing on my Mac/IBM PC/Amiga, but I can't seem to fit all the
- windows on the screen. Is there a version that will run at 640x480?
- </h4></a>
-
- Not really. To be comfortable, you need 1024x768. The
- <a href="http://www.best.com/~doosh/netrek/netrekFTP.html#cow2">COW</a>
- client has a compile-time option to run in an 800x600 mode, but it cuts
- down the amount of game space you can see on your tactical map. It
- would theoretically be possible to play at 640x480, but you'd have to chop
- things off pretty severely. Bottom line: get a better monitor.
-
- <a name="7"><h4>
- <li>I would like to start a new server; what kind of hardware will
- I need?
- </h4></a>
-
- The server should run on anything that has Sys V shared memory and a good
- amount of CPU power. Good net connections are essential if you want
- lots of players.
- <p>
-
- Read the <a href="http://www.best.com/~doosh/netrek/netrekFTP.html#vanilla">
- Netrek FTP list</a> to find out where you can get the server source.
- <p>
-
- Please get the permission of your sysadmins before setting up a server.
- There is one ex-server-admin who is currently being criminally prosecuted
- for running a netrek server on a government machine. No joke.
-
- <a name="8"><h4>
- <li>I'm trying to start a new server, and I'm having problems. Where
- can I get help?
- </h4></a>
-
- There are a bunch of somewhat dated server secrets
- <a href="http://www.cirr.com/~pmagrude/trek/server-secrets">here.</a>
- You can also try posting to the <a href="news:rec.games.netrek">newsgroup.</a>
- There's now a mailing list for server code maintainers,
- <a href="mailto:vanilla-list@us.netrek.org">
- vanilla-list@us.netrek.org</a>.
- Check out the <a href=http://vanilla.us.netrek.org/>Vanilla Server</a>
- development team web page.
-
- <a name="9"><h4>
- <li>How do I get people to play my server?
- </h4></a>
-
- Generally, people call up the <a href="#12">Metaserver</a> and try to get into
- a game that already has people in it. If your school has a bunch of
- people who play netrek, encourage them to use your server and people
- from other places will begin to. If you don't have a local netrek
- population, log on to the machine yourself and fight Hosers.
- <p>
-
- The other option is to modify the server enough that people are
- interested in it for the novelty. Several of the more popular servers
- have been created this way (Sturgeon and Paradise come to mind). Keep
- in mind, if you do this, that you will attract weenies more than
- serious players.
- <p>
-
- To get your server listed on the <a href="#12">Metaserver</a>, follow
- the documentation file docs/metaservers-HowTo in the Vanilla kit, or mail
- <a href="mailto:vanilla-metaserver@us.netrek.org">
-
- vanilla-metaserver@us.netrek.org
-
- </a>.
-
- <a name="10"><h4>
- <li>I compiled the client source, but every time I try to connect to
- a server it kicks me out or tells me to get a 'blessed' binary.
- What gives?
- </h4></a>
-
- It's possible to modify the client source to do lots of tedious tasks
- (like aiming, dodging, that sort of thing) for you. Since this gives
- you a big advantage over a mere human, netrek has a way of knowing whether
- you have a client that was compiled by the netrek Gods or by you. If
- you compiled it, netrek will assume it's a cyborg, and will kick you out
- if it's not cyborg hours.
- <p>
-
- You might also run into this problem if you are playing behind a NAT
- gateway or firewall. The netrek server initiates a "call-back" on a
- random port, which fails in most such configurations. To get around
- this, you can turn on a feature called UDP_PORTSWAP in your client.
- Put the following in your .netrekrc file (or netrekrc on Windows):
-
- <pre>
- tryShort: on
- tryUDP: on
- udpTryPortswap: on
- udpDebug: off
- udpClientSend: 2
- udpClientRecv: 3
- udpSequenceChk: on
- </pre>
-
- There are several different messages you can get when your binary
- isn't what the server is expecting:
- <p>
-
- <ol>
- <li>"User binary failed to verify."
- <p>
-
- The server is expecting a standard blessed client; read the
- <a href="http://www.best.com/~doosh/netrek/netrekFTP.html">Netrek FTP
- List</a> to find out where you can get one.
- <p>
-
- <li>"No customized binaries. Please use a blessed one."
- <p>
-
- You have an RSA client, but the key for your client isn't on the list.
- Mail the server god if you think your key should be included.
- <p>
-
- <li>"You need a spiffy new RSA client for this server!"
- <p>
-
- You have a standard blessed client (or an unblessed client) but the
- server accepts only RSA clients; read the
- <a href="http://www.best.com/~doosh/netrek/netrekFTP.html">Netrek FTP List</a>
- to find out where you can get one.
- <p>
-
- </ol>
-
- If you are interested in playing a cyborg, get the source
- from one of the <a href="http://www.best.com/~doosh/netrek/netrekFTP.html">
- FTP</a> sites and start hacking. It's probably not a good idea for new
- players to use cyborgs; cyborg players get called lots of nasty names, and
- they tend not to learn how to play the game (since their client is
- doing most of the work).
-
-
- <a name="11"><h4>
- <li>The game runs fine, but when the Netrek window comes up, I can't
- type anything into it. How can I fix this?
- </h4></a>
-
- This is a problem under a few window managers (OpenWindows and ovlwm, for
- example); it's netrek's fault, but you can fix it by adding the line
- "<window manager name>.FocusLenience: True" to your .Xdefaults file.
- Log out and log back in and it should work. Also, sometimes moving the
- mouse cursor out of the netrek window and back in will fix it.
-
- <a name="12"><h4>
- <li>OK, the game runs fine and I found a server and logged in, but
- there doesn't seem to be anyone else around. How can I find
- a game with people in it?
- </h4></a>
-
- Andy McFadden has written a nice little utility called Metaserver II
- (based on METASERVER, written by ERic Mehlhaff) that will tell you
- where there are active games.
- <a href="telnet://metaserver.netrek.org:3521">telnet
- metaserver.us.netrek.org 3520</a> lists all known servers and current
- number of players. You can also try telnet metaserver.netrek.org 3521,
- 3522, 3523, or 3524 for more information.
- <p>
-
- There is now a WWW-based version of the Metaserver at
- <a href="http://metaserver.netrek.org:1080">
-
- http://metaserver.netrek.org:1080
-
- </a>
- <p>
-
- Most modern clients recognize a -m option; if you start the client with
- "netrek -m", it will contact the Metaserver and put up a list of currently
- active games.
- <p>
-
- The metaserver location has changed. The new location is
- metaserver.us.netrek.org (the previous was
- metaserver.ecst.csuchico.edu). Some clients still default to the old
- metaserver; if you get an error trying to connect, try adding the
- following lines to your .xtrekrc:
- <p>
-
- metaserver: metaserver.netrek.org
- <br>
- metaport: 3521
-
- <a name="13"><h4>
- <li>OK, now I'm in a game with other people. What do I do?
- </h4></a>
-
- The first thing you should do is bring up your message window (by
- hitting '?') and your player list (by hitting 'L'). Most clients will
- now do this by default. On some servers, you will be asked to respond to
- a question to be sure you're reading messages; if you don't respond within
- a certain amount of time, you will be automatically kicked out of the game.
- <p>
-
- Pressing a number key chooses your warp speed. The left mouse button fires
- torpedos at your cursor, the middle mouse button fires phasers at your cursor,
- and the right mouse button turns your ship towards your cursor. Hitting
- 'h' will bring up a help window with a list of basic commands.
- <p>
-
- There's a pretty good tutorial for new players at the
- <a href="http://www.netrek.org/">Netrek Home Page.</a>
-
-
- <a name="14"><h4>
- <li>When I'm playing the game, people keep sending messages to me.
- How can I talk back to them?
- </h4></a>
-
- On the bottom right-hand side of your main window you'll see two
- long boxes. The top one is where messages like "Not enough fuel for
- phaser" come up just before you die. The bottom one is the one you
- use to talk to people. Move your cursor down there and type a character
- to choose who to send the message to: 'A' for ALL, the capitalized
- team letter for the team (i.e., 'F' for Federation), or the player
- number for a message to a single player (i.e., 'c' to send to Rc).
- Type your message and hit enter when you're done. Don't do this in
- combat.
- <p>
-
- On most new clients you can also begin a message by tying the "M" key.
- Exactly what this does depends on which client you're using; it will either
- move your cursor down to the message window, or just change your cursor
- into a text insertion bar. Either way, hitting "return" should end the
- message and bring you back to normal game play.
-
- <a name="15"><h4>
- <li>I would like to change what some of the keys do; for example, I'd
- like 't' instead of 'T' to activate my tractor beam. Is there
- a way to do this?
- </h4></a>
-
- There are two ways: first, do a shift-O. This brings up the options
- window. Near the bottom (or elsewhere, depending on your client) there is
- a box for 'New keymap entries'. Move your cursor to this box and type your
- new keymap entries. The format is <newchar><oldchar>, so 'tT' will remap
- tractor beam to 't'.
- <p>
-
- Netrek also recognizes a .xtrekrc file; a 'keymap:' line in there
- will allow you to map as many as you want. Format is the same
- as above.
- <p>
-
- If you forget where you mapped a key, remapping it to itself ('ee', for
- example) will reset that keymap. On some clients, the "h" help window will
- display not only the defaults, but also your keymappings.
-
- <a name="16"><h4>
- <li>How does the rating/promotion system work?
- </h4></a>
-
- Do a shift-I on yourself; you'll see four ratings there, one for planets,
- one for bombing, one for offense, and one for defense. The planet,
- bombing, and offense ratings are measured in DI/hour; for each planet
- you take, army you bomb, and player you kill you get a certain amount
- of DI (which varies depending on the server)--the average amount per
- hour is your rating. Your rating is equal to (your DI/your hours)/
- (total DI/total hours); therefore, if you have a bombing rating of
- 2.0, you bomb twice as many armies as the average person on the server.
- This is true for all ratings. All ratings are updated only in <a href="#17">
- t-mode.</a>
- <p>
-
- Now do a shift-U. Listed there are the thresholds for each rank.
- Your overall rating is your planets+bombing+offense. To make a rank,
- you need to have the DI required for that rank, and your ratings need
- to be above the rating required for that rank (i.e., to make Admiral,
- you need 320 DI and your ratings need to be above 8.0). You can also
- make a ranking by having ratings good enough for a level and <u>twice</u>
- the DI you would need for the next level (So you can make Admiral
- with ratings of 7.0 and 640 DI). This equation is recursive, so you
- can also make it with 6.0 ratings and 1280 DI (which would take about
- 200 hours), or 5.0 ratings and 2560 DI (which would take 500). On some
- servers the equation is recursive only once, so you can't make ranks on
- 8xDI.
- <p>
-
- On some servers, your defense also needs to be above .8 to advance
- past Lt. Commander.
- <p>
-
- Note that suggestions on how to improve the rating system occur
- about twice a week in rec.games.netrek, and the general consensus
- is that it isn't worth the hassle.
-
- <a name="17"><h4>
- <li>I keep dying. How can I get better at the game?
- </h4></a>
-
- The best way is probably to talk with someone who knows how to play.
- There is also an archive of hints and suggestions on how to play
- better; go to the <a href="http://www.netrek.org/">Netrek
- Home Page</a> to check it out.
-
- <a name="18"><h4>
- <li>What is 't-mode'?
- </h4></a>
-
- T-mode is short for 'tournament mode.' To keep some integrity in the
- database, ratings are calculated only when there are a certain number
- of people in the game (actually, when there are a certain number of
- people on two separate teams. On many servers, you need 4 players
- on 2 different teams; 4 teams of 2 players won't do it). When
- the game goes into t-mode, there will be a 't' flag in your list
- of flags, and there will be a message like "Dan Quayle declares self
- as Galactic Emperor and chaos breaks out!" When the game drops out
- of t-mode (because someone quit), the 't' flag will disappear and
- there'll be a "Dan Quayle is locked up and order returns to the galaxy"
- message.
- <p>
-
- It's generally considered rude to bomb or take planets out of t-mode.
- Some servers punish people for trying.
-
- <a name="19"><h4>
- <li>What does DI stand for, anyway?
- </h4></a>
-
- Destruction Inflicted. It's worth noting that, unlike most games, netrek
- rewards people who inflict more destruction, not people who survive longer.
- You actually get <b>stronger</b> when you die, and you usually get more DI.
- You also tend to win more.
-
- <a name="20"><h4>
- <li>What is UDP?
- </h4></a>
-
- UDP is a network protocol that is much more lenient than TCP (which is
- what netrek originally used). If you don't have a local server, using a
- UDP client on a UDP server could reduce your lag considerably.
- All mainstream clients now support UDP. Many thanks to Andy McFadden,
- Netrek Guru, for implementing the UDP stuff.
-
- <a name="21"><h4>
- <li>Some of the servers and clients are called 'RSA'; what does
- that mean?
- </h4></a>
-
- RSA is a way for servers to make sure that players are not using
- cyborg clients. The RSA package generates a header file containing
- a public and a private encryption key. These keys are compiled into
- the client; the private key encrypts the data and the public key
- decrypts it. The main advantage of RSA over the old reserved.c
- method is that the server gods need know only the public key; the
- RSA package can be kept in a few select hands. Also, if someone
- breaks the protection on a certain private key, that key can be
- turned off by the server god, and that specific client will no longer work.
-
- <a name="22"><h4>
- <li>What is the INL (International Netrek League)?
- </h4></a>
-
- The INL is the International Netrek League, a collection of teams from
- around the world who periodically beat up on each other. The summer/fall
- league is now accepting team rosters; see the
- <a href="http://www.inl.org/how_to_join.html">
- How To Join</a> page to find a team or submit your rosters.
- <p>
-
- All INL administrative stuff is available from the
- <a href="http://www.inl.org/">INL homepage</a>.
- You can get game statistics and schedules at
- <a href="http://www.netrek.org/statboy/">the INL Statboy Home Page</a>.
- Mail <a href="mailto:doosh@best.com">doosh@best.com</a> if you have
- any questions about the INL.
-
- <a name="23"><h4>
- <li>What is the INHL (International Netrek Hockey League)?
- </h4></a>
-
- The INHL is a league for Netrek Hockey teams. Netrek Hockey is a variant
- of netrek where ships use tractor and pressor beams to move a "puck" around.
- The INHL home page is at <a href="http://wolfeandlois.org/~wolfe/hockey/">
- http://wolfeandlois.org/~wolfe/hockey/</a>.
-
- The league is run by the INHL council, who can be reached at
- <a href="mailto:hockey-council@godzilla.des.ucdavis.edu">
- hockey-council@godzilla.des.ucdavis.edu</a>.
-
- The hockey home page is at
- <a href="http://www.panix.com/~jasonlee/netrek/">
- http://www.panix.com/~jasonlee/netrek/</a>.
-
- <a name="24"><h4>
- <li>What is the WNL (Weenie Netrek League)?
- </h4></a>
-
- The WNL is a league started by a few people disgruntled with the INL.
- The main structural difference is that games are at pre-scheduled times,
- and teams are forced to forfeit if the game starts late. Games use
- "continuous scoring" instead of traditional clue-game scoring.
-
- The Weenie Netrek League home page is at
- <a href="http://www.netrek.org/wnl/">
-
- http://www.netrek.org/wnl/
-
- </a>
-
- <a name="25"><h4>
- <li>What is the Draft League?
- </h4></a>
-
- The Draft League is an occasional league organized by various people.
- The teams are all chosen in a single draft at the beginning of the
- season; the idea is that this will create balanced games, and teams
- where top players can help out newbies.
-
- <a name="26"><h4>
- <li>Pickup games are full of twinks. How can I find games with
- clued teams?
- </h4></a>
-
- <STRONG>WARNING:</STRONG> These mailing lists are available so that clued
- players can get together for high-quality games. If you are not yet a clued
- player, you will probably be yelled at if you show up for a clue-pickup game.
- If you aren't sure whether you qualify as "clue" or not, you don't.
- <p>
-
- The clue-pickup mailing list is for organizing INL-style clue games. You
- can join by mailing <a href="mailto:majordomo@us.netrek.org">
- majordomo@us.netrek.org</a> with the words
- "SUBSCRIBE clue-pickup" in the body of your
- message. The
- list address is <a href="mailto:clue-pickup@us.netrek.org">
- clue-pickup@us.netrek.org</a>.
- <p>
-
- <a href="http://gameboard.netrek.org/">The Netrek Game Board</a>
- is a WWW-based list of upcoming games.
- <p>
-
- The euroclue mailing list is for organizing INL-style clue games for
- European players. You can get information about the list, including
- how to subscribe, at
- <a href="http://enl.netrek.org/euroclue.html">
- http://enl.netrek.org/euroclue.html.
- </a>
-
- <p>
-
- The Hockey mailing list is for organizing hockey games, as well as
- discussing hockey strategy and changes to the game/league structure. You
- can subscribe by mailing <a href="mailto:majordomo@lists.panix.com">
- majordomo@lists.panix.com</a> with "subscribe hockey" in the body of the message.
- The list address is
- <a href="mailto:hockey@lists.panix.com">hockey@lists.panix.com</a>.
- Upcoming clue games are also posted on the
- <a href="http://www.panix.com/~jasonlee/netrek/">
-
- Netrek Hockey Home Page (http://www.panix.com/~jasonlee/netrek/).
-
- </a>
-
- <a name="27"><h4>
- <li>I have some ideas and/or bug fixes for the INL server;
- where should I send them?
- </h4></a>
-
- Mail the INL Council at <a href="mailto:inlcouncil@csua.berkeley.edu">
- inlcouncil@csua.berkeley.edu</a>.
-
- <a name="28"><h4>
- <li>I'm looking at stats from a clue/INL game; what do all the
- abbreviations mean?
- </h4></a>
-
- The INL server records many statistics. A typical example looks like this:
- <p>
-
- <pre>
- Planets Armies Kills Deaths
- ----------- ------------------- --- ---Good-----Bad -------
- Name team min tpt tpd tpb tab tac pad fao eao tof eck pck tek fck def acc
- Mojo Riser F5 87 17 14 0 0 64 92 0 8 116 2 7 80 0 72 5
- </pre>
-
- <p>
-
- <dl>
- <dt>Name: <dd>The player's name.
- <dt>team: <dd>The player's team and player number.
- <dt>min: <dd>Number of minutes the player was in the game.
- <dt>
- tpt: <dd>Total planets taken.
- <dt>
- tpb: <dd>Total planets destroyed (neutralized).
- <dt>
- tpb: <dd>Total planets bombed.
- <dt>
- tab: <dd>Total armies bombed.
- <dt>
- tac: <dd>Total armies carried.
- <dt>
- pad: <dd>Percentage of armies dropped. In this case I carried 64 armies,
- dropped 59 of those (92%, on enemy planets or friendly planets needing
- reinforcement), and was ogged with 5 (ow).
- <dt>
- fao: <dd>Friendly armies ogged (blew up on the carrier AGAIN?).
- <dt>
- eao: <dd>Enemy armies ogged (DOOSH!).
- <dt>
- tof: <dd>True offense; a measure of how far away from the enemy homeworld you
- were, compared to other team members. Lower is closer.
- <dt>
- eck: <dd>Enemy carriers killed (see eao).
- <dt>
- pck: <dd>Potential carriers killed (people with kills, but no armies).
- <dt>
- tek: <dd>Total enemies killed.
- <dt>
- fck: <dd>Friendly carriers killed (see fao).
- <dt>
- def: <dd>Deaths by enemy fire.
- <dt>
- acc: <dd>Actual carriers created; people who got their first kill from me and
- picked up armies, or who got their second kill from me and picked up
- 3 or more armies.
- </dl>
-
- Newer INL servers have a more comprehensive stat system; this information
- will be updated soon.
-
- <a name="29"><h4>
- <li>I just played a clue/INL game; where can I get the stats?
- </h4></a>
-
- It depends on the server, but many of them get posted to
- <a href="http://www.netrek.org/stats/">
-
- http://www.netrek.org/stats/
-
- </a>
-
- <a name="30"><h4>
- <li>How can I record and view recordings of netrek games?
- </h4></a>
-
- The best way to view and record games is with <a
- href="http://www.best.com/~doosh/netrek/netrekFTP.html#brmh"> the BRMH
- client</a>, version 2.3 or higher. Detailed information is available in <a
- href="http://www.physics.uiuc.edu/~tychay/netrek/ref/submit/recordings.html">the
- netrek recording FAQ</a>, maintained by <a
- href="mailto:tychay@alumni.caltech.edu">Terence Chay</a>
-
- <a name="31"><h4>
- <li>Where can I get the most recent copy of this FAQ list?
- </h4></a>
-
- You can either look in the back messages of <a href="news:rec.games.netrek">
- rec.games.netrek</a>, or get it via FTP at
- <a href="ftp://shell3.ba.best.com/pub/doosh/netrek/">
- ftp://shell3.ba.best.com/pub/doosh/netrek</a>, or via HTTP at
- <a href="http://www.best.com/~doosh/netrek/netrekFAQ.html">
- http://www.best.com/~doosh/netrek/netrekFAQ.html</a>.
- It's also in the Usenet archive at <a href="ftp://rtfm.mit.edu/pub/usenet/">
- rtfm.mit.edu</a>.
-
- <a name="31"><h4>
- <li>My GPA has fallen 25% since I started playing Netrek last
- semester. How do you find time to do your homework and
- still make Admiral?
- </h4></a>
-
- Sorry, nobody's found an answer to this one yet. Just remember that
- (GPA+kill ratio) is constant.
-
- </body>
- </html>
-