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- From: tierna@agora.rdrop.com (Britt )
- Newsgroups: rec.games.miniatures.misc,rec.games.frp.misc,rec.answers,news.answers
- Subject: Miniatures Painting Guide and FAQ
- Followup-To: rec.games.miniatures.misc
- Date: 21 Jan 1997 22:54:14 GMT
- Organization: Sundial Geographics
- Lines: 1639
- Approved: news-answers-request@MIT.edu
- Expires: 23 February 1997
- Message-ID: <5c3hem$cbc@hermes.rdrop.com>
- Reply-To: tierna@agora.rdrop.com
- NNTP-Posting-Host: agora.rdrop.com
- Summary: A guide to the painting of miniature figures for historical and
- fantasy gaming.
- Xref: senator-bedfellow.mit.edu rec.games.miniatures.misc:9143 rec.games.frp.misc:130307 rec.answers:27442 news.answers:92692
-
- Archive-name: games/miniatures/painting-faq
- Rec-games-miniatures-archive-name: painting-faq
- Last-modified: 10/22/1996
- Author: tierna@agora.rdrop.com - with tips gathered from posts
- on rec.games.miniatures and from readers of that group
- Comment: Available for FTP from rtfm.mit.edu in usenet/rec/games/miniatures
- or from kewlaid.highfiber.com /pub/rpg/miniatures
- or by email from tierna@highfiber.com or tierna@agora.rdrop.com.
-
- Frequently Asked Items
-
- This document is presented to help the inexperienced miniatures painter get
- a grasp of the basics. Most answers given were collected from months of
- discussion on rec.games.miniatures and represent the experiences and tips
- of a great many people. The rest of the answers are Britt's, compiled from
- hours and hours of experimentation and practice. Many answers are not
- absolute. Painting is an art and in art there are few absolutes.
-
- This FAQ is scheduled to be posted monthly, around the 20th of each month.
- An informal format is being used because it's easier.
-
- NOTICE: This document is Copyright (c) 1995 by Brenda Klein.
- Use and copying of this information is permitted, so long
- as the following conditions are met:
- o no fees or compensation are charged for use, copies
- or access to this information beyond the Internet
- o this copyright notice is included intact
-
-
- IMPORTANT CHANGE: The email addresses of the FAQ maintainer are now:
- tierna@indirect.com and tierna@agora.rdrop.com
-
- NEW STUFF: Section 6: "How do I strip paint" has been updated with new
- information on plastic figures, and two new paint strippers.
- Section 9.A.b: "How do I paint hair" has new and better
- techniques for both blond and red hair.
-
-
-
- Contents
- ================
- (* denotes changed entries)
-
- 1. How do I get started painting?
- * 1.A. Are there books on painting available?
- 1.B. What kind of paints should I use?
- 1.C. What kind of brushes should I use?
- 1.C.a. How should I clean my brushes?
- 1.D. What other equipment do I need?
- 2. Should I prime? (Also, what should I do to the miniature before
- priming?)
- 2.A. Black, white, or gray?
- 3. What's the first step after priming?
- 4. What are shading, washing, drybrushing, highlighting and glazing?
- 4.A. How do I wash?
- 4.A.a. Why do my washes dry badly?
- 4.B. How do I drybrush?
- 4.C. How do I highlight?
- 4.D. What are inks, should I use them, and if so how?
- 4.E. What colours should I use for detail work?
- 5. What should I use for bases?
- 5.A. What's the best stuff to cover bases with?
- 6. How do I strip paint?
- 7. What kind of miniatures should I start with?
- 7.A. Metal or plastic?
- 7.A.a. My miniature came in multiple parts, now what?
- 7.A.b What is pinning and how is it done?
- 8. What is kitbashing?
- 8.A. How do I convert miniatures?
- 8.B. What kind of glue should I use?
- 9. How can I paint details?
- 9.A. How do I paint faces?
- 9.A.a. How do I paint eyes?
- 9.A.b. How do I paint hair?
- 9.B. How do I paint insignia?
- 9.C. How do I paint armour?
- 9.D. What other detailing can I do?
- 9.D.a. Can I use anything besides paint and ink for details?
- 10. What is an overcoat and should I use one?
- 11. How do I keep paint from drying out?
- 12. How do I use an airbrush for miniatures?
- 13. How/where do I get miniatures?
- 13.A. Is there a list of companies?
-
-
-
- Questions and Answers
- =============================
-
- 1. How do I get started painting?
-
- Get some paint, brushes, miniatures, and a space to do your work.
- There is no `secret formula' involved, and despite all the advice
- and information you'll get from this FAQ and other sources, the
- best method of painting is the one that works for you. If you
- prefer one type of paint to another, that's great. Painting is
- a hobby, not an exact science. Pick and choose, practice, relax,
- and enjoy yourself. Take advice only if you feel right about it.
- Be patient with yourself. Most painters have a box of the stuff
- they learned on, or have removed old paint and redone several of
- their miniatures. Good painting's a skill. Remember: PRACTICE.
- Try different materials and techniques. Don't take anyone else's
- word for it unless you're sure - and the practice will do you good.
-
-
- * 1.A. Are there books on painting available?
-
- There are several, though probably not all publications will meet
- all painters' needs. The best descriptions and information
- available at this time are listed below:
- Citadel produces a Painting Guide which is a $1 pamphlet. It
- was also reprinted in the back of _Golden_Demon_Awards_, which
- covers the finalists and many entries in the 198? Golden Demon
- Awards , and also in _Fantasy_Miniatures_, which is likely a
- later printing of Awards.
-
- Citadel currently produces a book for its games called
- _'Eavy_Metal_. The book retails around $20 US and has a lot of
- excellent information, if you remember that the only standards you
- need to adhere to are your own. Some people love the way GW-
- painted miniatures look, others hate them. It's all a matter of
- taste.
-
- The first edition of _BattleSystem_ (TSR, trademark, blah-blah)
- had a nice, though thin, intro to painting with pictures of a
- work in progress. (Thanks, Coyt!)
-
- (David Lee McLellan is to be thanked for finding the next two titles.)
- _The_Armory_Painting_Guide_to_Military_Miniatures._ A 24-page
- pamphlet which costs $3.00 US. They also do a painting guide
- to horses which costs $2.00 US. Both are aimed at the wargaming
- audience.
-
- _Building_and_Painting_Scale_Figures_ by Sheperd Paine, available
- from Kalmbach Publishing.
-
- (Steve Gill kindly listed the following from his personal library.)
- _Making_Model_Soldiers_of_the_World_ by Jack Cassin-Scott
- pub: John Bartholomew and son Ltd 1973, 1977
- Quite a good little book, covers design, sculpting and casting of
- figures as well as sections on painting. Due to it's emphasis on
- 54mm Napoleonic figures it has a very good section on horses.
-
- _The_Encyclopedia_of_Military_Modelling_ gen ed Vic Smeed, con ed
- Alec Gee pub: Octopus Books 1981, Peerage Books 1985
- Large coffee table size book: has sections on all the major
- historical periods, the different types of figures available,
- equipment, vehicles, dioramas and displays. Sort of a collection
- of long articles from the Military Modelling magazine crowd.
-
- _Buildings_for_the_Military_Modeller_-_Design_&_Construction_ by
- Ian Weekley pub: B.T.Batsford Ltd 1989
- Covers Ian Weekleys building techniques, more is spent on describing
- the subject than the techniques used, unfortunately, but very
- inspirational.
-
- (Gary Leitzell himself kindly provided the information about his
- book.)
- _Brush_Strokes_. Has been advertised in Military History Magazine,
- had reviews in MWAN and The Courier and had an article published in
- issue 61 of Courier on painting.
- Mail orders to World Games Network, P.O. Box 15834, Pittsburgh, PA
- 15244. Include $12.95 per copy, which includes shipping and
- handling, in check or money order.
-
- There's also a magazine which might be of some interest to painters.
- Forge has some general interest painting and modelling information
- in each issue and is otherwise dedicated to Warzone. It is $2.95
- per copy and has a subscription rate. It's produced by Heartbreaker
- Hobbies.
-
- Also, Renaissance Ink publishes a monthly newsletter that covers
- painting techniques (12 issues $15.00). We also offer a pocket
- miniatures painting guide with shadeing and highlighting chart for
- paints and inks ($0.50). To receive these publications mail:
- Renaissance Ink
- 335 Torrance Ave
- Vestal, NY 13850
- More information can also be obtained from Jay Worth, publisher of
- the newsletter, at jwirth4702@aol.com.
-
-
- 1.B. What kind of paint should I use?
-
- This question has sparked some vigorous discussion from two major
- camps: acrylics and enamels. First, a description of what these
- terms mean:
- Oil- or solvent-based. These tend to be a bit thicker
- than acrylics and require that you have thinner on hand for
- washing, thinning, and brush cleaning. These paints are often
- referred to as enamels, but some acrylics can be enamels as well,
- so when in doubt, read the label.
- Acrylic paint is water-base and tends to be smoother, though if
- it gets dry it can become grainy. All you need to thin or clean
- up with this stuff is tap water. Discussion on the newsgroup
- rec.games.miniatures has uncovered that more posters prefer the
- acrylics to oils. (This author uses acrylics.) Again, a
- matter of taste.
- The basic colours from which just about anything can be mixed are
- white, black, brown (you can mix this yourself, but it's a pain),
- red, yellow, blue, and gray (same as above). Metallics, various
- shades and hues, practically anything you can think of is available
- through one company or another. Start with the basics and expand
- as you feel you need it. Soon enough you'll have more paint than
- you ever imagined you'd need, and likely use every one.
- Most like-type (acrylic or oil) can be mixed regardless of
- brand, but be cautious at first as some brands are incompatible.
- Companies which manufacture miniature-formulated paints:
- Ral Partha (acrylics and dragonscale metallic creams)
- Floquil/Polly S (acrylics and oil-base)
- Armory (acrylic)
- Pactra (acrylic enamels)
- Model Master (oil-base and acryylic)
- Humbrol (oil-base)
- Dragon Colour (acrylic)
- Citadel (acrylics and specially-formulated inks)
- Howard Hues (acrylic)
- Tamiya (fine acrylics, almost transparent)
- Gunze Sangyo's Aqueous Hobby Colour (fine acrylics)
- Horizon (acrylics for vinyl models - good on primed surfaces)
- Accuflex (acrylics - formulated for airbrushing, also makes a
- good primer)
- There are other companies, of course, these are just the ones the
- author could think of right now. Most paints are available at
- your local hobby or gaming shop, and places that specialize in
- miniature railroad equipment often have the best selection.
- Railroad paints are often oil-based, but primers and sealers
- of that type are usually quite good at preserving detail.
- Paints may be bought by the individual bottle (usually under $2
- US per) or in sets. If you buy a set, be sure that you can _see_
- all the paints before purchase. This way, you'll assure that you
- get what you're looking for and that the consistencies are good.
- SHAKE all paint before purchase, to make sure they mix up well.
-
-
- 1.C. What kind of brushes should I use?
-
- Brushes come in a myriad of sizes and several different materials.
- Sizes range from 1" to 20/0 or more. The more 0s the smaller the
- brush, generally, however companies vary in size so the only true
- scale is to look and compare.
- Materials are sable, fox, camel hair (which is actually squirrel
- tail, BTW), ox hair, and nylon. Round and flat are also available.
- Red sable is the painters' choice, usually. A large brush for
- primering and large areas, something between a 000 and 5/0 for
- smaller areas, and anything from a 10/0 to a 20/0 for fine detail.
- Drybrushing destroys good brushes so a couple camel hair for
- drybrushing is a good idea.
- Again, look at them before you buy. Make sure the tips are smooth
- and end in a point and the sizes are right. A good brush retails
- anywhere from $3 to $8, so it's a purchase to take time over.
- Brushes are available at hobby and game shops, often at crafts
- stores at a better price.
-
- 1.C.a. How should I clean my brushes?
- It depends on your paint type, mostly. For acrylics which are
- water-based, a good careful washing with warm water and dish
- detergent is fine. Remember to re-form the tips into points
- before storage. For oil-based paints, your best bet by far is
- to buy a bottle of thinner made by the same company as your paints.
- Not all paint is formulated the same and thinner is often
- product-specific.
- Also, Badger brand "Air-Opaque ready-to-use- cleaner" for
- airbrushes does a wonderful job of getting dried paint off of
- paintbrush bristles, either acrylic or oil-based. It costs $4 for
- 16oz. (Thanks to Bill Gilliland for that tip.)
- While we're at it, there are three `nevers' to brush-handling.
- Never let your brush rest in the water or thinner on its tip.
- That's the surest way possible to lose a fine point.
- Never scrub a good brush across either miniature or blotter.
- Never let paint dry on your brush. This'll fray the bristles
- into an unusable mass.
- When cleaning a brush while painting, gently rotate it against
- the side of the solvent/water container until the bristles stop
- exuding paint. A gentle wipe across the blotter before washing
- the paint out of the bristles both saves solvent/water from
- clouding prematurely and helps get rid of traces of paint you
- can't readily see. A clear solvent/water container is desirable
- so you can monitor its cloudiness and how clean the brush is
- coming.
-
-
- 1.D. What other equipment do I need?
-
- Not much. Something to hold your water/solvent (two of them if
- you're working with metallics, one for the regular paint and one
- for the metallic - keeps flecks out of the other stuff, and change
- often to keep from muddying your colours), a palette of some sort
- (professional, ceramic tile, old plate, even the plastic bubble
- from a large miniature or two - Coyt suggests the plastic lid from a
- large margarine tub or the like covered with foil. When done, strip
- the foil off and discard), and GOOD LIGHTING. Against a window is
- ideal, if not a good overhead light or adjustable lamp is a must.
- Paper towels or napkins - some for blotting your brushes on and some
- extras for the inevitable spill or splatter. Time - never enough of
- that so learn to paint bits at a time (also good so that one layer
- can dry before you put on another). Ventilation, ventilation,
- VENTILATION! All paints give off noxious fumes, whether you can
- smell them or not, and unless you like having headaches, you'll want
- lots of space, open windows, even a fan or two.
- The above are the _needed_ things. Below are optional:
- A magnifying glass - useful for seeing fine detail.
- [A tip from Coyt D Watters which might be useful:
- "I started using a magifying visor (jewelers) which gives me 2x and
- flips up out of the way. Gee what a difference! Now I can easily
- detail those little things like dart feathers, buttons, and laces.
- My 0 brush looks about 5" around though. They are a little
- expensive, but a good quality one can be purchased from Micro-Mark
- for under $20. And, because it's on my head, I don't have to move
- around to get a good clear view, nor is a magnifying glass in the
- way of my brushes."]
-
-
- An X-acto blade can be helpful, tweezers can be invaluable if
- you'll be gluing, files and emery boards are used to remove sprue,
- mold lines, and anything else you don't want. Nail scissors get
- into places larger ones can't.
- As you get more practiced you'll start finding other things to use
- in your painting pursuits (such as toothpicks and small brushes),
- so you'll acquire your own personal array in time.
-
-
-
- 2. Should I prime? (Also, what should I do to the miniature before
- priming?)
-
- Yes. Primer not only assures for good paint adhesion, but it also
- brings up detail more starkly than on an unprimered miniature.
- Now that that's settled, we go into another major area of controversy
- among painters: how? The only thing painters seem to agree upon is
- that a spray primer is best, and the primers specifically formulated
- for miniatures are better at retaining detail. Some folks use Krylon
- with very good results, but it takes a light and even spray to retain
- detail.
- Companies that put out good spray primers are Ral Partha, Armory,
- Floquil, Model Master, Testors, and Citadel. Krylon is the best of
- the non-hobbyist primers, but other store brands are in the same
- league. If you use sandable primer, be especially careful to use
- thin coats so as to not obscure detail. (Many department stores
- and most home improvement centers carry spray primer at much lower
- cost than hoby and other specialty shops.)
- BEFORE APPLYING PRIMER you will need to clean up any bad lines on
- the miniature (use a small file, X-acto knife, or emery board),
- making sure you get rid of the bump under the base, if your miniature
- has a self-molded base (sandpaper is excellent for this), then
- WASH it in a little soap and water. Various substances are used on
- miniatures to make them come free of the mold, as well as the fact
- that hand oils get on the miniature as it's handled, and these will
- interfere with paint adhesion unless cleaned off. Now, use a little
- white glue (or rubber cement - thanks Ed Sharpe!) and glue the miniature
- to a base of cardboard, cork, wood strip, popsicle stick, ruler, plastic
- bottle cap... Anything you can safely handle without touching the
- figure. This assures that you can handle the miniature during the
- painting process without touching wet paint. Even a freshly dry coat
- will rub off without the slightest provocation.
- Methods of applying primer are spraying and brushing on. If you're
- using a brush-on primer, make certain it flows well without being
- too thin and use a semi-large brush to brush over your miniature from
- top to bottom.
- If you're spraying, set up a large box enclosed on three sides in
- which to place your miniatures for priming. This will keep the paint
- from going everywhere and also tends to give a better coat. Make
- _sure_ you have good ventilation, outdoors or in a window or set up
- a fan. Spray paint is nasty. On the subject of technique, the best
- advice I've seen came from Deep Six (sl9b4@cc.usu.edu), as posted to
- rec.games.miniatures, and is edited and used here without permission:
-
- "First, be sure you shake the paint well. It says on the can you
- should shake it for a full minute, so I do it for two minutes.
- Shake during use, too.
- The second thing is spraying the figures with the `good' stream
- of spray. You do this by starting the spray before it hits the
- figs and stopping the spray after it hits the figs. The spray
- that comes out of the can when you first start spraying and when
- you stop spraying is incomplete -- it has too much or too little
- paint, and/or too much or too little carrier. What I do is put the
- figs out on newspaper and start spraying the newspaper to one side
- of the figs, when the spray has been coming out for a half-second
- or so, I pass the spray over the figs, and when the spray has
- passed over the figs, I stop. This assures that only properly
- mixed paint is falling on the figs. It takes longer and wastes
- some paint, but the finish is worth it to me.
- Next, keep the can as upright as possible, and keep the nozzle
- about 10 inches from the figs. Any closer and it's too hard to
- control the amount of paint on the figs. Any further and the paint
- starts to dry before it hits the figs.
- And finally, IMO you should never use a whole can of paint (on figs
- anyway). It seems like when the can is about 3/4 of the way empty,
- the paint is really crappy, uneven and it comes out of the can in
- spurts."
- And Coyt reminds us to always make sure you get the underside
- of the miniature as well, particularly if it's a figure in a cloak
- or the like. Spray upward and at an angle and make passes from
- all sides to assure coverage.
-
-
- 2.A. Black, white, or gray?
-
- A thousand answers exist for this one. The best advice available
- seems to be use what you prefer. White primer makes colours go
- on brighter and is best for anything on which you want that effect.
- Black primer gives good shadows and is commonly used to base
- modern military and skeleton figures.
- Gray is rather neutral allowing for brighter light colours and
- decent shading.
- The best tip so far is to experiement and see what you like.
- Also, and the author likes this effect, prime in black and then
- drybrush raised areas in white before painting. This allows for
- the depth of the darker shade but gives the lighter base for the
- brighter colors.
-
-
- 3. What's the first step after priming?
-
- Pick the colours you want for the major areas (skin, each piece of
- clothing and armour, hair, shield) and paint them on in layers.
- Think of dressing the miniature. Start with eyes, move on to face
- and hands, then clothing, armour, hair, lastly weapons. You aren't
- going for massive detail just now, you're only setting each area's
- base colour. Make certain the paint goes on smoothly and remember
- to paint from top to bottom.
- Once you have this part done, it's time for detailing. This is
- achieved by many different techniques such as drybrushing, washing,
- shading, and highlighting.
-
-
- 4. What are shading, washing, drybrushing, highlighting and glazing?
-
- These are techniques to give a little realism to your miniatures.
-
- % Shading and highlighting give the illusion that there is light
- shining upon the figure. Shading details the folds and shadows and
- highlighting picks out the brighter, better lit areas. Washing,
- glazing, outlining and blending are all methods of shading.
- (See below.)
-
- % Drybrushing is a highlighting method, as is simply accentuating the
- high spots with a bit of paint a bit lighter than the base.
- (See section 4.B.)
-
- % Glazing is done with inks, as can be washing and outlining.
- (See section 4.D.)
-
- % Outlining is simply picking out the line between two seperate parts
- of the miniature (i.e. sleeve and arm) and painting or inking in a
- fine line of either black or a darkened shade of the base in order to
- bring out the division between the two sections.
-
- % Blending is rather difficult and takes much practice. To blend one
- changes the tone of the paint as it crosses the surface of any
- non-detailed section, as Mecha armour or unscaled hide. Darker shades
- are laid into any depressions and carefully thinned and blended into
- the surrounding areas using a damp brush. (This is NOT a technique
- for beginners. The author still has trouble getting her blending
- to look good, and finds nothing wrong with not shading miniatures
- at all. Again, try it and see if you want to practice the technique
- or not. Another personal-choice situation.)
- Some excellent advice from Coyt D Watters: "If you're using
- acrylics, you can pick up several TONING MEDIUMs, which alter the
- brightness of the paint without the headache of black. I've started
- using a drop of white, a drop of black, and a drop of toning and
- mixing all four with equal parts of the color I'm using, so I get
- light - color - toned color - dark
- My first attempt was on one of the mages in Partha's Forgotten Realms
- set, and the cloak looks better than anything I've done, and I haven't
- drybrushed or washed it yet."]
- And a tip from Christian Widmer (widmer@avalon.unizh.ch): "Use a
- slower on acrylic colours. This slows them from drying but they
- do still not cover if they didn't before. Warning, oil colours tend
- to lose their colours and go brown-grey when I try this."
- Nick Fogelson (fogelson@ursula.uoregon.edu) shares his methods, which
- are far better than anything the author could provide (used without
- permission): "The way I always do blending is to put a smudge of the
- two end colors in a strip, separated about 1.5 inches. I then use a
- slightly moist brush to mix them together into a spectrum. The colors
- near the original smudge will be closer to that color, the colors in
- the middle should be fairly even mixes of the two. You then have a
- nearly infinite palette of color to use. You can do a nice blend
- with only 5 or so shades that looks really good unless you magnify
- it. Alternatively: Say you want to go up red to yellow. Paint the
- entire area yellow. Put a block of watery red on the top. Slowly
- draw a moist brush down the area, drawing the red pigment with it. If
- you're patient, this method will bring the best results (but if you're
- not, you'll get a big mess)."
- Kenneth Creta~ (kcreta@sedona.intel.com) also has two good techniques:
- "This idea was suggested by Tom Harris and I added a little of my own
- touches. Let's say you want to fade from green to black. Just paint
- the whole darn thing green. At the point where you want it to fade,
- wash with a black ink. When dry, wash again but a little farther down
- and so on until the bottom is black. The first ink is not a smooth
- transition so when the washes are done, go back and dry-brush green
- over the first ink line and this will smooth it out. The washes may
- be diluted to the desired consistency."
- "Start by painting a band at the bottom in dark green. While it's
- still wet, add some white and paint the slightly lighter green band
- above it. Use a second brush and paint along the line between. If the
- paint is still wet, they should blend together pretty good. I use a
- slightly damp brush. If you get enough bands, it's looks like a
- gradual color change. The hardest part is the blending between the
- bands."
- Here's another banding method from Roxanne Reid-Bennett
- (reid@sfcpmo.enet.dec.com): "I have a Water Elemental that was done
- in this style (Rafm). The typical way of handling this is to "blend"
- two colors together (which I have a LOT of trouble with). What I did
- was to paint the base (bottom 1/2") dark blue (RP Paladin) then used
- graduated shades of blue (about 5 different) up towards the top of the
- figure where I used a light blue (Sky) for the upper torso of the
- elemental. After the bands were in place I went back and used mixed
- intermediates on the band overlap areas. I kept this up until the
- graduated shading looked right. Some of the intermediates I watered
- down some so they wouldn't go on very thick. I really wish I could
- "blend" like the books and FAQ say - by mixing the two wet paints in
- the middle - but so far haven't succeeded.
- "For finishing work I used a slightly darker blue for wash on the
- torso to bring out the muscles. I used white on the tips of the water
- waves and washed in blue. Just for final effect I washed the whole
- figure in Pearl White (RP). Gives the figure a nice wet look - even
- with a flat seal cover.
- "So the hard way is to literally to paint stripes on the figure in
- shades close enough to each other that our (human) eyes can't see the
- distinct lines."
- And here's a rather advanced shading/blending/tinting method from
- John Colasante (johnc@colossus.cs.rpi.edu), used without permission:
- "Lets say you want to paint an orange tunic on a figure. Mix the
- base color and plop a pile on your pallete. Next to it, plop down
- a dark tint and a light tint. For orange, lets say dark brown and
- yellowish-white. It doesn't matter what kind of pigment you use,
- water base or oil base. Now, tint the base color with the dark
- tint and paint the entire tunic, or even drybrush the tunic if
- painting over a dark primer. When dry, paint the basecoat over the
- dark tint, BUT NOT ALL THE WAY TO THE EDGES. Also, leave tinted
- dark shade in the folds. Next, tint light and highlight the center
- and highspots. Note: this is similar to drybrush except you are
- painting color here, not actually drybrushing, so you get a certain
- effect which it different than pure drybrush. In fact, it often looks
- nice when there is a clear demarcation between the tinted shades on
- certain surfaces, almost like color contours. Use more than three tint
- levels for certain effects.
- It sounds tedious but if you use the palette it's _very_ fast and the
- results often look much better than the purely drybrushed highlights,
- especially for larger, flat areas where drybrushing might miss."
-
- 4.A. How do I wash?
-
- Washing comes before drybrushing. Take a shade darker than your
- base color and dilute it until it's about the consistency of milk.
- Now, brush it across, gently. It'll flow into folds and
- crevasses. Makes cloth look real good. Remember, you can always
- add wash, so start light and work your way up. Don't be afraid to
- wash, then darken and wash again, until you've reached the effect
- you like. Wash yellows with yellow-orange or yellow-brown, flesh
- with light brown, white with bluish-white or gray. Experiment,
- only you can set your style.
-
-
- 4.A.a. Why do my washes dry badly?
-
- It seems that once in a while, even though the inks and
- washes have been mixed properly, they end up drying, not
- in the low spots like they should, but on the high contours.
- It has something to do with the density of the wash and
- the slickness of the surface; on matte surface the effect
- is more prominent than on glossy surfaces. It happens
- because a pool of wash in a recess starts to dry from the
- edges, then the rest of the paint in the wash adheres to
- the already dry paint, producing a ring of paint around the
- recess. There are four methods that can help solve the
- problem:
- 1) Add a small amount of rubbing alcohol to the wash.
- It lowers the surface tension, and dries faster. This
- may be a drawback for some painters. Some model
- railroaders have been doing this for a while now.
- (Thanks to Coyt D Watters for this tip.)
- 2) Add a little dishwashing detergent to the wash. It
- helps the wash stick better. (Coyt again...)
- 3) Use small amounts of wash, allowing each to dry
- before applying the next. Blow gently on the wash
- after applying, from the top, to keep the pools
- in the recesses where they belong. If the wash is
- thin enough, it'll dry with a minimum of blowing.
- 4) Mix a new wash, thicker. It might work better, being
- thick enough to keep from creeping, or maybe with
- just little different density.
-
-
- 4.B. How do I drybrush?
-
- First off, drybrushing is most effective when used with a colour
- a shade or two lighter than the base. White drybrushed over
- black primer also makes for a very good painting base. It also
- looks good as a stand-alone colour scheme on some figures.
- Take your desired colour and an old brush, as drybrushing wears
- brushes out and tears them up (the author has had good success in
- using cheap watercolour brushes for large drybrushing projects
- with acrylic paints, but for smaller areas a better-quality brush
- is still necessary). Dip it into the paint until the tip is
- saturated, then blot on a paper towel until no paint can be seen
- on a dark brush, or a light one looks pretty clean.
- Take the brush and gently draw it along the raised parts you want
- highlighted. A little paint will stay on the highest edges and
- give great depth.
- Many painters like to highlight in stages, lightening the shade a
- little with each level. This can be either overkill and a pain or
- an excellent technique for brightening and preserving detail.
- Practice yourself and decide.
-
-
- 4.C. How do I highlight?
-
- Drybrushing is the best method of highlighting any large area or
- area with repetetive detail, such as armour. For faces, hands,
- buckles and the like, highlighting can be achieved by taking a
- slightly lighter shade of the base (mixed with white or a lighter
- tone) and going along the raised areas lightly. A fine brushpoint
- is required, as is a steady hand. For faces highlight the chin,
- nose, and cheeks. For hands go along the backs and each finger.
- For other detail, pick the spots that should show up best and
- give them the lightest highlights. It's common to highlight
- twice, each time getting lighter in tone and finer in line.
- A bit of blending is required to keep things looking natural, but
- this blending is easier than the large-surface technique. Simply
- keep a damp brush handy and brush very lightly toward the darker
- areas.
- Again, this technique takes practice, but is worth the effort when
- the miniature is completed.
-
-
- 4.D. What are inks, should I use them, and if so, how?
-
- Inks are just that, semi-transparent tones that can be used to add
- colour and shading to a miniature. If you wish to go beyond the
- range of paints, you might wish to try working with them.
- Unless using for outlining, inks should always be thinned
- slightly for glazing and rather a lot for washing. A milk-like
- consistency is best for washing (or even thinner, since you can
- always wash again if more is needed) and about 50-50 ink and water
- is best for glazing.
- If you do not get the specially formulated for miniatures inks
- (the only brand known to the author is Citadel, and they're very
- good), then the best information available comes from Wade
- Hutchison (whutchis@bucknell.edu), as posted to rec.games.
- miniatures and is edited and used here without permission:
- "A tip about Inks. If you go to the art supply store to buy
- your inks, be sure and get _pigmented_ inks, not transparent
- ones. Pigmented inks, especially brown, work much better for
- a wash than the transparent ones. Red and blue don't seem to
- matter as much. For shading white, there is a really good ink
- color called "Payne's Grey" whick is a kind of blue-grey. It
- does a much better job than black when washing white or very
- light tans and greys."
- Recommended also have been Windsor & Newton inks.
- Inks are best used as washes, for outlining, and as glazes.
- When washing with inks on a matt surface (or on any other,
- actually), a gentle blowing of air from the top to the bottom
- of the miniature helps keep the ink from drying back up into the
- raised areas. The author usually blows lightly until the wash
- stops looking slick-wet.
-
- % Glazing is done with inks. In this technique, a slightly darker
- tone than the base is thinned and then brushed over the entire
- surface and allowed to dry. Glazing brings out a richness of
- colour not possible with paint alone. Glazing should be done
- after highlighting and shading and tends to bring up detail of
- these well.
-
-
- 4.E. What colours should I use for detail work?
-
- Here's a standard chart on what looks good together (remember,
- nothing is absolute. Try new blends and develop your own
- preferences):
-
- Base colour Highlight Shade
- ----------- --------- -----
- White (none) Gray or blue-gray
- Light gray White Dark Gray
- Dark gray Light gray Black
- Red Red-orange Red brown
- Red brown Orange-brown Dark brown
- Dark brown Light brown Black
- Pink Pink+white Red
- Human flesh Flesh+white or tan Red brown
- Tan Orange+yellow+white Brown+orange
- Black Black+green or blue (none)
- Light blue Light blue+white Medium blue
- Medium blue Medium blue+white Dark Blue
- Dark blue Medium blue Dark blue+black
- Purple Purple+white Purple+dark blue or black
- Bright green Green+yellow+white Medium green or dark green
- Medium green Green+yellow+white Dark green
- Dark green Medium green Dark green+black
- Yellow Yellow+white Yellow+brown
- Orange Orange+yellow Orange+red-brown or red
- Gold Gold+silver+yellow Orange-brown
- Silver (none) Black+blue
- Brass or copper base colour+gold base colour+black
-
- NOTE: colour+colour means two or more colours mixed, colour-colour
- means either a commercial shade of that name or colours mixed.
-
-
- 5. What should I use for bases?
-
- This depends entirely on what you're using the miniature for. If
- it's a display model, then you can get fancy. If it's for military
- gaming, you'll want a durable, realistic look. If it's for fantasy
- play you'll want durability and likely not too much fuss. Standard
- materials for bases are: the plastic slottabases many companies both
- supply with their products and sell seperately, pennies or flat
- washers, cardboard (not recommended - bends too easily), tiles, wood,
- sheet metal, matt board (available at art supply stores), and magnetic
- strips (often bonded to one of the above materials). Filler and water
- putty have both been used with success, and someone also has claimed
- to make his own bases out of hot glue.
- The general rule, of course, is the more use the miniature gets, the
- stronger the base material should be.
-
-
- 5.A. What's the best stuff to cover bases with?
-
- Again, a matter of how natural-looking and/or durable you want
- the base to be. For foilage, the hands-down favourite material
- is the model railroader's groundcovering. Woodland Scenics has
- an excellent selection and it's inexpensive (particularly when
- you figure that the small bags of the stuff can do 100 miniature
- bases or more). Bill Gilliland (skaven@u.washington.edu) uses
- something called GRASS (es, all caps) from Life-Like Scenery,
- which is ultra-fine sawdust which has been coloured.
- Verlinden is another recommended brand, available in Europe. A
- product called Basetex, from Colour Party Paints, comes in various
- colours and is available in the UK.
- Other materials that can be used are sand, sifted clay cat litter
- (not the scoopable stuff), aquarium bottom material, or sawdust.
-
- First, paint the base a neutral-type or natural colour. When it
- dries, take an old brush (or a cheap watercolour brush) and paint
- a 50/50 mix of white glue and water over the surface you want to
- cover. Painting the glue on gives more precise coverage than
- simply squirting it on. The base covering material may be applied
- either by having it in a tray about 1/4" deep and dipping the
- glue-covered bases into it or by shaking a spoonful over the wet
- glue. Give it an hour or so to dry and shake the miniature over
- the container holding the rest of the base covering. If needed,
- just dab the bare spots with a little more glue and reapply the
- covering. Mix different colours or drybrush for an irregular
- look, if wanted.
- Apply details, like rocks and the like (also available from model
- railroad suppliers) by dipping into the glue and setting in place
- with tweezers.
- Here are some specific methods used by gamers:
- Bill Gilliland (skaven@u.washington.edu) contributes:
- "It is handy is to keep a dry brush handy while you're doing this,
- and if you get flock on wrong areas, flick it off with the second
- brush. Old red-sable brushes will work for painting the glue on,
- but they're kind of soft and they can be hard to get the glue right
- where you want it. I use nylon brushes, they're stiffer. And
- painting the base before flocking is important. I use Citadel
- Goblin Green which is the same color as the WD photos, but I've used
- black before and that works fine as well."
- Joshua Buergel (jbbb+@andrew.cmu.edu) adds:
- "As for the sand method, I've used it on a couple of titans I
- painted, as the bigger area you cover with this particular variety
- of flock, the sillier it starts to look. I use aquarium sand from
- a pet store and do the above process, only dipping the miniature in
- sand. After waiting a couple of hours or more for the glue to dry
- (if you don't, when you do the next process the sand starts coming
- off), I use a heavily watered down woodland green and paint all of
- the sand. After again waiting a long time for this to dry
- completely, I dry brush sunburst yellow on top. "Dry brushing"
- isn't entirely accurate, though, as I do not wipe the paint off the
- brush completely. Rather, I take one swipe on a piece of paper to
- rid the brush of a little paint, and then use a dry brushing sort of
- motion. This makes the top of the sand yellow but leaves the
- bottom bits clearly green."
- Then back to Bill:
- "I use this method on all my 28mm models and titan-bases. The stuff
- was white sand (I forget if it was coral or dune sand) and 3$ got
- me about 4 kilograms. I've also used sand from playgrounds, but
- this is more irregular than aquarium sand. Again, flick off sand
- then let dry.
- "Painting 28 mm bases can be done any number of ways. For fantasy
- I paint Goblin Green all over the sand and sides, then `damp brush'
- (as Josh described, pretty much) `bilious green' on the top of the
- sand. This provides a neutral texture to accentuate the model
- yet not detract from it.
- "For 40K-types I do the same, but when I'm done I go over the side
- with black paint. This is because I started painting for space
- hulk, and this looks better in the corridors, but on the table both
- black and green edges look fine.
- "Also, the best looking 28mm bases I've ever done were painted all
- black to begin with, then drybrushed dark green-mid green-yellow
- green-yellow, and the edges were kept black, but this took FOREVER
- to do.
- "You can also just paint the base black and have unpainted sand on
- the top (sandbox sand looks better than white sand -- it's speckled)
- I did this on all my Blood Bowl miniatures and it looks fine.
- "But whatever specific method you choose, try to do the same thing
- to all the models in an army, and at least the same thing to all
- the models in a unit. A simple unit with neatly done bases often
- looks better than a well-painted unit with sloppy or completely
- unpainted bases."
-
-
- 6. How do I strip paint?
-
- There are several substances which will work, outlined below. Other
- than the top two (which are the author's personal default choices),
- they're in no particular order.
- a) Pine Sol for a 24-hour soak then brush off remaining paint with
- a soft toothbrush. Works great on metal. Brian Lojeck
- <lojeck@mizar.usc.edu> ran extensive tests on Citadel plastic
- genestealers and Pine Sol for paint removal. Here are his
- results:
- "I soaked the plastic genestealer in about 50-50 Pine Sol/water
- solution for 7-8 hours (a nights sleep). The plastic didn't seem
- softer, the detail didn't seem any worse, and the paint came off
- pretty well (as it always does with Pine Sol. it was hard getting
- the paint out of the cracks (I soaked in acetone to do that)."
- Then he soaked some unpainted Citadel plastic figures in another
- 50-50 Pine Sol/water solution:
- "The figure survived whole, without softening or loss of detail.
- The solution turned milky white about 30 minutes after the
- experiment started, but had cleared back to golden by morning."
- <Britt's note - that's the standard Pine Sol reaction in water,
- does same when I'm cleaning the toilet.> Brian left the figures
- soaking another 48 hours and they didn't mar under the toothbrush
- bristles, but he was able to stick his fingernail into the plastic
- about 1/16". It looks like the 50-50 mix is the key. Certain
- other pine-oil cleaners of less strength than Pine Sol are on the
- market. Anyone who tests these on plastic figures is encouraged
- to send the author your results for inclusion here.
- b) Chameleon model paint stipper from Custom Hobbyist, Inc. found in
- model railroad shops. Sort of expensive, but _reusable_, water
- soluable, and really fast.
- c) Floquil/Polly S Dio-Sol. Also purportedly dissolves glue.
- Won't harm your plastic as much as Pine Sol, but reportedly loses
- detail due to the amount of scrubbing necessary for the recesses.
- d) Brake fluid. Won't melt your plastic, but might melt your hands...
- 2-3 hour soak _maximum_, usually works faster.
- e) Dettol, the pharmaceutical cleaner. Works much like Pine Sol, but
- I have no information on its potential to melt plastic. Though it
- didn't melt the base on the test figure, bases probably aren't
- polystyrene. It did remove glue, though. (Thanks to Steve Gill
- for this bit.)
- f) "The Sainsbury's home brand pine disinfectant (UK).
- It actually gives pine oil as one of it's ingredients. In testing
- it works very well and costs roughly 99p per 750ml bottle." (More
- thanks to Steve Gill who found this product and tested it.)
- g) Acetone nail polish remover. Smells, peels skin, melts plastic,
- takes paint off metal like a champ.
- h) Isopropyl alcohol, the stronger the better. Lab grade, if you
- can get it. This seems to be the safest product for use on plastic
- miniatures, and also the most universally available. "It takes
- off acrylic paints in almost no time, but reportedly doesn't do as
- good a job in crevices as Pine Sol does. As for oil-based
- paints... "after several days of soaking, renewing renewing the
- solution, scrubbing... the figurine I tested has still a good
- portion of its paint on, mainly on the zones that I cannot access
- with a toothbrush." - Magali Mathieu
- i) Easy-Off oven cleaner. And wear gloves. It reportedly will not
- harm metal or plastic minis. Remember to use GOOD ventilation.
- (Thanks to Richard Kurtin for this information.)
- j) "Bix Paint Stripper. Buy the sprayable, rather than the jelly
- mix. It smells bad, is volatile, and will go after your skin if
- you forget your gloves. It will remove enamel paint with minimal
- scrubbing, and does a pretty good job on acrylic. It _WILL_ eat
- plastic, so don't even think about putting your Genestealers (tm)
- in it. Also, you'll probably find yourself replacing your
- toothbrush more often." - Pete Siekierski
- k) "Methylene Chloride. One of the components of Bix Paint Stripper,
- MC is rarely available in its purest form (I've no idea where my
- dad got his can, and neither does he!). It is extremely volatile.
- Do not light up near a can of methylene chloride! It will also do
- a number on your skin, making it wrinkled like you've been all day
- in the bath. Wear gloves! Also, be sure not to wear metal jewelry.
- Because of its high rate of evaporation, MC "chills" metal, and
- this can be very uncomfortable if you immerse a ring in it...
- On the plus side, pure methylene chloride is even more effective
- than Bix, which contains only a small amount. It burns right
- through any kind of paint that you'd care to put on a miniature,
- and will reduce plastic Genestealers (tm) to shapeless lumps (big
- deal, heavy flamers do that too!). It will "chill" lead or pewter
- miniatures, so they will feel cold to the touch, but in a room-
- temperature environment, this will wear off quickly. Like the Bix
- stripper, you'll find yourself replacing your toothbrushes more
- often." - Pete Siekierski <psiekier@isc.jsc.nasa.gov>
- (Archiver's note: Proper dental hygene suggest that you replace
- your toothbrushes every other month anyway...)
- l) Poxy Scum <shughe10@scu.edu.au> in Australia also offers this
- info: "I found that Rexona(tm) Sport pump spray, not the aerosole
- works quite well, almost immediately on acrylic Citadel paints.
- It is best used for spot cleaning as it works almost instantly to
- soften paint and is quite safe on plastic and metal.
-
- As you can see, there are a lot of products that will remove paint. Most
- are caustic. The author recommends a non-caustic product. Pine oil
- cleaner will remove any type of paint (acrylic, oil-based, Rust-O-Leum,
- fingernail polish, etc.) from miniatures with no loss of detail, no
- caustic residue, and no hazardous fumes. It's safe for metal miniatures
- and will not dissolve the glue holding parts together. Pine-Sol is the
- best brand, as it's 19.9% pine oil, but any percentage over 5% pine oil
- will strip paint (it just requires a longer soak in the less-powerful
- cleaners). It also works on paint that's been on for several years (the
- author successfully removed 10-year old Testors from a metal miniature
- with a 2-day Pine-Sol soak).
- For plastic miniatures, Pine Sol in a 50-50 solution with water, else
- isopropyl alcohol is your best bet.
- Dettol, a product from the UK, seems to work as the US Pine-Sol does
- in preliminary testing. More information will be made available as
- testing continues.
- Simply place the miniature in a container which will allow full
- coverage, pour in enough pine oil cleaner to cover, and let it soak
- for 24 hours or more. The longer the soak, the better the stripping
- (the author has soaked metal miniatures for over a week with no damage
- resulting). If you're doing multiple miniatures, it's best to soak
- them seperately, if possible. Once the paint starts to dissolve, it
- causes a sliminess that can get on the others.
- After the soaking, take an old toothbrush (dry) and scrub. A soft
- bristled toothbrush is best, however using soft then stiff will get
- most everything without special work. The finest details are kept,
- the paint comes off easily, and the smell doesn't try to knock you
- out. If some paint remains stubborn, another soak will do the trick.
- (The tip of a toothpick is also good for crevasse-cleaning as are
- standard pipecleaners.) Do wear gloves if you're skin-conscious. The
- author doesn't and has never suffered for it, but others report peeling
- and irritated skin.
- NOTE: Many people have complained about the pine-cleaner soak
- darkening the metal of the miniature. The author just finished
- cleaning a lead miniature on which the acrylic paint had been for
- two years. It soaked for 24 hours and was first scrubbed with a
- soft toothbrush then a stiff one until all the paint was removed.
- Then the soft brush was washed clean and hand soap (the bar of
- Ivory by the sink) was applied to the brush and the miniature was
- brushed down vigorously, as one would do teeth. It took about 5
- minutes, but the lead shined up as good as the fresh-from-the-package
- figures it ended up beside on the shelf. So the `dark metal'
- syndrome can be taken care of, if it's important to you and you
- care to spend the time.
-
-
- 7. What kind of miniatures should I start with?
-
- 25mm is easier to detail than 12mm or 6mm, some miniatures are less or
- more detailed than others. Again, this is much a matter of personal
- preference and what you want the miniatures for. Look over as much
- as you can before selecting starter miniatures, unless you have your
- heart set on something. Just don't pick something so fussy or detailed
- that you'll get frustrated with your new hobby on your first project.
- Also, refrain from doing that `special' one until you've had a little
- practice.
- Some offerings of types in the 25-30mm range are:
- Citadel: tend to have large areas and broad features, and
- are recommended `beginner' pieces if you can't find something
- better. Once you have the feel of painting, can be masterpieces.
- Heartbreaker: Everything good about Citadel plus some of the most
- excellent modelling ever done in this style of figure. And costs
- less, too.
- Metal Magic: again, heavier features, thus good for the novice.
- Mithril: pre-primered and a little above 25mm, broad detail
- Ral Partha: tend to have sharp detail, good once you have the basics
- down.
- Grenadier: detail can be hard to follow, but that can be a plus.
- Soldiers & Swords: Good variety in both individual figures and
- quality. Some are excellent, some aren't worth the purchase.
- Simtac: Good figures with fine features and nice detail. A little
- difficult for the beginner.
- Various military miniatures: varies greatly, use your own judgement.
-
-
- 7.A. Metal or plastic?
-
- Opinion varies. Some favour plastic because it's cheaper, some
- prefer metal for better detail. Choose according to your own
- budget and preferences.
-
-
- 7.A.a. My miniature came in multiple parts, now what?
-
- Get the smallest file you can find, a pair of scissors, and
- some glue. If it's a plastic miniature, you can use model
- cement or super glue, if it's metal use Zap-A-Gap, super
- glue, or any model formulated cryanoacrylate. On plastic,
- first clip in as close as possible with scissors (nail scissors
- are excellent) then file. On metal, carefully file the edges.
- The goal is to get the pieces to fit together as closely as
- possible. Once they do, clean them with soap and water to
- remove all shavings, dry, and glue. Hold for about twice as
- long as is recommended for the glue to set. The innovative
- miniaturist can come up with a great many ways to clamp,
- fasten, or hold parts together until everything's dry.
- (Regretfully, the author has forgotten who posted this
- tip [likely it was Tom Harris], but it's excellent:
- "A little note, if you're working with super glue keep
- a wet teabag handy. If you spill super glue on your
- hands wipe it on the teabag and the teabag will absorb
- it - teabags are highly absorbant of chemicals. It works
- great for me and I don't end up with shells on the ends
- of my fingers of dried super glue.")
- (This one comes from John F. Bailey <jfbailey@spk.hp.com>:
- "If you do become adhered to yourself or pieces via
- superglue (cyanoacrylate), most of them can be dissolved
- with acetone. May take a little soaking, but it works.
- Unfortunately it also removes skin oils almost completely.
- Follow it with isopropyl alcohol to neutralize the acetone
- then lots of soap and water to neutralize the alcohol, and
- then a good moisturizing lotion to replenish skin oils and
- avoid those nasty dry skin diseases (eczema, etc.). A bit
- of a pain, and it eats most plastics, but a whole lot
- better than surgery to remove that battle-axe. A
- preventive technique is to use "barrier creme", not a lot
- of mechanics in this country use it even though it is very
- common in the UK, but I have obtained it by asking for it
- in pharmacies/drug stores. You put it on like hand lotion
- before you get into something. It dries to a thin film
- that protects your skin from most solvents, gas, oil,
- etc., and washes off with soap and water.")
- Note: If working with cryanoacrylate, have the acetone (nail
- polish remover is the most available form) on hand and nearby.
- When you aren't prepared, you'll end up stuck to something.
- Murphy loves modellers.
-
- Once the glue has dried, take an X-acto blade or razor blade
- and carefully clean off the excess glue, if any. A file or
- emery board will also do the trick.
- You'll have to wash the miniature again before primering, to
- remove hand oils and glue remains.
- After you've gotten the basics of gluing your miniatures,
- the best stuff you can use is epoxy. It's permanent, filable,
- and works exceptionally well on miniatures that will get a
- lot of handling.
-
- 7.A.b. What is pinning and how is it done?
-
- Pinning is a method of securing multiple-piece miniatures
- by drilling small holes and inserting wire before gluing
- in order to reinforce the joint. Required are a pin vise,
- suitable size drill bit, thin wire (copper wire, paper clip
- wire, anything like that) and either cryanoacrylate model
- glue or epoxy. Complete instructions come courtesy of
- Bill Thacker (wbt@babel.cb.att.com): "Either adhesive, properly
- applied (that is, to _clean_ surfaces) will give you a joint
- strong enough to withstand normal handling. Neither is
- guaranteed against serious abuse (poorly-packed figures
- rattling around the trunk of your car, or being carried `by
- the handful'). If you want a _very_ strong joint, get a very
- fine drill and some piano wire. Using a shoulder joint as an
- example: drill a hole in the center of the joint, a quarter
- inch or so into the body of the figure. Insert the piano wire
- into the hole (you want a gauge of wire that fits well, but not
- so snugly that you have to force it in the hole) and, using
- side-cutting pliers, snip it off flush with the hole. This
- will leave you with a chisel-point on the piano wire, just
- slightly protruding from the hole.
- "Now take the loose arm, align it to the figure the way you
- want it set up, and press firmly. The chisel-tip on the piano
- wire will have left a nice gouge showing you where to drill
- the mating hole. Remove the piano wire and discard it; drill
- the mating hole about a quarter inch into the arm (or as deep
- as the figure allows). Cut another piece of piano wire, a half
- inch or more, and insert it into the figure; then attach the
- arm. You may need to trim this down until the arm fits flush
- with the shoulder joint. Epoxy or superglue this in place and
- the joint will never fail.
- "This technique is rarely needed for something like an arm or
- hand, but for assembling large figures (dragon wings!) it's
- invaluable."
-
-
- 8. What is kitbashing?
-
- Kitbashing is the colloquialism used by miniaturists to describe the
- process by which a miniature is converted from its original form to
- another permutation, such as taking a fantasy miniature and making
- it into a figure for superhero roleplaying, or changing gender. Most
- properly, it refers to the instances when two or more figures are used
- for components in the final version.
-
-
- 8.A. How do I convert miniatures?
-
- It's an acquired skill. To convert a miniature requires a lot of
- imagination, steady hands, patience, and a few out-of-the-ordinary
- tools. Costumes have to be obliterated, faces changed, weapons
- removed or added or changed. In all honesty, the processes
- involved are more numerous than can be addressed in this FAQ.
- Therefore, only the most common modifications will be addressed.
- Tools: To properly modify a miniature, you're going to need:
- files (round, triangular, square, flat), the smaller the better
- X-acto knife and several replacement blades
- glue, preferably Zap-A-Gap, possibly epoxy
- nail scissors or tiny wire cutters
- needle-nose pliers, the smaller the better
- sandpaper and/or emery boards
- a hacksaw, the finest you can get
- any new pieces you want to add (weapons, etc.)
-
- % The most common modification is to change one weapon for another.
- For purposes of explaination, a fantasy figure will be used, the
- change being from sword to battleaxe, assuming the sword had been
- molded as one with the hand. First, clip or cut the sword off on
- either side of the hand, being very careful not to damage the hand.
- The new piece may be one cut from another miniature, or one
- acquired from a weapons pack. If it is the latter, you will need
- to measure it against the hand and cut out part of the handle to
- compensate. The next step is to make holes in either side of the
- hand where the handle enters in order to insert the new parts.
- An X-acto blade or file may be used. A pin drill would come in
- handy about now.
- Once the holes are made, a drop of glue is placed in each one, then
- the handles are carefully set in place. The glue should show, as
- the extra is needed to keep the parts in place. Hold until set,
- possibly reinforce with a little tape, a brace, or some sort of
- clamping arrangement, and let set. After the glue is thorughly
- dry, a file or emery board can be used to clean up the excess,
- Avoid using a knife or razor blade, as you're likely to take off
- too much glue and the weapon will simply fall off again.
-
- % Another common modification is to make a miniature suitable for
- superhero use. The easiest way to do this is to file and sand
- the clothing smooth with the rest of the body, then paint on the
- costume of your choice.
-
- A note on drilling, thanks to Andrew Reibman (alr@cbnewsh.cb.att.com)
- "A useful tip for figure converters and folks drilling out
- spears to replace them with wire. Before drilling (with
- either pin vice or dremel tool)
- dip the bit in Johnson's tube wax (what the pros in the
- machine shop use), dryed-out Simonize car wax (my choice),
- or other wax. Even a bar of soap may work.
- "Since a buddy of mine who spent his career
- in machine shop recommended this, I've cut bit breakage
- down by a huge fraction, and starting and drilling are both much
- easier. I use to break my .014 bits, used for starter
- wholes in tough 15mm jobs, about once every ten holes -
- well that's an exaggeration, but I did break a lot of bits...
- The wax lubricates the bit, and "keeps the flutes from
- filling/jamming", allowing the cutting end of the bit
- to do the job more effectively."
- Brian Oplinger (oplinger@ra.crd.ge.com) says that turpentine,
- mineral spirits, and paint thinner also make good bit lubricants.
- If things get hot, though... And remember to ventilate.
-
-
- 8.B. What kind of glue should I use?
-
- The common miniaturists glue is Zap-A-Gap, available at nearly all
- stores which sell paints. It's thick, holds well on both metal
- and plastic, and fills gaps and cracks. Also of this type are a
- line of cryanoacrylates which come in various-coloured bottles,
- each coded to its type, and a blank space for the local store's
- name or Wargames West (in the US, of course). Super glue is often
- used to join pieces; it dries brittle and a good drop might snap the
- connection. Its redeeming feature is speed of bonding. Epoxy is
- excellent for permanent bonding and building up areas when
- modifying. The bonds it makes don't break when jarred, and almost
- nothing will remove it once it has set (the author has never heard
- of set epoxy being removed, but refuses to use absolutes and be
- later proven wrong). Epoxy also comes in different formulas for
- different materials. Duco cement is a good all-purpose bonding
- agent. White glue, such as Elmer's or Aleen's Tacky, is good for
- adhering paper and groundcovering to plastic and metal surfaces.
- White glue does fatigue, however, so if it is used, a sealing agent
- overall will help keep your pieces together.
- For building up areas and the like, nothing beats ribbon epoxy.
- For more information on cryanoacrylate see section 7.A.a. above.
-
-
- 9. How can I paint details?
-
- Finest brush you can get, a steady hand, lots of patience, and good
- lighting. Fine detailing includes (but is by no means restricted to)
- faces, eyes, jewelry, shield devices and banners, small clothing
- details, weapon decoration, insignia, and armour detail. For many of
- these, some of the highlighting/washing/drybrushing tips above apply,
- for others a whole new range of techniques are necessary.
-
-
- 9.A. How do I paint faces?
-
- Start with the eyes. Then do the face in whatever shade you
- choose. Now add a touch of white to the flesh tone to get a
- slightly lighter shade and go back over the nose and cheekbones.
- A light orange makes defined but natural-looking lips. Remember,
- red lips are a product of makeup, not nature.
- Some painters prefer to put the eyes on last, but others say it's
- too hard to keep from making the effect pop-eyed when done last.
- Try whatever method you prefer.
- Moustaches are best if dry-brushed, paint beards a slightly redder
- or darker shade than the hair and dry brush with the same colour
- you use on the hair. There's nothing wrong with a 5-o'clock
- shadow on an appropriate figure, either. Dry-brush it on in a
- shade slightly darker than the hair. Once you get comfortable
- with faces, experiment with scars or tattoos. You might amaze
- yourself.
-
- 9.A.a. How do I paint eyes?
-
- Depending on the size of the miniature, there are a couple of
- good methods. On a 15mm or smaller miniature, don't try too
- hard for absolute detail until you've gotten a lot of practice
- in. On 25mm and larger, though, eyes can be done rather easily
- (with practice, of course).
- Below are several methods:
- % Before painting the face, paint the eyes white. When
- that's dry, dot them black. Then paint a slightly darker
- shade than you're going to use for the rest of the face
- around the eyes to define them (mix a touch of brown or tan
- into the flesh tone for this). Then paint the rest of the
- face.
- % [This method is courtesy of Andrew Cameron Willshire
- (s921959@yallara.cs.rmit.OZ.AU) ]: "Another easy way is to
- paint the white of the eye with a brush. Let it dry.
- Then, take a tech pen (architectural or engineering) and
- draw the iris. With another tech pen, dot in the pupil.
- Note that this requires a few different pens since you'll
- want a few different colours - say black, blue, brown and
- maybe green.
- "This is a really easy technique, and since the ink is
- water based if you muck up you can just rinse it off (this
- is assuming you use enamels for the rest of the figure,
- like I do)." [Author's note: even if you use acrylics, if
- the white is already dry you can still blot the ink off
- with a damp Q-tip or the tip of a damp, fine brush.] "It
- also works great on monsters, say orcs. However, they tend
- to look better with `reds' instead of `whites' in their
- eyes, then having a white iris and black pupil - very nasty
- looking! Tech pens may be a little pricey to pick up, but
- you can easily find sets with a few in them that are
- reasonably cheap. They also work magnificently for such
- things as flag details, shield heraldry and so forth."
- % Steve Harvey (dwallace@wam.umd.edu) has some advice
- regarding affordable tech pens: "Most tech pens are
- obscenely expensive, but there are two brands of non-
- refillable tech pens that I am aware of. Sakura makes
- an excellent series of tech pens called Pigma - these
- come in a variety of colors, in sizes ranging from .005mm
- to .8, and cost about $2 each. I like these so much that
- even though I have a set of Pentel professional tech pens,
- I use these instead. Schwan/Stabilo also makes a series
- of pens called OHPen 96 (or at least that's what it says
- on the barrel of mine...) which also come in numerous colors
- and several sizes. They are not as fine as a true tech pen,
- but they will write on ANYTHING - glass, plastic, etc.
- without the ink beading. The one thing to watch out for is
- that they come with either permanent or water-soluble ink;
- the latter are popular as overhead transparency markers,
- but for miniature work, the permanent is what you want."
- % [This method is given by Allan Wright (aew@spitfire.unh.edu)
- and has been edited]: "I paint eyes on 25mm (and 15mm
- officers, standard bearers, etc) with a technique taught to
- me by a friend.
- 1. Fill the eye socket with white. I use an OOO brush, one
- stroke horizontally across each socket. Be sloppy, it's OK.
- 2. Paint the middle of the eye, Black, Dark brown or Dark
- blue. Paint a vertical stripe down the center of the eye -
- taking up the middle third of the eye socket - don't worry
- about going over the top/bottom edges. Again I use an OOO
- brush. In both let the brush 'fan out'
- 3. Eyebrow - paint with hair color of your choice. Paint
- the eyebrow on the ridge above the eye socket in a slight
- crescent shape, cover the white and black from 1 & 2.
- 4. Under eye: use tan or slightly darkened skin color (under
- the eye is usually darker or shadowed). Cover the white and
- black from 1 & 2 with a slightly crescent stroke." [The
- author has adapted this method slightly and finds it most
- effective thus far. Suggest you try this at least once.]
- % Bill Gilliland <skaven@u.washington.edu> says: "For humans,
- I paint the entire eye socket black. Then, on either side
- of the center where the pupil is, I put a small white dot
- to show the whites of the eyes. On character models, I
- paint the iris a solid circle (usually blue or green) with
- a highlight in an upper corner, then put a smaller dot of
- black in the center. This method gives you outlining of
- the eye for very little effort.
- "For evil creatures (such as orcs) I paint the socket black,
- then put a white oval inside, leaving an outline all around.
- The white is then overpainted with red. On characters the
- corners of the eye are spotted with a translucent yellow to
- accentuate the red pupil."
- % Derek Kingsley Schubert (dks@acpub.duke.edu) explains his
- method: "Faces/eyes: Shade/highlight the face completely
- first. Paint dark brown or black in an area just slightly
- larger than the eye itself. Then paint white for the eye,
- and finish with a dot of dark brown or black for the iris.
- Colored irises don't look good unless surrounded by a dark
- ring to set them off from the white; but this is darn
- tricky, so new painters should paint only dark irises on
- figures that should have humanlike "white-and-iris" eyes."
-
- 9.A.b. How do I paint hair?
-
- It's honestly not as hard as it looks, though you do
- need to both wash and drybrush it. Base in a good
- neutral tone for the colour you want (a dark yellow
- for blondes [tan, dun, khaki, yellow], dark red for
- redheads, lighter for auburn, orange for strawberry
- blondes, any shade of brown for brunettes, and black
- or dark blue for black hair). Then darken it or select
- something a couple of shades darker and wash. Let that
- dry, then wash thicker and darker. Let that dry and
- drybrush with the original colour. Then a lighter shade.
- (For black hair, drybrush in dark blue and leave it at
- that, drybrush in dark gray, white or light for salt-and-
- pepper, or don't even bother to drybrush if you like
- the colour it ends up after washing.)
- Black hair can honestly be achieved with a dark, dark blue
- base, two black washes (one light and one heavy), then
- a very light dark blue drybrush. A royal blue drybrush
- achieves a nice punkish-look.
- Blonde starts out best with a dark base then lightening
- with drybrushes. Wash chestnut or light brown.
- Redheads are best if understated a little. Don't use
- red unless you want something impossible to nature. Dark
- red-browns are best (Polly S Demon Deep Red is great, too)
- washed in brown and highlighted with first the original
- shade, then something lighter in that line, then perhaps
- a dark orange or yellow-brown brushed very, very lightly.
-
- Here are some extremely good tips from Chris Pierson
- <cpierson@interlog.com> for specific hair colors:
- "Golden blond: Polly S Canine Yellow-Brown, drybrush with
- Polly S Griffin Hide (_don't_ use the "real" yellow as a
- base coat. That oughta keep it from looking like Loni
- Anderson. :) ) This one works well for elves.
- Ash blond: Sort of a Norse-type blond, very pale. Polly S
- Manticora Tan (a light tan), drybrush with Ral Partha Ivory.
- I've got three redhead styles:
- Auburn (dark redhead): Base coat Ral Partha Dark Brown or
- Polly S Kobold Dark Red-Brown. Drybrush with Ral Partha
- Red- Brown.
- Redhead (standard): Base coat Partha Red-Brown. Drybrush
- with Polly S Rust.
- Strawberry Blond (light goldy red): Base coat Polly S
- Rust. Drybrush with Polly S Manticora Tan.
- For the Polly S impaired, Rust = reddish tan; Manticora
- Tan = light sandy tan." Griffin Hide = dusty yellow
-
- 9.B. How do I paint insignia?
-
- Two good methods have been presented in rec.games.miniatures. The
- first comes from Steven Loren Lane (lanes@spot.Colorado.EDU), and
- is used without permission:
- % "Well, on top of getting the smallest brushes available, you can
- always cut them down to an even smaller size. I have several
- brushes that have only a few hairs on them. These are very useful
- brushes. I would also recommend for the very fine detail to set
- the object up so you can use both hands to hold the paint brush
- as still as possible."
- And was followed up by Steve Gill:
- % "Another useful tool is a 0.13 mm spirograph ink pen, a couple
- of splodges of colour in the right place and you can pretty it up
- with the pen. I used this technique for 6mm heraldry."
- Yet another use for tech pens. They are also very good for shield
- devices and clothing patterning.
-
-
- 9.C. How do I paint armour?
-
- For fantasy and historical, some suggest not priming the miniature,
- then washing or drybrushing (or both) the bare metal, but to others
- this looks sloppy and unfinished. Besides, not much armour looks
- like lead, and lead certainly doesn't make good armour (nor do any
- of the alloys of which miniatures are cast).
- Paint the armour a base-metal colour, usually silver or one of the
- like tones, and let it dry. Don't be afraid to use bronze, or gild
- it, though. Then take a black wash (ink is excellent for this) and
- go over it carefully. Let that dry, then take either your original
- colour or a lighter shade and drybrush. Remember to use a seperate
- water/thinner for the brush you're working the metallics with, so
- as to not get flecks in the other colours.
- Steve Gill (steve@caws.demon.co.uk) shares his method of painting
- chainmail:
- a) If the links are sculpted clearly enough that you can see the
- leather underneath then base coat should be leather (whatever colour
- required by the figure). If not ignore this step only paint leather
- around the edges where it should show under the links.
- b) The links are painted in dark metal.
- c) Drybrush the links in lighter metal.
- d) Highlight drybrush in very light metal.
- In general I would choose gunmetal as the dark metal, steel as the
- lighter colour. Heroic figures could use steel with silver, but try
- to keep this rare.
- Darker chainmail is probably much more historically correct than the
- usual hollywood style silver armour.
- Dan Evans (evansd@bbs.ug.eds.com) has a method suitable for SF figures
- as well as fantasy: "I've come up with a way to get interesting
- results with metallic colors. (Maybe someone else has done this
- before...) Basically, the trick is just two steps:
- 1) paint your figure (or part of it) silver.
- 2) when it's dry, apply colored ink (I have the Citadel set) over
- the silver. The cool part is, you get unusual control over the
- degree of tint by applying the ink straight from the bottle or by
- watering it down (a wash.) Another cool part is, you can blend one
- color into another. Suppose you have a warrior with a shield, and
- you want it to fade from metallic blue at the top to metallic green
- at the bottom. Paint the whole shield silver first, and then when
- it's dry, apply blue ink to the top half. Next, apply green ink
- to the bottom half, mixing it up with the blue in the middle.
- "Yet another cool part is light-to-dark shading done this way:
- Suppose you have a Space Marine and three shades of silver paint.
- (The shades of silver may be sold as "aged metal" or "chain mail" or
- "gunmetal" or "silver". Use your eyes: buy a blackish silver, a dark
- silver, and plain old silver.) I'll just call them dark, medium,
- and light. 1) Paint the entire figure with the dark silver and let
- it dry. 2) Drybrush the entire figure with the medium silver and
- let it dry. 3) Drybrush the entire figure again, concentrating on
- raised details, with the light silver and let it dry. 4) Right now
- your Space Marine should have a pretty nice shaded metal look. Now
- go over the whole figure with red ink, and you'll have a shaded RED
- metal Space Marine. Hey, you could even try technique B at this
- point, maybe with purple or orange blended into the red."
- There is a caveat to this, however. Be careful using inks with acrylic
- metallics. There is often a reaction between the two which give some
- nasty effects. At the very least allow the metallic to dry for 24 hours
- before adding inks. Some people have had only bad results from inking
- over acrylic metallics... Test it before you begin your masterpiece.
-
- 9.D. What other detailing can I do?
-
- Get in the light and give your miniature a good look-over.
- Usually a dot of paint or careful drybrushing will bring out the
- final details. Certain specialized questions have been asked, the
- answers to which are given below:
-
- % Does anyone have a decent method for painting torches?
- This answer came from D.R. Splatt (edd440u@nella02.cc.monash.edu.au):
- "The best I've personally seen was to paint the flames red at the
- base, orange for highlights, yellow for the bulk of the flame and
- a light drybrush of white (or black for a smoky flame). Try to
- get the flames predominately yellow, eg:
-
- | <--------- White
- | |
- | | <--------- Yellow
- | ._| |
- | | |<-|--------- Orange
- \_(o)_/
- !------------- Red
-
- Also a 'ragged' orange layer looks good."
-
- % From Kent Reuber (reuber@hydra.rose.brandeis.edu):
- "People doing micro-armor have been using this sort of thing to
- simulate burning tanks for quite a while. Paint the torch itself
- black. Then tear off a small bit of cotton, paint the upper part
- grey-black and the lower part red-orange. Glue this bit of cotton
- onto the torch."
-
- 9.D.a. Can I use anything besides paint and ink for details?
-
- Of course you can. The simplest are decals, which are sold
- by the sheet and have many different styles to choose from.
- Technical pens can be used for a lot of intricate work, as
- can fine tip permanent markers. There's a catch to the
- markers, though, they can bleed when overcoated.
- Alec Habig (ahabig@bigbang.astro.indiana.edu) has a good
- remedy: "I used some fine tip permanent markers to do letters
- and lines on some minatures. This works well, giving better
- results than painting the same sort of stuff. The problem -
- the marker would bleed when I coated the minis with the
- obligatory DullCote lacquer. The solution - I rubbed a
- little bit of good old Elmer's white glue on the spot that
- I'd lettered with the marker. Just a bit, and rubbed it
- around till I couldn't see it anymore. This stopped the
- bleeding, without altering the finish in any noticable way."
- Mariano Flores (mflores@SU1AG.ess.harris.com) gives these tips
- for decals (used without permission): "For best results of
- decals adhering to the surface of your miniatures:
- 1. Spray miniature with a shiny gloss coat (I use
- Testors Gloss Coat). You will find that decals
- adhere better to smooth surfaces.
- 2. Let gloss coat dry, maybe an hour or two. I
- usually let the coat dry for a whole day.
- 3. Apply decals to model. It is suggested to use
- distilled water, since tap water is not that
- pure and may contain some contamination (i.e. iron).
- 4. Let decal dry for a day. The wrinkling effect on
- decals is usually caused by applying the dullcoat
- or semi-gloss coat to a decal that still contains
- some moisture.
- 5. Apply dullcoat to model.
- These procedures seem a bit drawn out, but patience is
- a virtue. These procedures work for me."
- There are probably dozens of other common and unusual detailing
- tips out there that the author hasn't heard of yet. She'd love
- to have them sent in for inclusion here.
-
-
- 10. What is an overcoat and should I use one?
-
- An overcoat is a coat of clear paint that protects those colours you
- so carefully put onto your miniature. Even an unhandled figure will
- begin to dull after awhile, and one in regular use will lose its paint
- even faster from hand and carrying case friction. So you should put
- a protective coat over the miniature to make sure the paint remains
- unmarred.
- Overcoats come in three (possibly four) types: gloss, matte, flat, and
- lusterless. Though four types are named, one company's matte is
- another's flat, flat and lusterless are often interchanged, and matte
- occasionally is labeled semi-gloss. When in doubt, test or ask.
- Overcoats also come in two different applications, brush-on and spray.
- Spray is easier to use when you want a uniform coating, brush-on is
- good for when you only want certain parts covered. Spraying overcoat
- on a miniature is much like spraying primer, though 3-5 coats is
- recommended for maximum protection. Remember to begin and end the
- spray beyond the miniature in order to get the cleanest application.
- Gloss is just that, shiny. It is most usually used on cars and other
- items that should shine.
- Semi-gloss (satin, sometimes called matte) is low-luster, and very
- durable on a figure that will be getting a lot of handling.
- Unfortunately, it tends to look artificial on humans and some animals.
- It's excellent on scales, however, and hard leather.
- Flat (also sometimes matte) is nearly without shine. It's a good
- all-around people coating, exceptional on animals, where it simulates
- fur's natural shine.
- Lusterless is absolutely flat, it doesn't even look like it's there.
- It's perfect for people and cloth and anything else that should have
- no shine whatsoever. Several coats can be applied and it never shows.
- A good method of overcoating a realistic-looking human/humanoid is to
- use a spray lusterless overcoat and put on 3-5 coats, then after the
- last coat is dry, use a brush-on matte or gloss to go back over all
- metallics, jewelry, eyes, lips, and anything else that should have a
- shine to it. This is the author's favourite method.
- Companies making overcoats are (+ denotes brush-on, = is spray):
- Armory (water-based acrylic): Glass - a high-gloss +
- Matte Sealer - low gloss =
- Floquil (oil-based enamels): Flat Finish - completely lusterless +
- High Gloss - very shiny, looks wet +
- Crystal-Cote - not quite as shiny +
- Al-Pro-Cote - flat finish +
- Glaze - a lovely matte/satin finish +
- Figure Flat - a low-shine matte =
- Floquil Flo-Stain (oil-based,
- for wood or over paint): Glaze - as above (I use this) +
- Crystal-Cote - also as above +
- Al-Pro-Cote - flat finish, no shine +
- Humbrol (oil based): Dull Cote - flat finish +
- Krylon (spray only) Clear Matte - low gloss =
- Model Master (oil-based): Lusterless - another lusterless =
- Gloss Finish - high-shine =
- Pactra (water-based enamels): Flat Clear - lusterless +
- Gloss Clear - shiny +
- Polly S (water-based acrylic): Gloss Finish - high shine +
- Flat Finish - lusterless +
- Ral Partha (acrylic) Spray Clear Matte Sealer - low gloss =
- Clear Sealer - matte finish +
- Testers (Oil-based enamels): Flat Finish - again, lusterless +
- Gloss Finish - shiny =
- DullCote - absolutely flat =
-
- There are others, of course, these are only what the author knows about.
-
-
- 11. How do I keep paint from drying out?
-
- Shake or stir them often, put plastic wrap between the cap and bottle
- on paints that come in glass jars. Acrylics reconstitute fairly well
- with the addition of water and a good stirring. Oil-based do same
- with thinner. Try and keep your paints in a place where temperature
- remains fairly stable.
- Users of both Polly S and Humbrol have had good results from storing
- their paint upside-down. The paint itself augments the seal and
- keeps all air out.
-
-
- 12. How do I use an airbrush for miniatures?
-
- The best paints for airbrushing are Accuflex and Humbrol, with Polly S
- and Testors each selling an airbrush thinner for their paints.
- That's the bulk of what the author knows on the subject.
-
- Some excellent information was posted to rec.games.miniatures by
- Mike N. Tassano (miket@netcom.com), much in regard to advising
- a novice airbrush painter, and is reproduced here without permission
- and with minor editing:
- "I've done a lot of airbrush as well as regular airgun painting, so
- maybe I can get you pointed in the right direction.
- "There is a relationship between the airpressure used and the rate at
- which the thinner evaporates. Ideally, the carrier or thinner is still
- liquid when the paint strikes the surface to be coated, but not so
- liquid it runs off. Inks have a really slow thinner, relatively, but
- since you're doing a wash, you don't care if it's really wet on
- contact. The idea is to puddle ink in the low spots anyway.
- "The primers usually have a fast thinner, allowing a good coating
- without running. Spray cans _usually_ are balanced between pressure
- and range and thinner and particle size.
- "Second, the pressure in the air-cans varies wildly as you use it up.
- And as the temperature changes. (So does the moisture content from
- condensation caused by cold air) Even the best airbrush will behave
- in a cranky way with canned air.
- "Third, the type of paint or ink used may not be too friendly to
- airbrushing. Particle size needs to be pretty consistent for spraying.
- A lot more consistent than brushing requires. If you intend to stay
- with airbrush priming, I can offer some possible helps:
- "1. If you can ONLY use canned air, shoot for shorter sessions. Let
- the can warm back up a little more.
- "2. Try an alternate air source, a compressor or an innertube filled
- at a service station. You want as little pressure difference between
- your air source and the spraying pressure as you can manage.
- "3. Use a primer designed for spraying. There are some hobbyist
- brands around that might be available where you are.
- "4. Practice, practice, practice!"
-
- And a word about priming, thinning and cleaning from
- Ed Sharpe (esharpe@hsc.usc.edu), which is also edited and used without
- permission:
- "After carefully cleaning, washing and drying the figures, I prime
- them with Testor's flat white mixed 50/50 with airbrush thinner by
- Testors. I apply the paint using an air brush. It usally takes 2
- to 4 coats. Take your time and do not rush any of the steps. I use
- the Testor's air brush thinner only to thin the paint. I use general
- paint thinner from the hardware store to clean my air brush."
-
-
- 13. How/where do I get miniatures?
-
- Game stores are, naturally, the best choice. Some comic and hobby
- shops deal in miniatures, so ask around. And a lot of companies do
- mail-order for those who live bereft of their product sold locally.
- The yellow pages is where to start, after that you get the feel of
- where to look.
-
-
- 13.A. Is there a list of companies?
-
- Thanks to immense assistance from many, many readers of and
- posters to rec.games.miniatures, there is. It was kept by
- Keith Lucas for awhile and will be again, is currently kept by
- tierna@agora.rdrop.com, and is posted sometime near this FAQ
- to rec.games.miniatures. It is on archive for ftp at
- ftp.indirect.com in /pub/rpg/miniatures and also by email from
- tierna@agora.rdrop.com (yes, that's me again) who would be glad to
- send it out to anyone who wants it.
- --
- Descriptiones habeo catapultae novae quae saxos multos separatim et simul
- iaciant. Si illas prehendat, sit finis terrae qualem cognovimus.
-