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WANDERER(6) OS9/68000 V2.1 WANDERER(6)
NAME
wanderer - collect treasure by wandering around
SYNOPSIS
wanderer [-s]
DESCRIPTION
The object of the game is to move around, collecting
treasure, and escape through the exit. The idea for the
game came from the games 'Repton', 'Boulderdash' and 'XOR',
and was then developed further. Using the --ss flag (or any
flag, actually) can be used to view the hiscore file.
MOVING ABOUT
H Left 1 Loud
J Down 0 Quiet <- Very useful!
K Up q Quit game
L Right ~ Jump level. NB This means you do not
***-->> ! Look at map receive your bonus!
This is you: o
<|> You are a spider.
(At least, that's what you look like)
OBSTACLES, MONSTERS, ETC.
### -=-
### and =-= Solid rock <O> Time capsule
(5 points, 250 moves)
.
. . Passable earth (one point)
/^\
\_/ Boulder (falls down, boulders and arrows fall off it)
<-- --> Arrows TTT Cage- holds baby monsters
<-- and --> (run left and right) III and changes into diamond
/$\ (10 points) -o-
\$/ Money (collect it) /*\ Baby monster (kills you)
!!! I When a baby monster hits a cage
!!! and o Instant annihilation it is captured and you get 50
points. Also the cage becomes
a diamond.
\_ _/ Slopes }o{ Monster
\ and / (boulders etc slide off) /^\ (eats you up
whole. Yum
yum yum. )
(100 points)
Way The exit. Collect all the (kill with a rock or)
out treasure first. (an arrow)
(250 point bonus)
(*)
(*) Teleport (50 points for using it)
ENVIRONMENT VARIABLES
Page 1 (printed 7/1/88)
WANDERER(6) OS9/68000 V2.1 WANDERER(6)
You can define your own keys for movement by using the
environment variable NEWKEYS. For eaxmaple to use a UP, z
DOWN, n LEFT and m RIGHT, add _s_e_t_e_n_v _N_E_W_K_E_Y_S _a_z_n_m to your
.login or .cshrc file. You can also change your name by
using the NEWNAME environment variable.
AUTHOR
Steven Shipway (maujp@sol.warwick.ac.uk), with thanks to:
Mark (mjs@opal) for curing the bus error
James Beckett(cstrhey) for designing screens 5 and 6
Mike Taylor(maujf) for helpful suggestions
Page 2 (printed 7/1/88)