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SILLYSPC.ENG
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1994-10-11
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5KB
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92 lines
SillyWar v1.2
SillyWar unit and settlement type specifications
Reg - Registered version only
Cost(M) - Money needed to build
Cost(P) - Production units needed to build
Maint - Maintenance costs per turn
V-rad - View radius
Def - Defense strength
Att - Attack strength
M-unit - Movement-units per turn
Load - Nr. of units that can be loaded
Fuel - Maximum fuel
Cost(T) - Turns needed to build
Def-b - Defense bonus
Income(M) - Income (money) per turn
Income(P) - Income (production units) per turn
N/A - Not available
Units:
┌────────────────┬───┬───────┬───────┬─────┬─────┬───┬───┬──────┬────┬─────┐
│Unit │Reg│Cost(M)│Cost(P)│Maint│V-rad│Def│Att│M-unit│Load│Fuel │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Builders │ │ 15│ 40│ 2│ 1│ 1│ 0│ 6│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Militia │ │ 15│ 20│ 2│ 2│ 1│ 1│ 5│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Infantry │ │ 20│ 40│ 2│ 2│ 6│ 2│ 6│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Heavy infantry │ │ 30│ 60│ 2│ 2│ 6│ 5│ 5│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Tank │ │ 40│ 80│ 2│ 3│ 4│ 7│ 10│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Artillery │ X │ 50│ 100│ 2│ 3│ 2│ 12│ 10│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Fighter │ │ 40│ 80│ 2│ 4│ 1│ 6│ 10│ N/A│ 25│
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Bomber │ │ 50│ 100│ 2│ 4│ 2│ 9│ 8│ N/A│ 20│
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Transport │ │ 100│ 200│ 2│ 3│ 2│ 1│ 8│ 10│ N/A │
│Can load(carry): builders, militia, infantry, heavy infantry, tank, │
│ artillery, spy │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Battleship │ │ 50│ 100│ 2│ 4│ 8│ 10│ 10│ N/A│ N/A │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Carrier │ │ 100│ 200│ 2│ 4│ 8│ 6│ 7│ 10│ N/A │
│Can load(carry): fighter, bomber │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Army leader │ X │ 80│ 160│ 2│ 2│ 1│ 1│ 8│ 10│ N/A │
│Can load(carry): builders, militia, infantry, heavy infantry, tank, │
│ artillery, spy │
├────────────────┼───┼───────┼───────┼─────┼─────┼───┼───┼──────┼────┼─────┤
│Spy │ X │ 40│ 80│ 2│ 4│ 3│ 1│ 8│ N/A│ N/A │
└────────────────┴───┴───────┴───────┴─────┴─────┴───┴───┴──────┴────┴─────┘
Settlements:
┌────────────────┬───┬───────┬───────┬─────┬─────┬─────┬─────────┬─────────┐
│Settlement │Reg│Cost(M)│Cost(T)│Maint│V-rad│Def-b│Income(M)│Income(P)│
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Village │ │ N/A │ N/A │ 0│ 2│ 1.00│ 10│ 5│
│Can produce units: militia │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Town │ │ N/A │ N/A │ 0│ 3│ 1.30│ 20│ 10│
│Can produce units: builders, militia │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Barracks │ │ 150│ 3│ 10│ 2│ 1.50│ 0│ 20│
│Can produce units: infantry, heavy infantry │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Factory │ │ 150│ 3│ 15│ 2│ 1.00│ 0│ 20│
│Can produce units: tank, artillery │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Airport │ │ 150│ 3│ 15│ 2│ 1.50│ 0│ 20│
│Can produce units: fighter, bomber │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Port │ │ 150│ 3│ 20│ 2│ 1.50│ 0│ 20│
│Can produce units: transport, battleship, carrier │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Castle │ X │ 150│ 3│ 20│ 3│ 2.00│ 0│ 20│
│Can produce units: army leader, spy │
├────────────────┼───┼───────┼───────┼─────┼─────┼─────┼─────────┼─────────┤
│Watchtower │ X │ 40│ 1│ 5│ 8│ 2.00│ 0│ 0│
└────────────────┴───┴───────┴───────┴─────┴─────┴─────┴─────────┴─────────┘