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#1zz
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page i-
MegaD! V1.01
The Best Directory Utility Yet!
Written by
John LaVere Jones
80 East Lennox Street
Midvale, Utah 84047
U.S.A.
Special thanks to:
Roger Stone
Gave me the original idea that MegaD grew from. Helped
with suggesting and ideas though all of the stages of
development.
Blain Gardner and Tim Madden
In the final stages of MegaD these two were excellent
sources of information and ideas for enhancements and
cosmetic changes. Blain and Tim both used the Amiga
3000 which at the time of this writing were Very Rare,
helping this to be a 3000 friendly program.
The AUSM Users Group of Salt Lake City.
The biggest and warmest thanks goes to my wife Kathy, who has the
right to cry "Computer Widow!" Yet still supported me though
this project.z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page ii-
DISCLAIMER
----------------------
No warranties are implied or expressed with regard to the fitness
or merchantability of MegaD for any particular purpose. All
risks and damages, incidental or otherwise, arising through the
use or misuse of MegaD are entirely at the responsibility of the
user.
While considerable effort has been made to provide you with a
reliable product, there is no guarantee that this program is 100%
"bug-free". Any problems that do arise will be corrected when and
if feasible. Maintenance releases will be made available in order
to correct potentially hazardous malfunctions within the program.
Fixes for benign problems, usually cosmetic in nature, will most
likely be deferred until the next major release of MegaD. This
disclaimer does not guarantee future versions of this product,
only a prescribed method of dealing with possible errors, and
their corrections, to this program.
More Legal Stuff
---------------------------------
MegaD is freely distributable as long as all of the following
conditions are met:
1. All copyright notices must remain unaltered.
2. MegaD may not appear on shareware or public domain
disks for which the consumers are charged more than a
reasonable disk copying fee of seven dollars per disk.
3. MegaD may not appear on any electronic agency which
charges more than the basic access fee to down-load
MegaD.
4. MegaD may not appear on any electronic agency that
claims copyrights to uploaded programs, either alone or
as part of a collection.
5. MegaD may not be sold commercially alone or as a
element in another product.
6. All of the files must be included in their original
form without additions, deletions, or modifications of
any kind. Any such modifications must appear in
separate files.
If you would like a variance to any of the above conditions,
please contact me.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page iii-
Registration Cost $15.00 US dollars
($20 outside of the USA)
(the old More Or Less rule may apply)
Reasons to become a Registered User.
-- The registered disk contains three (3) variation of the
currant version of MegaD plus the standard version. The
variations of MegaD decreases the program size by removing
certain LARGE options from the main program. Variation 1
removes the Copy/Format Disk option. Variation 2 removes
all of the options from the OUTPUT menu. Variation 3 removes
both Copy/Format Disk option and all of the options from the
OUTPUT menu. The logic of this is that users with limited
system memory and/or using disk drives only have a limited
area to use for utilities. The standard version of MegaD is
about 117,000 bytes, the smallest version of MegaD stands at
89,000 bytes, the difference between the two is about 28,000
bytes. Though the OUTPUT and Copy/Format Disk options are
nice to have around they are not necessary for what MegaD is
really intended to be. A good file and directory utility.
While writing MegaD, the size of it has always been of great
importance to me. The project originally started on a 1
Megabyte 500 with two disk drives. 88K can be digested by an
Amiga with 512K of memory a lot easier then the full blown
117K program.
-- Actively participate in the shaping of a product for the
Amiga Computer. Suggestions and complaints are a lot of
why MegaD is at the point that it is at this moment. The
product is in it's first stages. It is very powerful, but
there maybe something that you want that can feasibly be
added to it. Registered users will have a lot to say as to
what the new updates will be like. Even if your suggestion
can not be added to MegaD there is a chance that the
suggestion could be a stand alone utility. At any rate if
you are the first to submit a suggestion that is added to
MegaD you will receive a BETA version as soon as one is
ready for you own personal testing and the next official
version of MegaD will be mailed to you free of charge as a
thankyou.
-- You will be supporting a concept that allows you to test
drive a program before you put any real cash out for it. A
concept that gives you a program that over the counter would
cost you $35 to $40 dollars for the minimal price of $15.
You will be encouraging authors to continue to write quality
programs and make them available at a reasonable cost.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page iv-
-- Inexpensive updates. In version 1.0 I had mentioned that
"Registered users will be mailed notices of future updates
a month prior to the release of new versions to the
shareware circuit." With a lot of thought I have decided on
a little different scheme for updates. After receiving
your first MegaD registered disk, if you will return a disk
to my address in a mailer (The same one that I sent you if
you take care while opening it) with $2.00 (One for me and
one for the postman.) As soon as the next update is ready I
will mail it to you, after which the cycle can start again.
If serious bug fixes are made I want to get the new version
out to both the registered users and the Shareware circuit
as soon as possible. If an update is just new options and
functions the registered user's that have returned the disk
will have the version in the mail a week before the
Shareware circuit will get it. If you do not want to return
the mailer and disk, send $4.00 and you will get the same
results.z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 1-
QUICK START
__________________
If you are comfortable with directory utilities and the
Amiga operating system. Take this approach to start up MegaD and
get used to using it. Be sure to read the ReadMeFirst file that
should be accompanied with this program takeing notes of the two
restrictions that apply to using the evaluation version of MegaD.
Then start MegaD from the CLI by changing the active directory to
the directory that contains MegaD and type RUN MegaD. If you are
going to start it from the Workbench simply double click the
MegaD Icon from the workbench window that contains MegaD. Once
MegaD is up and running use MegaD features to locate the
directory containing this file "MegaD.Doc", Select that file once
with the mouse, then select View Text in the main MegaD window.
MegaD will place this text file in its own Text Viewer. The View
Text windows are interactive with the rest of MegaD. You will be
able to keep the text window open and use the Search String
option from the Cursor Menu of the text window containing
MegaD.Doc. Any option found in menus or windows that you do not
understand simply make the MegaD.Doc Text Window active, Select
Search and type in the option you would like to read about.
MegaD will search from the first line visible to bottom of the
file to find where that option is described. Remember to move
the slider in the proportional gadget on the right side of the
text window to move the file to the first line of the text. Look
at it like a Help file.
One feature that cannot be access from the menus or the
gadgets is the LOCK feature. Be sure to search the file for
"Lock" and read that section.
MegaD is different from other directory utilities in that
you are not limited to two directories to work from at one
moment. You are allowed an unlimited number of directories open
to a screen at a time. This can be somewhat confusing if not
overwhelming at first so MegaD defaults to using a custom screen
and only one window per volume displayed on the screen at a time.
This keep the number of windows opened to the screen at a time to
a minimum, helping you to concentrate more on the features of
MegaD than trying to find what window your working from.
NOTE:
To print this text to a printer you may use MegaD Text View
option. Load MegaD.Doc into the text viewer the way
describe above. Be sure your printer is set at top of page.
(The doc file uses form feeds to move to the next page.)
Select Print All from the text window Menu and sit back and
wait, this text file is 31 pages. Ether I'm long winded or
there is an awful lot options and functions to cover.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 2-
GENERAL TEXT
________________
How to Start MegaD.
You can start this program from either the Workbench by double
clicking the MegaD icon, or from the CLI by making the directory
that holds MegaD the current directory and typing "run MegaD" and
hit return.
Main Window Gadgets And Information.
Once MegaD has been started a window will open with nine device
gadgets, one string gadget and 18 control gadgets. The nine
device gadgets can represent any drive, volume or assigned name
that you desire. The string gadget is there just in case you
want to access another drive or assigned device not covered by
the nine boolean gadgets. If you enter a path to a sub-directory
in this string gadget it will still open the root directory
first. If an assign name is used it will open a window for that
directory. If the directory is a sub-directory you will not have
the ability to move to it's parent directory. Below this string
gadget is displayed a little information about the status of the
system. Such as CHIP (L), FAST (F), LARGEST (L) and AVAILABLE
(A) memory. Below this it shows how many files and directories
that have been selected for some type of work and the total
number of bytes selected, these totals do not include the file
selected within the active or locked directory window. The free
disk space is also displayed of the volume that the active
directory is from. Below this it shows the active directory at
the time. At the bottom of the main window you will find 18
command gadgets. A quick study of the location of these gadgets
will tell you that the gadgets are in the same configuration as
the numeric key pad on latter model Amiga's. So pressing the '('
key from the keypad will have the same result as the upper left
gadget in this group, which is the copy gadget.
Active Directory
This is important if you are copying, moving files, and when you
create a new directory. The active directory becomes the
destination or target directory for these functions. If no
directory window is selected this will display "No Active
Window."
REMEMBER !!!!!!
Even if the window is not active, Delete will work on any
items that it finds selected within that window. None of
the functions will work on a closed directory window except
for the FIND function.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 3-
Advantages and Disadvantages of MegaD
MegaD is different from most other directory utilities in the
fact that it allows an unlimited number of directory available to
the user. The only limitation to how many directories can be
viewed is the system's memory. All directory loaded are buffered
in memory. This has it's advantages and disadvantages.
The advantages are:
If you are working with disk drives you may move
though the buffered directory without waiting for the drive
to reload a previously loaded directory.
The ability to view an unlimited number of volumes on a
screen at one time.
If using the Find function and the search failed to
find a specific file due to a misspelled or incorrect file
name. The second search for the file will be though memory,
saving considerable time.
The ability to select files and directory names from a
number of different directory for use in any of the commands
available though MegaD. Even if the disk is not in the
drive, items may be selected and as MegaD needs each disk a
system requester will ask for that disk to be inserted into
an available drive. Even if you are working with one volume
files can be deleted, moved, copy etc. etc. from any number
of the directories opened on that volume. You are no long
trapped with two directories to work from.
The disadvantages are:
With the dynamic nature of the Amiga computer. Any
directory can be changed by any program. So the directory
you may be looking at may not be current. There is an
option that will allows you to update directory anytime a
directory window is reopens. And the Enter key on the
keypad will force the active or locked directory to be
update at the moment that it is hit.
For directories to be buffered, Memory must be used.
MegaD will easily handle the largest hard drive and keep
track of every file and directory on it. But the memory
must be available for it to do so. Systems with only 512K
are limited. MegaD will refuse to open any new window after
the largest system memory chunk is below 64K. MegaD will
work in a low memory environment just as well as most other
directory utilities that allow the use of only two directory
on the screen at one time, just the unlimited number of
directory on MegaD are limited greatly.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 4-
Open A Directory Window
Now let's open a directory window. Select a gadget that
represents a drive that has a disk in it. After the directory is
loaded into memory a directory window will open to the far left
side of the screen below the screen title bar. A third window is
now open just above the main window. This window is titled
Volumes in Memory. This window functions very much like the
directory windows only it keeps a list of the volumes that are in
memory at the time. The directory window has a window close
gadget, window depth gadgets, a window sizing gadget, and a
proportional gadget on the right side of the window to slide the
information in the window up and down if needed. The window can
display any where between 0 to as many lines possible in the
current screen. If more is available it will be shown
proportionally by the knob within the proportional gadget. The
names of directories will be shown first in the list in the
window (if any). Then the filenames will follow (if any).
Close a Directory Window
To close a directory window simply use the close gadget at the
top of the window. The directory window will close but the
contents of the directory will be remember and retained in memory
for quick access if you want that directory re-displayed.
Select, Unselect items in directory windows
To select a directory simply single select that item in the
window. To un-select simply select that item again. You may
drag select or unselect a group of directory items by pressing
the select button while the mouse is over an item that you want
to change and then dragging the mouse pointer up or down to
change the status of the other items to the same as the first
selected item.
Moving to a Sub-Directory
If you want to view that directory double click the directory
item, the directory will load and the new window will open. Once
a sub-directory is opened a new gadget can be found. The PARENT
gadget. By selecting this gadget (single click) the parent
window of this directory will either be opened if it was closed
or moved to the front of the screen. This Gadget is always found
at the top of the list of directory items in a sub-directory. It
will scroll out of view if the proportional gadget is used to
view unseen items. So to find this gadget if it is not visible
at the time, move the proportional gadget to the top of the
window.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 5-
Files and Auto Boot Menu option
A file can be selected or unselected from the directory window,
if Auto Boot parameters are set you can double click the file and
MegaD will see if that file matches one of the Auto Boot
parameters, if so MegaD will execute an external program that
knows how to handle the data file selected. Auto Boot will be
explained later on in this document.
Volumes in Memory Window
The items in the Volumes in Memory window work very much the
same way. Double click an item here if you want to reopen or
move a root directory window to the front of the screen and click
once to select that item for some type of action to be performed
on that volume. The Volumes in Memory window close gadget acts
differently depending on if you have selected items within this
window. If no items are selected it will open a request window
and ask "Remove All Volumes?" If the answer is YES the program
will free all memory used by the directory windows. If the
program finds a selected item in the window it will ask "Remove
Selected Volumes?" If answered YES only the selected volumes
will be removed from memory. If answered NO the program will ask
"Remove All Volumes?" Once again, YES will remove all volumes
from memory. Once all volumes are removed the Volumes in Memory
window will be close until the next volume is opened.
Screen Title Bar
It's a good idea to keep the title bar visible at all times while
using this program. The screen title bar will always show the
path of an active window or "No Active Directory Window" if the
main window with the drive icons is active.
Active Keys In MegaD
Some of the keys are active in this program. Keys 1 though 9
will have the same effect as selecting the drive gadgets in the
main window. 1 though 3 control the left three gadgets 4 though 6
control the center 3 gadgets, and 7 though 9 control the right
three gadgets. F10 will bring the main window to the front or
send it to the back of the screen. F9 Will bring the Volumes in
Memory window to the front or send it to the back of the screen.
F8 will bring a text window to the front if one is open and if
more than one is open the F8 key will cycle between the open text
windows. F1 will cycle the color displayed in the directory
windows, you must have a directory window open to see the changed
in the colors. Small message or input windows with gadgets will
have active keys corresponding to the first letter of the gadget.
So if a window has the gadget YES in it the program will respond
the same by pressing the key Y on your keyboard as appose to
using the mouse to select the YES gadget. Remember if a string
gadget is active the input will be directed to the string in thez
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
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-Page 6-
gadget. If directory windows are available the cursor keys will
open or move windows to the front of the screen and make it the
active directory. Left and Right cursor will move though the
available volumes and the Up and Down cursor will move though the
directories in the active volume. If the space bar is pressed
and no other string gadget is active, the string input gadget in
the main window will be activated. The complete numeric keypad
on newer model Amiga's is completely hot. Each gadget in the
lower part of the main window has a corresponding key.
Lock a directory
The L key will lock the current active directory, once locked
you will be able to move though other directory window keeping
the locked directory as the destination directory. This will
also keep the locked directory open to the screen if the option
one window per volume is used. The window can be unlocked by
having the locked window active on the screen and pressing L once
more to un-lock the window, or if another window is active and L
is press that window will become the locked destination
directory.
A little message here for single drive owners
When copying a group of files make use of the RAM DISK:. The
program will only read one file into memory at a time. So if you
are copying more than one file you will be required to swap disks
for each file. If memory is sufficient you can copy these files
to the RAM DISK: and then copy them to the destination disk. If
only one file is to be copied, disk to disk method will be best.
Disk copy will try to copy in as few passes that memory will
allow. If your system is One megabyte or less, try to have as
few programs running as possible before calling up this
function. If any volumes are in memory remove them first.
Every little bit of memory needed will be used by the disk copy
to keep passes to a minimum.
Get To Know MegaD
The program has been made to be as intuitive as possible. So if
you want, just load it up and start trying things out. Just
remember this program deletes and moves files. Move is not so
bad, the file or directory is always moved before the old file or
directory is deleted. Delete is FINAL! Delete like most of the
other function in MegaD work on any item in any open directory
window. It will delete protected files but only after your
answering a request that says "(file or directory name) is
Protected, Delete anyway?" Answer YES and the file is gone.
Delete will give you a second message if MegaD finds more than
one directory with items selected in it. Also this program
formats disk and copies disks. It is, as always, up to you to be
sure of what you are doing. There is an option to help stop
actions that are run by mistake. This is the PANIC, STOP PROCESSz
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 7-
menu. This will stop just about everything, from printing to
processing file names for some form of action.
An excellent way to get to know MegaD is to boot it up,
load this text file by using the View Text option. If your not
sure how to use any of the menu options or command gadgets, use
the Search String option from the Cursor menu, in the View Text
window that contains the MegaD.Doc file.
Remember that the complete path of the directory window that
is active at the time is displayed in the screen title bar.
Though this is the active window it may not be the destination
directory if a LOCK has been placed on an open directory window.
If the Directory is locked the title will display '* LOCKED *'
instead of the directory name in the window title bar. Remember
that when a file is to be created by the program such as output
to file or create export file. An active directory must be
selected for this file to be saved to. The program always
attaches the string found in the file name gadget to the path of
the window that initiated the process. Wether it is rename file,
export to file or output to file options.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
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-Page 8-
Main Window Gadget Functions
----------------------------------
Copy Alternate Numeric keypad '('
This will copy selected files and/or directories to the
active directory window. If you are not sure which window
is active the directory name will be displayed in the main
program window under active directory. Also the active
window title will be easy to read, others will be ghosted.
Only one window on the Amiga can be active at one time.
Also the path to get to the directory that the window holds
will be displayed in the screen title bar.
Note: while using this program it is a good idea to
keep windows from covering the title bar.
Copy will check to see if the selected file or files will
fit onto the destination disk. If not it will inform you
that insufficient space is available on the destination
disk. You will be able to force MegaD to continue with the
copy or move if necessary, you may be overwriting the same
files. This check is not done when a directory is selected
for copy. Before starting you will be requested with a
window to be sure you want to do this. It will show the
number of files and directories selected and the destination
directories name that the files will be copied to.
Move Alternate Numeric keypad ')'
Move works identical to copy except that it will remove the
old files or directories once they have been placed
successfully in the new directory. If the file is to be
moved from directory to directory on the same volume, it
will simply rename the file or directory to the new place on
the disk. Before starting you will be requested with a
window to be sure you want to do this. It will show the
number of files and directories selected and the destination
directories name.
NOTE: Copy and Move will not move a directory to a
sub-directory of itself.
Delete Alternate Numeric keypad '/'
This will Delete all files and directories marked, whether
the directory window is active or not. Before this action
starts you will be given one or two last chances to stop
files from being deleted. A window will pop up and ask
"Delete ## Files and Directories?" Select YES or NO to
continue with what ever actions are desired. If items are
selected in more than one window a second window will ask
"Delete Will Remove Items From ## Windows. Continue?". Once
a file is deleted there is little chance to retrieve it with
conventional methods!z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
----------------------------------------------------------------
-Page 9-
Rename Alternate Numeric keypad '*'
This will rename any file or directory name to what ever
valid filename you wish to change it to. A window will open
with three boolean Gadgets (OK, ABORT, and SKIP) and one
string gadget. This string gadget will hold the current name
of the file that was found selected in any open directory
window. At this point you will have three options. Change
the name of the file, Skip to the next selected item, or
Abort the rename option.
Set Protection Alternate Numeric keypad '7'
This works much the same as the Rename option above except
that it works with the protection bits of the file. There
will be seven small gadgets in the center of the request
window. The gadgets will be marked S P A R W E D. When the
window opens the flag gadgets will reflect the way the flags
are at the moment for the current selected file. By turning
these gadgets off and on the bits can be changed on the
file. The letters stand for S=SCRIPT, P=PURE, A=ARCHIVE,
R=READABLE, W=WRITABLE, E=EXECUTE, D=DELETABLE. You will
also find the gadget ALL in this window. If this gadget is
used, all selected items in open directory windows will have
the protection flags changes to way that the flags are set
in the window. This saving the time to set each directory
item one at a time.
Create Directory Alternate Numeric keypad '8'
This will create a new sub-directory in the active
directory window. A request window will open and ask to
input the name of the sub-directory to add to the active
directory. OK and ABORT gadgets are available here.
View Text Alternate Numeric keypad '9'
This will open a new window to view any text file marked in
any open directory window. It will first check to see if
the marked file is a text file. If it is not sure what type
of a file it is it will open a request window and ask, "Not
a True Text File. Load Anyway?" If the answer is yes, the
program will display the true ASCII characters of the file.
If it was a true text file it will open a window with the
usual array of gadgets to manipulate the position you would
like to be in the file. This window will stay open until the
close window option is selected. If you wish to view more
that one file at a time, simply select more than one text
file from any of the open directory windows, MegaD View Text
is designed just like the directory windows to allow an
unlimited number text files to be viewed at one time. The
only limitation is available memory in the matching at the
time. All of the directory options and windows are activez
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
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-Page 10-
even if a text window is open on the screen. So if you want
to open another text window select that file in the
directory window and select View Text again. There is a
completely new menu to select from within the text windows.
Text and background color can be selected to suit your
taste. The whole file can be printed or just the part
visible in the window. Page up, page down, side to side and
top to bottom of file commands are here. Search for a
string with or without a pattern match and repeat last
search. The cursor keys will act on the file in the
direction you wish to move. The Numeric Keypads Home(7),
End(1), PgUp(9) and PgDn(3) will move you within the text
file. Home will move you to the first of the file. End will
move you to the end of the file, PgUp will move you one page
(Window size) up and PgDn will move you one page (Window
size) down. By using the F8 function key you will be able
to bring any open text window to the front of the screen.
If more than one text window is open you can toggle between
the windows by using the F8 key to cycle though the text
windows. Save Defaults will save the background and text
color of the last closed text window and the last Search
String used.
Find Alternate Numeric keypad '-'
This work different from the above mentioned Select, From
Pattern option in that does not look in the open directory
windows to find a match and it will look though all
directory even if it is hidden by the Hide menu options.
Find will search though volumes selected in the Volumes in
Memory window. It will start from the first file in the
volume and search though the volume until it ether find a
match for the string entered in the string gadget or finds
the last directory item on the volume. If a match is found
a message will be displayed and you will be asked if you
want to continue. If you answer no to the query and a
directory window was previously opened that contained this
match the window will be moved to the front of the screen
and the found item will be selected. If a window is not
available you will be able to use the information displayed
in the message window to find the file.
Select All Alternate Numeric keypad '4'
This will select all directory items in all open directory
windows, excluding the Volumes in Memory window.
Select Active Alternate Numeric keypad '5'
This will select only the items in an active directory
window. This option also works on the Volumes in Memory
window.
z
MegaD V1.01 (C) 1990 John L. Jones, All Rights Reserved.
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Select Pattern Alternate Numeric keypad '6'
This option will open a window with a string input gadget.
You can select a directory item by name by typing the name
to search for in the open directory windows. If found it
will mark that item as selected. The Amiga wild cards (#?
?) are valid here, giving you the option of selecting a
group of files or directory with similar characters in them.
Examples: "pro#?" will select files such as
"program.c", "process", "procure.c". As long as the
items starts with "pro" it will be selected.
"pro#?.c" will only select "program.c" and "procure.c"
from the above list. ???cess will only select process.
Select Auto Boot Alternate Numeric keypad '+'
This option will open a window displaying all of the MegaD
Auto Boot parameters available. By selecting individual
Auto Boot parameters and then closing the window, MegaD will
search the header information of each file in the open
directory windows to see if they match the Auto Boot
definitions. So if you have an Auto Boot parameter that
will recognize sound samples and select that parameter,
MegaD will then select all sound files in the open directory
window.
Clear, All Alternate Numeric keypad '1'
Clear, Active Alternate Numeric keypad '2'
Clear, Pattern Alternate Numeric keypad '3'
Clear, Auto Boot Alternate Numeric keypad '.'
These three options work the same as the Select options
describe above except that they will un-select items in the
directories
File Comment Alternate Numeric keypad '0'
This works much the same as Rename mentioned above. It
works on the File Comment stored within the directory
structure of the disk. If items are selected in open
directory windows MegaD will open a requester to input or
change the current File Comment on the selected file. If
the Skip gadget is hit or a return is made on an unchanged
string gadgets MegaD will not changed the file comment. If
the file originally had a file not and it is desired to
remove the file comment. Blanking out the string and
pressing return or hitting the OK gadgets will erase the
file comment on that file or directory. You will be able to
tell all files that have a file comment by an '*' just after
the column in the directory windows that contain the
filename. The '*' is visible at all times if a file comment
is attach to a file or directory.
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Update Directory Alternate Numeric keypad 'ENTER'
Due to the dynamic nature of the Amiga computer a directory
can be changed or even deleted by a number of other
programs. If the velleity of a directory is in question use
this to update the directory to the current state. If the
directory that the window displays has been removed, the
directory window will be removed from the screen. If
directory items have been added or deleted the changes will
be reflected. If you want to resort a directory by a
different attribute, set the sort flags in the Show menu and
use update. If Sort on None is used no sorting is done so
little if any change will be shown.
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Menu Functions and options
----------------------------------
PROJECT
Open Windows, All
This will open all directory windows that have been
opened once before and then been closed. This menu
option overrides the "One Window Per Volume" in the
"OPTIONS" menu. If more than five windows are
available to be opened, you will be queried if you
still want to open them.
Open Windows, Selected Directories
This works the same as the "Open Windows, All"
options above, except that it will search for
windows to open in the directories marked in a
directory window or the Volumes in Memory window.
Close Windows, All
This will close all directory windows that are opened
at the time. Only Text Windows, the Volumes in Memory
window and the Main window will be left open on the
screen.
Close Windows, Selected Directories
This, again will close directory windows that are open
but will only close windows within marked directories
of another open directory window. This option also
looks for Volumes selected in the Volumes in Memory
window.
Add To Auto Boot
The Auto Boot is a utility to allow you auto boot an
executable program by selecting the data file that was
created by it or that it recognizes. Auto Boot works
by looking though the first few bytes of the data file
that was selected and seeing if they match any of the
defined Auto Boot parameters. If it can not find a
match by the internal bytes of information in the file,
Auto Boot will then see if the filename has an
extension that it recognizes. Extensions are a few
characters following a period to identify the file for
some purpose. The most common one is the .info used by
the Workbench, this one for obvious reason is skipped
by the Auto Boot function. If Auto Boot finds a match
by ether method and the menu item "Activate Auto Boot"
under the "Option" menu is checked, it will run the
executable and give the executable program the data
filename. If all goes well you should be able to edit,
view or what ever the executable program was designedz
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for. The process to create an Auto Boot definition is
very simple. You the user will be required to select
at least two data files (more is preferred,) and one
executable program that is known to work on the type of
files selected, the data files and executable need not
be in the same directory window but the directory
windows containing them do need to be open to the
screen. MegaD will then look at each file selected and
see if there is enough identical information at the
first of the data files to see if it can distinguish
the file form other types of data files. If it can not
find any identical information in the file but the data
files selected did have identical extensions MegaD will
use this information to identify the program with. If
only a few bytes of information is found identical
MegaD will ask if you still want to use that
information to Auto Boot with. If all goes well you
will be asked if this executable requires an input
channel, If you know that when this executable program
is running and it request some type of input you should
answer YES otherwise answer NO.
(NOTE: current version 1.01 will open input
channels even with the reply of NO. This is due
to a large number of complaints that MegaD fails
if no output channel is supplied. If you do
answer NO a small CON: window will open instead of
a the usual large window. This is being looked
into)
If the application will work with a variety of like
files such as a graphic viewer you will have to create
a definition for each type of file that it handles.
Create a definition for each, GIF, HAM, Lo-Res etc,
etc, all defining the graphic viewer as the
executable. If the Definition is added MegaD will
tell so in a message window. After new definitions are
added you will still need to tell MegaD to save the
definitions by selecting the menu item "Save Defaults"
This options is described a little farther in this
text.
Edit Auto Boot
If you find that an Auto Boot definition is not
working properly or that you would like to remove it
for any reason. This is the menu item to do it with.
If Auto Boot definitions are available a window will
open displaying the information about the different
Auto Boots. The window will have a close window gadget
in the upper left corner. The information displayed in
the window will be in this order. z
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In B\Ext Executable Path And Name
NO 40 Workbench:GFX/viewGFX
YES ss UTILITIES:Sound/playSound
The first line is the title of the information
displayed in the columns. "Win" if you requested an
output window it will display YES if not it will
display NO in this column. "B\Ext" column will ether
display the number of matching bytes that it uses to
identify the data file with or the extension if an
extension is used. "Executable Path And Name" is just
as it describes. By selecting any one or a number of
the definition with the pointer from the mouse you will
mark that definition for deletion, select it once more
and it will become un-selected. Close the window with
any item selected and you will asked if you want to
delete the Auto Boot definition, if the answer is yes
the items will be removed from the window. if the
answer is no you will be asked if you want to abort the
Auto Boot edit. If the window is close with out any
items selected, it will simply close the edit window.
But if any changes are made and you want to keep it
that way you will have to selected Save Defaults.
Set Defaults
There are five user defined menu items that can be
defined by the user in the UTILITIES menu. There are
nine user defined gadgets and a way to define what
screen to have the MegaD program work from. To set up
the commands and items select this item. A window will
open with nine boolean gadgets and 19 string gadgets.
The boolean gadget are titled ZOO, ARC, LHARC, NEXT,
PREV, ADD, DELETE, OK and CANCEL. By selecting the ZOO
gadget the first six string gadget will be filled with
the default Zoo commands. Selecting the ARC gadget
will set the default Arc commands. Selecting the LHARC
gadget will set the default LhArc commands. In the
upper right hand corner of the window the name of the
active Menu Set will be displayed. If these three
archiving programs are not the ones you use, or the
default set of commands are not to your liking, the
text can be changed to your taste. The smaller string
gadget on the left will be the text that will be
displayed within the menu, while the larger string
gadget to the right will be the actual command sent to
the operating system. It will be attached to a
filename or a set of filenames. If more definitions
are wanted simply change the information int the Menu
Text and Command Text string gadgets to what you would
like the new one to be and then use the ADD gadget toz
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add this definition. Once a new definition is added to
MegaD it will display in the top right hand corner Menu
Set, 1 of 1. Each time this a new definition is added
it will display the number of the active Menu Set
displayed and the total number extra Menu Sets added to
MegaD. DELETE will remove previously defined Menu
Sets. It will not remove ZOO, ARC, or LhARC. The NEXT
and PREV gadgets will step though all available Menu
Sets. Remember if information is changed in any of the
Menu Set strings and a new Menu Set is selected the
change will be recorded and used for the changed Menu
Set. CANCEL will return you to MegaD resetting the
Menu to it's original state, providing that information
was not changed and a new Menu Set was selected,
forcing a recording of the changes. A CON: window will
be opened on the workbench screen for the input and
output channel. The first command works different from
the other four user defined commands. I'll describe
the actual processing that the program will do with
this command first. When archiving a file or set of
files the archive program needs a name for a file to
store the archived files to. When the PACK menu option
is used a request window will open and ask for a file
name for the archive to save to in the active
directory. Type whatever name agrees with the
situation such as "PACK.zoo" if using Zoo, "PACK.arc"
if you are using Arc and if you are using LhArc,
"PACK.LZH. The extension .zoo, .arc, and lzh are not
required by the archives themselves. They will be added
if not included. But MegaD will not be able to find
the file if they are omitted. If MegaD can not find
the file, that directory item will not be added to the
directory window though the file is there. Now that we
know what the archive file name is we can start adding
all the pieces together. The standard PACK command for
Zoo is "Zoo a". We have requested that the file be
named "PACK.zoo". These two will be added to make a
string of characters "Zoo a PACK.zoo". The program
will search for selected files in the open directory
windows. These will be added to the end of the
command string which will end up something like this.
"Zoo a PACK.zoo filename1 filename2 filename3...." So
what you end up with is a very long string. The string
can be any size up to 255 characters long. Any file
after that will be ignored. If files were not added to
the command line due to too many characters, the items
in the directory windows will be left marked as
selected. The other four user defined commands are
much easer to understand. They are found both in the
PROJECT menu and the UTILITIES menu. They all work inz
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the very same manner. They add one filename to the
command line. I will use the "Zoo LIST" command as an
example. The Zoo LIST default command is "Zoo v". Once
this option is selected the program will search for
selected items in the directory windows. As it finds
them, it will combine the two to create the command
line that will be executed. So we could end up with a
command line such as "Zoo v PACK.zoo". If the
PACK.zoo file is a true Zoo file, Zoo will print to a
CON: or CLI window the contents of the file. If you
would like to use commands other than archive commands
here you are free to do so. The way that you set up
the user defined menus is totally up to you. But
remember that some commands will not work if executed
without and input channel. There is the potential of a
system lockup or crash. A good option to add is a
graphics file viewer and or a sound or instrument
player in the UTILITIES menu. As new types of IFF
files are created, new IFF readers or upgraded readers
will become available. This will keep your MegaD
utility up to date without rewriting the program.
There are six user defined device gadgets for the Main
window to selected where to get the root directory for
a directory window. Any valid volume or storage
devices name can be typed into the lower six string
gadgets. Once changed the gadgets in the Main window
will reflect the change. One more gadget can be found
here. This is the screen definition gadget. By
selecting this gadget you can chose between three
types of screen for MegaD to run from. WORKBENCH
SCREEN, CUSTOM SCREEN (640X200), and INTERLACE SCREEN
(640X400). If you use an Over Scan Workbench screen,
MegaD will Duplicate that type of screen when it
creates it's own screen. Once the OK gadget is
selected the program will use the parameters selected.
NOTE: Remember to select Save Defaults to save the
definitions of your menus, gadgets, windows and
screens.
Save Defaults
Will try to write a preference file to the same
directory that the program was run from. The default
file will be MegaD.pf. Depending on how MegaD was
started determines where this file will be saved. If
MegaD is started from the CLI and the file was called
by it's complete path, such as "UTILITIES:MegaD" the
.pf file will be saved to the same directory that MegaD
program file is stored at. If you store MegaD in your
C: directory and simply call "MegaD" the .pf file will
be saved to the current directory which may or may notz
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be the same directory that the main MegaD program file
is stored at. If MegaD is called from the Workbench the
.pf file will be saved to the same directory that the
Workbench window represents. This file stores all
information about how the user has changed the program
during the run. Information such as the items checked
in the menus, where the user moved message windows,
and input windows during the run, the user defined
commands and gadgets, the Auto Boot specifications, the
extra Menu Sets specifications and a few other little
details that need to be remembered to keep MegaD in the
same state at start up.
Iconify
Iconify will replace all of the MegaD windows and the
MegaD screen with one small window on the Workbench
screen. The small window will have a close window
gadget and the standard depth gadget. To reactivate
MegaD simply selected the menu button on the mouse
while the small window is active. MegaD will return
with all of the loaded directories in tack. If the
close window gadget is hit MegaD will end it's run and
return all memory back to the system.
Quit
Ends run of program. Closes all windows opened by the
program and returns all memory used by the program.
UTILITIES
User Defined PACK.
See Set Defaults above.
User Defined UnPACK.
This function will make the active directory window
become the current directory. So If you select a file
on a disk to be UnPacked and then select another
directory such as RAM DISK: the files will be unpacked
to the RAM DISK:.
Also see Set Defaults above.
User Defined LIST PACK.
See Set Defaults above.
User Defined Cmd 1
See Set Defaults above.
User Defined Cmd 2
See Set Defaults above.
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Copy/Format disk
This will open a full screen window with a number of
gadgets and options to select from depending on if you
want to format one to four disk at a time. Or it will
copy disks with one to four drives. If the drives are
attached to your Amiga. The gadget on the left side of
the window select the format options, the gadget on the
right selects the disk copy options. A large box is
drawn around the group of gadgets that are active at
the time to show if you are in Format or Copy mode. To
Select Format or Copy mode simply select anywhere by or
on the gadgets assign to the mode that you want. On
the format side there are four boolean gadgets to turn
on and off drive DF0:, DF1:, DF2:, and DF3: for
formatting disk. On the copy side there are eight
boolean gadgets to select the destination drive(s) and
source drive(s). Destination df0:, df1:, df2:, df3:,
Source df0:, df1:, df2:, df3:. If you have more than
two drives you can copy the one source disk to all
other free drives if you wish, so if you have three
drives you can make two copies of a disk at a time or
if you have four drives you can make 3 copies of a disk
at a time. If you should have four 3 1/2 drives attach
to your Amiga, one more boolean gadget will be
available. It will be titled "D C" for Dual Copy.
This gadget will be found at the far right of the
window towards the top. By selecting this gadget you
will be able copy two disks at one time. Drive df0:
and df1: will be match, drive df2: and df3: will be
match. Each time you select the D C gadget it will
toggle source and destination drives. Below the main
two sets of gadgets are four string gadgets. If you
are in Format mode the strings will contain default
names (Empty0, Empty1...) to name the newly formatted
disk. The strings can be changed to any thing that you
would like. If you are in Copy mode the newly copied
disk will be renamed to any strings found in the
corresponding string gadget for the destination drive.
If the string gadget is empty the name of the copy will
be unchanged. Careful! Two identical disk will crash
the operating system if inserted into the drives while
the Amiga operating system has control of the drives.
Only gadgets that correspond to a mounted drive will be
active, all others will be disabled. Also if copy is
requested on a single drive, it will show the number of
passes the copy will take and if you still want to
continue. Below the group of string gadgets are three
more gadgets. EXIT, START, and ABORT. EXIT will
return you to the main program but not before checkingz
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for duplicate disk still in the drives. If it finds
duplicate disk it will display a message and wait until
the disk are removed. START will initiate the
Format(s) or Copy(s) that you have set up. The ABORT
gadget is disabled until a format or Copy is started.
If for some reason you want to abort the process once
it is started, just select this gadget. You will be
greeted with a Yes or No request to see if you really
do want to abort the process. EXIT, START and ABORT can
all be selected from the keyboard by pressing the first
letter of the gadget. The VERIFY gadget is located at
the top center of the window, it will read ON or OFF
depending on the status of Verify. This will work on
both Format and Copy. It is your choice, but be warned
that your data is at stake if verify is off. It will
not test if the disk is bad or if a write error has
occurred. At the bottom of the window there will be
four grids with 80 squares in each grid, this represent
the cylinders on the disk. The grid will appear black
if unactive, white if the disk will be read for a disk
copy and orange if the disk will be written to or
formatted. The above mention colors are default
workbench colors.
OPTIONS
Open All Directories
This menu item switches between two states, checked or
unchecked. If it is unchecked, each directory will
need to be opened manually by double clicking a
directory item in a directory window. Once a directory
is double clicked it will read just that directory and
none of the sub-directories, if any. After the
directory is in memory it will then open a new window
and display the contents. If the Open All Directories
is checked and a drive or directory is selected it
will search the volume or directories for all
sub-directories. Once it has read all directories, it
will open a request window and display "Open all ##
Windows?" to see if you still want to display all
directories.
NOTE: The operation system slows down
considerably after about 20 windows are open on
one screen. Long pauses are encountered during
the opening and the closing of the windows. This
can be annoying but the program does have the
capability to keep track of as many windows as you
desire open at one time and the system memory has
room for.
If the directory has a sub-directory with a window
attached to it, (this window need not be opened at thez
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time) it will not search in that sub-directory for more
to open. Only once it has found a directory with no
window attached will it search for more directories to
attach new windows to.
Select All Hide
Will check Hide .INFO, Hide Amiga Directories, Hide C
Directory.
Clear All Hide
Will un-check Hide .INFO, Hide Amiga Directories, Hide
C Directory.
Hide .INFO
If checked this will hide .INFO files from being
displayed in any of the directory windows. It will
also prevent them from being used in any of the output
functions. Keep in mind that if you are selecting
files for copy, move or delete, the .info files will
not be touched. It is a good idea to have this
unchecked for the above mentioned options. Keep .Info
With File menu option described lower will override
this option.
Hide Amiga Directories
If Checked this will hide the standard Amiga
directories such as DEV, SYSTEM, FONTS and so on.
Hide C directory
If Checked this will hide the C command directory
NOTE: All Hide functions work with output options. If
sending a directory to the printer and Hide .INFO is
checked, none of the .info files will be printed.
Filter Directory
This will allow each window to have a filter added to
it. The filter can ether be used to show only the
items that match the filter or it will show everything
except what match the filter. Pattern matching is used
here. The pattern match works the same as describe
above in Select Pattern. Once the pattern is entered
into the request window. you will be asked Filter out
(pattern) matches. If Yes is selected all items
matched will be removed from the display. If No is
selected only the matches will be visible. If it is
desired to return the directory window to it's normal
state select this item again while that window is the
active directory window. The filter will be removed
from the window. MegaD will remember the filter forz
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later use during that run. So if a filter is requested
for that window again the filter string will be in that
request window string gadget ready for use again or it
can be changed to a new filter if necessary.
One Window Per Volume
While this item is checked it will only allow one
window open per volume displayed at a time. This
prevents the system slowdown of too many windows at a
time. This is deactivated if Open Windows, All or
Open Windows, Selected Directories options are used
from the PROJECT menu.
Keep .INFO With File
If checked, this item will mark and un-mark the
companion .info file associated with this file, if
any. This option overrides the Hide .INFO option in
this menu. The .info files are used by the Workbench.
If the .info file is not copied or moved with the main
file the Workbench will not be able to display the icon
associated with the file. Also if the main file is
deleted and the .info file is left in the directory,
Workbench will think that there is a file to load or
use. When using the Copy, Move, Delete, and Rename
Utilities it is a good idea to keep this Menu item
checked. If you do not want a particular .info file
marked for some type of work, simply select that .info
file to un-mark the file in the directory window. If a
drag select of more than one item is used MegaD will
not look for matching .info files.
Keep Extension With File
This works separately from the Keep .INFO With File
option. If checked and a file is selected that has
extension files in the same directory they will be
selected or unselected with the main file. Once again
if a drag select of more that one item is used MegaD
will not look for matching extension files.
Active Window To Front
If this item is checked MegaD will attempt to move the
active MegaD window except the main window to the front
of the screen. By clicking any place in a window, that
particular window will move to the front of the screen.
This has an odd effect when a depth gadget is hit to
move an unactive window to the rear of the screen. The
window pops back to the front. A second try on the
depth gadget will keep the window to the rear. Outside
of removing the depth gadgets from the windows. I
have not found a practical solution to this, and with az
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large number of windows at one time on the screen the
depth gadgets are a necessity. The only window that
will not move to the front is the main window MegaD
control window. This window will have to be moved to
the front by ether using the depth gadgets on the
window or by pressing F10.
Activate Auto Boot
If Auto Boot definitions are available and this menu
item is checked, you will be able to auto boot the
executable that recognizes the selected data file.
This only works on data files the have had a an Auto
Boot definition created to identify the files with. If
MegaD finds that none of the Auto Boot definitions
matched a standard text file View Text will be called
up so that the selected text file can be viewed.
Auto Update
If this item is checked MegaD will reload directories
each time a directory window is reopened or if the a
device gadget is selected within the main window. This
option is an advantage to Amiga users who have hard
drive and the buffering of directory list is of little
consequence due to the speed of the drives. It
guaranties that if a directory window is reopened the
information in that window will be current.
Clone Copy
If this option works on files that have been moved or
copied by MegaD. If it is checked MegaD will keep the
date and the file note of the file the same as the
original file that it was copied from. If it is not
checked the date of the file will become the current
date that is set by the Amiga operating system, if file
notes exist on a file that will be overwritten by a
file of the same name the comment of the old file will
become the comment of the newly copied file.
SHOW
All
Will check Size, Date Stamp, and Protection within
this menu.
None
Will un-check Size, Date Stamp, and Protection within
this menu.
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Size
If checked this will display the size of the file to
the right of the filename, or if the item is a
directory it will display (DIR) in that place.
Date Stamp
If checked this will display the Date Stamp of the
file or directory of when it was created. This date
stamp excludes the seconds of the time to conserve
space.
Protection
If checked this will display the status of protection
flags of the file or directory.
File Comment
Amiga Dos has the ability to store a file comment with
each directory entry. The file comment can be up 80
characters long. If MegaD finds a file comment with
any file an '*' will be displayed after the directory
item listed in the directory windows. By selecting
this menu item MegaD will display the first 30
characters of any comment found in the directories.
MegaD will show only the file name and comment if this
item is checked. Size, Date Stamp, Protection will be
removed from the display.
Sort On
MegaD will sort files by None, Name, Size, Date Stamp,
Protection and File Comment. By selected the sub-items
you will be able to sort by any of the above criteria.
If a new sort criteria is selected and an active or
locked directory window is on the screen MegaD will
display the information in that window in the new
order, this will work with all criteria except None.
None is only effective if it was selected during
loading of that directory. Newly loaded directory will
be sorted by the last sub-item checked in the Sort
menu.
OUTPUT
Printer
This will print the directories names and or file names
selected within an open directory window. A printer
must be available to the Amiga for this option to work.
If a directory is selected it will print all
sub-directories and files found within that directory.
File
This works the same as OUTPUT, Printer except that thez
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output is directed to a file. To select this option
you must select a directory window to determine where
the file will be stored. This is done by having the
destination directory window as the active window on
the system. If a directory window is found active a
window with three gadgets will open. Two of the
gadgets will be boolean (OK and ABORT.) The title of
the window will display the path that the file will be
stored to. There is a string gadget to input your
filename for the text file. Remember only type in a
valid filename. The path of the active directory will
be appended to the name that is typed here.
W/Tree Lines
This is a toggle selected menu item. It will effect
the way that the program output the directory items for
the above two mentions menu options. Output/Printer,
and Output/File. If this menu item is checked it will
indent the directories and sub-directories items with
vertical and horizonal dashes to make it easier to
tell what directory or sub-directory the directory
items are from. If it is unchecked the directories and
sub-directories will be indented with spaces.
Disk Label
Alignment
This will print two alignment dots to the
printer. These are alignment points for the disk
label itself. The dots are 2 7/8" apart, a
standard label is 2 3/4" wide. So the dots are
just a little wider than the label itself. Try to
center the label between these points. Also the
two dots should print just off the top edge of the
label.
Print
This option will go one of two ways depending if
it finds a volume selected in the Volumes in
Memory window.
OPTION 1:
If it finds a selected volume, or volumes, it
will print a label for a 3 1/2 disk. It will
first print the two dots at the head of the
label mention above in Alignment. It will
then print "WRITE ENABLE ->", "WRITE PROTECT-
>", for the back side of the disk. The Volume
name will then be printed in condensed mode
for the top of the disk. The Volume name
will again be printed in standard print mode
for the front of the disk. Now if any itemsz
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in the directory windows displaying
information from this volume is selected, it
will then be printed, up to 14 lines. If any
of the files selected are in a sub-directory
of the volume it will first print the path to
reach those filenames or directories.
OPTION 2:
If no volume names are found selected, it
will open a window to input a label manually.
The information will be printed in the same
manner as above except that you will have
complete control of what to print.
The labels used with this program should be
tractor fed. The labels need to be 2 3/4" X
2 3/4" and need to be spaced 3" apart. The
labels that I use are AVERY brand stock
number 4241. Any label space 3" apart on
tractor feed should get the job done.
Another option is to print the label on your
favorite paper, cut to size and paste with
rubber cement. (Careful not to get sloppy
with the rubber cement!) The printer needs
to be capable of 8 lines per inch and
condensed characters. (12 char per inch). If
you are not sure if the printer is capable
just run labels on a piece of paper and see
if the information would fit on a disk label.
Print Times
This give you the option to print any number of
duplicate labels. If you are printing items as
describe above in OPTION 1: where MegaD uses the
items selected in the directory windows to print
your label. A requester will ask you to enter the
number of labels desired for each volume selected
in the Volumes in Memory window. You will have
the option to ABORT from this option within the
same requester. If you are using OPTION 2: the
requester will ask for the number of desired
labels after you have entered your information in
the Manual Label window.
Database Import File
This will send the selected information using the same
criteria as used for OUTPUT, Printer or File. Except
that the information will be sent in a form that a
Database program can import the information into a
database file. This is to help manage a largez
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collection of disks such as the Fred Fish collection.
The information that is printed to this file is
controlled by the next item in this menu.
Setup Import File
Once again you must select an active directory for
this file to be saved to. This is done in the same
manor as described in OUTPUT, File. A window will
then open up with a number of gadgets in it. The
screen title bar will display the path the export file
will be saved to. The first gadget on the right side
of the window is to input what your database needs for
a field separator. This defaults to 44 which is the
ASCII of a comma. This tells the database that this is
the end of the field. The gadget below this is the
Record Separator. This defaults to 10 which is the
ASCII of a linefeed. This tells the database that this
is the end of a record. Eight gadgets are on the left
side of the window. These gadgets can ether be on or
off, depending on how you select them. They will
control what information to send for the import file.
The gadgets are Filename, Volume, Path, Type, Date,
Size, Blocks Used, and Protection. These gadgets also
display the size in bytes of the information. The
fourth to the last gadget on the right of the window is
the string gadget that you will input a file name to
save the import file as. Once again, do not add the
path to this filename. This was done when you
selected the active directory to save to. Third to the
last gadget on the right side of the window is Append
To File. If this is selected it will constantly append
new information to an existing file or create a new one
if it is not there. The second to last gadget is the
OK gadget for telling the system that you are finish
setting up the export utility. And finally the last
gadget on the right is a CANCEL gadget. This will
reset all items in the Export Utility window to the
defaults loaded from the default .pf file if the .pf
file exists else it will clear every thing. Then it
will exit from the from this option. This
information need only be set up once and will be
stored in the .pf file created by selecting Save
Defaults in the PROJECT menu. From then on it will ask
for the disk that you first saved your export file to.
You can change this information by re-selecting the
Setup Import File menu option.
Registration
This if for printing the official registration form to
order a registered version of MegaD. This menu itemz
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will not be available on the registered version of
MegaD. The registered version disk will have four
version of MegaD included with it. The difference
between the programs will be that larger options will
be removed from the program to decrease the size of
MegaD itself. The purpose of this is for users with
512K of memory. MegaD at its present size is 119K
bytes of information, that is 23% of total memory.
MegaD with all of the large options removed is about
72K in size, that is only about 14% of total memory.
The smallest version will not include the Format/Copy
Disk and all of the options under the Output Menu.
The other two version will exclude just one of the
larger options mention above.
PANIC
STOP PROCESS
This is for stopping any process in action at the
time, such as loading a directory. copying a group of
files, deleting Files. etc. If something is happening
and you don't want it to, select this menu item. If
you are trying to stop windows from opening on the
screen the menus are in a very erratic state. You have
a better chance of stopping it by using the alternate
key stroke RIGHT_AMIGA 'E'.
NOTE: If this is selected during a directory
load, the directory will be incomplete. The
window will still open and all visible items
will work as normal, but there is a good
chance that you will not be seeing the whole
directory.z
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MegaD.Doc Index
Activate Auto Boot . . . . . . . . . . . . . . . . . . . . . . 23
Active Directory . . . . . . . . . . . . . . . . . . . . . . . 2
Active Keys In MegaD . . . . . . . . . . . . . . . . . . . . . 5
Active Window To Front . . . . . . . . . . . . . . . . . . . . 22
Add To Auto Boot . . . . . . . . . . . . . . . . . . . . . . . 13
Advantages . . . . . . . . . . . . . . . . . . . . . . . . . . 3
Advantages and Disadvantages of MegaD . . . . . . . . . . . . 3
Auto Update . . . . . . . . . . . . . . . . . . . . . . . . . 23
Clear All Hide . . . . . . . . . . . . . . . . . . . . . . . . 21
Clear, Active . . . . . . . . . . . . . . . . . . . . . . . . 11
Clear, All . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Clear, Auto Boot . . . . . . . . . . . . . . . . . . . . . . . 11
Clear, Pattern . . . . . . . . . . . . . . . . . . . . . . . . 11
Clone Copy . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Close a Directory Window . . . . . . . . . . . . . . . . . . . 4
Close Windows, All . . . . . . . . . . . . . . . . . . . . . . 13
Close Windows, Selected Directories . . . . . . . . . . . . . 13
Complaints . . . . . . . . . . . . . . . . . . . . . . . iii, 14
Copy . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Copy/Format disk . . . . . . . . . . . . . . . . . . . . . . . 19
Create Directory . . . . . . . . . . . . . . . . . . . . . . . 9
Database Import File . . . . . . . . . . . . . . . . . . . . . 26
Delete . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Disadvantages . . . . . . . . . . . . . . . . . . . . . . . . 3
DISCLAIMER . . . . . . . . . . . . . . . . . . . . . . . . . . ii
Disk Label
Alignment . . . . . . . . . . . . . . . . . . . . . . . . 25
OPTION 1 . . . . . . . . . . . . . . . . . . . . . . . . 25
OPTION 2 . . . . . . . . . . . . . . . . . . . . . . . . 26
Print . . . . . . . . . . . . . . . . . . . . . . . . . . 25
Print Times . . . . . . . . . . . . . . . . . . . . . . . 26
Edit Auto Boot . . . . . . . . . . . . . . . . . . . . . . . . 14
File Comment . . . . . . . . . . . . . . . . . . . . . . . . . 11
Files and Auto Boot Menu option. . . . . . . . . . . . . . . . 5
Filter Directory . . . . . . . . . . . . . . . . . . . . . . . 21
Find . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
GENERAL TEXT . . . . . . . . . . . . . . . . . . . . . . . . . 2
Get To Know MegaD . . . . . . . . . . . . . . . . . . . . . . 6
Hide .INFO . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Hide Amiga Directories . . . . . . . . . . . . . . . . . . . . 21
Hide C directory . . . . . . . . . . . . . . . . . . . . . . . 21
How to Start MegaD. . . . . . . . . . . . . . . . . . . . . . 2
Iconify . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Keep .INFO With File . . . . . . . . . . . . . . . . . . . . . 22
Keep Extension With File . . . . . . . . . . . . . . . . . . . 22
Lock a directory . . . . . . . . . . . . . . . . . . . . . . . 6
Main Window Gadget Functions . . . . . . . . . . . . . . . . . 8
Main Window Gadgets And Information. . . . . . . . . . . . . . 2
Menu Functions and options . . . . . . . . . . . . . . . . . . 13z
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MegaD.Doc Index
Move . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Moveing to a Sub-Directory . . . . . . . . . . . . . . . . . . 4
One Window Per Volume . . . . . . . . . . . . . . . . . . . . 22
Open A Directory Window . . . . . . . . . . . . . . . . . . . 4
Open All Directories . . . . . . . . . . . . . . . . . . . . . 20
Open Windows, All . . . . . . . . . . . . . . . . . . . . . . 13
Open Windows, Selected Directories . . . . . . . . . . . . . . 13
OPTIONS . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
OUTPUT . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
OUTPUT, Disk Label . . . . . . . . . . . . . . . . . . . . . . 25
OUTPUT, File . . . . . . . . . . . . . . . . . . . . . . . . . 24
OUTPUT, Printer . . . . . . . . . . . . . . . . . . . . . . . 24
OUTPUT, W/Tree Lines . . . . . . . . . . . . . . . . . . . . . 25
PANIC, STOP PROCESS . . . . . . . . . . . . . . . . . . . . . 28
Print MegaD.Doc Text . . . . . . . . . . . . . . . . . . . . . 1
PROJECT . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
QUICK START . . . . . . . . . . . . . . . . . . . . . . . . . 1
Quit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Reasons to become a Registered User. . . . . . . . . . . . . iii
Registered disk . . . . . . . . . . . . . . . . . . . . . . iii
Registration . . . . . . . . . . . . . . . . . . . . . . . . . 27
Rename . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Save Defaults . . . . . . . . . . . . . . . . . . . . . . . . 17
Screen Title Bar . . . . . . . . . . . . . . . . . . . . . . 4, 5
Select Active . . . . . . . . . . . . . . . . . . . . . . . . 10
Select All . . . . . . . . . . . . . . . . . . . . . . . . . . 10
Select All Hide . . . . . . . . . . . . . . . . . . . . . . . 21
Select Auto Boot . . . . . . . . . . . . . . . . . . . . . . . 11
Select Pattern . . . . . . . . . . . . . . . . . . . . . . . . 11
Select, Unselect items in directory windows . . . . . . . . . 4
Set Defaults . . . . . . . . . . . . . . . . . . . . . . . . . 15
Set Protection . . . . . . . . . . . . . . . . . . . . . . . . 9
Setup Import File . . . . . . . . . . . . . . . . . . . . . . 27
SHOW . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
SHOW, All . . . . . . . . . . . . . . . . . . . . . . . . . . 23
SHOW, Date Stamp . . . . . . . . . . . . . . . . . . . . . . . 24
SHOW, File Comment . . . . . . . . . . . . . . . . . . . . . . 24
SHOW, None . . . . . . . . . . . . . . . . . . . . . . . . . . 23
SHOW, Protection . . . . . . . . . . . . . . . . . . . . . . . 24
SHOW, Size . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Single drive owners . . . . . . . . . . . . . . . . . . . . . 6
Sort . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Suggestions . . . . . . . . . . . . . . . . . . . . . . . . iii
Update Directory . . . . . . . . . . . . . . . . . . . . . . . 12
Updates . . . . . . . . . . . . . . . . . . . . . . . . . . . iv
User Defined Cmd 1 . . . . . . . . . . . . . . . . . . . . . . 18
User Defined Cmd 2 . . . . . . . . . . . . . . . . . . . . . . 18
User Defined LIST PACK. . . . . . . . . . . . . . . . . . . . 18
User Defined PACK. . . . . . . . . . . . . . . . . . . . . . . 18z
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MegaD.Doc Index
User Defined UnPACK. . . . . . . . . . . . . . . . . . . . . . 18
UTILITIES . . . . . . . . . . . . . . . . . . . . . . . . . . 18
View Text . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Volumes in Memory Window . . . . . . . . . . . . . . . . . . . 5
c