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-
- #import "../Stone3DAPI/Stone3D.h"
-
- #import "PatchMeshInspector.h"
- #import "PatchMesh.h"
-
- @implementation PatchMeshInspector
-
- - loadShape:(Shape *)shape inView:(Camera *)camera
- {
- [super loadShape:shape inView:camera];
- if (shape) {
- if ([shape isKindOf:[PatchMesh class]]) {
- [pointsVisibleSwitch setState:
- [(PatchMesh *)shape controlVisible]];
- [hullVisibleSwitch setState:
- [(PatchMesh *)shape hullVisible]];
- setTitle(uBasisButton,[(PatchMesh *)shape uBasis]);
- setTitle(vBasisButton,[(PatchMesh *)shape vBasis]);
- }
- }
- return self;
- }
-
- - changePointsVisible:sender
- {
- Shape *shape = [self selectedShape];
- if (shape && [shape isKindOf:[PatchMesh class]]) {
- [(PatchMesh *)shape setControlVisible:[sender state]];
- [self displayChanges];
- }
-
- return self;
- }
-
- - changeHullVisible:sender
- {
- Shape *shape = [self selectedShape];
- if (shape && [shape isKindOf:[PatchMesh class]]) {
- [(PatchMesh *)shape setHullVisible:[sender state]];
- [self displayChanges];
- }
-
- return self;
- }
-
-
- - setUBasis:sender
- {
- Shape *shape = [self selectedShape];
- if (shape && [shape isKindOf:[PatchMesh class]]) {
- [(PatchMesh *)shape setUBasis:[sender selectedTag]];
- [self displayChanges];
- }
- return self;
- }
-
- - setVBasis:sender
- {
- Shape *shape = [self selectedShape];
- if (shape && [shape isKindOf:[PatchMesh class]]) {
- [(PatchMesh *)shape setVBasis:[sender selectedTag]];
- [self displayChanges];
- }
- return self;
- }
-
- @end