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Text File  |  1995-03-22  |  1.4 KB  |  7 lines

  1. Class = WW3DPalette;            /* (a subclass of IBPalette) */
  2. NibFile = WW3DPalette;            /* (a nib file name) */
  3. ExportClasses = (EveCommand, EveProc, RIBAttribute, RIBAttributeBegin, RIBAttributeEnd, RIBCommand, RIBCommandList, RIBArchiveRecord, RIBBasis, RIBColor, RIBConcatTransform, RIBCone, RIBCylinder, RIBDeclare, RIBDisk, RIBGeneralPolygon, RIBHyperboloid, RIBIdentity, RIBIlluminate, RIBMotionBegin, RIBMotionEnd, RIBNuPatch, RIBObjectInstance, RIBOpacity, RIBOption, RIBParaboloid, RIBPatch, RIBPatchMesh, RIBPerspective, RIBPointsGeneralPolygons, RIBPointsPolygons, RIBPolygon, RIBQuadric, RIBRotate, RIBScale, RIBShader, RIBSkew, RIBSides, RIBSolidBegin, RIBSolidEnd, RIBSphere, RIBTextureCoordinates, RIBTorus, RIBTransform, RIBTransformBegin, RIBTransformEnd, RIBTranslate, RIBTrimCurve, TCLCommand, WWSet, WW3DShapeMatrix, WW3DShapeCell, WW3DShader, WW3DShape, WWTCLInterp, WWEveParser, WW3DCamera, WW3DWell, WW3DShapeBrowser, WW3DShapeControlPanel, WW3DLight, WWDADLightView, WW3DSnapShot, WWLightInspectorCamera, WWLightInspectorShape, WWShaderArgPointMatrix, WWShaderArgColorWell, WWShaderArgTextField, WW3DText, WWSceneClock, RIBShadingRate, WW3DCompoundCommand, WW3DBox, WW3DSquishySphere, RIBMakeBump, RIBMakeCubeFaceEnvironment, RIBMakeLatLongEnvironment, RIBMakeShadow, RIBMakeTexture);
  4. Icon = WW3DPalette.tiff;            /* (a tiff/eps file name) */
  5. /* ExportSounds = ();            (a list of sound names) */
  6.  
  7.