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/ Stone Design / Stone Design.iso / Stone_Friends / Wave / WavesWorld / Examples / robbotPet / robbit8.wwModel / controls.nib / data.nib (.txt) < prev   
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NeXT TypedStream Data  |  1995-04-16  |  252.1 KB  |  243 lines

  1. typedstream
  2. IBObjectData
  3. Object
  4. CustomObject
  5. WWTCLInterp
  6. WWThumbWheel
  7. PAThumbWheel
  8. Control
  9.     Responder
  10. WWThumbWheelCell
  11. PAThumbWheelCell
  12. ActionCell
  13.     Helvetica
  14. &set robbit(orientation) %f; updateView
  15. robbit(orientation)
  16. WWTextField
  17.     TextField
  18. WWTextFieldCell
  19. TextFieldCell
  20. orientation
  21. 'set squishyJoint(extend) %f; updateView
  22. squishyJoint(extend)
  23. extend
  24. set tail(sag) %f; updateView
  25.     tail(sag)
  26. set tail(wag) %f; updateView
  27.     tail(wag)
  28. &set   robbit(xLocation) %f; updateView
  29.  robbit(xLocation)
  30. %set  robbit(xLocation) %f; updateView
  31. robbit(xLocation)
  32. x move
  33. %set  robbit(zLocation) %f; updateView
  34.  robbit(zLocation)
  35. robbit(zLocation)
  36. z move
  37. $set  head(leftRightR) %f; updateView
  38.  head(leftRightR)
  39. )set  head(leftRightTwistR) %f; updateView
  40.  head(leftRightTwistR)
  41.  set head(downUpR) %f; updateView
  42. head(downUpR)
  43. head(leftRightR)
  44. head(leftRightTwistR)
  45. WWSlider
  46. Slider
  47. WWSliderCell
  48. SliderCell
  49. dddf@d@
  50. NXImage
  51. NXCachedImageRep
  52. NXImageRep
  53. iisssssS
  54. iiiiiiS
  55. [2000c]
  56. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  57. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  58. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  59. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  60. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  61. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  62. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  63. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  64. !set glow(position) %f; updateView
  65. glow(position)
  66. position
  67. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  68. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  69. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  70. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  71. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  72. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  73. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  74. xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxp
  75. set glow(size) %f; updateView
  76. glow(size)
  77. splay
  78. set leg(rotate) %f; updateView
  79. leg(rotate)
  80. WWButton
  81. Button
  82. WWButtonCell
  83. ButtonCell
  84. Helvetica-Bold
  85. twirl $twirl(duration);
  86. set twirl(duration) %f;
  87. twirl(duration)
  88. twirl
  89. orient; synchWithScene
  90. orient
  91. KorientBoth $orientBoth(headTurnTime) $orientBoth(finalTime); synchWithScene
  92.  set orientBoth(headTurnTime) %f;
  93. orientBoth(headTurnTime)
  94. set orientBoth(finalTime) %f;
  95. orientBoth(finalTime)
  96. orientBoth
  97. moveHim $moveHim(duration);
  98. set moveHim(duration) %f;
  99. moveHim(duration)
  100. moveHim
  101. -moveAndOrientHim $moveAndOrientHim(duration);
  102. "set moveAndOrientHim(duration) %f;
  103. moveAndOrientHim(duration)
  104. moveAndOrientHim
  105. moveHim2 $moveHim2(duration);
  106. set moveHim2(duration) %f;
  107. moveHim2(duration)
  108. moveHim2
  109. WWSimpleMovieView
  110. @fifcciiiffcicccc@ccc
  111. NXBitmapImageRep
  112.     [117800c]
  113. ????fLf
  114. ????fLf
  115. ????fLf
  116. ????fLf
  117. ????fLf
  118. orientHead
  119. orientHead; synchWithScene
  120.     translate
  121. -set shinyThing(yTranslate) %f; synchWithScene
  122. shinyThing(yTranslate)
  123. -set shinyThing(xTranslate) %f; synchWithScene
  124. shinyThing(xTranslate)
  125. -set shinyThing(zTranslate) %f; synchWithScene
  126. shinyThing(zTranslate)
  127. Matrix
  128. @:@iiii
  129. Radio
  130. control_stop
  131. control_stopH
  132. control_play
  133. control_playH
  134. ff@@#::s
  135. NXradio
  136. NXradioH
  137. &set wag(howManySeconds) %f; updateView
  138. wag(howManySeconds)
  139. )set bounce(howManySeconds) %f; updateView
  140. bounce(howManySeconds)
  141. bounce
  142. ,set raiseHead(howManySeconds) %f; updateView
  143. raiseHead(howManySeconds)
  144.     raiseHead
  145. ,set lowerHead(howManySeconds) %f; updateView
  146. lowerHead(howManySeconds)
  147.     lowerHead
  148. ????fLf
  149. ????fLf
  150. ????fLf
  151. ????fLf
  152. ????fLf
  153. -set sideToSide(howManySeconds) %f; updateView
  154. sideToSide(howManySeconds)
  155. sideToSide
  156. ,set constrict(howManySeconds) %f; updateView
  157. constrict(howManySeconds)
  158.     constrict
  159. dilate
  160. )set dilate(howManySeconds) %f; updateView
  161. dilate(howManySeconds)
  162. .set ambientLight(intensity) %f; synchWithScene
  163. ambientLight(intensity)
  164. ambient intensity
  165.     spotlight
  166. 5set trackLight(coneAngleInDegrees) %f; synchWithScene
  167. trackLight(coneAngleInDegrees)
  168.     coneAngle
  169. %set trackLight(xR) %f; synchWithScene
  170. trackLight(xR)
  171. xRotate
  172. ,set trackLight(intensity) %f; synchWithScene
  173. trackLight(intensity)
  174.     intensity
  175. %set trackLight(yR) %f; synchWithScene
  176. trackLight(yR)
  177. yRotate
  178.     WWTTTimer
  179. @:diciffffc
  180. raiseHeadMotorProgram $raiseHead(u) $raiseHead(downUpRMin) $raiseHead(extent) $raiseHead(info); 
  181. set raiseHead(u) [expr $raiseHead(u) + ($raiseHead(uIncr) * [synchWithScene])];  
  182. preRaiseHead
  183. 7postRaiseHead  $raiseHead(downUpRMax)  $raiseHead(info)
  184. $raiseHead(u) <= 1
  185. sideToSideMotorProgram $sideToSide(u) $sideToSide(initialTranslate) $sideToSide(minTranslate) $sideToSide(maxTranslate) $sideToSide(extentA) $sideToSide(extentB) $sideToSide(extentC)  ; 
  186. set sideToSide(u) [expr $sideToSide(u) + ($sideToSide(uIncr) * [synchWithScene])];  
  187. preSideToSide
  188. ,postSideToSide $sideToSide(initialTranslate)
  189. $sideToSide(u) <= 1
  190. WindowTemplate
  191. iiii***@s@
  192. Lights
  193. Panel
  194. Skill Agents
  195. Window
  196. More Skill Agents
  197. Articulated Variables
  198. dilateMotorProgram $dilate(u) $dilate(pupilMin) $dilate(extent); 
  199. set dilate(u) [expr $dilate(u) + ($dilate(uIncr) * [synchWithScene])];  
  200.     preDilate
  201. postDilate $dilate(pupilMax)
  202. $dilate(u) <= 1
  203. wagMotorProgram $wag(u) $wag(initialRotate) $wag(minRotate) $wag(maxRotate) $wag(extentA) $wag(extentB) $wag(extentC); 
  204. set wag(u) [expr $wag(u) + ($wag(uIncr) * [synchWithScene])];  
  205. preWag
  206. postWag $wag(initialRotate)
  207. $wag(u) <= 1
  208. bounceMotorProgram $bounce(u) $bounce(initialExtend) $bounce(minExtend) $bounce(maxExtend) $bounce(extentA) $bounce(extentB) $bounce(extentC); 
  209. set bounce(u) [expr $bounce(u) + ($bounce(uIncr) * [synchWithScene])];  
  210.     preBounce
  211. !postBounce $bounce(initialExtend)
  212. $bounce(u) <= 1
  213. constrictMotorProgram $constrict(u) $constrict(pupilMax) $constrict(extent); 
  214. set constrict(u) [expr $constrict(u) + ($constrict(uIncr) * [synchWithScene])];  
  215. preConstrict
  216. postConstrict $dilate(pupilMin)
  217. $constrict(u) <= 1
  218. lowerHeadMotorProgram $lowerHead(u) $lowerHead(downUpRMax) $lowerHead(extent) $lowerHead(info); 
  219. set lowerHead(u) [expr $lowerHead(u) + ($lowerHead(uIncr) * [synchWithScene])];  
  220. preLowerHead
  221. 7postLowerHead  $lowerHead(downUpRMin)  $lowerHead(info)
  222. $lowerHead(u) <= 1
  223. Shiny Thing Controls
  224. Window2|
  225. File's Owner|
  226. controls|
  227. Window1|
  228. glowSideToSide
  229. [40@]
  230. IBOutletConnector
  231. IBConnector
  232. controlPanel
  233. stopButton
  234. startButton
  235. IBControlConnector
  236. stop:
  237. start:
  238. interp
  239. accessoryPanel0
  240. accessoryPanel1
  241. accessoryPanel2
  242. accessoryPanel3
  243.