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The CDPD Public Domain Collection for CDTV 2
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CDPD_II_2352.bin
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scope
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151-175
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scopedisk167
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julia
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julia.doc
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1992-10-27
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Here is a program called julia, that greates exploding julia set
animations. There are two versions of the program included in this archive,
one version uses Motorola Fast floating point and the other uses IEEE math
library. If you have a floating point processor use the IEEE version. If
you have a plain 500,1000, or 2000 use the ffp version because its faster.
To run the program just enter julia.ffp or julia.ieee. The program will
asking for a starting lambda; 2.97 is a good starting point. The program
will ask the lambda decrement and number of frames to generate. 2.92 is a
good ending point (start - #frames*decrement). You might want to try .0005
as the decrement and make say 100 frames. You can determine how many frames
to make depending on the amount of disk space you have available. After the
program is finished load the frames up in DPaint III or use makeanim to
create an anim file. The files will be saved with the name lcos2.9xxxx
where 2.9xxx is the lambda value. On my GVP '030 board each frame takes
about a minute. The time per frame increases to about 15 minutes with a
68000. Have fun!
ps. This program uses the iff.library created by Christian Weber
Mike Danielsen
plink - ohs541
575 Ramblewood CT.
Lake Zurich, Ill. 60047