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wruffsol.txt
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1996-05-13
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~Woodruff
SOLUTION TO WOODRUFF AND THE SCHNIBBLE OF AZIMUTH
By Lynda Connett and Ben Thornton for Cheet Sheets Magazine.
Because the game is so long, only the basic actions necessary to
finish the game are in this solution. Before and during the game,
read and refer to the manual and glossary which is full of useful
information to help you understand the strange world of Woodruff.
There's also a hint sheet of sorts included in the box but the clues
can be pretty obscure and aren't sufficient. It's useful to save a
game before you talk to anyone at length, as not all things any
character says are repeated. You can wander round and mess about
and talk to other characters to your heart's delight and the game
does allow you to finish it without doing everything you could, so
this solution perhaps is only one of several. Anyway, here we go.
Pick up button. Talk to Onlooker. Go to Bridge of Slums, lift box
and get metal nut. Talk to beggar, who makes you walk into acid
river and get fizzy feet. Throw nut at beggar, who throws a boot at
you. Get boot. Go back to Azimuth house, throw your boot at the
boot on the roof, et voila! your barefoot days are over. One of the
boots contains half a photo of Azimuth. Go back to Bridge of Slums
and cross river, pick up nut. Go to Street of Sad Boozook, show
photo to young woman, she gives you newspaper article about Azimuth.
Go to Wino's Alley, talk to Wino. Get feathers. Enter Wino's Bar.
Talk to bar owner (your former teacher), she gives you a stone
letter 'A'. Talk to her more and give her the article, she teaches
you to read. Talk to J F Sebastian. Get the cup of coffee. Your
memories are returning and you are transported to the title screen -
get brush. Go back to bar, wait for elastic barman and pick his
pocket to get a bottle opener. Read the notice about the Weather
Report. Go to Wino's Alley, use brush in tar barrel, get tarred
brush. Give coffee to Wino, who sobers up and gives you the weather
watch.
Go to Bridge of Slums and walk up behind mutant who jumps in river
and dissolves (not strictly necessary, just fun). Go to Street of
Sad Boozook, use letter A on stone. Get Tobozon. Read Azimuth's
message on Tobozon, can't go to Red Light District cos teach won't
let you. Leave bar and go to Administration Centre. Talk to
Bureaucrat. Go to Blotoflatron's Plaza. Read Employment Ad, number
appears on Tobozon. Dial number and watch ad. Talk to gambler in
shop doorway, go into store. Use metal nut on dynamometric wheel,
wheel will stop. Go back outside and take the morphoplastoc finger.
Go back in, use tarbrush on poster of girl. Talk to Jeff the
Lovebird, stick feathers into Jeff. Look at time syllable clock.
Go into dark room. Mess with flopper and glapper (they both have 3
positions) and press switch until a nose lights up. Use plastoc
finger in nose to open door to gaming room.
Now go to Red Light District. Talk to boozook woman and get Throne
Room digicode. Play flipper game 3 times until you wreck the
machine - get the strul. Use strul in money machine and makes lots
of cash (20 is enough but you might like playing the gambling games,
especially if you're stuck like we were - they're fun diversions).
Go to Brotoflatron's Plaza and use elevator to Bigwig's area. Get
shirt front from robot, look at wobbly stain, get trash bag, go into
artificial limbs shop and talk to owner, get glasses. Go back in
and get chin. Talk to slave Boozook. Go to Waterless Fountain,
talk to Talent Wiseman. Give him a strul and buy a hat and he gives
you his temple room digicode. Go to temple, talk to guard. Go to
Nut Merchants in Administration Centre.
Go to Virtual Trip Tower, look at meteorite. Go down to bottom of
tower and talk to Ernst Blinst. Go to Red Light District. Dial
Weather Report on Tobozon until you get the report of rain in Red
Light District. Use Weather Watch, put boozook hat on cross, the
rain will fill the hat with water. Hurrah! Now you've got a water
hat! Go to Bigwig's place. Get Weather Report for meteorite at
Bigwig's Place and use weather watch. Meteor will fall, pick up
piece of meteorite. Give it to Ernst Blinst who will give you
bluxtre nut. Go to Stairs Street and get food can and bean Go to
Wino's Alley, put bluxtre nut in tar barrel, then go to Bigwig's
Place and dial up a meteor again to crack the nut. Take the pulp to
temple guard who will open the gate.
Go into temple. Get lid and gasoline can. Read message, get
digicode for Council Chamber. Go to Level 2, punch in Talent
Wiseman's digicode and keep doing it to talk to his wife. Talk to
Word Wiseman. Go to Council Chamber, talk to Time Wiseman. Go to
Level 3, read message. Open door to Throne Room using digicode. Go
in and speak to Strength Wiseman and King. King gives you the
leading syllable. Give bottle opener to King who knights you and
presents you with a keyring. Get the chewing gum from the floor,
yum yum. Read the menu and get the Taste Wiseman's digicode. Take
the list of magic formulae from wall. Go to Level 1 and dial Taste
Wiseman's digicode. Talk to him. Leave temple, talk to Word
Wiseman. Go to Waterless Fountain and talk to Talent Wiseman.
Go to Slammer's Dead End, get into large waste pipe to get to the
lab. Speak to Professor Tourneboule (French for Turnbull n'est-ce
pas?), pick up schnaplure seed, talk to Fertility Wiseman. Go to
House of Happiness, look at Special Weirdo. Hit the nurse. Pull
lever and go through door back to lab. Go to Waterless fountain.
Use water hat on fountain, put schnaplure seed in fountain and use
water again. Plant will grow, get schnaplure spice and take to
Taste Wiseman. Get dish of boozouioli. Go to shop and use chewing
gum on hose of water clock, use water hat on reservoir. Clock will
operate and give time syllable. Get chewing gum back, it's
essential later. Go to Time Wiseman, give him time syllable. He
gives you advice syllable and Word Wiseman's digicode. Go to Word
Wiseman's room, speak to pet. Give bean to pet, who gives you basic
syllable. Give basic syllable to Word Wiseman, who gives you
digicodes for Health and Fertility Wisemen. Open Health Wiseman's
window, go in and read note. Go to Fertility Wiseman's room, speak
to his wife.
Go to Virtual Trip Tower, speak to Ernst Blinst, pay for trip and
rescue Health Wiseman, he gives you healing syllable. Now make the
memory formula and the past formula. Go to Council Chamber, speak
to Word Wiseman and Health Wiseman. Go through lab to Fan's
Platform, use gasoline on tank and press switch, fan will start. Go
to fan, which makes you fall down through High Morals Club ceiling.
Put trash bag on brazier. Talk to Jeff the Lovebird. Talk to
president, give him button. Collect video tapes and play them in
VCR, one of them contains artistic syllable. Go to Administration
Centre, talk to Bureaucrat. Go to Talent Wiseman, give him artistic
syllable. Make the happiness formula and diagnostic formula. Go to
House of Happiness, use happiness formula on Special Weirdo - he
gurgles the green syllable. Go to lab, give green syllable to
Fertility Wiseman. Make growth formula. Use growth formula on
Professor Tourneboule. Talk to Fertility Wiseman.
Go to Memorial. Read plaques, use past formula on statue. In the
Past, pick up corn ear, click on overturned jar, rock and helmet to
extricate a fish. Put fish in Commander's armour (laughing heartily
at his funny face), get trident. Talk to dying boozook (aw, that's
sad, it's so brutal). Give him the keyring, he gives you a horn and
the digicode to a safe holding his grandfather's ashes. Blow horn,
move rocks to reveal another boozook. Use trident to move other
rocks and then pull his feet (this is even more brutal). Talk to
him. Return to the present, take stone fish from statue's armour.
Go to Slammer's Dead End and use fish with fish imprint. Get
transportozon. Go to Brotoflatron's Plaza, go to machine. At
machine, put on shirt front, glasses, plastoc chin, tarred brush and
corn ear in that order, and put strul in machine, to get an ID
photo. Repeat this and get a second photo. (You can take other
photos but they won't do you any good!) Put photo into slot of
tobozon. Go to Council Chamber, speak to Talent Wiseman and
Fertility Wiseman. Go to Throne Room and open safe with digicode,
get energy syllable and give this to Strength Wiseman. Create
strength formula. Go to Council Chamber and watch meeting. Put can
on table. Take Chprotznog. Go to Administration Centre, use
strength formula on Bureaucrat, get breathing certificate. Use
certificate on slot in tobozon, get work permit. Go to factory,
give permit to guard. Go into factory, talk to foreman.
~In the Factory
Pick up hat from production line. Use hat with mirror. If hat is
lumpy put it into reject bin. If hat is OK press switch to make a
crate appear. Get crate and put it on conveyor belt. Put hat in
crate. Now comes the speedy bit - position Woodruff to the left of
the conveyor belt, about halfway along the oil slick on the floor.
The boxed hat will shoot off the belt and Woodruff will slip around
in the oil and kick the box over to the packaging machine. Use the
knot. If you enjoy hat factory work, do this a hundred more times,
like we did, otherwise just once is enough. Talk to foreman, get
carted off to padded cell.
~Padded Cell
Click on Woodruff to make him move. When he eventually falls, pick
up piece of chain (what a contortionist, eh?). Use piece of chain
on wall, get screw. Use screw on lock, get into House of Happiness.
Use screw on hook, use closet. Talk to Ordinary Weirdo, get
digicode and use it to get out of the straitjacket.
Go to Slammer's Dead End - there's a new building! Go to snail's
shell - Riri the Spiritual Master appears. Get shell and stone arm.
Go to Bigwig's area, look at ad for Coh Cott show, get digicode,
call, get next digicode and call. Call again and get Coh Cott's
personal digicode, call her. Call her back and get digicode for
entrance to party. You're in love ...
Go to factory front yard, get newspaper, sit on bench. Oh no!
You're depressed, you blubber, life has lost its meaning etc, press
door bell, weeny little boozook gives you hanky. Press bell again,
diddy cute boozook gives you message from Azimuth and digicode,
bless its little plastoc socks. Call Azimuth Channel. Go to
Waterless Fountain, go down to pearl-stringer, use public tobozon.
Riri appears again. Go to Administration Centre, read graffiti on
wall, Riri will speak. Go to Wino's Alley, press switch once or
twice outside bar, Riri will appear on the left side of the screen
(scroll). Speak to him. Talk to Wino, use memory formula on him.
Give second ID photo to him, he gives you rummy rules.
Go to Slammer's Dead End, talk to jail guard. Go to Administration
Centre, talk to Bureaucrat. Use memory formula on Bureaucrat. Get
job form, give form to prison guard. Go into prison. Get rag, use
rag on window. Talk to card-playing guards. Give rummy rules to
robot. Go to toy shop, use strength formula on window, get kite.
Go to Prison Central Tower. Get Weather Report on high winds, put
kite on cross, get blown up to window, talk to prisoner. Climb up
to next level. Use stone arm on rope. Use grabber on left hand
gargoyle. Riri appears with last power - check Master's Powers box,
you can now levitate, man.
Go to Fan's Platform, use levitation power on fan - go to
Aristocrat's Terrace. Use snail shell on spiral carving on statue,
get the intuitive syllable. Create Insight formula. Go to Prison
Central Tower, climb to right hand gargoyle, use Insight formula on
wall. Enter tower, find Azimuth! Notice how glad he is to see you!
Talk to him, get viblefrotzer.
Go to Aristocrat's Terrace, dial digicode, talk to eye door. Go to
Virtual Trip Tower, use Insight Formula on 3 cups player. Go to
Stairs Street, pick up morphoplastoc eye. Go to eye door, use eye.
Go into party. Look at Coh Cott. Use diagnostic formula on her.
Go to lab, mess with test tubes (you've probably already done that
1000 times, haven't you?), get antidote. Go back to party, use
antidote on glass, Coh Cott will drink it and speak. Talk to her,
use happiness formula on her, watch the show! Marvel at the talents
of the one and only Woodruff!
In Coh Cott's place, talk to her again. Look at plant, use growth
formula on plant. Go to factory yard, speak to leader. Go to sect
microphone, use mantra. Go in, watch chanting and use mantra on
round floorspot at the right time (don't stand on it or it won't
work). Chant your mantra 3 times. Use levitation power. This
removes the statue blocking the path. Talk to High Priest. Use
computer, go to cult's hole, use strul, then use computer again.
Look at the eyes of the statue. Keep chanting at the right time.
Pat your head and rub your tummy whilst standing on one leg. Speak
to High Priest. Use strul with cult's hole. Speak to High Priest.
Use computer. Use strul with hole. Use computer. (If the order
isn't quite right, you'll get the hang of it). Get sacred code and
use it. Get CeeDeeRom.
Go to Bigwig's apartment via Coh Cott's place. Look at force field,
Riri appears. Use levitation power on force field - watch animated
sequence, spot the bodily controls!
~SAVE THE GAME HERE - THE BIGWIG CAN GET YOU!
Use the lid on Bigwig. Use CeeDeeRom on slot. Look at Bigwig. Use
switch behind Bigwig. Use viblefrotzer on Bigwig. Look at clothes,
get magnetic card, use chprotznog with hook. Talk to beast. Eat
boozouioli. Use chewing gum on chprotznog. Pull lever. Use
magnetic card on lock.
Watch the final scene in triumph!
~Written for Cheet Sheets Magazine (1995) - cheets@sv.span.com