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- on exitFrame
- cursor(-1)
- set f to EMPTY
- if rollOver(6) then
- set f to "uk"
- else
- if rollOver(7) then
- set f to "aus"
- else
- if rollOver(8) then
- set f to "turk"
- else
- if rollOver(9) then
- set f to "swit"
- else
- if rollOver(10) then
- set f to "spain"
- else
- if rollOver(11) then
- set f to "sa"
- else
- if rollOver(12) then
- set f to "port"
- else
- if rollOver(13) then
- set f to "nz"
- else
- if rollOver(14) then
- set f to "nl"
- else
- if rollOver(15) then
- set f to "asia"
- else
- if rollOver(16) then
- set f to "japan"
- else
- if rollOver(17) then
- set f to "italy"
- else
- if rollOver(18) then
- set f to "india"
- else
- if rollOver(19) then
- set f to "cyp"
- else
- if rollOver(20) then
- set f to "germ"
- else
- if rollOver(21) then
- set f to "france"
- else
- if rollOver(22) then
- set f to "cent"
- else
- if rollOver(23) then
- set f to "sam"
- else
- if rollOver(24) then
- set f to "can"
- else
- if rollOver(25) then
- set f to "scan"
- else
- if rollOver(26) then
- set f to "usa"
- else
- if rollOver(27) then
- set f to "scan"
- else
- if rollOver(28) then
- set f to "asia"
- else
- if rollOver(29) then
- set f to "cent"
- else
- if rollOver(30) then
- set f to "me"
- else
- if rollOver(31) then
- set f to "africa"
- else
- set f to "distrib"
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- end if
- if rollOver(34) then
- puppetSprite(34, 1)
- set the castNum of sprite 34 to 11
- updateStage()
- navhintInf(1)
- else
- puppetSprite(34, 0)
- updateStage()
- navhintInf(0)
- end if
- if f = EMPTY then
- go(the frame)
- else
- go(f)
- end if
- end
-
- on navhintInf sw
- if sw = 1 then
- puppetSprite(38, 1)
- set the locV of sprite 38 to the bottom of sprite 34 + 4
- set the locH of sprite 38 to the locH of sprite 34 - 88
- updateStage()
- else
- set the locV of sprite 38 to -1000
- updateStage()
- puppetSprite(38, 0)
- end if
- end
-