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1994-01-09
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These images where created using Persistence of Vision 2.0 and 2.1. Some come
from sample files of 3D Studio converted to PoV files with 3DS2POV 1.8 by Steve
Anger & Jeff Bowermaster.
Scripts are provided with no copyright. You can copy them, throw them to the
carbage or work on them (I do prefer the last solution and invite you to send me
the modifications you made).
I'm looking for PoV users for scripts sharing, either using 'la Voix du Rom'
(thanks to DP Tool Club) or directly by mail to the following adress :
Jérôme KERLEAU
20, av. Prieur de la Côte d'Or
94110 ARCUEIL
Thanks, long life to DP Tool Club and Happy New Year to you all.
Jérôme.
NB : if you ever want to calcualte CAFET again, be warned that it took about 13
hours to my 486DX2/66 to calculate it at 1024x768 with 0.3 of antialiasing
(+a0.3 on command line).
NB II (the revange) : it's now time to get Linux and re-built PoV under this
operating system. You should save at least 20% of computing time for each
image you ray-trace (is that really English ??).