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MLFRBASE.TXT
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1996-05-27
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103 lines
*************Encounter at Farbase*******************************
by: Matt Lebel
================================================================
Title : Encounter at Farbase
Filename : MLFRBASE.WAD (consists of frbsmus.wad, skye.wad,
and mlfrbase.wad)
Author : Matt Lebel
Email Address : mldoom@aol.com
Misc. Author Info : Matt is also the author of the Compcor2.zip
wad series, MLSLAVE.wad, and countless
other as of yet unfinished levels. Look for
Techstar.wad for DOOM and MLINHELL.wad, the
sequel to Compcore, for DOOM 2, COMING SOON!!
Description : Farbase is the Uac's latest loss to the forces
of Hell. Deep within the planet, below the base,
the UAC has been conducting experiments on
captured demons and imps. They've been trying
to find a way to destroy them as they appear in
the gates. They've done it by creating a toxin
that mixes with their DNA as they materialize.
Unfortunately, the base was attacked before this
new discovery was duplicated or shipped off the
planet. All of the scientists and marines are dead.
Now the demons are using Farbase as a base
of operations to launch attacks on neighboring
planets. You are being deployed to eradicate the
demon presence from the base. There is plenty of
ammo hidden within for this type of emergency. It
will not be easy. Intelligence reports that there
are Barons in charge of the base.
Good luck soldier!!
Additional Credits to : Paul Ceasaitis, Andre and Mark Viens for
playtesting. Also Norman Lin, creator of ModEdit,
which I used to make the music, and John Krutke
for the sky textures that he created (they are
really cool!)
================================================================
* Play Information *
Episode and Level # : E1M6 of Original or Ultimate DOOM
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
Band-Aids : No
New Sounds : No
New Graphics : No
New Music : Yes, a song I wrote called "Breach the Mind"
Demos Replaced : Nope, kuz I hate those "Demo is different version
than game errors" !
* Construction *
Base : New level from scratch in less than 20 hours.
Editor(s) used : DEU 5.2, BSP, ModEdit to create music, Mod2midi
converter, Midi2mus converter, NWT to import music
and to combine the separate wads. (wish i'd known
how to do that when i made Compcore)
Known Bugs : None that I know of. I thoroughly check and test
the level before i release it, but Email me if you
find anything.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels. Provided this file is also included, therefore giving me credit.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I like to see my name in lights, so I want my due credit!
* Where to get this WAD *
FTP sites: ftp.members.aol.com/mldoom/mydoom
BBS numbers: Software Creations (508)-368-7036
Other: America Online: Doom Forum
Thanks for downloading my newest level! Hope you enjoy the carnage!
-Matt
P.S. I also have a personal recomendation for all of you that love Doom
as much as I do: I know that I like to imagine that Doom is a virtual
reality game (that scares alot of people. I mean, who would want Doom
to be real?). Well I have found the greatest thing ever! The Cyber Puck!
It looks like a hockey puck, and when you move your hand, you move in
whatever direction you moved your hand. There is no base for it, it has
a motion tracker, so you aren't held down like with a joystick.It's great!
I try to get into Doom as much as possible. I play full screen with no
status bar, i turn off the lights, but I hate having to depend on the
keyboard or joystick! With the Cyber Puck, you only need the keyboard to
change weapons! It also works great with Duke Nukem3d, Mech Warrior2,
Tie Fighter, etc.
In case you're interested, it's made by Forte Technologies, Inc.