home *** CD-ROM | disk | FTP | other *** search
- DETROIT:
-
- If you want to be sure to earn a profit in your first month of
- DETROIT, you can plug the following number values into the
- appropriate places in the tutorial (see "Technical Supplement and
- Tutorial" booklet). They will guarantee you a reasonable return
- for at least your dirst few months in business. The first set of
- values gives you hints, the second set gives you decent, but not
- optimal exact numbers, and the third set gives you the absolute
- best numbers.
-
- Important Tutorial Change: When you first start the game, you will
- now see a difficulty panel appear with possible settings. The
- toughest setting is LOAN, where your company starts off in debt to
- the bank, with no capital funds. The easier the setting you
- choose, the more money your company will have as a beginning stake.
- In order for these numbers to work in the tutorial, set the
- difficulty level as medium.
-
- HINT:
-
- Assembly Workers to Hire: 50
- Technicians to Hire: 20
- Assembly Workers Wages: $80
- Technicians Wages: $70
- Assembly Workers per Line: 20
- Technicians per Research Project
- Engines, Brakes, Cooling, Safety: 20
- Suspension, Body Luxury: 40
- Advertising (NE USA only)
- Billboards: $90
- Newspapers: $100
-
- GOOD NUMBERS:
-
- Assembly Workers to Hire: 75
- Technicians to Hire: ALL
- Assembly Workers Wages: $100
- Technicians Wages: $76
- Assembly Workers per Line: 25
- Technicians per Research Project
- Engines, Brakes, Cooling, Safety: 25
- Suspension, Body Luxury: 45
- Advertising (NE USA only)
- Billboards: $75
- Newspapers: $120
-
- BEST NUMBERS:
-
- Assembly Workers to Hire: ALL
- Technicians to Hire: ALL
- Assembly Workers Wages: $90
- Technicians Wages: $72
- Assembly Workers per Line: 22
- Technicians per Research Project
- Engines, Brakes, Cooling, Safety: 20
- Suspension, Body Luxury: 40
- Advertising (NE USA only)
- Billboards: $100
- Newspapers: $150
-
-