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Text File  |  1996-08-19  |  6KB  |  99 lines

  1. DefineTeam name=Seattle_Drips idlogo=Seahud tslogo=sealogo tstext=seadscr tstitle=seatitl tsanim=seapl environment=newyork
  2. # ======= DROMER DEFINITIONS =======
  3. DefineObject type=Dromer name=seao0 modfile=SEAOHI UseMyPallette  
  4. SetMotionParams  pos = 40 -75 0 accel=30 speed= 42 azim= -90 elev = 45 fric=.03 elas=0.32
  5.  
  6. SetPlans Defense   Human     CarryRok  OffWing   Sideln    
  7.  
  8. SetRatings      id_RAT_WeightClass    =   5    id_RAT_Stamina      = 8        id_RAT_Checking         =  7    
  9. SetRatings     id_RAT_Balance           =   8    id_RAT_Speed        = 9        id_RAT_ShotPower        = 10    
  10. SetRatings     id_RAT_ShotAccuracy   =   9    id_RAT_PassAccuracy = 9        id_RAT_OffensiveAbility = 10
  11. SetRatings     id_RAT_LongShotEnable =   0       id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  9    
  12. SetRatings     id_RAT_RokReceiving   =  10    id_RAT_Stealing     = 7     id_RAT_Aggression       =  7 
  13. SetRatings     id_RAT_Damage         = 100
  14.  
  15. SetRatings   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  16. SetRatings   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  17. SetRatings   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  18. SetRatings   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 0
  19. SetRatings   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  20.  
  21. SetRatings   id_RAT_Pass0              =  20        id_RAT_Pass1             =  80    id_RAT_Pass2     = 100 
  22. SetRatings   id_RAT_Multiplier0       =   4        id_RAT_Multiplier1       =   2
  23. SetRatings   id_RAT_Fighting0         =  20        id_RAT_Fighting1         =  20    id_RAT_Fighting2 = 20
  24. SetRatings   id_RAT_Fighting3         =  20        id_RAT_Fighting4         =  20
  25. SetRatings   id_RAT_FlyingRepetoire   =  31        id_RAT_HalfpipeRepetoire = 127
  26. SetRatings   id_RAT_WinCloseFreeRok   =   0        id_RAT_LoseCloseFreeRok  =   0
  27. SetRatings   id_RAT_WinFarFreeRok      =   1        id_RAT_LoseFarFreeRok     =   1
  28. SetRatings   id_RAT_WinOffWingJob     =   0        id_RAT_LoseOffWingJob     =   0
  29. SetRatings   id_RAT_Turnstile0          =   1        id_RAT_Turnstile1         =   0
  30. SetRatings   id_RAT_CarryRokThrowDist = 100
  31. SetRatings   id_RAT_WinAggressionOnOthers = 400    id_RAT_LoseAggressionOnOthers = 400
  32. SetRatings   id_RAT_WinCarryRokRegroupDist = 50 id_RAT_LoseCarryRokRegroupDist = 50
  33.  
  34. SetCollisionObject   type = DromerAwarenessBubble                radius = 50  centroid = 0 0 3  #id_COB_Dr0_Awareness
  35. SetCollisionObject   type = DromerModelBubble     component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  36. SetCollisionObject   type = DromerBodyBubble                     radius = 2   centroid = 0 3 0        #id_COB_DromerBody_0
  37. SetCollisionObject   type = DromerScoopBubble     component = 15 radius = 4   centroid = 0 -.5 0  attachPoint =  -2.4608 0.5431 0.4678 #id_COB_BatonEzone_0
  38.  
  39. EndObjectDefinition
  40. #========================================
  41. DefineObject type=Dromer name=seao1 modfile=SEADHI
  42. SetMotionParams pos = -50 -65 0 accel=30 speed= 42 azim= -270 elev = 45 fric=.03 elas=0.32
  43.  
  44. SetPlans Defense  CarryRok OffWing Human Sideln   
  45.  
  46. SetRatings     id_RAT_WeightClass    =   8    id_RAT_Stamina      = 5        id_RAT_Checking         =  8    
  47. SetRatings     id_RAT_Balance           =   9    id_RAT_Speed        = 6        id_RAT_ShotPower        =  6    
  48. SetRatings     id_RAT_ShotAccuracy   =   5    id_RAT_PassAccuracy = 8        id_RAT_OffensiveAbility = 10
  49. SetRatings     id_RAT_LongShotEnable =   0    id_RAT_Immunity     = 0        id_RAT_LongPassEnable   =  0    
  50. SetRatings     id_RAT_RokReceiving   =   9    id_RAT_Stealing     = 5        id_RAT_Aggression       =  5
  51. SetRatings     id_RAT_Damage         = 100
  52.  
  53. SetRatings   id_RAT_Speedburst0a = 1        id_RAT_Speedburst0b = 1
  54. SetRatings   id_RAT_Speedburst1a = 1        id_RAT_Speedburst1b = 1
  55. SetRatings   id_RAT_Speedburst2a = 1        id_RAT_Speedburst2b = 1
  56. SetRatings   id_RAT_Speedburst3a = 1        id_RAT_Speedburst3b = 1
  57. SetRatings   id_RAT_Speedburst4a = 1        id_RAT_Speedburst4b = 1
  58.  
  59. SetRatings   id_RAT_Pass0              =  20        id_RAT_Pass1             =  80    id_RAT_Pass2     = 100 
  60. SetRatings   id_RAT_Multiplier0       =   4        id_RAT_Multiplier1       =   2
  61. SetRatings   id_RAT_Fighting0         =  20        id_RAT_Fighting1         =  20    id_RAT_Fighting2 =  20
  62. SetRatings   id_RAT_Fighting3         =  20        id_RAT_Fighting4         =  20
  63. SetRatings   id_RAT_FlyingRepetoire   =  31        id_RAT_HalfpipeRepetoire = 127
  64. SetRatings   id_RAT_WinCloseFreeRok   =   0        id_RAT_LoseCloseFreeRok  =   0
  65. SetRatings   id_RAT_WinFarFreeRok      =   1        id_RAT_LoseFarFreeRok     =   1
  66. SetRatings   id_RAT_WinOffWingJob     =   0        id_RAT_LoseOffWingJob     =   0
  67. SetRatings   id_RAT_Turnstile0          =   1        id_RAT_Turnstile1         =   0
  68. SetRatings   id_RAT_CarryRokThrowDist = 100
  69. SetRatings   id_RAT_WinAggressionOnOthers  = 400    id_RAT_LoseAggressionOnOthers  = 400
  70. SetRatings   id_RAT_WinCarryRokRegroupDist = 50     id_RAT_LoseCarryRokRegroupDist =  50
  71.  
  72. SetCollisionObject  type =  DromerAwarenessBubble                radius = 50  centroid = 0 0 3
  73. SetCollisionObject  type = DromerModelBubble      component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  74. SetCollisionObject  type =  DromerBodyBubble                     radius = 2   centroid = 0 3 0
  75. SetCollisionObject  type =  DromerScoopBubble     component = 15 radius = 4   centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  76. EndObjectDefinition
  77. #========================================
  78. DefineObject type=Dromer name=seao2 modfile=SEAGHI
  79. SetMotionParams pos = 0 -192.5 -20.8 accel=30 speed= 35 azim= 180 elev = 0 fric=.03 elas=0.32
  80.  
  81. SetPlans Goalie 
  82.  
  83. SetGoalieRatings    id_GRT_WeightClass    = 5    id_GRT_Strength        = 7    id_GRT_ReactionTime =  8
  84. SetGoalieRatings    id_GRT_Balance        = 7    id_GRT_Speed           = 6     id_GRT_PassAccuracy =  8
  85. SetGoalieRatings    id_GRT_Intelligence   = 9     id_GRT_UnderPressure   = 2    id_GRT_SaveRight    =  9    
  86. SetGoalieRatings    id_GRT_SaveLeft       = 4    id_GRT_SaveHigh        = 8    id_GRT_SaveLow      = 10
  87. SetGoalieRatings    id_GRT_ShieldBlocking =    7    id_GRT_CatchingAbility = 8    id_GRT_Aggression   =  5     
  88. SetGoalieRatings    id_GRT_Overall        = 8
  89.  
  90. SetCollisionObject type =  DromerAwarenessBubble                radius = 50   centroid = 0 0 3
  91. SetCollisionObject type =  DromerModelBubble     component = 1  radius = 10.0 centroid = 0 3 0       #id_COB_Dromer_0
  92. SetCollisionObject type =  DromerBodyBubble                     radius = 5    centroid = 0 3 0
  93. SetCollisionObject type =  DromerScoopBubble     component = 15 radius = 6    centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  94.  
  95. EndObjectDefinition
  96.  
  97. #========================================
  98.  
  99.