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Text File  |  1996-08-19  |  6KB  |  98 lines

  1. DefineTeam name=LosAngeles_Shockwave idlogo=Loshud tslogo=Loslogo tstext=Losdscr tstitle=Lostitl tsanim=Lospl environment=newyork
  2. #========================================
  3. DefineObject type=Dromer name=losan0 modfile=LOSOHI UseMyPallette
  4. SetMotionParams pos = 40 75 0 accel=30 speed= 38 azim= -270 elev = 45 fric=.01 elas=0.32
  5.  
  6. SetPlans Human CarryRok  OffWing   Defense   CrshDum0  
  7. SetPlans Sideln 
  8.  
  9. SetRatings     id_RAT_WeightClass    =   5    id_RAT_Stamina      =  7    id_RAT_Checking         = 6    
  10. SetRatings     id_RAT_Balance           =   6    id_RAT_Speed        = 10    id_RAT_ShotPower        = 10    
  11. SetRatings     id_RAT_ShotAccuracy   =   8    id_RAT_PassAccuracy =  8    id_RAT_OffensiveAbility =  8
  12. SetRatings     id_RAT_LongShotEnable =   0    id_RAT_Immunity     =  0    id_RAT_LongPassEnable   =  0    
  13. SetRatings     id_RAT_RokReceiving   =   7    id_RAT_Stealing     = 10    id_RAT_Aggression       =  9
  14. SetRatings     id_RAT_Damage         = 100
  15.  
  16. SetRatings   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  17. SetRatings   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  18. SetRatings   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  19. SetRatings   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  20. SetRatings   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  21.  
  22. SetRatings   id_RAT_Pass0              = 20        id_RAT_Pass1            = 100    id_RAT_Pass2        = 50 
  23. SetRatings   id_RAT_Multiplier0       =  2        id_RAT_Multiplier1      = 4
  24. SetRatings   id_RAT_Fighting0         = 20        id_RAT_Fighting1        = 20    id_RAT_Fighting2    = 0
  25. SetRatings   id_RAT_Fighting3         = 20        id_RAT_Fighting4        = 40
  26. SetRatings   id_RAT_FlyingRepetoire   = 31        id_RAT_HalfpipeRepetoire= 22
  27. SetRatings   id_RAT_WinCloseFreeRok   =  0        id_RAT_LoseCloseFreeRok = 0
  28. SetRatings   id_RAT_WinFarFreeRok     =  1        id_RAT_LoseFarFreeRok    = 1
  29. SetRatings   id_RAT_WinOffWingJob     =  2        id_RAT_LoseOffWingJob    = 2
  30. SetRatings   id_RAT_Turnstile0          =  1        id_RAT_Turnstile1        = 1
  31. SetRatings   id_RAT_CarryRokThrowDist = 100
  32. SetRatings   id_RAT_WinAggressionOnOthers  = 100    id_RAT_LoseAggressionOnOthers  = 250
  33. SetRatings   id_RAT_WinCarryRokRegroupDist = -150    id_RAT_LoseCarryRokRegroupDist = -150
  34.  
  35. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  36. SetCollisionObject type =  DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  37. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  38. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  39. EndObjectDefinition
  40. #========================================
  41. DefineObject type=Dromer name=losan1 modfile=LOSDHI
  42. SetMotionParams  pos = -20 75 0 accel=30 speed= 38 azim= -270 elev = 45 fric=.01 elas=0.32
  43.  
  44. SetPlans Defense  CarryRok Human   OffWing Sideln   
  45.  
  46. SetRatings     id_RAT_WeightClass = 8            id_RAT_Stamina =9            id_RAT_Checking = 7
  47. SetRatings     id_RAT_Balance    =6                id_RAT_Speed =  5            id_RAT_ShotPower = 10    
  48. SetRatings     id_RAT_ShotAccuracy =    8        id_RAT_PassAccuracy = 7        id_RAT_OffensiveAbility = 8
  49. SetRatings     id_RAT_LongShotEnable = 0      id_RAT_Immunity = 0            id_RAT_LongPassEnable = 0    
  50. SetRatings     id_RAT_RokReceiving =    7        id_RAT_Stealing = 6            id_RAT_Aggression =    9
  51. SetRatings     id_RAT_Damage = 100
  52.  
  53. SetRatings   id_RAT_Speedburst0a = 0        id_RAT_Speedburst0b = 1
  54. SetRatings   id_RAT_Speedburst1a = 0        id_RAT_Speedburst1b = 1
  55. SetRatings   id_RAT_Speedburst2a = 0        id_RAT_Speedburst2b = 1
  56. SetRatings   id_RAT_Speedburst3a = 0        id_RAT_Speedburst3b = 1
  57. SetRatings   id_RAT_Speedburst4a = 0        id_RAT_Speedburst4b = 1
  58.  
  59. SetRatings   id_RAT_Pass0         = 40        id_RAT_Pass1        = 100    id_RAT_Pass2        = 80 
  60. SetRatings   id_RAT_Multiplier0  = 2        id_RAT_Multiplier1  = 4
  61. SetRatings   id_RAT_Fighting0    = 20        id_RAT_Fighting1    = 20    id_RAT_Fighting2 = 0
  62. SetRatings   id_RAT_Fighting3    = 20        id_RAT_Fighting4    = 40
  63. SetRatings   id_RAT_FlyingRepetoire = 31    id_RAT_HalfpipeRepetoire = 24
  64. SetRatings   id_RAT_WinCloseFreeRok = 0        id_RAT_LoseCloseFreeRok = 0
  65. SetRatings   id_RAT_WinFarFreeRok    = 1        id_RAT_LoseFarFreeRok    = 1
  66. SetRatings   id_RAT_WinOffWingJob   = 2        id_RAT_LoseOffWingJob    = 2
  67. SetRatings   id_RAT_Turnstile0        = 1        id_RAT_Turnstile1        = 1
  68. SetRatings   id_RAT_CarryRokThrowDist = 100
  69. SetRatings   id_RAT_WinAggressionOnOthers = 100    id_RAT_LoseAggressionOnOthers = 250
  70. SetRatings   id_RAT_WinCarryRokRegroupDist = 200 id_RAT_LoseCarryRokRegroupDist = 200
  71.  
  72. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  73. SetCollisionObject   type = DromerModelBubble component = 1  radius = 1.5 centroid = 0 3 0       #id_COB_Dromer_0
  74. SetCollisionObject type =  DromerBodyBubble  radius = 2 centroid = 0 3 0
  75. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 4 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  76. EndObjectDefinition
  77. #========================================
  78. DefineObject type=Dromer name=LAGoalie modfile=LOSGHI
  79. SetMotionParams pos = 0 192.5 -20.8 accel=30 speed= 35 azim= 0 elev = 0 fric=.03 elas=0.32
  80.  
  81. SetPlans Goalie 
  82.  
  83. SetGoalieRatings    id_GRT_WeightClass = 5         id_GRT_Strength= 4            id_GRT_ReactionTime = 7
  84. SetGoalieRatings    id_GRT_Balance =  7             id_GRT_Speed = 8                 id_GRT_PassAccuracy = 6     
  85. SetGoalieRatings    id_GRT_Intelligence  =    6    id_GRT_UnderPressure  =    9    id_GRT_SaveRight =     7    
  86. SetGoalieRatings    id_GRT_SaveLeft =    5        id_GRT_SaveHigh =  9            id_GRT_SaveLow = 7
  87. SetGoalieRatings    id_GRT_ShieldBlocking =    8    id_GRT_CatchingAbility  =7    id_GRT_Aggression =  4    
  88. SetGoalieRatings    id_GRT_Overall = 7
  89.  
  90. SetCollisionObject type =  DromerAwarenessBubble  radius = 50 centroid = 0 0 3
  91. SetCollisionObject   type = DromerModelBubble component = 1  radius = 10.0 centroid = 0 3 0       #id_COB_Dromer_0
  92. SetCollisionObject type =  DromerBodyBubble  radius = 5 centroid = 0 3 0
  93. SetCollisionObject type =  DromerScoopBubble component = 15 radius = 6 centroid = 0 -.5 0 attachPoint =  -2.4608 0.5431 0.4678
  94.  
  95. EndObjectDefinition
  96. #========================================
  97.  
  98.