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- Glas Enhancer Texture
- Type: Color, Reflect, Filter.
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- This texture changes an objects attributes according to its thickness
- (a bit like fog).
- For instance: make a wineglass and make sure the glass has a certain
- thickness. Set filter to 255,255,255 and color to 0,0,0. Add the glass
- texture and set its filter to 0,0,0 and the thickness to where the
- glass will be non transparant (black) like with fog length.
- The result will be that glass looks much more convincing.
- you can also use it to make turbid glass, shaded fog, colored glass
- and it also works with fog (for instance: color it to thickness).
- Have fun.
-
- Requester:
-
- Max. Thickness: Thickness where the objects attributes
- are totally transformed to the
- settings below.
- Color/Reflect/Filter R/G/B: Attributes at Max. Thickness or higher.
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- sample object: Any glass or fog object.
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