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- a former system programmer who is
- responsible for development, remain
- convinced that computer games must
- reach new heights if the industry is to
- survive and flourish.
-
- From day one, Psygnosis (It means
- "Knowledge of the Mind" in Greek)
- adopted a long-term strategy to create
- a strong and easily recognisable image
- within the marketplace.
-
- To determine what this should be, the
- team had studied the marketing
- philosophies of both the book and
- record industries. For Ellis and
- Hetherington belived that these
- sophisticated operations shared much
- common ground with computer games.
-
- Eight key points came from the research
-
-
- * Comsumers do judge books by thier
- covers.
- * There is an intense author/brand
- loyalty.
- * A good synopsis helps an undecided
- buyer.
- * Strong dynamic images attract and
- sustain attention.
- * Style and image needs to be carried
- through every stage of product
- marketing including packaging,posters
- advertising and merchandising items.
- * Quality creates product confidence.
- * Consumers always want to feel they
- have bought the best.
- * Heavily targeted PR increase customer
- awareness.
-
-
- Eager to transpose these to the
- entertainment software sector,Psygnosis
- opted for a major figure in the record
- and book industries to help the company
- implement it's game plan.One name above
- all shone out the image-making-front -
- that of Roger Dean, the world famous
- artist.
-
- To Roger Dean went the task of
- developing a portfolio for Psygnosis
- which covered everything from the
- company's headed paper through
- packaging design to advertising.
-
- But the emphasis on quality didn't end
- there. It now runs throughout the
- company activities and products - and
- is the main criteria for external
- suppliers.
-