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java.lang.Object | +--shout3d.core.Node | +--shout3d.core.BaseMap | +--shout3d.core.SingleTextureMap | +--shout3d.core.BumpLevelMap
BumpLevelMap Node.
Field Summary | |
FloatField |
amount
|
Fields inherited from class shout3d.core.SingleTextureMap |
offsetUV,
texture,
textureMappingIndex |
Fields inherited from class shout3d.core.BaseMap |
bilinearFilteringEnabled,
enabled |
Constructor Summary | |
BumpLevelMap()
Constructs a default BumpLevelMap |
Method Summary | |
void |
onFieldChange(Field theField,
java.lang.Object userData)
Subclasses must call this within their own onFieldChange() method. |
Methods inherited from class shout3d.core.Node |
cleanUp,
getDEFName,
getField,
getFieldByIndex,
getFieldName,
getNumFields,
getTypeName,
getViewer,
isOfType,
setDEFName,
setViewer |
Methods inherited from class java.lang.Object |
equals,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Field Detail |
public final FloatField amount
Constructor Detail |
public BumpLevelMap()
Method Detail |
public void onFieldChange(Field theField, java.lang.Object userData)
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