Make sure the patches are still selected and Click on Lighting/Shading > Paint Textures Tool > options.
In the Tool Settings window under the File Texture section click on Assign Textures. In the window that opens ensure that the Size X and Size Y are set to 256. Click Assign Textures.
Select a color to paint on the model and begin painting on the model.
When you are finished with the color select Save Textures from the Texture Paint options window.
NOTE: You can use the hotkey b to change the size of the brush. |