Info
The
On-line, Menu-driven
GNU Documentation System
Copyright (C) 1989, 1992, 1993 Free Software Foundation, Inc.
Published by the Free Software Foundation
675 Massachusetts Avenue,
Cambridge, MA 02139 USA
Permission is granted to make and distribute verbatim copies of this manual provided the copyright notice and this permission notice are preserved on all copies.
Permission is granted to copy and distribute modified versions of this manual under the conditions for verbatim copying, provided that the entire resulting derived work is distributed under the terms of a permission notice identical to this one.
Permission is granted to copy and distribute translations of this manual into another language, under the above conditions for modified versions, except that this permission notice may be stated in a translation approved by the Free Software Foundation.
@paragraphindent 3
This first part of the Info manual describes how to get around inside of Info. The second part of the manual describes various advanced Info commands, and how to write an Info as distinct from a Texinfo file. The third part is about how to generate Info files from Texinfo files.
This manual is primarily designed for use on a computer, so that you can try Info commands while reading about them. Reading it on paper is less effective, since you must take it on faith that the commands described really do what the manual says. By all means go through this manual now that you have it; but please try going through the on-line version as well.
There are two ways of looking at the online version of this manual:
info
at your shell's command line. This approach uses a
stand-alone program designed just to read Info files.
emacs
at the command line; then type C-h i (Control
h, followed by i). This approach uses the Info mode of the
Emacs program, an editor with many other capabilities.
In either case, then type mInfo (just the letters), followed by RET---the "Return" or "Enter" key. At this point, you should be ready to follow the instructions in this manual as you read them on the screen.
(In Info, you only see this section if your terminal has a small number of lines; most readers pass by it without seeing it.)
Since your terminal has an unusually small number of lines on its screen, it is necessary to give you special advice at the beginning.
If you see the text `--All----' at near the bottom right corner of the screen, it means the entire text you are looking at fits on the screen. If you see `--Top----' instead, it means that there is more text below that does not fit. To move forward through the text and see another screen full, press the Space bar, SPC. To move back up, press the key labeled `Delete' or DEL.
You are talking to the program Info, for reading documentation.
Right now you are looking at one Node of Information. A node contains text describing a specific topic at a specific level of detail. This node's topic is "how to use Info".
The top line of a node is its header. This node's header (look at it now) says that it is the node named `Help' in the file `info'. It says that the `Next' node after this one is the node called `Help-P'. An advanced Info command lets you go to any node whose name you know.
Besides a `Next', a node can have a `Previous' or an `Up'. This node has a `Previous' but no `Up', as you can see.
Now it is time to move on to the `Next' node, named `Help-P'.
>> Type `n' to move there. Type just one character; do not type the quotes and do not type a RET afterward.
`>>' in the margin means it is really time to try a command.
This node is called `Help-P'. The `Previous' node, as you see, is `Help', which is the one you just came from using the n command. Another n command now would take you to the next node, `Help-^L'.
>> But do not do that yet. First, try the p command, which takes you to the `Previous' node. When you get there, you can do an n again to return here.
This all probably seems insultingly simple so far, but do not be led into skimming. Things will get more complicated soon. Also, do not try a new command until you are told it is time to. Otherwise, you may make Info skip past an important warning that was coming up.
>> Now do an n to get to the node `Help-^L' and learn more.
This node's header tells you that you are now at node `Help-^L', and that p would get you back to `Help-P'. The node's title is underlined; it says what the node is about (most nodes have titles).
This is a big node and it does not all fit on your display screen. You can tell that there is more that is not visible because you can see the string `--Top-----' rather than `--All----' near the bottom right corner of the screen.
The Space, Delete and B commands exist to allow you to "move around" in a node that does not all fit on the screen at once. Space moves forward, to show what was below the bottom of the screen. Delete moves backward, to show what was above the top of the screen (there is not anything above the top until you have typed some spaces).
>> Now try typing a Space (afterward, type a Delete to return here).
When you type the space, the two lines that were at the bottom of the screen appear at the top, followed by more lines. Delete takes the two lines from the top and moves them to the bottom, usually, but if there are not a full screen's worth of lines above them they may not make it all the way to the bottom.
If you type Space when there is no more to see, it rings the bell and otherwise does nothing. The same goes for Delete when the header of the node is visible.
If your screen is ever garbaged, you can tell Info to print it out again by typing C-l (Control-L, that is--hold down "Control" and type an L or l).
>> Type C-l now.
To move back to the beginning of the node you are on, you can type a lot of Deletes. You can also type simply b for beginning.
>> Try that now. (We have put in enough verbiage to push this past the first screenful, but screens are so big nowadays that perhaps it isn't enough. You may need to shrink your Emacs or Info window.) Then come back, with Spaces.
If your screen is very tall, all of this node might fit at once. In that case, "b" won't do anything. Sorry; what can we do?
You have just learned a considerable number of commands. If you want to use one but have trouble remembering which, you should type a ? which prints out a brief list of commands. When you are finished looking at the list, make it go away by typing a SPC.
>> Type a ? now. After it finishes, type a SPC.
(If you are using the standalone Info reader, type `l' to return here.)
From now on, you will encounter large nodes without warning, and will be expected to know how to use Space and Delete to move around in them without being told. Since not all terminals have the same size screen, it would be impossible to warn you anyway.
>> Now type n to see the description of the m command.
Menus and the m command
With only the n and p commands for moving between nodes, nodes are restricted to a linear sequence. Menus allow a branching structure. A menu is a list of other nodes you can move to. It is actually just part of the text of the node formatted specially so that Info can interpret it. The beginning of a menu is always identified by a line which starts with `* Menu:'. A node contains a menu if and only if it has a line in it which starts that way. The only menu you can use at any moment is the one in the node you are in. To use a menu in any other node, you must move to that node first.
After the start of the menu, each line that starts with a `*' identifies one subtopic. The line usually contains a brief name for the subtopic (followed by a `:'), the name of the node that talks about that subtopic, and optionally some further description of the subtopic. Lines in the menu that do not start with a `*' have no special meaning--they are only for the human reader's benefit and do not define additional subtopics. Here is an example:
* Foo: FOO's Node This tells about FOO
The subtopic name is Foo, and the node describing it is `FOO's Node'. The rest of the line is just for the reader's Information. [[ But this line is not a real menu item, simply because there is no line above it which starts with `* Menu:'.]]
When you use a menu to go to another node (in a way that will be described soon), what you specify is the subtopic name, the first thing in the menu line. Info uses it to find the menu line, extracts the node name from it, and goes to that node. The reason that there is both a subtopic name and a node name is that the node name must be meaningful to the computer and may therefore have to be ugly looking. The subtopic name can be chosen just to be convenient for the user to specify. Often the node name is convenient for the user to specify and so both it and the subtopic name are the same. There is an abbreviation for this:
* Foo:: This tells about FOO
This means that the subtopic name and node name are the same; they are both `Foo'.
>> Now use Spaces to find the menu in this node, then come back to the front with a b and some Spaces. As you see, a menu is actually visible in its node. If you cannot find a menu in a node by looking at it, then the node does not have a menu and the m command is not available.
The command to go to one of the subnodes is m---but do not do it yet! Before you use m, you must understand the difference between commands and arguments. So far, you have learned several commands that do not need arguments. When you type one, Info processes it and is instantly ready for another command. The m command is different: it is incomplete without the name of the subtopic. Once you have typed m, Info tries to read the subtopic name.
Now look for the line containing many dashes near the bottom of the screen. There is one more line beneath that one, but usually it is blank. If it is empty, Info is ready for a command, such as n or b or Space or m. If that line contains text ending in a colon, it mean Info is trying to read the argument to a command. At such times, commands do not work, because Info tries to use them as the argument. You must either type the argument and finish the command you started, or type Control-g to cancel the command. When you have done one of those things, the line becomes blank again.
The command to go to a subnode via a menu is m. After you type the m, the line at the bottom of the screen says `Menu item: '. You must then type the name of the subtopic you want, and end it with a RET.
You can abbreviate the subtopic name. If the abbreviation is not unique, the first matching subtopic is chosen. Some menus put the shortest possible abbreviation for each subtopic name in capital letters, so you can see how much you need to type. It does not matter whether you use upper case or lower case when you type the subtopic. You should not put any spaces at the end, or inside of the item name, except for one space where a space appears in the item in the menu.
You can also use the completion feature to help enter the subtopic name. If you type the Tab key after entering part of a name, it will magically fill in more of the name--as much as follows uniquely from what you have entered.
If you move the cursor to one of the menu subtopic lines, then you do not need to type the argument: you just type a Return, and it stands for the subtopic of the line you are on.
Here is a menu to give you a chance to practice.
* Menu: The menu starts here.
This menu gives you three ways of going to one place, Help-FOO.
* Foo: Help-FOO. A node you can visit for fun.
* Bar: Help-FOO. Strange! two ways to get to the same place.
* Help-FOO:: And yet another!
>> Now type just an m and see what happens:
Now you are "inside" an m command. Commands cannot be used now; the next thing you will type must be the name of a subtopic.
You can change your mind about doing the m by typing Control-g.
>> Try that now; notice the bottom line clear. >> Then type another m. >> Now type `BAR' item name. Do not type Return yet.
While you are typing the item name, you can use the Delete key to cancel one character at a time if you make a mistake.
>> Type one to cancel the `R'. You could type another `R' to replace it. You do not have to, since `BA' is a valid abbreviation. >> Now you are ready to go. Type a RET.
After visiting Help-FOO, you should return here.
>> Type n to see more commands.
Here is another way to get to Help-FOO, a menu. You can ignore this if you want, or else try it (but then please come back to here).
Congratulations! This is the node `Help-FOO'. Unlike the other nodes you have seen, this one has an `Up': `Help-M', the node you just came from via the m command. This is the usual convention--the nodes you reach from a menu have `Up' nodes that lead back to the menu. Menus move Down in the tree, and `Up' moves Up. `Previous', on the other hand, is usually used to "stay on the same level but go backwards"
You can go back to the node `Help-M' by typing the command u for "Up". That puts you at the front of the node--to get back to where you were reading you have to type some SPCs.
>> Now type u to move back up to `Help-M'.
The course is almost over, so please stick with it to the end.
If you have been moving around to different nodes and wish to retrace your steps, the l command (l for last) will do that, one node-step at a time. As you move from node to node, Info records the nodes where you have been in a special history list. The l command revisits nodes in the history list; each successive l command moves one step back through the history.
If you have been following directions, ad l command now will get you back to `Help-M'. Another l command would undo the u and get you back to `Help-FOO'. Another l would undo the m and get you back to `Help-M'.
>> Try typing three l's, pausing in between to see what each l does.
Then follow directions again and you will end up back here.
Note the difference between l and p: l moves to where you last were, whereas p always moves to the node which the header says is the `Previous' node (from this node, to `Help-M').
The `d' command gets you instantly to the Directory node. This node, which is the first one you saw when you entered Info, has a menu which leads (directly, or indirectly through other menus), to all the nodes that exist.
>> Try doing a `d', then do an l to return here (yes, do return).
Sometimes, in Info documentation, you will see a cross reference. Cross references look like this: See section The node reached by the cross reference in Info. That is a real, live cross reference which is named `Cross' and points at the node named `Help-Cross'.
If you wish to follow a cross reference, you must use the `f' command. The `f' must be followed by the cross reference name (in this case, `Cross'). While you enter the name, you can use the Delete key to edit your input. If you change your mind about following any reference, you can use Control-g to cancel the command.
Completion is available in the `f' command; you can complete among all the cross reference names in the current node by typing a Tab.
>> Type `f', followed by `Cross', and a RET.
To get a list of all the cross references in the current node, you can type ? after an `f'. The `f' continues to await a cross reference name even after printing the list, so if you don't actually want to follow a reference, you should type a Control-g to cancel the `f'.
>> Type "f?" to get a list of the cross references in this node. Then type a Control-g and see how the `f' gives up. >> Now type n to see the last node of the course.
This is the node reached by the cross reference named `Cross'.
While this node is specifically intended to be reached by a cross reference, most cross references lead to nodes that "belong" someplace else far away in the structure of Info. So you cannot expect the footnote to have a `Next', `Previous' or `Up' pointing back to where you came from. In general, the l (el) command is the only way to get back there.
>> Type l to return to the node where the cross reference was.
To get out of Info, back to what you were doing before, type q for Quit.
This is the end of the course on using Info. There are some other commands that are meant for experienced users; they are useful, and you can find them by looking in the directory node for documentation on Info. Finding them will be a good exercise in using Info in the usual manner.
>> Type `d' to go to the Info directory node; then type `mInfo' and Return, to get to the node about Info and see what other help is available.
This chapter describes various advanced Info commands, and how to write an Info as distinct from a Texinfo file. (However, in most cases, writing a Texinfo file is better, since you can use it both to generate an Info file and to make a printed manual. See section `Overview of Texinfo' in Texinfo: The GNU Documentation Format.)
g, s, 1, -- 9, and e
If you know a node's name, you can go there by typing g, the name, and RET. Thus, gTopRET would go to the node called `Top' in this file (its directory node). gExpertRET would come back here.
Unlike m, g does not allow the use of abbreviations.
To go to a node in another file, you can include the filename in the node name by putting it at the front, in parentheses. Thus, g(dir)TopRET would go to the Info Directory node, which is node `Top' in the file `dir'.
The node name `*' specifies the whole file. So you can look at all of the current file by typing g*RET or all of any other file with g(FILENAME)RET.
The s command allows you to search a whole file for a string. It switches to the next node if and when that is necessary. You type s followed by the string to search for, terminated by RET. To search for the same string again, just s followed by RET will do. The file's nodes are scanned in the order they are in in the file, which has no necessary relationship to the order that they may be in in the tree structure of menus and `next' pointers. But normally the two orders are not very different. In any case, you can always do a b to find out what node you have reached, if the header is not visible (this can happen, because s puts your cursor at the occurrence of the string, not at the beginning of the node).
If you grudge the system each character of type-in it requires, you might like to use the commands 1, 2, 3, 4, ... 9. They are short for the m command together with an argument. 1 goes through the first item in the current node's menu; 2 goes through the second item, etc.
If your display supports multiple fonts, and you are using Emacs' Info mode to read Info files, the `*' for the fifth menu item is underlined, and so is the `*' for the ninth item; these underlines make it easy to see at a glance which number to use for an item.
On ordinary terminals, you won't have underlining. If you need to actually count items, it is better to use m instead, and specify the name.
The Info command e changes from Info mode to an ordinary
Emacs editing mode, so that you can edit the text of the current node.
Type C-c C-c to switch back to Info. The e command is allowed
only if the variable Info-enable-edit
is non-nil
.
To add a new topic to the list in the Info directory, you must:
Usually, the way to create the nodes is with Texinfo see section `Overview of Texinfo' in Texinfo: The GNU Documentation Format); this has the advantage that you can also make a printed manual from them. However, if you want to edit an Info file, here is how.
The new node can live in an existing documentation file, or in a new one. It must have a ^_ character before it (invisible to the user; this node has one but you cannot see it), and it ends with either a ^_, a ^L, or the end of file. Note: If you put in a ^L to end a new node, be sure that there is a ^_ after it to start the next one, since ^L cannot start a node. Also, a nicer way to make a node boundary be a page boundary as well is to put a ^L right after the ^_.
The ^_ starting a node must be followed by a newline or a ^L newline, after which comes the node's header line. The header line must give the node's name (by which Info finds it), and state the names of the `Next', `Previous', and `Up' nodes (if there are any). As you can see, this node's `Up' node is the node `Top', which points at all the documentation for Info. The `Next' node is `Menus'.
The keywords Node, Previous, Up, and Next, may appear in any order, anywhere in the header line, but the recommended order is the one in this sentence. Each keyword must be followed by a colon, spaces and tabs, and then the appropriate name. The name may be terminated with a tab, a comma, or a newline. A space does not end it; node names may contain spaces. The case of letters in the names is insignificant.
A node name has two forms. A node in the current file is named by what appears after the `Node: ' in that node's first line. For example, this node's name is `Add'. A node in another file is named by `(filename)node-within-file', as in `(info)Add' for this node. If the file name starts with "./", then it is relative to the current directory; otherwise, it is relative starting from the standard Info file directory of your site. The name `(filename)Top' can be abbreviated to just `(filename)'. By convention, the name `Top' is used for the "highest" node in any single file--the node whose `Up' points out of the file. The Directory node is `(dir)'. The `Top' node of a document file listed in the Directory should have an `Up: (dir)' in it.
The node name * is special: it refers to the entire file. Thus, g* shows you the whole current file. The use of the node * is to make it possible to make old-fashioned, unstructured files into nodes of the tree.
The `Node:' name, in which a node states its own name, must not contain a filename, since Info when searching for a node does not expect one to be there. The `Next', `Previous' and `Up' names may contain them. In this node, since the `Up' node is in the same file, it was not necessary to use one.
Note that the nodes in this file have a file name in the header line. The file names are ignored by Info, but they serve as comments to help identify the node for the user.
Any node in the Info hierarchy may have a menu---a list of subnodes. The m command searches the current node's menu for the topic which it reads from the terminal.
A menu begins with a line starting with `* Menu:'. The rest of the line is a comment. After the starting line, every line that begins with a `* ' lists a single topic. The name of the topic--the argument that the user must give to the m command to select this topic--comes right after the star and space, and is followed by a colon, spaces and tabs, and the name of the node which discusses that topic. The node name, like node names following `Next', `Previous' and `Up', may be terminated with a tab, comma, or newline; it may also be terminated with a period.
If the node name and topic name are the same, then rather than giving the name twice, the abbreviation `* NAME::' may be used (and should be used, whenever possible, as it reduces the visual clutter in the menu).
It is considerate to choose the topic names so that they differ from each other very near the beginning--this allows the user to type short abbreviations. In a long menu, it is a good idea to capitalize the beginning of each item name which is the minimum acceptable abbreviation for it (a long menu is more than 5 or so entries).
The nodes listed in a node's menu are called its "subnodes", and it is their "superior". They should each have an `Up:' pointing at the superior. It is often useful to arrange all or most of the subnodes in a sequence of `Next' and `Previous' pointers so that someone who wants to see them all need not keep revisiting the Menu.
The Info Directory is simply the menu of the node `(dir)Top'---that is, node `Top' in file `.../info/dir'. You can put new entries in that menu just like any other menu. The Info Directory is not the same as the file directory called `info'. It happens that many of Info's files live on that file directory, but they do not have to; and files on that directory are not automatically listed in the Info Directory node.
Also, although the Info node graph is claimed to be a "hierarchy", in fact it can be any directed graph. Shared structures and pointer cycles are perfectly possible, and can be used if they are appropriate to the meaning to be expressed. There is no need for all the nodes in a file to form a connected structure. In fact, this file has two connected components. You are in one of them, which is under the node `Top'; the other contains the node `Help' which the h command goes to. In fact, since there is no garbage collector, nothing terrible happens if a substructure is not pointed to, but such a substructure is rather useless since nobody can ever find out that it exists.
A cross reference can be placed anywhere in the text, unlike a menu item which must go at the front of a line. A cross reference looks like a menu item except that it has `*note' instead of *. It cannot be terminated by a `)', because `)''s are so often part of node names. If you wish to enclose a cross reference in parentheses, terminate it with a period first. Here are two examples of cross references pointers:
*Note details: commands. (See *note 3: Full Proof.)
They are just examples. The places they "lead to" do not really exist!
You can speed up the access to nodes of a large Info file by giving it a tags table. Unlike the tags table for a program, the tags table for an Info file lives inside the file itself and is used automatically whenever Info reads in the file.
To make a tags table, go to a node in the file using Emacs Info mode and type M-x Info-tagify. Then you must use C-x C-s to save the file.
Once the Info file has a tags table, you must make certain it is up
to date. If, as a result of deletion of text, any node moves back
more than a thousand characters in the file from the position
recorded in the tags table, Info will no longer be able to find that
node. To update the tags table, use the Info-tagify
command again.
An Info file tags table appears at the end of the file and looks like this:
^_ Tag Table: File: info, Node: Cross-refs^?21419 File: info, Node: Tags^?22145 ^_ End Tag Table
Note that it contains one line per node, and this line contains the beginning of the node's header (ending just after the node name), a Delete character, and the character position in the file of the beginning of the node.
When creating an Info file, it is easy to forget the name of a node when you are making a pointer to it from another node. If you put in the wrong name for a node, this is not detected until someone tries to go through the pointer using Info. Verification of the Info file is an automatic process which checks all pointers to nodes and reports any pointers which are invalid. Every `Next', `Previous', and `Up' is checked, as is every menu item and every cross reference. In addition, any `Next' which does not have a `Previous' pointing back is reported. Only pointers within the file are checked, because checking pointers to other files would be terribly slow. But those are usually few.
To check an Info file, do M-x Info-validate while looking at any node of the file with Emacs Info mode.
The following variables may modify the behaviour of Info-mode in Emacs; you may wish to set one or several of these variables interactively, or in your `~/.emacs' init file. See section `Examining and Setting Variables' in The GNU Emacs Manual.
Info-enable-edit
nil
, disables the `e' (Info-edit
) command. A
non-nil
value enables it. See section Adding a new node to Info.
Info-enable-active-nodes
nil
value, allows Info to execute Lisp code
associated with nodes. The Lisp code is executed when the node is
selected.
Info-directory-list
nil
(try default directory).
Info-directory
Info-directory
is called.
makeinfo
is a utility that converts a Texinfo file into an Info
file; texinfo-format-region
and texinfo-format-buffer
are
GNU Emacs functions that do the same.
See section `Creating an Info File' in the Texinfo Manual, to learn how to create an Info file from a Texinfo file.
See section `Overview of Texinfo' in Texinfo: The GNU Documentation Format, to learn how to write a Texinfo file.
@nwnode Using Stand-alone Info, Options, , Top
This text documents the use of the GNU Info program, version 2.10.
Info is a program which is used to view info files on an ASCII
terminal. info files are the result of processing texinfo files
with the program makeinfo
or with the Emacs command M-x
texinfo-format-buffer
. Finally, texinfo is a documentation
language which allows a printed manual and online documentation (an info
file) to be produced from a single source file.
GNU Info accepts several options to control the initial node being viewed, and to specify which directories to search for info files. Here is a template showing an invocation of GNU Info from the shell:
info [--option-name option-value] menu-item...
The following option-names are available when invoking Info from the shell:
--directory directory-path
-d directory-path
--directory
multiple
times; once for each directory which contains info files.
Alternatively, you may specify a value for the environment variable
INFOPATH
; if --directory
is not given, the value of
INFOPATH
is used. The value of INFOPATH
is a colon
separated list of directory names. If you do not supply
INFOPATH
or --directory-path
a default path is used.
--file filename
-f filename
dir
, Info will start with (filename)Top
as the first
file and node.
--node nodename
-n nodename
--file
(1). You may specify
--node
multiple times; for an interactive Info, each
nodename is visited in its own window, for a non-interactive Info
(such as when --output
is given) each nodename is processed
sequentially.
--output filename
-o filename
-
for filename specifies
the standard output.
--subnodes
--output
. It means to recursively output the nodes appearing in
the menus of each node being output. Menu items which resolve to
external info files are not output, and neither are menu items which are
members of an index. Each node is only output once.
--help
-h
--version
menu-item
info emacs buffersfirst selects the menu item `Emacs' in the node `(dir)Top', and then selects the menu item `Buffers' in the node `(emacs)Top'.
The following table lists the basic cursor movement commands in Info.
Each entry consists of the key sequence you should type to execute the
cursor movement, the M-x
(2) command name (displayed in parentheses), and a short
description of what the command does. All of the cursor motion commands
can take an numeric argument (see section Miscellaneous Commands), to find out how to supply them. With a
numeric argument, the motion commands are simply executed that
many times; for example, a numeric argument of 4 given to
next-line
causes the cursor to move down 4 lines. With a
negative numeric argument, the motion is reversed; an argument of -4
given to the next-line
command would cause the cursor to move
up 4 lines.
C-n
(next-line
)
C-p
(prev-line
)
C-a
(beginning-of-line
)
C-e
(end-of-line
)
C-f
(forward-char
)
C-b
(backward-char
)
M-f
(forward-word
)
M-b
(backward-word
)
M-<
(beginning-of-node
)
b
M->
(end-of-node
)
M-r
(move-to-window-line
)
M-r
moves the cursor to the start of the line in the
center of the window. With a numeric argument of n, M-r
moves the cursor to the start of the nth line in the window.
Sometimes you are looking at a screenful of text, and only part of the current paragraph you are reading is visible on the screen. The commands detailed in this section are used to shift which part of the current node is visible on the screen.
SPC
(scroll-forward
)
C-v
DEL
(scroll-backward
)
M-v
scroll-forward
.
The scroll-forward
and scroll-backward
commands can also
move forward and backward through the node structure of the file. If
you press SPC while viewing the end of a node, or DEL while
viewing the beginning of a node, what happens is controlled by the
variable scroll-behaviour
. See section Manipulating Variables, for more information.
C-l
(redraw-display
)
C-x w
(toggle-wrap
)
C-x w
. When a line which needs more
space than one screen width to display is displayed, a `$' appears
in the rightmost column of the screen, and the remainder of the line is
invisible.
This section details the numerous Info commands which select a new node to view in the current window.
The most basic node commands are `n', `p', `u', and `l'.
When you are viewing a node, the top line of the node contains some Info pointers which describe where the next, previous, and up nodes are. Info uses this line to move about the node structure of the file when you use the following commands:
n
(next-node
)
p
(prev-node
)
u
(up-node
)
You can easily select a node that you have already viewed in this window by using the `l' command -- this name stands for "last", and actually moves through the list of already visited nodes for this window. `l' with a negative numeric argument moves forward through the history of nodes for this window, so you can quickly step between two adjacent (in viewing history) nodes.
l
(history-node
)
Two additional commands make it easy to select the most commonly selected nodes; they are `t' and `d'.
t
(top-node
)
d
(dir-node
)
Here are some other commands which immediately result in the selection of a different node in the current window:
<
(first-node
)
>
(last-node
)
]
(global-next-node
)
[
(global-prev-node
)
You can get the same behaviour as global-next-node
and
global-prev-node
while simply scrolling through the file with
SPC and DEL; See section Manipulating Variables, for
more information.
g
(goto-node
)
g(emacs)Buffers
finds the node `Buffers' in the info file `emacs'.
C-x k
(kill-node
)
C-x C-f
(view-file
)
C-x C-f filename
is equivalent to typing
g(filename)*
C-x C-b
(list-visited-nodes
)
C-x b
(select-visited-node
)
GNU Info allows you to search for a sequence of characters throughout an entire info file, search through the indices of an info file, or find areas within an info file which discuss a particular topic.
s
(search
)
C-s
(isearch-forward
)
C-r
(isearch-backward
)
i
(index-search
)
,
(next-index-match
)
The most basic searching command is `s' (search
). The
`s' command prompts you for a string in the echo area, and then
searches the remainder of the info file for an ocurrence of that string.
If the string is found, the node containing it is selected, and the
cursor is left positioned at the start of the found string. Subsequent
`s' commands show you the default search string within `[' and
`]'; pressing RET instead of typing a new string will use the
default search string.
Incremental searching is similar to basic searching, but the string is looked up while you are typing it, instead of waiting until the entire search string has been specified.
We have already discussed the `Next', `Prev', and `Up' pointers which appear at the top of a node. In addition to these pointers, a node may contain other pointers which refer you to a different node, perhaps in another info file. Such pointers are called cross references, or xrefs for short.
Cross references have two major parts: the first part is called the label; it is the name that you can use to refer to the cross reference, and the second is the target; it is the full name of the node that the cross reference points to.
The target is separated from the label by a colon `:'; first the label appears, and then the target. For example, in the sample menu cross reference below, the single colon separates the label from the target.
* Foo Label: Foo Target. More information about Foo.
Note the `.' which ends the name of the target. The `.' is not part of the target; it serves only to let Info know where the target name ends.
A shorthand way of specifying references allows two adjacent colons to stand for a target name which is the same as the label name:
* Foo Commands:: Commands pertaining to Foo.
In the above example, the name of the target is the same as the name of
the label, in this case Foo Commands
.
You will normally see two types of cross references while viewing nodes: menu references, and note references. Menu references appear within a node's menu; they begin with a `*' at the beginning of a line, and continue with a label, a target, and a comment which describes what the contents of the node pointed to contains.
Note references appear within the body of the node text; they begin with
*Note
, and continue with a label and a target.
Like `Next', `Prev' and `Up' pointers, cross references can point to any valid node. They are used to refer you to a place where more detailed information can be found on a particular subject. Here is a cross reference which points to a node within the Texinfo documentation: See section `Writing an Xref' in the Texinfo Manual, for more information on creating your own texinfo cross references.
The following table lists the Info commands which operate on menu items.
1
(menu-digit
)
2
... 9
0
(last-menu-item
)
m
(menu-item
)
M-x find-menu
This table lists the Info commands which operate on note cross references.
f
(xref-item
)
r
Finally, the next few commands operate on menu or note references alike:
TAB
(move-to-next-xref
)
select-reference-this-line
to select the menu or note reference.
M-TAB
(move-to-prev-xref
)
RET
(select-reference-this-line
)
A window is a place to show the text of a node. Windows have a view area where the text of the node is displayed, and an associated mode line, which briefly describes the node being viewed.
GNU Info supports multiple windows appearing in a single screen; each window is separated from the next by its modeline. At any time, there is only one active window, that is, the window in which the cursor appears. There are commands available for creating windows, changing the size of windows, selecting which window is active, and for deleting windows.
A mode line is a line of inverse video which appears at the bottom of an info window. It describes the contents of the window just above it; this information includes the name of the file and node appearing in that window, the number of screen lines it takes to display the node, and the percentage of text that is above the top of the window. It can also tell you if the indirect tags table for this info file needs to be updated, and whether or not the info file was compressed when stored on disk.
Here is a sample mode line for a window containing an uncompressed file named `dir', showing the node `Top'.
-----Info: (dir)Top, 40 lines --Top--------------------------------------- ^^ ^ ^^^ ^^ (file)Node #lines where
When a node comes from a file which is compressed on disk, this is indicated in the mode line with two small `z''s. In addition, if the info file containing the node has been split into subfiles, the name of the subfile containing the node appears in the modeline as well:
--zz-Info: (emacs)Top, 291 lines --Top-- Subfile: emacs-1.Z---------------
When Info makes a node internally, such that there is no corresponding info file on disk, the name of the node is surrounded by asterisks (`*'). The name itself tells you what the contents of the window are; the sample mode line below shows an internally constructed node showing possible completions:
-----Info: *Completions*, 7 lines --All-----------------------------------
It can be convenient to view more than one node at a time. To allow this, Info can display more than one window. Each window has its own mode line (see section The Mode Line) and history of nodes viewed in that window (see section Selecting a New Node).
C-x o
(next-window
)
M-x prev-window
C-x 2
(split-window
)
automatic-tiling
can cause all of the windows on the screen to be resized for you
automatically, please see section Manipulating Variables for more
information.
C-x 0
(delete-window
)
C-x 1
(keep-one-window
)
ESC C-v
(scroll-other-window
)
C-x ^
(grow-window
)
C-x t
(tile-windows
)
automatic-tiling
can cause
tile-windows
to be called when a window is created or deleted.
See section Manipulating Variables.
The echo area is a one line window which appears at the bottom of the screen. It is used to display informative or error messages, and to read lines of input from you when that is necessary. Almost all of the commands available in the echo area are identical to their Emacs counterparts, so please refer to that documentation for greater depth of discussion on the concepts of editing a line of text. The following table briefly lists the commands that are available while input is being read in the echo area:
C-f
(echo-area-forward
)
C-b
(echo-area-backward
)
C-a
(echo-area-beg-of-line
)
C-e
(echo-area-end-of-line
)
M-f
(echo-area-forward-word
)
M-b
(echo-area-backward-word
)
C-d
(echo-area-delete
)
DEL
(echo-area-rubout
)
C-g
(echo-area-abort
)
RET
(echo-area-newline
)
C-q
(echo-area-quoted-insert
)
echo-area-insert
)
M-TAB
(echo-area-tab-insert
)
C-t
(echo-area-transpose-chars
)
The next group of commands deal with killing, and yanking text. For an in depth discussion of killing and yanking, see section `Killing and Deleting' in the GNU Emacs Manual
M-d
(echo-area-kill-word
)
M-DEL
(echo-area-backward-kill-word
)
C-k
(echo-area-kill-line
)
C-x DEL
(echo-area-backward-kill-line
)
C-y
(echo-area-yank
)
M-y
(echo-area-yank-pop
)
Sometimes when reading input in the echo area, the command that needed input will only accept one of a list of several choices. The choices represent the possible completions, and you must respond with one of them. Since there are a limited number of responses you can make, Info allows you to abbreviate what you type, only typing as much of the response as is necessary to uniquely identify it. In addition, you can request Info to fill in as much of the response as is possible; this is called completion.
The following commands are available when completing in the echo area:
TAB
(echo-area-complete
)
SPC
?
(echo-area-possible-completions
)
bar foliate food forgetand you have typed an `f', followed by `?', the possible completions would contain:
foliate food forgeti.e., all of the choices which begin with `f'. Pressing SPC or TAB would result in `fo' appearing in the echo area, since all of the choices which begin with `f' continue with `o'. Now, typing `l' followed by `TAB' results in `foliate' appearing in the echo area, since that is the only choice which begins with `fol'.
ESC C-v
(echo-area-scroll-completions-window
)
You may wish to print out the contents of a node as a quick reference
document for later use. Info provides you with a command for doing
this. In general, we recommend that you use TeX to format the
document and print sections of it, by running tex
on the texinfo
source file.
M-x print-node
INFO_PRINT_COMMAND
. If the variable doesn't
exist, the node is simply piped to lpr
.
GNU Info contains several commands which self-document GNU Info:
M-x describe-command
M-x describe-key
M-x describe-variable
M-x where-is
C-h
(get-help-window
)
?
*Help*
, and places
a node containing a quick reference card into it. This window displays
the most concise information about GNU Info available.
h
(get-info-help-node
)
(info)Help
. The info file
`info.texi' distributed with GNU Info contains this node. Of
course, the file must first be processed with makeinfo
, and then
placed into the location of your info directory.
Here are the commands for creating a numeric argument:
C-u
(universal-argument
)
M-1
(add-digit-to-numeric-arg
)
M-2
... M-9
C-u 3 2 C-lor
M-3 2 C-l
`C-g' is used to abort the reading of a multi-character key sequence, to cancel lengthy operations (such as multi-file searches) and to cancel reading input in the echo area.
C-g
(abort-key
)
The `q' command of Info simply quits running Info.
q
(quit
)
If the operating system tells GNU Info that the screen is 60 lines tall, and it is actually only 40 lines tall, here is a way to tell Info that the operating system is correct.
M-x set-screen-height
Finally, Info provides a convenient way to display footnotes which might be associated with the current node that you are viewing:
ESC C-f
(show-footnotes
)
automatic-footnotes
. See section Manipulating Variables.
GNU Info contains several variables whose values are looked at by various Info commands. You can change the values of these variables, and thus change the behaviour of Info to more closely match your environment and info file reading manner.
M-x set-variable
M-x describe-variable
Here is a list of the variables that you can set in Info.
automatic-footnotes
On
, footnotes appear and disappear automatically.
This variable is On
by default. When a node is selected, a
window containing the footnotes which appear in that node is created,
and the footnotes are displayed within the new window. The window that
Info creates to contain the footnotes is called `*Footnotes*'. If
a node is selected which contains no footnotes, and a `*Footnotes*'
window is on the screen, the `*Footnotes*' window is deleted.
Footnote windows created in this fashion are not automatically tiled so
that they can use as little of the display as is possible.
automatic-tiling
On
, creating or deleting a window resizes other
windows. This variable is Off
by default. Normally, typing
`C-x 2' divides the current window into two equal parts. When
automatic-tiling
is set to On
, all of the windows are
resized automatically, keeping an equal number of lines visible in each
window. There are exceptions to the automatic tiling; specifically, the
windows `*Completions*' and `*Footnotes*' are not
resized through automatic tiling; they remain their original size.
visible-bell
On
, GNU Info attempts to flash the screen instead of
ringing the bell. This variable is Off
by default. Of course,
Info can only flash the screen if the terminal allows it; in the case
that the terminal does not allow it, the setting of this variable has no
effect. However, you can make Info perform quietly by setting the
errors-ring-bell
variable to Off
.
errors-ring-bell
On
, errors cause the bell to ring. The default
setting of this variable is On
.
gc-compressed-files
On
, Info garbage collects files which had to be
uncompressed. The default value of this variable is Off
.
Whenever a node is visited in Info, the info file containing that node
is read into core, and Info reads information about the tags and nodes
contained in that file. Once the tags information is read by Info, it
is never forgotten. However, the actual text of the nodes does not need
to remain in core unless a particular info window needs it. For
non-compressed files, the text of the nodes does not remain in core when
it is no longer in use. But de-compressing a file can be a time
consuming operation, and so Info tries hard not to do it twice.
gc-compressed-files
tells Info it is okay to garbage collect the
text of the nodes of a file which was compressed on disk.
show-index-match
On
, the portion of the matched search string is
highlighted in the message which explains where the matched search
string was found. The default value of this variable is On
.
When Info displays the location where an index match was found,
(see section Searching an Info File), the portion of the
string that you had typed is highlighted by displaying it in the inverse
case from its surrounding characters.
scroll-behaviour
Continuous
. There
are three possible values for this variable:
Continuous
global-next-node
) and `[' (global-prev-node
)
commands.
Next Only
Page Only
scroll-behaviour
is
Page Only
, no scrolling command can change the node that is being
viewed.
scroll-step
scroll-step
has a
nonzero value, Info attempts to scroll the node text by that many lines;
if that is enough to bring the cursor back into the window, that is what
is done. The default value of this variable is 0, thus placing the
cursor (and the text it is attached to) in the center of the window.
Setting this variable to 1 causes a kind of "smooth scrolling" which
some people prefer.
ISO-Latin
On
, Info accepts and displays ISO Latin-1 characters.
By default, Info assumes an ASCII character set. ISO-Latin
tells
Info that it is running in an environment where the European standard
character set is in use, and allows you to input such characters to
Info, as well as display them.
@raisesections